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This is a list of statistics for the Desperado in Bloons TD 6.
Base stats
Path 1
Tier 1
| Attack |
|---|
| Burst count | 2 |
|---|
| Burst interval | 0.1s |
|---|
| Cooldown | 1.2s |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 60 units |
|---|
| Speed per distance from target | +1% |
|---|
| Speed per distance from target max | +50% |
|---|
| Filters | |
|---|
|
|
Tier 2
| Attack |
|---|
| Burst count | 2 |
|---|
| Burst interval | 0.1s |
|---|
| Cooldown | 1.2s |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 60 units |
|---|
| Speed per distance from target | +1% |
|---|
| Speed per distance from target max | +50% |
|---|
| Speed with 0 or 1 Bloon in range | +60% |
|---|
| Penalty per additional Bloon in range | -15% |
|---|
| Filters | |
|---|
|
|
Tier 3
| Attack |
|---|
| Burst count | 6 |
|---|
| Burst interval | 0.1s |
|---|
| Cooldown | 1.2s |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 60 units |
|---|
| Speed per distance from target | +1% |
|---|
| Speed per distance from target max | +50% |
|---|
| Speed with 0 or 1 Bloon in range | +120% |
|---|
| Penalty per additional Bloon in range | -30% |
|---|
| Filters | |
|---|
|
|
Tier 4
| Attack |
|---|
| Burst count | 12 |
|---|
| Burst interval | 0.05s |
|---|
| Cooldown | 1.2s |
|---|
| Offset (X, Y, Z) | -1.19, 14.74, 9.87 (side 1) 1.19, 14.74, 9.87 (side 2) |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 60 units |
|---|
| Speed per distance from target | +1% |
|---|
| Speed per distance from target max | +50% |
|---|
| Speed with 0 or 1 Bloon in range | +120% |
|---|
| Penalty per additional Bloon in range | -30% |
|---|
| Filters | |
|---|
|
|
Tier 5
| Attack |
|---|
| Burst count | 12 |
|---|
| Burst interval | 0.05s |
|---|
| Cooldown | 0.3s |
|---|
| Offset (X, Y, Z) | -1.19, 14.74, 9.87 (side 1) 1.19, 14.74, 9.87 (side 2) |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 60 units |
|---|
| Speed per distance from target | +1% |
|---|
| Speed per distance from target max | +50% |
|---|
| Speed with 0 or 1 Bloon in range | +120% |
|---|
| Penalty per additional Bloon in range | -30% |
|---|
| Filters | |
|---|
|
|
Path 2
Tier 1
Tier 2
| Attack |
|---|
| Burst count | 2 |
|---|
| Burst interval | 0.1s |
|---|
| Cooldown | 1.2s |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 60 units |
|---|
| Crit multiplier | ×4 |
|---|
| Crit base chance | 2.5% |
|---|
| Crit chance per distance from target | +0.25% |
|---|
|
|
Tier 3
| Attack |
|---|
| Burst count | 2 |
|---|
| Burst interval | 0.1s |
|---|
| Cooldown | 1.2s |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 28 units |
|---|
| Crit multiplier | ×4 |
|---|
| Crit base chance | 2.5% |
|---|
| Crit chance per distance from target | +0.25% |
|---|
|
|
| Rifle attack |
|---|
| Cooldown | 1.59s |
|---|
| Offset (X, Y, Z) | 1.4, 14.61, 9.88 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 80 units |
|---|
| Crit multiplier | ×4 |
|---|
| Crit base chance | 2.5% |
|---|
| Crit chance per distance from target | +0.4% |
|---|
|
|
| Take Aim |
|---|
|
| Buff |
|---|
| Range modifier | ×1.25 |
|---|
| Spread modifier | ×0.5 |
|---|
| Lifespan | 15s |
|---|
| |
|
Tier 4
| Attack |
|---|
| Burst count | 2 |
|---|
| Burst interval | 0.1s |
|---|
| Cooldown | 1.2s |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 28 units |
|---|
| Crit multiplier | ×4 |
|---|
| Crit base chance | 2.5% |
|---|
| Crit chance per distance from target | +0.25% |
|---|
|
|
| Rifle attack |
|---|
| Cooldown | 1.59s |
|---|
| Offset (X, Y, Z) | 1.4, 14.61, 9.88 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 80 units |
|---|
| Crit multiplier | ×4 |
|---|
| Crit base chance | 2.5% |
|---|
| Crit chance per distance from target | +0.4% |
|---|
|
|
| Take Aim |
|---|
|
| Buff |
|---|
| Range modifier | ×1.5 |
|---|
| Spread modifier | ×0.2 |
|---|
| Immunity override | Purple, Black, White |
|---|
| Lifespan | 15s |
|---|
| |
|
| Marked to Pop |
|---|
|
| Execution attack |
|---|
| Cooldown | 0.05s |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | ∞ units |
|---|
| Crit multiplier | ×4 |
|---|
| Crit base chance | 2.5% |
|---|
| Crit chance per distance from target | +0.25% |
|---|
| Filters | - Cannot target Bloons with Marked
|
|---|
| |
|
Tier 5
| Attack |
|---|
| Burst count | 2 |
|---|
| Burst interval | 0.1s |
|---|
| Cooldown | 1.2s |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 28 units |
|---|
| Crit multiplier | ×8 |
|---|
| Crit base chance | 2.5% |
|---|
| Crit chance per distance from target | +0.25% |
|---|
|
|
