Stats:Desperado (BTD6)

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This data was last updated for: version 54.0

This is a list of statistics for the Desperado in Bloons TD 6.

Base stats

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count2
Burst interval0.1s
Cooldown1.2s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range60 units
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage1
Damage typeSharp
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers

Path 1

Tier 1

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count2
Burst interval0.1s
Cooldown1.2s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range60 units
Speed per distance from target+1%
Speed per distance from target max+50%
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage1
Damage typeSharp
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers

Tier 2

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count2
Burst interval0.1s
Cooldown1.2s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range60 units
Speed per distance from target+1%
Speed per distance from target max+50%
Speed with 0 or 1 Bloon in range+60%
Penalty per additional Bloon in range-15%
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage1
Damage typeSharp
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers

Tier 3

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count6
Burst interval0.1s
Cooldown1.2s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range60 units
Speed per distance from target+1%
Speed per distance from target max+50%
Speed with 0 or 1 Bloon in range+120%
Penalty per additional Bloon in range-30%
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage2
Damage typeSharp
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers

Tier 4

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count12
Burst interval0.05s
Cooldown1.2s
Offset (X, Y, Z)
-1.19, 14.74, 9.87 (side 1)
1.19, 14.74, 9.87 (side 2)
TargetingDepends on targeting option
Targeting range60 units
Speed per distance from target+1%
Speed per distance from target max+50%
Speed with 0 or 1 Bloon in range+120%
Penalty per additional Bloon in range-30%
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage6
Damage typeSharp
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers

Tier 5

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count12
Burst interval0.05s
Cooldown0.3s
Offset (X, Y, Z)
-1.19, 14.74, 9.87 (side 1)
1.19, 14.74, 9.87 (side 2)
TargetingDepends on targeting option
Targeting range60 units
Speed per distance from target+1%
Speed per distance from target max+50%
Speed with 0 or 1 Bloon in range+120%
Penalty per additional Bloon in range-30%
Filters
  • Cannot target Camo
Area of effect
Pierce8
Lifespan0.1s
Persists between rounds1
Radius12 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Damage over time
Damage75
Damage typeFire
Duration12.05s
Interval1.5s
Layers
Projectile
Pierce1
Damage20
Damage to Ceramic+40
Damage typeNormal
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers

Path 2

Tier 1

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count2
Burst interval0.1s
Cooldown1.2s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range60 units
Projectile
Pierce1
Damage1
Damage typeSharp
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers

Tier 2

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count2
Burst interval0.1s
Cooldown1.2s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range60 units
Crit multiplier×4
Crit base chance2.5%
Crit chance per distance from target+0.25%
Projectile
Pierce1
Damage1
Damage typeSharp
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers

Tier 3

Tower
Display range28 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count2
Burst interval0.1s
Cooldown1.2s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range28 units
Crit multiplier×4
Crit base chance2.5%
Crit chance per distance from target+0.25%
Projectile
Pierce1
Damage6
Damage typeNormal
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers
Rifle attack
Cooldown1.59s
Offset (X, Y, Z)
1.4, 14.61, 9.88
TargetingDepends on targeting option
Targeting range80 units
Crit multiplier×4
Crit base chance2.5%
Crit chance per distance from target+0.4%
Projectile
Pierce4
Damage10
Damage to Fortified+10
Damage typeNormal
Lifespan0.05s
Radius6 units
  • Ignores blockers
Take Aim
Cooldown30s
Buff
Range modifier×1.25
Spread modifier×0.5
Lifespan15s

