Temple Sacrifice (BTD6): Difference between revisions

m in the benefit tables there was a consistent grammatical error- "a attack" instead of "an attack" and one instance of "a invisible" instead of "an invisible"
Whacka (talk | contribs)
sac benefits updated.
 
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{{lede image|BTD6 sun temple sacrifice popup.png|"Temple Sacrifice" pop-up message for the Sun Temple|size=400px}}
{{for|the game mechanic in the [[Bloons TD 5]] generation|Temple Sacrifice (BTD5 generation)}}{{cleanup|Needs cleanup for grammar and/or spelling}}{{lede image|BTD6 sun temple sacrifice popup.png|"Temple Sacrifice" pop-up message for the Sun Temple|size=400px}}
When created, [[Sun Temple (BTD6)|Sun Temple]] and [[True Sun God (BTD6)|True Sun God]] sacrifice all the towers within their range and their total value is used to either improve their main attack and add new attacks and bonuses.
When created, [[Sun Temple (BTD6)|Sun Temple]] and [[True Sun God (BTD6)|True Sun God]] sacrifice all the towers within their range and their total value is used to either improve their main attack and add new attacks and bonuses.
{{TOC|right|clear=y}}


== Mechanics ==
== Mechanics ==
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|-
|-
|0
|0
|$0 – $299
|$0 – $10,000
|-
|-
|1
|1
|$300 – $1,000
|$10,001 – $15,000
|-
|-
|2
|2
|$1,001 – $2,000
|$15,001 – $20,000
|-
|-
|3
|3
|$2,001 – $4,000
|$20,001 – $25,000
|-
|-
|4
|4
|$4,001 – $7,500
|$25,001 – $30,000
|-
|-
|5
|5
|$7,501 – $10,000
|$30,001 – $35,000
|-
|-
|6
|6
|$10,001 – $15,000
|$35,001 – $40,000
|-
|-
|7
|7
|$15,001 – $25,000
|$40,001 – $45,000
|-
|-
|8
|8
|$25,001 – $50,000
|$45,001 – $50,000
|-
|-
|9
|9
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== Sacrifice benefits ==
== Sacrifice benefits ==
{{BTD6 last updated|54.1|section=1}}
=== Primary ===
=== Primary ===
The Sun Temple and the True Sun God gains the following benefits from Primary sacrifices:
The Sun Temple and the True Sun God gains the following benefits from Primary sacrifices:
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|-
|-
|1
|1
|New attack: [[Glaive Ricochet (BTD6)|Glaive Richochet]] with 50 damage, 50 pierce and an attack speed of 1.3s.
|New attack: Golden Glaives with 50 damage, 50 pierce, an attack speed of 1.3s and can bounce from Bloon to Bloon.
|-
|-
|2
|2
|Main attack: Attack speed increased by ~11% (0.06s → 0.054s on a base Sun Temple).
|Main attack: Attack speed increased by ~11% (0.05s → 0.044s on a base Sun Temple).
|-
|-
|3
|3
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|-
|-
|4
|4
|Main attack: Attack speed increased by 25% (0.054s → 0.048s).
|Main attack: Attack speed increased by 25% (0.044s → 0.04s).
|-
|-
|5
|5
|New attack: [[Blade Shooter (BTD6)|Blade Shooter]] with 8 blades, 150 damage, 100 pierce and an attack speed of 2.0s.
|New attack: Blade Shooter with 8 blades, 100 damage, 100 pierce and an attack speed of 2.0s.
|-
|-
|6
|6
|Main attack: Attack speed increased by ~43% (0.048s → 0.042s).
|Main attack: Attack speed increased by ~43% (0.04s → 0.035s).
|-
|-
|7
|7
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|-
|-
|8
|8
|Main attack: Attack speed increased by ~67% (0.042s → 0.036s).
|Main attack: Attack speed increased by ~67% (0.035s → 0.03s).
|-
|-
|9
|9
|Blade attack: Damage increased: 150 → 250. Pierce increased: 100 → 200. Attack speed increased: 2.0s → 1.5s.
|Blade attack: Damage increased: 100 → 250. Pierce increased: 100 → 200. Attack speed increased: 2.0s → 1.5s.
|}
|}
'''Notes'''
'''Notes'''
* Main attack speed bonus works by multiplying the base attack speed (0.06s) by a number depending on the sacrifice tier (0.9, 0.8, 0.7 and 0.6×, respectively). Bonus from Sun Temple and True Sun God stacks multiplicatively, at max sacrifices it will be a 0.36× multiplier (0.6 × 0.6), meaning the True Sun God / VTSG will use its main attack every 0.0216s, a ~178% attack speed increase from base.
* Main attack attack speed bonus multipliers are 0.9, 0.8, 0.7 and 0.6×, respectively. Bonus from Sun Temple and True Sun God stacks multiplicatively, at max sacrifices it will be a 0.36× multiplier (0.6 × 0.6), meaning the True Sun God / VTSG will use its main attack every 0.018s, a ~178% attack speed increase from base.
* True Sun God's Blade Shooter is shifted 22.5° compared to the Sun Temple.
* True Sun God's Blade Shooter is shifted 22.5° compared to the Sun Temple.


