Stats:Heli Pilot (BTD6)

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This data was last updated for: version 54.0

This is a list of statistics for the Heli Pilot in Bloons TD 6.

Base stats

Tower
Display range22 units
Movement speed40 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
Attack
Cooldown0.57s
Offset (X, Y, Z)
4.5, 18, 4 (side 1)
-4.5, 18, 4 (side 2)
Targeting range42 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count2
Pierce3
Damage1
Damage typeSharp
Speed260 units/s
Lifespan1s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Path 1

Tier 1

Tower
Display range22 units
Movement speed40 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
Attack
Copies of this attack2
Cooldown0.57s
Offset (X, Y, Z)
4.5, 18, 4 (primary 1)
-4.5, 18, 4 (primary 2)
9.2, 9.2, 4 (secondary 1)
-9.2, 9.2, 4 (secondary 2)
Targeting range42 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count2
Pierce3
Damage1
Damage typeSharp
Speed260 units/s
Lifespan1s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 2

Tower
Display range22 units
Movement speed40 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
  • Pursuit
Attack
Copies of this attack2
Cooldown0.57s
Offset (X, Y, Z)
4.5, 18, 4 (primary 1)
-4.5, 18, 4 (primary 2)
9.2, 9.2, 4 (secondary 1)
-9.2, 9.2, 4 (secondary 2)
Targeting range42 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count2
Pierce3
Damage1
Damage typeSharp
Speed260 units/s
Lifespan1s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 3

Tower
Display range22 units
Movement speed40 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
  • Pursuit
Attack
Copies of this attack2
Cooldown0.57s
Offset (X, Y, Z)
4.5, 18, 4 (primary 1)
-4.5, 18, 4 (primary 2)
9.2, 9.2, 4 (secondary 1)
-9.2, 9.2, 4 (secondary 2)
Targeting range42 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count2
Pierce3
Damage1
Damage typeSharp
Speed260 units/s
Lifespan1s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Rotors
Cooldown0.45s
Offset (X, Y, Z)
0, 0, 0
Targeting range∞ units
  • Ignores blockers
  • Can fire without a target
Projectile
Pierce10
Damage2
Damage typeNormal
Lifespan0.1s
Radius35 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 4

Tower
Display range22 units
Movement speed50 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
  • Pursuit
Attack
Copies of this attack2
Cooldown0.4275s
Offset (X, Y, Z)
5.6, 20, 4 (primary 1)
-5.6, 20, 4 (primary 2)
10, 12.82, 4 (secondary 1)
-10, 12.82, 4 (secondary 2)
Targeting range42 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count2
Pierce3
Damage1
Damage typeSharp
Speed260 units/s
Lifespan1s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Machine gun
Cooldown0.05s
Offset (X, Y, Z)
0, 20, 0.5
Targeting range42 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Angle
Pierce7
Damage1
Damage typeSharp
Speed375 units/s
Lifespan0.224s
Radius3 units
Filters
  • Cannot hit Camo
Missile array
Cooldown1s
Offset (X, Y, Z)
14, 14, 4 (side 1)
-14, 14, 4 (side 2)
5.6, 20, 4 (side 3)
-5.6, 20, 4 (side 4)
TargetingFirst
Targeting range84 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count4
Pierce1
Max pierce1
Speed135 units/s
Seeking distance375 units
Seeking angle90°
Seeking rotation speed250 °/s
Lifespan1.5481s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Explosion
Pierce40
Damage2
Damage typeExplosion
Lifespan0.1s
Radius25 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Rotors
Cooldown0.45s
Offset (X, Y, Z)
0, 0, 0
Targeting range∞ units
  • Ignores blockers
  • Can fire without a target
Projectile
Pierce20
Damage4
Damage typeNormal
Lifespan0.1s
Radius35 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 5