Tier 4

Tower
Display range28 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count2
Burst interval0.1s
Cooldown1.2s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range28 units
Crit multiplier×4
Crit base chance2.5%
Crit chance per distance from target+0.25%
Projectile
Pierce1
Damage6
Damage to Ceramic+6
Damage typeNormal
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers
Rifle attack
Cooldown1.59s
Offset (X, Y, Z)
1.4, 14.61, 9.88
TargetingDepends on targeting option
Targeting range80 units
Crit multiplier×4
Crit base chance2.5%
Crit chance per distance from target+0.4%
Projectile
Pierce4
Damage10
Damage to Ceramic or Fortified+10
Damage typeNormal
Lifespan0.05s
Radius6 units
  • Ignores blockers
Mark attack
Cooldown6s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range80 units
Filters
  • Cannot target Bloons with Marked
Projectile
Pierce2
Max pierce2
Radius18 units
  • Ignores blockers
Mark
Duration∞s
Layers1
Take Aim
Cooldown30s
Buff
Range modifier×1.5
Spread modifier×0.2
Immunity overridePurple, Black, White
Lifespan15s
Marked to Pop
Cooldown45s
Lifespan3s
Marking attack
Cooldown0.2s
Offset (X, Y, Z)
0, 0, 0
TargetingDepends on targeting option
Targeting range∞ units
Filters
  • Cannot target Bloons with Marked
Projectile
Pierce1
Max pierce1
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers
Mark
Duration∞s
Layers1
Execution attack
Cooldown0.05s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range∞ units
Crit multiplier×4
Crit base chance2.5%
Crit chance per distance from target+0.25%
Filters
  • Cannot target Bloons with Marked
Projectile
Pierce1
Max pierce1
Damage30
Damage typeNormal
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers

Tier 5

Tower
Display range28 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count2
Burst interval0.1s
Cooldown1.2s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range28 units
Crit multiplier×8
Crit base chance2.5%
Crit chance per distance from target+0.25%
Projectile
Pierce1
Damage24
Damage to Ceramic+24
Damage typeNormal
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers
Mark
Duration∞s
Layers1
Explosion
Pierce8
Damage24
Damage to Ceramic+24
Damage typeNormal
Lifespan0.1s
Persists between rounds1
Radius0 units
  • Ignores blockers
Rifle attack
Cooldown3.18s
Offset (X, Y, Z)
1.51, 15.76, 9.88
TargetingDepends on targeting option
Targeting range80 units
Crit multiplier×8
Crit base chance2.5%
Crit chance per distance from target+0.4%
Projectile
Pierce9,999,999
Damage280
Damage to Ceramic or Fortified+280
Damage typeNormal
Lifespan0.05s
Radius6 units
  • Ignores blockers
Mark attack
Cooldown3s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range80 units
Filters
  • Cannot target Bloons with Marked
Projectile
Pierce2
Max pierce2
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers
Mark
Duration∞s
Layers1
Take Aim
Cooldown30s
Buff
Range modifier×1.5
Spread modifier×0.2
Immunity overridePurple, Black, White
Lifespan15s
Marked to Pop
Cooldown45s
Lifespan3s
Marking attack
Cooldown0.2s
Offset (X, Y, Z)
0, 0, 0
TargetingDepends on targeting option
Targeting range∞ units
Filters
  • Cannot target Bloons with Marked
Projectile
Pierce1
Max pierce1
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers
Mark
Duration∞s
Layers1
Execution attack
Cooldown0.05s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range∞ units
Crit multiplier×8
Crit base chance2.5%
Crit chance per distance from target+0.25%
Filters
  • Cannot target Bloons with Marked
Projectile
Pierce1
Max pierce1
Damage300
Damage typeNormal
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers

Path 3

Tier 1

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count2
Burst interval0.1s
Cooldown1.2s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range60 units
Speed with no towers in range+45%
Penalty per tower in range-15%
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage1
Damage typeSharp
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers

Tier 2

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count2
Burst interval0.1s
Cooldown1.2s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range60 units
Speed with no towers in range+45%
Penalty per tower in range-15%
Speed per Bloon in range+2%
Speed per Bloon in range max+50%
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage1
Damage typeSharp
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers
Nomad buff
Cooldown modifier×0.6
Range bonus+16
Lifespan15s
Cooldown60s