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|-
|1
|1
|New attack: [[Ballistic Missile (BTD6)|Ballistic Missile]] with infinite range, 2000 damage, 40 pierce and an attack speed of 6s. Has a minimum range of 75 (ignores all targets within 75 range area around the temple).
|New attack: Ballistic Missile with infinite range, 2,000 damage, 40 pierce and an attack speed of 12s. Has a minimum range of 100 (ignores all targets within 100 range area around the temple).
|-
|-
|2
|2
|Main attack: [[Projectile speed]] increased by 12% (400 units/s → 448 units/s on a base Sun Temple).
|Main attack: [[Damage]] increased by 2 (5 → 7 on a base Sun Temple). [[Projectile speed]] increased by 12% (400 units/s → 448 units/s on a base Sun Temple).
|-
|-
|3
|3
|Missile attack: Attack speed increased: 6.0s → 3.0s.
|Missile attack: Attack speed increased: 12.0s → 6.0s.
|-
|-
|4
|4
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|-
|-
|5
|5
|New attack: Spawns a Mini [[Spectre (BTD6)|Spectre]] which throws darts (25 damage, 6 pierce) and bombs (6 damage, 30 pierce, +20 ceramic damage). Both attacks have infinite range and an attack speed of 0.15s.
|New attack: Spawns a Golden Spectre which alternates between throwing darts (50 {{BTD6 dt|17}} damage, 6 pierce) and bombs (15 {{BTD6 dt|2}} damage, 30 pierce, +20 Ceramic damage). The attack has infinite range and an attack speed of 0.15s.
|-
|-
|6
|6
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|-
|-
|7
|7
|Missile attack: Attack speed increased: 3.0s → 1.0s.
|Missile attack: Attack speed increased: 6.0s → 3.0s.
|-
|-
|8
|8
|Main attack: [[Damage]] increased by 5 (5 → 10 on a base Sun Temple). Projectile speed increased by 50% (544 units/s → 600units/s).
|Main attack: [[Damage]] increased by 4 (5 → 9 on a base Sun Temple). Projectile speed increased by 50% (544 units/s → 600 units/s).
|-
|-
|9
|9
|Mini Spectre: Amount: 1 → 2.  Dart damage: 25 → 30. Bomb damage: 6 → 10. Bomb pierce: 30 → 50.
|Golden Spectre: Amount: 1 → 2.
|}
|}
'''Notes'''
'''Notes'''
* Sun Temple's Ballistic Missile [[Fighter Plane (BTD6)|can only target MOAB-Class Bloons]], but will damage any Bloon in the explosion radius, the True Sun God's missile can target any Bloon and has higher flying speed.
* Sun Temple's Ballistic Missile can only target MOAB-Class Bloons, but will damage any Bloon in the explosion radius, however it will only deal 1 damage to non-MOAB Class, the True Sun God's missile has higher flying speed but shorter lifespan so both version can travel up to 2,000 units.
* For the stat section, projectile speed bonuses stacks multiplicatively with each other and the {{BTD6|Epic Range}} upgrade. At max sacrifices, it will be 2.25× multiplier (1.5 × 1.5).
* For the stat section, projectile speed bonuses stacks multiplicatively with each other and the {{BTD6|Epic Range}} upgrade. At max sacrifices, it will be 2.25× multiplier (1.5 × 1.5).
* Sun Temple's Mini Spectres fly in a circle figure with a radius of 80 units. True Sun God's Mini Spectres fly in infinite figure.
* Sun Temple's Mini Spectres fly in a circle figure with a radius of 80 units. True Sun God's Mini Spectres fly in infinite figure (two circles with a radius of 40 units).
* Damage bonus a +5 increase, at max sacrifices it will be +10 damage.
* Damage bonus a +2/+4 increase, at max sacrifices it will be +8 damage.


=== Magic ===
=== Magic ===
{{Research|It is unknown how projectile size bonuses and the invisible push stack with each other.}}
{{Research|Determine if the interaction between the Temple and TSG projectile size bonus is actually multiplicative as it was only determined by pixel counting the visual projectile increase in-game and may not be accurate or reflect the behavior of the projectile itself. Determine how distraction chance benefits interact with each other.}}
The Sun Temple and the True Sun God gains the following benefits from the Magic sacrifices:
The Sun Temple and the True Sun God gains the following benefits from the Magic sacrifices:
{| class="wikitable"
{| class="wikitable"
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|-
|1
|1
|New attack: [[Guided Magic (BTD6)|Seeking]] [[Arcane Blast (BTD6)|Arcane Blast]] attack with 4 projectiles, 40 damage, 15 pierce and an attack speed of 4.0s.
|New attack: A seeking Arcane Blast attack with 4 projectiles, 40 damage, 15 pierce and an attack speed of 2.0s.
|-
|-
|2
|2
|Main attack: Pierce increased by 5 (20 → 25 on a base Temple). [[Projectile Size|Projectile size]] increased by 15% (9 → 10.35 units on a base Temple).
|Main attack: Pierce increased by 5 (20 → 25 on a base Temple). [[Projectile size]] increased by 15% (9 → 10.35 units on a base Temple).
|-
|-
|3
|3
|Main attack: Gains a 10% chance of [[Distraction (BTD6)|distracting]] non-MOAB-Class Bloons, sending them backwards between 33 units and all the way to the start of the track.
|Main attack: Gains a 10% chance of distracting non-MOAB-Class Bloons, inflicting a [[blowback]] effect between 0 units and all the way to the start of the track.
New attack: Every 5 seconds emits an [[Druid of the Storm (BTD6)|invisible push]] with 500 pierce that applies the distraction effect described above with 100% chance.
New attack: Every 5 seconds emits a Storm Blast which inflicts a [[blowback]] effect between 33 units and all the way to the start of the track with 500 pierce, it can affect Bloons up to blue MOABs.
|-
|-
|4
|4
|Main attack: Pierce increased by 5 (25 → 30). [[Projectile Size|Projectile size]] increased by 30% (10.35 → 11.7 units).
|Main attack: Pierce increased by 5 (25 → 30). Projectile size increased by 30% (10.35 → 11.7 units).
|-
|-
|5
|5
|Arcane Blast: Damage increased  40 → 100. Attack speed increased:  4.0s → 2.0s.
|Arcane Blast: Damage increased  40 → 60.
|-
|-
|6
|6
|Main attack: Distraction chance increased: 10%→ 20%.
|Main attack: Distraction chance increased: 10%→ 20%.
Invisible push: Can now affect [[MOAB (BTD6)|MOABs]] and [[BFB (BTD6)|BFBs]]. The latter are blown back with a +4 pierce penalty.
Invisible push: Can now affect [[BFB (BTD6)|BFBs]] with a +4 pierce penalty.
|-
|-
|7
|7
|Arcane Blast: Damage increased  100 150. Amount of projectiles increased: 4 → 6.
|Arcane Blast: Damage increased  60 80. Amount of projectiles increased: 4 → 6.
|-
|-
|8
|8
|Main attack: Pierce increased by 10 (30 → 40). [[Projectile size]] increased by 45% (11.7 → 13.05 units).
|Main attack: Pierce increased by 10 (30 → 40). Projectile size increased by 45% (11.7 → 13.05 units), this second effect does nothing on a True Sun God and leaves it without a projectile size buff.
|-
|-
|9
|9
|New attack: Starts spawning Mini [[Sun Avatar (BTD6)|Sun Avatars]] every 30 seconds which have a lifespan of 65 seconds. Mini Sun Avatars shoot 3 Sun Blasts with 2 damage, 6 pierce and an attack speed of 0.03s.
|New attack: Starts spawning Mini Sun Avatars every 30 seconds which have a lifespan of 65 seconds. Mini Sun Avatars shoot 3 Sun Blasts with 2 {{BTD6 dt|72}} damage, 6 pierce and an attack speed of 0.03s.
|}
|}
'''Notes'''
'''Notes'''