Tower
Display range22 units
Movement speed50 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
  • Pursuit
Attack
Copies of this attack2
Cooldown0.4275s
Offset (X, Y, Z)
5.6, 20, 4 (primary 1)
-5.6, 20, 4 (primary 2)
10, 12.82, 4 (secondary 1)
-10, 12.82, 4 (secondary 2)
Targeting range42 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count2
Pierce23
Damage6
Damage typeEnergy
Speed260 units/s
Lifespan1s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Machine gun
Cooldown0.05s
Offset (X, Y, Z)
0, 20, 0.5
Targeting range42 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Angle
Pierce11
Damage5
Damage typePlasma
Speed375 units/s
Lifespan0.224s
Radius3 units
Filters
  • Cannot hit Camo
Missile array
Cooldown1s
Offset (X, Y, Z)
14, 14, 4 (side 1)
-14, 14, 4 (side 2)
5.6, 20, 4 (side 3)
-5.6, 20, 4 (side 4)
TargetingFirst
Targeting range84 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count4
Pierce1
Max pierce1
Speed135 units/s
Seeking distance375 units
Seeking angle90°
Seeking rotation speed250 °/s
Lifespan1.5481s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Explosion
Pierce40
Damage2
Damage to MOAB-Class+15
Damage typeExplosion
Lifespan0.1s
Radius25 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Rotors
Cooldown0.45s
Offset (X, Y, Z)
0, 0, 0
Targeting range∞ units
  • Ignores blockers
  • Can fire without a target
Projectile
Pierce40
Damage8
Damage typeNormal
Lifespan0.1s
Radius35 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Path 2

Tier 1

Tower
Display range22 units
Movement speed70 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
Attack
Cooldown0.57s
Offset (X, Y, Z)
4.5, 18, 4 (side 1)
-4.5, 18, 4 (side 2)
Targeting range42 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count2
Pierce3
Damage1
Damage typeSharp
Speed260 units/s
Lifespan1s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 2

Tower
Display range22 units
Movement speed70 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
Attack
Cooldown0.57s
Offset (X, Y, Z)
4.5, 18, 4 (side 1)
-4.5, 18, 4 (side 2)
Targeting range42 units
  • Ignores blockers
Projectile
Count2
Pierce3
Damage1
Damage typeSharp
Speed260 units/s
Lifespan1s
Radius3 units
  • Ignores blockers

Tier 3

Tower
Display range22 units
Movement speed70 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
Attack
Cooldown0.57s
Offset (X, Y, Z)
4.5, 18, 4 (side 1)
-4.5, 18, 4 (side 2)
Targeting range42 units
  • Ignores blockers
Projectile
Count2
Pierce3
Damage1
Damage typeSharp
Speed260 units/s
Lifespan1s
Radius3 units
  • Ignores blockers
Downdraft
Cooldown0.18s
Offset (X, Y, Z)
0, 0, 0
Targeting range∞ units
  • Ignores blockers
  • Can fire without a target
Projectile
Pierce2
Ceramic pierce penalty+1
Lifespan0.1s
Radius32 units
Filters
  • Cannot hit MOAB-Class
  • Cannot hit Bloons with Blowback
  • Ignores blockers
Blowback
Chance100%
Min distance32 units
Max distance150 units

Tier 4

Tower
Display range22 units
Movement speed80 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
Attack
Cooldown0.57s
Offset (X, Y, Z)
11, 15.83, 6.8 (side 1)
-11, 15.83, 6.8 (side 2)
Targeting range42 units
  • Ignores blockers
Projectile
Count2
Pierce3
Damage2
Damage typeSharp
Speed260 units/s
Lifespan1s
Radius6 units
  • Ignores blockers
Downdraft
Cooldown0.15s
Offset (X, Y, Z)
0, 0, 0
Targeting range∞ units
  • Ignores blockers
  • Can fire without a target
Projectile
Pierce4
Ceramic pierce penalty+1
Lifespan0.1s
Radius32 units
Filters
  • Cannot hit MOAB-Class
  • Cannot hit Bloons with Blowback
  • Ignores blockers
Blowback
Chance100%
Min distance64 units
Max distance150 units
Redeploy
Cooldown45s
Support Drop
Cooldown90s
Max uses per round2
Cash crate
Collection radius50 units
Cash value$1550
Lifespan15s
Rounds
Life crate
Collection radius50 units
Lifespan15s
Rounds