Tier 3

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count2
Burst interval0.1s
Cooldown1.2s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range60 units
Speed with no towers in range+45%
Penalty per tower in range-15%
Speed per Bloon in range+2%
Speed per Bloon in range max+50%
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage6
Damage typeSharp
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers
Shotgun attack
Burst count2
Burst interval0.2s
Cooldown1.97s
Offset (X, Y, Z)
0, 14.73, 8.43
TargetingDepends on targeting option
Targeting range36 units
Speed with no towers in range+45%
Penalty per tower in range-15%
Speed per Bloon in range+2%
Speed per Bloon in range max+50%
Filters
  • Cannot target Camo
  • Can fire between rounds
Projectile
Count3
Angle35°
Pierce3
Damage3
Damage typeShatter
Speed300 units/s
Lifespan0.2s
Radius2 units
Filters
  • Cannot hit Camo
Knockback
Multiplier×-1
Multiplier for Lead×-1
Multiplier for Ceramic×-1
Multiplier for MOAB-Class×1
Duration0.2s
Nomad buff
Cooldown modifier×0.6
Range bonus+16
Lifespan15s
Cooldown60s

Tier 4

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count2
Burst interval0.1s
Cooldown1.2s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range60 units
Speed with no towers in range+45%
Penalty per tower in range-15%
Speed per Bloon in range+2%
Speed per Bloon in range max+50%
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage18
Damage to Ceramic+18
Damage typeSharp
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers
Shotgun attack
Burst count2
Burst interval0.2s
Cooldown1.97s
Offset (X, Y, Z)
0, 14.73, 8.43
TargetingDepends on targeting option
Targeting range36 units
Speed with no towers in range+45%
Penalty per tower in range-15%
Speed per Bloon in range+2%
Speed per Bloon in range max+50%
Filters
  • Cannot target Camo
  • Can fire between rounds
Projectile
Count3
Angle35°
Pierce3
Damage3
Damage typeShatter
Speed300 units/s
Lifespan0.2s
Radius2 units
Filters
  • Cannot hit Camo
Knockback
Multiplier×-2
Multiplier for Lead×-2
Multiplier for Ceramic×-2
Multiplier for MOAB-Class×-0.5
Duration0.2s
Shrapnel
Count3
Angle120°
Pierce6
Damage1
Damage typeSharp
Speed300 units/s
Lifespan0.1067s
Radius0.2 units
Filters
  • Cannot hit Camo
Nomad buff
Cooldown modifier×0.6
Range bonus+16
Lifespan15s
Cooldown60s

Tier 5

Tower
Display range60 units
Footprint radius7 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Burst count2
Burst interval0.1s
Cooldown0.6s
Offset (X, Y, Z)
0, 12.65, 11.25
TargetingDepends on targeting option
Targeting range60 units
Speed with no towers in range+45%
Penalty per tower in range-15%
Speed per Bloon in range+2%
Speed per Bloon in range max+50%
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage50
Damage to Ceramic+50
Damage typeSharp
Radius2 units
Filters
  • Can only hit the target
  • Ignores blockers
Shotgun attack
Burst count2
Burst interval0.2s
Cooldown1.97s
Offset (X, Y, Z)
0, 14.73, 8.43
TargetingDepends on targeting option
Targeting range36 units
Speed with no towers in range+45%
Penalty per tower in range-15%
Speed per Bloon in range+2%
Speed per Bloon in range max+50%
Filters
  • Cannot target Camo
  • Can fire between rounds
Projectile
Count3
Angle35°
Pierce3
Damage10
Damage to MOAB-Class+40
Damage typeShatter
Speed300 units/s
Lifespan0.2s
Radius2 units
Filters
  • Cannot hit Camo
Knockback
Multiplier×-3
Multiplier for Lead×-3
Multiplier for Ceramic×-3
Multiplier for MOAB-Class×-2
Duration0.2s
Shrapnel
Count3
Angle120°
Pierce10
Damage3
Damage typeSharp
Speed300 units/s
Lifespan0.2133s
Radius0.2 units
Filters
  • Cannot hit Camo
Damage over time
Damage10
Damage to Ceramic+10
Damage typeFire
Duration9.05s
Interval1.5s
Layers
Explosion
Pierce3
Max pierce3
Damage5
Damage to Ceramic+15
Damage typeFire
Lifespan0.1s
Persists between rounds1
Radius8 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Nomad buff
Cooldown modifier×0.6
Range bonus+16
Lifespan15s
Cooldown60s

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