* For the stat section, projectile size bonuses are assumed to stack additively with each other. At max sacrifices, it will be a 90% increase (45% + 45%). The visual size increase is half of the actual increase (5% per stack).
* True Sun God version of the Storm Blast attack can affect [[Camo Bloon|Camo Bloons]] if a non-Camo Bloon is in range, as it still cannot target camo without Ultravision.
* Pierce bonus a +5 / +10 increase, at max sacrifices it will be +40 pierce.
* Storm Blast removes Glue and Frozen condition from Bloons, except from BADs and Boss Bloons.
* For the stat section, distraction chance stacks additively with each other. At max sacrifices, it will be a 40% chance (20% + 20%).
* For the stat section, projectile size bonuses are assumed to stack multiplicatively with each other. At max sacrifices, it will be a +110.25% projectile size increase (18.9225 units) (1.45 × 1.45). The visual size increase is half of the actual increase (+7.5% per stack).
** If they stack additively, the combined effect would be a +90% projectile size increase (17.1units).
** Due to a bug, the True Sun God Tier 8 version of the buff does nothing, leaving it without a projectile size increase at all, so it will only reflect the Sun Temple changes, if any. Tier 2 and 4 buffs work as normal.
* Pierce bonus is a +5 / +10 increase, at max sacrifices it will be +40 pierce (60 total without crosspaths).
* For the stat section, distraction chance is assumed to stack "multiplicatively" with each other (meaning two independent 20% rolls). At max sacrifices, it will would be a combined 36% chance.
** However there is a chance that it can stack additively. At max sacrifices they would result in a combined 40% chance.
* Mini Sun Avatar spawn cooldown can not be reduced with buffs. Therefore, the Temple can spawn a maximum of 3 at a time.
* Mini Sun Avatar spawn cooldown can not be reduced with buffs. Therefore, the Temple can spawn a maximum of 3 at a time.
* If the Mini Sun Avatar benefit is reached twice, there will be two independent spawners, effectively doubling the amount of sub-towers that are present at the same time.
* If the Mini Sun Avatar benefit is reached twice, there will be two independent spawners, effectively doubling the amount of sub-towers that are present at the same time.
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|-
|1
|1
|Temple / Sun God: [[Monkey Village (BTD6)|Range]] increased by 5 (65 → 70 on a base Temple).
|Temple / Sun God: Range increased by 5 (65 → 70 on a base Temple).
New passive ability: Produces $500 [[Banana Farm|cash]] at the end of the round.
New passive ability: Produces $500 [[Cash]] at the end of the round.
|-
|-
|2
|2
|New passive ability: Provides 10% [[Monkey Business (BTD6)|discount]] to all towers and upgrades purchased in the Temple / Sun God range.
|New passive ability: Increases the cash obtained by popping Bloons in the Temple / Sun God range by 50%.
Cash per round: Increased $500 → $2,000.
|-
|-
|3
|3
|New passive ability: Increases the [[Jungle Drums (BTD6)|attack speed]] of all towers in range by ~11%.
|New passive ability: Increases the attack speed of all towers in range by ~11%.
|-
|-
|4
|4
|New passive ability: Increases the [[Monkey Town (BTD6)|cash obtained by popping Bloons]] in the Temple / Sun God range by 50%.
|New passive ability: Provides 10% discount to all towers and upgrades purchased in the Temple / Sun God range.
Cash per round: Increased $500→ $2,000.
|-
|-
|5
|5
|New passive ability: Provides [[Primary Training (BTD6)|+3 pierce and +20% range]] to all towers in the Temple / Sun God range.
|New passive ability: Provides +3 pierce and +20% range to all towers in the Temple / Sun God range.
|-
|-
|6
|6
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|-
|7
|7
|Discount bonus: Increased: 10% → 20%.
|Attack speed bonus: Increased: ~11% → ~23%.
|-
|-
|8
|8
|Attack speed bonus: Increased: ~11% → ~23%.
|Discount bonus: Increased: 10% → 20%.
Cash per round: Increased $2,000→ $5,000.
Cash per round: Increased $2,000 → $5,000.
|-
|-
|9
|9
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'''Notes'''
'''Notes'''