| Rifle attack |
|---|
| Cooldown | 3.18s |
|---|
| Offset (X, Y, Z) | 1.51, 15.76, 9.88 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 80 units |
|---|
| Crit multiplier | ×8 |
|---|
| Crit base chance | 2.5% |
|---|
| Crit chance per distance from target | +0.4% |
|---|
|
|
| Take Aim |
|---|
|
| Buff |
|---|
| Range modifier | ×1.5 |
|---|
| Spread modifier | ×0.2 |
|---|
| Immunity override | Purple, Black, White |
|---|
| Lifespan | 15s |
|---|
| |
|
| Marked to Pop |
|---|
|
| Execution attack |
|---|
| Cooldown | 0.05s |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | ∞ units |
|---|
| Crit multiplier | ×8 |
|---|
| Crit base chance | 2.5% |
|---|
| Crit chance per distance from target | +0.25% |
|---|
| Filters | - Cannot target Bloons with Marked
|
|---|
| |
|
Path 3
Tier 1
| Attack |
|---|
| Burst count | 2 |
|---|
| Burst interval | 0.1s |
|---|
| Cooldown | 1.2s |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 60 units |
|---|
| Speed with no towers in range | +45% |
|---|
| Penalty per tower in range | -15% |
|---|
| Filters | |
|---|
|
|
Tier 2
| Attack |
|---|
| Burst count | 2 |
|---|
| Burst interval | 0.1s |
|---|
| Cooldown | 1.2s |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 60 units |
|---|
| Speed with no towers in range | +45% |
|---|
| Penalty per tower in range | -15% |
|---|
| Speed per Bloon in range | +2% |
|---|
| Speed per Bloon in range max | +50% |
|---|
| Filters | |
|---|
|
|
Tier 3
| Attack |
|---|
| Burst count | 2 |
|---|
| Burst interval | 0.1s |
|---|
| Cooldown | 1.2s |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 60 units |
|---|
| Speed with no towers in range | +45% |
|---|
| Penalty per tower in range | -15% |
|---|
| Speed per Bloon in range | +2% |
|---|
| Speed per Bloon in range max | +50% |
|---|
| Filters | |
|---|
|
|
| Shotgun attack |
|---|
| Burst count | 2 |
|---|
| Burst interval | 0.2s |
|---|
| Cooldown | 1.97s |
|---|
| Offset (X, Y, Z) | 0, 14.73, 8.43 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 36 units |
|---|
| Speed with no towers in range | +45% |
|---|
| Penalty per tower in range | -15% |
|---|
| Speed per Bloon in range | +2% |
|---|
| Speed per Bloon in range max | +50% |
|---|
| Filters | |
|---|
|
|
| Projectile |
|---|
| | Knockback |
|---|
| Multiplier | ×-1 |
|---|
| Multiplier for Lead | ×-1 |
|---|
| Multiplier for Ceramic | ×-1 |
|---|
| Multiplier for MOAB-Class | ×1 |
|---|
| Duration | 0.2s |
|---|
|
|
|
Tier 4
| Attack |
|---|
| Burst count | 2 |
|---|
| Burst interval | 0.1s |
|---|
| Cooldown | 1.2s |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 60 units |
|---|
| Speed with no towers in range | +45% |
|---|
| Penalty per tower in range | -15% |
|---|
| Speed per Bloon in range | +2% |
|---|
| Speed per Bloon in range max | +50% |
|---|
| Filters | |
|---|
|
|
| Shotgun attack |
|---|
| Burst count | 2 |
|---|
| Burst interval | 0.2s |
|---|
| Cooldown | 1.97s |
|---|
| Offset (X, Y, Z) | 0, 14.73, 8.43 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 36 units |
|---|
| Speed with no towers in range | +45% |
|---|
| Penalty per tower in range | -15% |
|---|
| Speed per Bloon in range | +2% |
|---|
| Speed per Bloon in range max | +50% |
|---|
| Filters | |
|---|
|
|
| Projectile |
|---|
| | Knockback |
|---|
| Multiplier | ×-2 |
|---|
| Multiplier for Lead | ×-2 |
|---|
| Multiplier for Ceramic | ×-2 |
|---|
| Multiplier for MOAB-Class | ×-0.5 |
|---|
| Duration | 0.2s |
|---|
|
|
|
Tier 5
| Attack |
|---|
| Burst count | 2 |
|---|
| Burst interval | 0.1s |
|---|
| Cooldown | 0.6s |
|---|
| Offset (X, Y, Z) | 0, 12.65, 11.25 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 60 units |
|---|
| Speed with no towers in range | +45% |
|---|
| Penalty per tower in range | -15% |
|---|
| Speed per Bloon in range | +2% |
|---|
| Speed per Bloon in range max | +50% |
|---|
| Filters | |
|---|
|
|
| Shotgun attack |
|---|
| Burst count | 2 |
|---|
| Burst interval | 0.2s |
|---|
| Cooldown | 1.97s |
|---|
| Offset (X, Y, Z) | 0, 14.73, 8.43 |
|---|
| Targeting | Depends on targeting option |
|---|
| Targeting range | 36 units |
|---|
| Speed with no towers in range | +45% |
|---|
| Penalty per tower in range | -15% |
|---|
| Speed per Bloon in range | +2% |
|---|
| Speed per Bloon in range max | +50% |
|---|
| Filters | |
|---|
|
|
| Projectile |
|---|
| | Knockback |
|---|
| Multiplier | ×-3 |
|---|
| Multiplier for Lead | ×-3 |
|---|
| Multiplier for Ceramic | ×-3 |
|---|
| Multiplier for MOAB-Class | ×-2 |
|---|
| Duration | 0.2s |
|---|
|
|
|
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