Stats:Sniper Monkey (BTD6)

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This data was last updated for: version 54.0

This is a list of statistics for the Sniper Monkey in Bloons TD 6.

Base stats

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.59s
Offset (X, Y, Z)
-1.83, 16.95, 11
TargetingDepends on targeting option
Targeting range∞ units
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage2
Damage typeSharp
Lifespan0.1s
Radius0 units
Filters
  • Cannot hit Camo
  • Can only hit the target

Path 1

Tier 1

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.59s
Offset (X, Y, Z)
-1.83, 17.09, 11
TargetingDepends on targeting option
Targeting range∞ units
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage4
Damage typeNormal
Lifespan0.1s
Radius0 units
Filters
  • Cannot hit Camo
  • Can only hit the target

Tier 2

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.59s
Offset (X, Y, Z)
-1.77, 17.09, 11
TargetingDepends on targeting option
Targeting range∞ units
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage7
Damage typeNormal
Lifespan0.1s
Radius0 units
Filters
  • Cannot hit Camo
  • Can only hit the target

Tier 3

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.59s
Offset (X, Y, Z)
-1.79, 17.43, 11
TargetingDepends on targeting option
Targeting range∞ units
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage20
Damage to Ceramic+50
Damage typeNormal
Lifespan0.1s
Radius0 units
Filters
  • Cannot hit Camo
  • Can only hit the target

Tier 4

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.59s
Offset (X, Y, Z)
-1.33, 17.82, 11
TargetingDepends on targeting option
Targeting range∞ units
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage30
Damage to Ceramic+50
Damage typeNormal
Lifespan0.1s
Radius0 units
Filters
  • Cannot hit Camo
  • Can only hit the target
Maim MOAB
Multiplier×0
Duration for MOABs3s
Duration for BFBs1.5s
Duration for ZOMGs0.75s
Duration for DDTs0.75s
Duration for BADs0s

Tier 5

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.59s
Offset (X, Y, Z)
-1.59, 18.57, 11
TargetingDepends on targeting option
Targeting range∞ units
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage140
Damage to Ceramic+50
Damage typeNormal
Lifespan0.1s
Radius0 units
Filters
  • Cannot hit Camo
  • Can only hit the target
Maim MOAB
Multiplier×0
Duration for MOABs7s
Duration for BFBs6s
Duration for ZOMGs3s
Duration for DDTs4s
Duration for BADs0.75s
Explosion
Pierce10
Damage28
Damage typeExplosion
Lifespan0.1s
Persists between rounds1
Radius8 units
Filters
  • Cannot hit Camo
  • Ignores blockers

Path 2

Tier 1

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown1.59s
Offset (X, Y, Z)
-1.83, 16.95, 11
TargetingDepends on targeting option
Targeting range∞ units
Projectile
Pierce1
Damage2
Damage to Camo+2
Damage typeSharp
Lifespan0.1s
Radius0 units
Filters
  • Can only hit the target

Tier 2

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown1.59s
Offset (X, Y, Z)
-1.65, 17.52, 11
TargetingDepends on targeting option
Targeting range∞ units
Projectile
Pierce1
Damage2
Damage to Camo+2
Damage typeSharp
Lifespan0.1s
Radius0 units
Filters
  • Can only hit the target
Shrapnel
Count5
Angle45°
Pierce2
Damage1
Damage to Camo+2
Damage typeSharp
Speed160 units/s
Lifespan0.2s
Radius0.2 units

Tier 3

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown1.59s
Offset (X, Y, Z)
-1.79, 17.43, 11
TargetingDepends on targeting option
Targeting range∞ units
Projectile
Pierce3
Max pierce3
Damage2
Damage to Camo+2
Damage typeSharp
Bounce distance40 units
Bounce targetingClose
Lifespan2s
Radius0 units
Filters
  • Can only hit the target
Shrapnel
Count5
Angle45°
Pierce2
Damage1
Damage to Camo+2
Damage typeSharp
Speed160 units/s
Lifespan0.2s
Radius0.2 units