* Range bonus a +5 increase, at max sacrifices it will be +10 range.
* Range bonus a +5 increase, at max sacrifices it will be +10 range. It also affects the targeting range of Golden Glaives, Storm Blast and Arcane Blast and Storm Blast attacks The area of effect of Storm Blast is also increased.
* End of round cash stacked additively, at max sacrifices it will grant $10,000 per round.
* Discount bonus is stacked additively, at max sacrifices it will be a 40% discount (20% + 20%).
* Discount bonus is stacked additively, at max sacrifices it will be a 40% discount (20% + 20%).
* The Tier 2 and Tier 7 discounts (10% / 20%) can stack for a 30% discount. This requires 2 Temples with different sacrifice amounts.
** The Tier 4 and Tier 8 discounts (10% / 20%) can stack for a 30% or 50% discount. This requires 2 Temples with different sacrifice amounts.
* Like the main attack speed bonus from Primary sacrifices, the attack speed benefit given to other towers works by multiplying their base reload time by 0.9× or 0.81×, depending on the tier reached, resulting in an effective, ~11% or ~23% attack speed increase, respectively. Bonus from Sun Temple and True Sun God stacks multiplicatively, at max sacrifices it will be a 0.6561× multiplier (0.81 × 0.81), meaning a ~52% attack speed increase from base.
* The attack speed bonus for Tier 3 and 7 bonuses is implemented as two separate cooldown multipliers of 0.9×, resulting in a combined 0.81× multiplier. Bonus from Sun Temple and True Sun God stacks multiplicatively, at max sacrifices it will be a 0.6561× multiplier (0.81 × 0.81), meaning a ~52% attack speed increase from base.
* Cash bonus is stacked additively, at max sacrifices it will double the income (50% + 50%). The cash bonus applies to the Temple / Sun God if the projectile hits inside its radius.
* Cash per pop bonus is stacked additively, at max sacrifices it will double the income (50% + 50%). The cash bonus applies to the Temple / Sun God if their projectiles pop Bloons inside its radius.
* Pierce / damage / range bonus given to other towers a +3 / +2 / +20% increase, at max sacrifices it will be +6 / +4 / +40% pierce / damage / range, respectively.
* Pierce / damage / range bonus given to other towers a +3 / +2 / ×1.2 (+20%) increase, at max sacrifices it will be +6 / +4 / 1.44 (+44%) pierce / damage / range, respectively.
* The damage, attack speed, pierce, and range bonus applies to sub-towers (Mini Spectres and Sun Avatars) and not to the Temple / Sun God itself. The additive damage bonus applies after the VTSG damage bonus, if applicable.
* The discount, damage, attack speed, pierce, and range bonus applies to any tower in range, including its sub-towers (Golden Spectres and Sun Avatars) but not to the Temple / Sun God itself. The additive damage bonus applies after the VTSG damage bonus, if applicable.


== Stats ==
== Stats ==
{{BTD6 last updated|52.2|section=y}}


=== Sun Temple ===
=== Sun Temple ===
{{BTD6 tower stats|placeable on=Land/Water|footprint=37 × 40 rectangle|display range=Base:<br>4-0-0: 65 units<br>4-1-0: 75 units<br>4-2-0: 87 units<br>4-0-2: 68 units<br><br>Sacrifice bonus:<br>Tier 1 Support: +5 units|speed=}}{{BTD6 attack stats|name=Main attack|cooldown=Base: 0.06s<br><br>Sacrifice bonus:<br>Tier 2 Primary: 0.9× base multiplier (0.054s)<br>Tier 4 Primary: 0.8× base multiplier (0.048s)<br>Tier 6 Primary: 0.7× base multiplier (0.042s)<br>Tier 8 Primary: 0.6× base multiplier (0.036s)|range=Base:<br>4-0-0: 65 units<br>4-1-0: 75 units<br>4-2-0: 87 units<br>4-0-2: 68 units<br><br>Sacrifice bonus:<br>Tier 1 Support: +5 units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=4-0-0: Camo<br>4-0-2: None}}{{BTD6 projectile stats|name=Main attack|count=|pierce=Base:<br>4-0-0: 20<br>4-1-0: 21<br>4-2-0: 23<br><br>Sacrifice bonus:<br>Tier 2 Magic: +5<br>Tier 4 Magic: +10<br>Tier 8 Magic: +20|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=Base: 5<br><br>Sacrifice bonus:<br>Tier 8 Military: +5|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=4-0-2: +1|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|0}}|radius=Base: 9 units<br><br>Sacrifice bonus:<br>Tier 2 Magic: +15% (+1.35 units)<br>Tier 4 Magic: +15% (+2.7 units)<br>Tier 8 Magic: +45% (+4.05 units)|angle=|random angle=|spread=|speed=Base:<br>4-0-0: 400 units/s<br>4-2-0: 700 units/s<br><br>Sacrifice bonus:<br>Tier 2 Military: +12% (+48 / +84 units/s)<br>Tier 4 Military: +24% (+96 / +168 units/s)<br>Tier 6 Military: +36% ( +144 / +210 units/s)<br>Tier 8 Military: +50% (+200 / +350 units/s)|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=0.6s|min lifespan=|max lifespan=|rounds=|pushback=4-0-1: 1.25×, 0.5s, ×0.6 against Lead and Ceramics|moabs pushback=4-0-1: ×0.3|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=4-0-0: Camo<br>4-0-2: None}}
{{BTD6 tower|targetTypeFirst=true|targetTypeLast=true|targetTypeClose=true|targetTypeStrong=true|range=65}}
{{BTD6 status stats|name=Main attack - Distraction|type=Blowback|id=|interval=|damage=|lead damage=|ceramic damage=|bad damage=|moabs damage=|boss damage=|damage type=|damage increase=|chance=Tier 3 Magic: 10%<br>Tier 6 Magic: 20%|min distance=33 units|max distance=∞ units|slow multiplier=|moab multiplier=|bfb multiplier=|zomg multiplier=|ddt multiplier=|bad multiplier=|miniboss multiplier=|light multiplier=|heavy multiplier=|moabs multiplier=|layers=|glue level=|lifespan=|camo white moabs lifespan=|ceramic lifespan=|moab lifespan=|bfb lifespan=|zomg lifespan=|ddt lifespan=|bad lifespan=|moabs lifespan=|only apply to=|cannot apply to=MOAB-Class Bloons|crosspath required=Tier 3 Magic}}{{BTD6 attack stats|name=Glaive Ricochet|cooldown=Tier 1 Primary: 1.3s<br>Tier 3 Primary: 0.8s<br>Tier 7 Primary: 0.5s|range=Base:<br>4-0-0: 65 units<br>4-1-0: 75 units<br>4-2-0: 87 units<br>4-0-2: 68 units<br><br>Sacrifice bonus:<br>Tier 1 Support: +5 units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=4-0-0: Camo<br>4-0-2: None|crosspath required=Tier 1 Primary}}{{BTD6 projectile stats|name=Glaive|count=|pierce=50|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=Tier 1 Primary: 50<br>Tier 3 Primary: 100<br>Tier 7 Primary: 150|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|0}}|radius=6.25 units|angle=|random angle=|spread=|speed=250 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=360°|seek distance=150 units|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=2.0s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=4-0-0: Camo<br>4-0-2: None}}{{BTD6 attack stats|name=Blade Shooter attack|cooldown=Tier 5 Primary: 2.0s<br>Tier 9 Primary: 1.5s|range=Base:<br>4-0-0: 65 units<br>4-1-0: 75 units<br>4-2-0: 87 units<br>4-0-2: 68 units<br><br>Sacrifice bonus:<br>Tier 1 Support: +5 over base|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=4-0-0: Camo<br>4-0-2: None|crosspath required=Tier 5 Primary}}{{BTD6 projectile stats|name=Blade|count=8|pierce=Tier 5 Primary: 100<br>Tier 9 Primary: 200|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=Tier 5 Primary: 150<br>Tier 9 Primary: 250|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|0}}|radius=4 units|angle=360°|random angle=|spread=|speed=160 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=3.125s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=4-0-0: Camo<br>4-0-2: None}}
 
