User:DesArch/List of attack speed multipliers in BATTD

Main article: Attack speed#Bloons Adventure Time TD
The attack speed of a tower in Bloons Adventure Time TD which has some buff or nerf is determined by multiplying its multiplier by a series of multipliers:
Trivia
edit- If the attack cooldown in BTD6 wasn't capped at 0.001s the fastest attack in BTD6 would belong to Elite Defender, which has a base cooldown of 64.925ms (~15 shots per second), to occur the Bloons must be leaking (0.25× and 0.5× from both passive abilities), have an Elite Sniper in the map (0.75×), be in the range of a True Sun God with max Support sacrifices (0.8× twice), Permanent Brew (0.85×), Jungle Drums (0.85×), Homeland Defense (0.5×), Ultraboost active with 10 stacks (0.6× twice), Ezili Sacrifical Totem (0.85×) in the map One Two Three under a Military or small footprint tile with attack speed bonus (0.85×). In this case it would have an attack cooldown of ~366μs or 2,732 shots per second.
- Adding Monkey Knowledge, with the targeting set to Last for Flanking Maneuvers MK (0.9×) and Veteran Monkey Training MK (0.97×), it would result in an attack cooldown of ~319μs or approximately ~3,129 shots per second.
- Also adding powers like the Monkey Boost (0.5×) and Energizing Totem (0.75×), the attack cooldown goes to ~120μs or ~8,345 shots per second.
- On Rogue Legends, this can be improved, although the Monkey Knowledge buffs are lost, now it can also be affected by Artifacts including ones for other categories thanks to Essence of Dreadbloon, these are Glaive Dominus (0.9×), BB Gatling Gun (0.6×), Elite Military Quickening (0.85×), First Class Support Quickening (0.85×), Grand Magic Quickening (0.85×), Greater Primary Quickening (0.85×), Overwhelming Synergy (0.64×), Primal Instinct (0.7407× on Close targeting), Primary Specialist (0.65×), Squadron Together Strong (0.64×), Starting Strong (0.7×), Support Specialist (0.65×), Tit for Tat (0.6×), Zig, then Zag (0.7×) and Too Many Cooks (0.55 × 1.056 as there are six other towers in the map in this example if Ezili is below Level 15 so it doesn't count as a Military Tower from Essence of Bloonarius), resulting in a cooldown of approximately ~2.9μs or ~348,916 shots per second. And it can further reduced by using Boosts like Quickening or Monkey Boost.
- On the opposite side, the slowest possible attack possible in BTD6 is the marking attack of Bounty Hunter which has a base attack cooldown of 9s. To occur it should be affected by Jar of Pickles (1.3333×) while fighting Tier 5 Elite Phayze during the last skull (2.2×) to have a cooldown of 26.4s.
- Powers add Time Stop (1.6667×) which increases the cooldown to 44s.
- In Rogue Legends it can be further increased with Absolute Ability (1.1×), Critical Success (1.5×), Discord (+0.1s), Essence of Bloonarius (1.2×), Intelligence Agent (1.5×), Improved Spelling (1.25×) , Pure Damage (2×), Slow and Steady (1.5×) and Too Many Cooks (1.5592× with 15 other Military Towers in the map) to have an attack cooldown of 7 minutes with 38.55 seconds. This can be decreased more by using Time Stop as a Boost.