Tier 4

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Camo Prioritization
Attack
Cooldown1.59s
Offset (X, Y, Z)
-1.77, 17.88, 11
TargetingDepends on targeting option
Targeting range∞ units
Projectile
Pierce5
Max pierce5
Damage2
Damage to Camo+2
Damage typeNormal
Bounce distance40 units
Bounce targetingClose
Lifespan2s
Radius0 units
Filters
  • Can only hit the target
Shrapnel
Count5
Angle45°
Pierce5
Damage1
Damage to Camo+2
Damage typeSharp
Speed160 units/s
Lifespan0.2s
Radius0.2 units
Ability
Cooldown90s
Max uses per round3
Collectable
Collection radius100 units
Cash value$1100
Lifespan15s
Rounds

Tier 5

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
  • Elite
  • Camo Prioritization
Attack
Cooldown0.636s
Offset (X, Y, Z)
-1.88, 15.9, 11
TargetingDepends on targeting option
Targeting range∞ units
Projectile
Pierce5
Max pierce5
Damage2
Damage to Camo+2
Damage typeNormal
Bounce distance40 units
Bounce targetingClose
Lifespan2s
Radius0 units
Filters
  • Can only hit the target
Shrapnel
Count5
Angle45°
Pierce5
Damage1
Damage to Camo+2
Damage typeSharp
Speed160 units/s
Lifespan0.2s
Radius0.2 units
Ability
Cooldown90s
Max uses per round3
Collectable
Collection radius100 units
Cash value$3000
Lifespan15s
Rounds
Attack speed buff
Cooldown modifier×0.75
Filters
  • Only affects: Sniper Monkey
  • Has global range

Path 3

Tier 1

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown1.113s
Offset (X, Y, Z)
-1.83, 16.95, 11
TargetingDepends on targeting option
Targeting range∞ units
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage2
Damage typeSharp
Lifespan0.1s
Radius0 units
Filters
  • Cannot hit Camo
  • Can only hit the target

Tier 2

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.7791s
Offset (X, Y, Z)
-1.83, 16.95, 11
TargetingDepends on targeting option
Targeting range∞ units
Filters
  • Cannot target Camo
Projectile
Pierce1
Damage2
Damage typeSharp
Lifespan0.1s
Radius0 units
Filters
  • Cannot hit Camo
  • Can only hit the target

Tier 3

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.2597s
Offset (X, Y, Z)
-1.62, 16.75, 11
TargetingDepends on targeting option
Targeting range∞ units
Filters
  • Cannot target Camo
Projectile
Pierce5
Damage2
Damage typeSharp
Lifespan0.1s
Radius0 units
Filters
  • Cannot hit Camo
  • Can only hit the target

Tier 4

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.1298s
Offset (X, Y, Z)
-1.74, 20.54, 11
TargetingDepends on targeting option
Targeting range∞ units
Filters
  • Cannot target Camo
Projectile
Pierce5
Damage2
Damage to MOAB-Class+2
Damage typeSharp
Lifespan0.1s
Radius0 units
Filters
  • Cannot hit Camo
  • Can only hit the target

Tier 5

Tower
Display range20 units
Footprint radius6 units
Targeting options
  • First
  • Last
  • Close
  • Strong
Attack
Cooldown0.0649s
Offset (X, Y, Z)
-1.72, 20.02, 11
TargetingDepends on targeting option
Targeting range∞ units
Filters
  • Cannot target Camo
Projectile
Pierce5
Damage2
Damage to MOAB-Class+4
Damage typeSharp
Lifespan0.1s
Radius0 units
Filters
  • Cannot hit Camo
  • Can only hit the target
Ability
Cooldown10s
Buff
Cooldown modifier×0.25
Projectile radius modifier+0%
Lifespan7s

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