{{BTD6 attack stats|name=Ballistic Missile|cooldown=Tier 1 Military: 3.0s<br>Tier 3 Military: 1.5s<br>Tier 7 Military: 1.0s|range=∞ units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=4-0-0: Camo / Non MOAB-Class<br>4-0-2: Non MOAB-Class|crosspath required=Tier 1 Military}}{{BTD6 projectile stats|name=Ballistic Missile|count=|pierce=1|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type=|radius=4 units|angle=|random angle=|spread=|speed=270 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=180°|seek distance=∞ units|jump distance=|turn speed=360°/s|max turn speed=|turn acceleration=|lifespan=7.4074s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=4-0-0: Camo / Non MOAB-Class<br>4-0-2: Non MOAB-Class}}{{BTD6 projectile stats|name=Explosion|count=|pierce=50|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=1|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=74|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|0}}|radius=18 units|angle=|random angle=|spread=|speed=|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=0.05s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=4-0-0: Camo<br>4-0-2: None}}
* $10,001+ Support
{{BTD6 attack stats|name=Arcane Blast|cooldown=Tier 1 Magic: 4.0s<br>Tier 5 Magic: 2.0s|range=Base:<br>4-0-0: 65 units<br>4-1-0: 75 units<br>4-2-0: 87 units<br>4-0-2: 68 units<br><br>Sacrifice bonus:<br>Tier 1 Support: +5 units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=4-0-0: Camo<br>4-0-2: None|crosspath required=Tier 1 Magic}}{{BTD6 projectile stats|name=Bolt|count=Tier 1 Magic: 4<br>Tier 7 Magic: 6|pierce=15|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=Tier 1 Magic: 40<br>Tier 5 Magic: 60<br>Tier 7 Magic: 70|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|0}}|radius=6 units|angle=|random angle=|spread=|speed=400 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=180°|seek distance=∞ units|jump distance=|turn speed=620°/s|max turn speed=|turn acceleration=|lifespan=0.8s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=4-0-0: Camo<br>4-0-2: None}}{{BTD6 attack stats|name=Invisible Push|cooldown=5.0s|range=Base:<br>4-0-0: 65 units<br>4-1-0: 75 units<br>4-2-0: 87 units<br>4-0-2: 68 units<br><br>Sacrifice bonus:<br>Tier 1 Support: +5 units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=4-0-0: Camo<br>4-0-2: None|crosspath required=Tier 3 Magic}}{{BTD6 projectile stats|name=Invisible Push|count=|pierce=500|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type=|radius=|angle=|random angle=|spread=|speed=|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=0.05s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=4-0-0: Camo<br>4-0-2: None}}{{BTD6 status stats|name=Invisible Push|type=Blowback|id=Wind|interval=|damage=|lead damage=|ceramic damage=|bad damage=|moabs damage=|boss damage=|damage type=|damage increase=|chance=100%|min distance=33 units|max distance=∞ units|slow multiplier=|moab multiplier=|bfb multiplier=|zomg multiplier=|ddt multiplier=|bad multiplier=|miniboss multiplier=|light multiplier=|heavy multiplier=|moabs multiplier=|layers=|glue level=|lifespan=|camo white moabs lifespan=|ceramic lifespan=|moab lifespan=|bfb lifespan=|zomg lifespan=|ddt lifespan=|bad lifespan=|moabs lifespan=|only apply to=|cannot apply to=Tier 3 Magic: MOAB-Class Bloons<br>Tier 5 Magic: BFB, ZOMG, DDT, BAD|crosspath required=Tier 3 Magic}}{{BTD6 attack stats|name=Mini Sun Avatar Spawner|cooldown=30s|range=Base:<br>4-0-0: 65 units<br>4-1-0: 75 units<br>4-2-0: 87 units<br>4-0-2: 68 units<br><br>Sacrifice bonus:<br>Tier 1 Support: +5 units|height=|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|crosspath required=Tier 9 Magic}}
{{BTD6 tower|range=65|range after=70}}
 