Tier 5

Tower
Display range22 units
Movement speed100 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
Attack
Cooldown0.57s
Offset (X, Y, Z)
11, 15.83, 6.8 (side 1)
-11, 15.83, 6.8 (side 2)
Targeting range42 units
  • Ignores blockers
Projectile
Count2
Pierce3
Damage2
Damage typeSharp
Speed260 units/s
Lifespan1s
Radius6 units
  • Ignores blockers
Downdraft
Cooldown0.075s
Offset (X, Y, Z)
0, 0, 0
Targeting range∞ units
  • Ignores blockers
  • Can fire without a target
Projectile
Pierce4
Ceramic pierce penalty+1
Lifespan0.1s
Radius32 units
Filters
  • Cannot hit MOAB-Class
  • Cannot hit Bloons with Blowback
  • Ignores blockers
Blowback
Chance100%
Min distance64 units
Max distance150 units
Redeploy
Cooldown15s
Support Drop
Cooldown90s
Max uses per round2
Cash crate
Collection radius50 units
Cash value$4500
Lifespan15s
Rounds
Life crate
Collection radius50 units
Lifespan15s
Rounds
Special Poperations
Cooldown25s

Marine

Tower
Display range50 units
Footprint radius5 units
Lifespan30s
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.05s
Offset (X, Y, Z)
-2.08, 18.84, 11.57
TargetingDepends on targeting option
Targeting range50 units
Projectile
Pierce20
Damage6
Damage typeNormal
Speed300 units/s
Lifespan0.25s
Radius2 units
  • Ignores blockers

Path 3

Tier 1

Tower
Display range22 units
Movement speed40 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
Attack
Cooldown0.57s
Offset (X, Y, Z)
4.5, 18, 4 (side 1)
-4.5, 18, 4 (side 2)
Targeting range54.6 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count2
Pierce3
Damage1
Damage typeSharp
Speed416 units/s
Lifespan1s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 2

Tower
Display range22 units
Movement speed40 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
Attack
Cooldown0.456s
Offset (X, Y, Z)
4.5, 18, 4 (side 1)
-4.5, 18, 4 (side 2)
Targeting range54.6 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count2
Pierce3
Damage1
Damage typeSharp
Speed416 units/s
Lifespan1s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 3

Tower
Display range22 units
Movement speed40 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
Attack
Cooldown0.456s
Offset (X, Y, Z)
9.2, 9.2, 4 (side 1)
-9.2, 9.2, 4 (side 2)
Targeting range54.6 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count2
Pierce3
Damage1
Damage typeSharp
Speed416 units/s
Lifespan1s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Ballistic Missile
Cooldown3s
Offset (X, Y, Z)
0, 0, 0
TargetingFirst
Targeting range∞ units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce1
Max pierce1
Speed270 units/s
Seeking distance∞ units
Seeking angle180°
Seeking rotation speed360 °/s
Lifespan7.4074s
Radius4 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Explosion
Pierce10
Damage2
Damage to Ceramic
(excl. Ceramic Armor Shell)
+2
Damage to MOAB-Class+5
Damage typeExplosion
Lifespan0.1s
Radius18 units
Filters
  • Cannot hit Camo
  • Ignores blockers
MOAB Shove
Radius42 units
Multiplier for MOABs×-0.3
Multiplier for BFBs×0.11
Multiplier for ZOMGs×0.75
Multiplier for DDTs×0.75
Filters
  • Cannot affect Camo