==== Main attack ====
{{BTD6 attack|name=Main attack|rate=0.06|eject=0.4, 17.5, 21.58|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true|projectiles={{BTD6 projectile|randomAngle=8|pierce=20|damage=5|immuneBloonProperties=0|speed=400|lifespan=0.6|radius=9|filterInvisible=true|ignoreBlockers=true|distributeToChildren=true|maxPierce=0}}}}
 
'''Sacrifice benefits'''
* $15,001 − $25,000 Primary
{{BTD6 attack|name=Main attack|rate=0.06|rate after=0.054}}
 
* $25,001 − $35,000 Primary
{{BTD6 attack|name=Main attack|rate=0.06|rate after=0.048}}
 
* $35,001 − $45,000 Primary
{{BTD6 attack|name=Main attack|rate=0.06|rate after=0.042}}
 
* $45,001+ Primary
{{BTD6 attack|name=Main attack|rate=0.06|rate after=0.036}}
 
* $15,001 − $25,000 Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=400|speed after=448}}}}
 
* $25,001 − $35,000 Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=400|speed after=496}}}}
 
* $35,001 − $45,000 Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=400|speed after=544}}}}
 
* $45,001+ Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=400|speed after=600|damage=5|damage after=10}}}}
 
* $15,001 − $25,000 Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=20|pierce after=25|radius=9|radius after=10.35}}}}
 
* $25,001 − $45,000 Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=20|pierce after=30|radius=9|radius after=11.7}}}}
 
* $45,001+ Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=20|pierce after=40|radius=9|radius after=13.05}}}}
 
* $20,001 − $35,000 Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|effects={{BTD6 effect|name=Blowback|chance=0.1|filters=MOAB-Class Bloons|distanceMin=0|distanceMax=∞}}}}}}
 
* $35,001+ Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|effects={{BTD6 effect|name=Blowback|chance=0.1|chance after=0.2}}}}}}
 
* $10,001+ Support
{{BTD6 attack|name=Main attack|range=65|range after=70}}
 
==== Golden Glaives ====
* $10,001 − $20,000 Primary
{{BTD6 attack|name=Golden Glaives|eject=0, 0, 0|rate=1.3|projectiles={{BTD6 projectile|ignoreBlockers=true|filterInvisible=true|pierce=50|bounceDistance=150|bounceTargeting=Depends on targeting option|damage=50|distributeToChildren=true|immuneBloonProperties=0|speed=250|lifespan=2|radius=6.25}}|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true}}
 
* $20,001 − $40,000 Primary
{{BTD6 attack|name=Golden Glaives|rate=1.3|projectiles={{BTD6 projectile|damage after=100|damage=50}}|rate after=0.8}}
 
* $40,001+ Primary
{{BTD6 attack|name=Golden Glaives|rate=0.8|projectiles={{BTD6 projectile|damage after=150|damage=100}}|rate after=0.5}}
 
* $10,001+ Support
{{BTD6 attack|name=Golden Glaives|range=65|range after=70}}
 
==== Blade Shooter ====
* $30,501 − $50,000 Primary
{{BTD6 attack|name=Blade Shooter|eject=0, 0, 22.7|rate=2.0|projectiles={{BTD6 projectile|pierce=100|ignoreBlockers=true|filterInvisible=true|radius=4|damage=150|distributeToChildren=true|immuneBloonProperties=0|speed=160|lifespan=3.125|angle=360|count=8}}|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true}}
 
* $50,001+ Primary
{{BTD6 attack|name=Blade Shooter|rate=2.0|rate after=1.5|projectiles={{BTD6 projectile|pierce=100|pierce after=200|damage=150|damage after=250}}}}
 
* $10,001+ Support
{{BTD6 attack|name=Blade Shooter|range=65|range after=70}}
 
==== Ballistic Missile ====
{{Research|Determine if the range buff affects the minimum range of the Ballistic Missile attack|section=1}}
 
* $10,001 − $20,000 Military
{{BTD6 attack|name=Ballistic Missile|range=9999999|attackThroughWalls=true|filterInvisible=true|filterInSets=MOAB-Class|targetTypes=Depends on targeting option|eject=0, 0, 0|rate=6.0|projectiles={{BTD6 projectile|maxPierce=1|pierce=1|ignoreBlockers=1|filterAllExceptTarget=true|filterInvisible=true|speed=270|lifespan=7.4074|radius=4|seekDistance=9999999|maxSeekAngle=180|turnRate=360}}{{BTD6 projectile|name=Explosion|pierce=40|maxPierce=0|ignoreBlockers=true|filterInvisible=true|radius=18|rounds=0|lifespan=0.05|damage=1|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|damageModifierForMoabs=1999}}}}
 
* $20,001 − $40,000 Military
{{BTD6 attack|name=Ballistic Missile|rate=6.0|rate after=3.0}}
 
* $45,001+ Military
{{BTD6 attack|name=Ballistic Missile|rate=3.0|rate after=1.0}}
 
Notes:
* This attack has a minimum range of 100 units, meaning it will ignore Bloons inside this radius.
* Missile can seek a new target if its current target disappears.
 
==== Golden Spectre ====
* $30,501 − $50,000 Military
{{BTD6 attack|eject=899.7, 0, -1,100.0997|name=Golden Spectre spawner|fireBetweenRounds=true|rate=2|targetTypes=Does not apply|count=1|attackThroughWalls=true}}
 
* $50,001+ Military
{{BTD6 projectile|name=Golden Spectre spawner|count=1|count after=2}}'''Sub-tower'''{{BTD6 tower|range=1|footprintRadius=1|targetTypeCircle=true|lifespan=|speed=60|attacks={{BTD6 attack|range=9999999|attackThroughWalls=true|filterInvisible=true|targetTypes=First|projectiles={{BTD6 projectile|name=Dart|maxPierce=0|pierce=6|ignoreBlockers=true|filterInvisible=true|radius=2|damage=25|maxDamage=0|distributeToChildren=true|immuneBloonProperties=17|speed=400|lifespan=0.25}}{{BTD6 projectile|name=Bomb|pierce=1|maxPierce=1|ignoreBlockers=true|filterInvisible=true|radius=3|speed=300|lifespan=1.6667}}{{BTD6 projectile|name=Explosion|maxPierce=0|pierce=30|ignoreBlockers=true|filterInvisible=true|radius=20|lifespan=0.05|damage=6|maxDamage=0|distributeToChildren=true|immuneBloonProperties=2|damageModifierForCeramic=20}}}}
|eject=-0.2, 4.8, -9|rate=0.15}}
 
Notes:
* The attack alternates between one Dart and one Bomb each time.
 
==== Arcane Blast ====
* $10,001 − $30,000 Magic
{{BTD6 attack|name=Arcane Blast|count=4|range=65|attackThroughWalls=true|filterInvisible=true|targetTypes=Depends on targeting option|eject=0, 0, 0|rate=2.0|projectiles={{BTD6 projectile|maxPierce=0|pierce=15|ignoreBlockers=true|filterInvisible=true|radius=6|damage=75|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|speed=300|lifespan=1.0667|seekDistance=9999999|maxSeekAngle=180|turnRate=620}}}}
 
* $30,001 − $40,000 Magic
{{BTD6 attack|name=Arcane Blast|projectiles={{BTD6 projectile|damage=75|damage after=100}}}}
 
* $40,001+ Magic
{{BTD6 attack|name=Arcane Blast|projectiles={{BTD6 projectile|damage=100|damage after=150}}|count=4|count after=6}}
 
* $10,001+ Support
{{BTD6 attack|name=Arcane Blast|range=65|range after=70}}Notes:
 
* The projectiles spawn at different angles with respect to their intended target 40°, -40°, 80°, -80°, 120° and -120°, the last two directions are only used by the version of the attack with six projectiles.
 
==== Storm Blast ====
* $20,001 − $35,000 Magic
{{BTD6 attack|name=Storm Blast|range=65|attackThroughWalls=true|filterInvisible=true|targetTypes=Bloons in range|eject=0, 0, 22.7|rate=5.0|projectiles={{BTD6 projectile|pierce=500|maxPierce after=0|ignoreBlockers=true|filterInvisible=true|filterOutBfb=true|filterOutDdt=true|filterOutZomg=true|filterOutBad=true|filterOutBoss=true|radius=65|lifespan=0.05|effects={{BTD6 effect|name=Blowback|distanceMin=33|distanceMax=9999999|chance=1}}}}}}
 
* $35,001+ Magic
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|piercePenaltyForBfb=4|filterOutBfb=true|filterOutMoabs after= }}}}
 
* $10,001+ Support
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=70}}|range=65|range after=70}}
 
Notes:
* Removes Glue and Frozen status from affected Bloons.
 
==== Mini-Sun Avatar ====
{{BTD6 attack|name=Mini-Sun Avatar spawner|range=65|targetTypes=Random position|attackThroughWalls=true|eject=0, 0, 0|rate=30}}
 
* The spawner has a minimum range of 12 units and its cooldown cannot be reduced.
 
'''Sub-tower'''
{{BTD6 tower|range=50|areaTypes=Land|footprintRadius=6|targetTypeFirst=true|targetTypeLast=true|targetTypeClose=true|targetTypeStrong=true|lifespan=65|attacks={{BTD6 attack|range=50|filterInvisible=true|eject=0, 5.4, 12.9|rate=0.03|targetTypes=Depends on the targeting option, defaults to parent targeting|projectiles={{BTD6 projectile|count=3|randomAngle=8|angle=30|pierce=6|maxPierce=0|filterInvisible=true|radius=6|speed=400|lifespan=0.6|damage=2|maxDamage=0|distributeToChildren=true|immuneBloonProperties=72}}}}}}
 
==== Income buffs ====
* $10,001 − $25,000 Support
<!-- Range is only here so the table doesn't disappear -->{{BTD6 tower|cashPerRound=500|range=70}}
 
* $25,001 − $45,000 Support
{{BTD6 tower|cashPerRound=500|cashPerRound after=2000|range=70}}
 
* $45,001+ Support
{{BTD6 tower|cashPerRound=2000|cashPerRound after=5000|range=70}}
 
* $15,001 − $40,000 Support
** Provides 10% discount to all towers and upgrades purchased in range. Does not affect itself and can affect other players in Co-op.
* $40,001+ Support
** Discount increased from 10% to 20%.
* $25,001+ Support
** Increases the cash obtained by popping Bloons in range of the Temple by 50%.
 
==== Tower buffs ====
* $20,001 − $45,000 Support
{{BTD6 buff|rateMultiplier=0.9}}
 
* $45,001+ Support
{{BTD6 buff|rateMultiplier=0.9|rateMultiplier after=0.81}}
 
* $30,001+ Support
{{BTD6 buff|pierceAdditive=3|rangeMultiplier=1.2}}
 
* $35,001 − $50,000 Support
{{BTD6 buff|damageAdditive=1}}
 
* $50,001+ Support
{{BTD6 buff|damageAdditive=1|damageAdditive after=2}}
 
==== Crosspaths ====
If a sacrifice range is not given, it means it works on all versions of the attacks.
 