Tier 4

Tower
Display range22 units
Movement speed40 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
Attack
Cooldown0.456s
Offset (X, Y, Z)
11.5, 10, 3 (side 1)
-11.5, 10, 3 (side 2)
Targeting range54.6 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count2
Pierce3
Damage2
Damage typeSharp
Speed416 units/s
Lifespan1s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Ballistic Missile
Cooldown1s
Offset (X, Y, Z)
0, 0, 0
TargetingFirst
Targeting range∞ units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce1
Max pierce1
Speed270 units/s
Seeking distance∞ units
Seeking angle180°
Seeking rotation speed360 °/s
Lifespan7.4074s
Radius4 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Explosion
Pierce30
Damage3
Damage to Ceramic
(excl. Ceramic Armor Shell)
+2
Damage to MOAB-Class+5
Damage typeExplosion
Lifespan0.1s
Radius18 units
Filters
  • Cannot hit Camo
  • Ignores blockers
MOAB Shove
Radius42 units
Multiplier for MOABs×-0.4
Multiplier for BFBs×0
Multiplier for ZOMGs×0.2
Multiplier for DDTs×0.2
Filters
  • Cannot affect Camo

Mini-Comanche

Tower
Display range54.6 units
Footprint radius9 units
Movement speed65 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
  • Pursuit
Attack
Cooldown0.228s
Offset (X, Y, Z)
8.5, 7, 3 (side 1)
0, 12.03, 1.7 (side 2)
-7.5, 7, 3 (side 3)
Targeting range54.6 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count3
Pierce4
Damage1
Damage typeSharp
Speed416 units/s
Lifespan1s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Ballistic Missile
Cooldown3s
Offset (X, Y, Z)
0, 0, 0
TargetingFirst
Targeting range∞ units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce1
Max pierce1
Speed270 units/s
Seeking distance∞ units
Seeking angle180°
Seeking rotation speed360 °/s
Lifespan7.4074s
Radius4 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Explosion
Pierce60
Damage4
Damage to Ceramic
(excl. Ceramic Armor Shell)
+2
Damage typeExplosion
Lifespan0.1s
Radius18 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Tier 5

Tower
Display range22 units
Movement speed50 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
Attack
Cooldown0.456s
Offset (X, Y, Z)
13, 10, 0.42 (side 1)
-13, 10, 0.42 (side 2)
Targeting range54.6 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count2
Pierce3
Damage3
Damage typeSharp
Speed416 units/s
Lifespan1s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Ballistic Missile
Cooldown1s
Offset (X, Y, Z)
0, 0, 0
TargetingFirst
Targeting range∞ units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce1
Max pierce1
Speed270 units/s
Seeking distance∞ units
Seeking angle180°
Seeking rotation speed360 °/s
Lifespan7.4074s
Radius4 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Explosion
Pierce30
Damage15
Damage to Ceramic
(excl. Ceramic Armor Shell)
+2
Damage to MOAB-Class+8
Damage typeExplosion
Lifespan0.1s
Radius18 units
Filters
  • Cannot hit Camo
  • Ignores blockers
MOAB Shove
Radius42 units
Multiplier for MOABs×-0.4
Multiplier for BFBs×0
Multiplier for ZOMGs×0.2
Multiplier for DDTs×0.2
Filters
  • Cannot affect Camo

Mini-Comanche

Tower
Display range54.6 units
Footprint radius9 units
Movement speed75 units/s
Targeting options
  • Follow Touch
  • Lock in Place
  • Patrol Points
  • Pursuit
Attack
Cooldown0.228s
Offset (X, Y, Z)
8.5, 7, 3 (side 1)
0, 12.03, 1.7 (side 2)
-7.5, 7, 3 (side 3)
Targeting range54.6 units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Count3
Pierce4
Damage3
Damage typeSharp
Speed416 units/s
Lifespan1s
Radius3 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Ballistic Missile
Cooldown3s
Offset (X, Y, Z)
0, 0, 0
TargetingFirst
Targeting range∞ units
Filters
  • Cannot target Camo
  • Ignores blockers
Projectile
Pierce1
Max pierce1
Speed270 units/s
Seeking distance∞ units
Seeking angle180°
Seeking rotation speed360 °/s
Lifespan7.4074s
Radius4 units
Filters
  • Cannot hit Camo
  • Ignores blockers
Explosion
Pierce60
Damage15
Damage to Ceramic
(excl. Ceramic Armor Shell)
+10
Damage typeExplosion
Lifespan0.1s
Radius18 units
Filters
  • Cannot hit Camo
  • Ignores blockers

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