===== 4-1-0 =====
{{BTD6 tower|range=65|range after=75|attacks={{BTD6 attack|range=65|range after=75|projectiles={{BTD6 projectile|pierce=20|pierce after=21}}|name=Main attack}}{{BTD6 attack|range=65|range after=75|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=75}}|range=65|range after=75}}}}
 
* $15,001 − $25,000 Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=21|pierce after=26}}}}
 
* $25,001 − $45,000 Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=21|pierce after=31}}}}
 
* $45,001+ Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=21|pierce after=41}}}}
 
* $10,001+ Support
{{BTD6 tower|range=75|range after=80|attacks={{BTD6 attack|range=75|range after=80|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=75|radius after=80}}|range=75|range after=80}}}}
 
===== 4-2-0 =====
{{BTD6 tower|range=75|range after=87|attacks={{BTD6 attack|range=75|range after=87|projectiles={{BTD6 projectile|pierce=21|pierce after=23|speed=400|speed after=700}}|name=Main attack}}{{BTD6 attack|range=75|range after=87|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=75|radius after=87}}|range=75|range after=87}}}}
 
* $15,001 − $25,000 Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=700|speed after=784}}}}
 
* $25,001 − $35,000 Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=700|speed after=868}}}}
 
* $35,001 − $45,000 Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=700|speed after=952}}}}
 
* $45,001+ Military
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=700|speed after=1050}}}}
 
*$15,001 − $25,000 Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=23|pierce after=28}}}}
 
* $25,001 − $45,000 Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=23|pierce after=33}}}}
 
* $45,001+ Magic
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=23|pierce after=43}}}}
 
* $10,001+ Support
{{BTD6 tower|range=87|range after=92|attacks={{BTD6 attack|range=87|range after=92|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=87|radius after=92}}|range=87|range after=92}}}}
 
===== 4-0-1 =====
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|effects={{BTD6 effect|multiplier=1.25|name=Knockback|multiplierForLead=0.6|multiplierForCeramic=0.6|multiplierForMoabs=0.3|lifespan=0.5}}}}}}
 
===== 4-0-2 =====
{{BTD6 tower|range=65|range after=68|attacks={{BTD6 attack|range=65|range after=68|projectiles={{BTD6 projectile|damageModifierForCamo=0|damageModifierForCamo after=1|filterInvisible=1|filterInvisible after= }}|name=Main attack|filterInvisible after= |filterInvisible=1}}{{BTD6 attack|range=65|range after=68|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=68}}|range=65|range after=68}}{{BTD6 attack|projectiles={{BTD6 projectile|filterInvisible=true|filterInvisible after=|name=All projectiles}}|name=Golden Glaives<br>Blade Shooter<br>Ballistic Missile<br>Golden Spectre (All attacks)<br>Arcane Blast<br>Storm Blast<br>Mini-Sun Avatar|filterInvisible=true|filterInvisible after= }}}}
 
* $10,001+ Support
{{BTD6 tower|range=68|range after=73|attacks={{BTD6 attack|range=68|range after=73|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=68|radius after=73}}|range=68|range after=73}}}}


=== True Sun God ===
=== True Sun God ===
This upgrade inherits all the attacks and bonuses from the Sun Temple, the attacks described here are independent from the previous tier, and, in most cases, if the same attack is obtained through sacrifices, the tower will perform it twice with the second attack having the stats mentioned here (the stats of the first attack will not be modified).{{BTD6 tower stats|placeable on=Land/Water|footprint=37 × 40 rectangle|display range=Base:<br>5-0-0: 65 units<br>5-1-0: 75 units<br>5-2-0: 87 units<br>5-0-2: 68 units<br><br>Sacrifice bonus: +5 per stack, obtanied at<br>Temple Tier 1 Support<br>Sun God Tier 1 Support|speed=}}{{BTD6 attack stats|name=Main attack|cooldown=Base: 0.06s<br><br>Temple sacrifice bonus:<br>Tier 2 Primary: 0.9× base multiplier<br>Tier 4 Primary: 0.8× base multiplier<br>Tier 6 Primary: 0.7× base multiplier<br>Tier 8 Primary: 0.6× base multiplier<br><br>Sun God sacrifice bonus:<br>Tier 2 Primary: 0.9× base multiplier<br>Tier 4 Primary: 0.8× base multiplier<br>Tier 6 Primary: 0.7× base multiplier<br>Tier 8 Primary: 0.6× base multiplier<br><br>The final cooldown will be the multiplication of the base and the two multipliers described here.|range=Base:<br>5-0-0: 65 units<br>5-1-0: 75 units<br>5-2-0: 87 units<br>5-0-2: 68 units<br><br>Sacrifice bonus: +5 per stack, obtanied at<br>Temple Tier 1 Support<br>Sun God Tier 1 Support|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=5-0-0: Camo<br>5-0-2: None}}{{BTD6 projectile stats|name=Main attack|count=|pierce=Base:<br>5-0-0: 20<br>5-1-0: 21<br>5-2-0: 23<br><br>Temple sacrifice bonus:<br>Tier 2 Magic: +5<br>Tier 4 Magic: +10<br>Tier 8 Magic: +20<br><br>Sun God sacrifice bonus:<br>Tier 2 Magic: +5<br>Tier 4 Magic: +10<br>Tier 8 Magic: +20|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=Base: 15<br><br>Sacrifice bonus: +5 per stack, obtaned at:<br>Temple Tier 8 Military<br>Sun God Tier 8 Military|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=5-0-2: +1|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|0}}|radius=Base: 9 units<br><br>Sacrifice bonus: +15% per stack, additive<br>1 stack: +15% (+1.35 units)<br>2 stacks: +30% (+2.7 units)<br>3 stacks: +45% (+4.05 units)<br>4 stacks: +60% (+5.4 units)<br>5 stacks: +75% (+6.75 units)<br>6 stacks: +90% (+8.1 units)<br><br>Stacks can be obtained at:<br>Temple Tier 2 Magic<br>Temple Tier 4 Magic<br>Temple Tier 8 Magic<br>Sun God Tier 2 Magic<br>Sun God Tier 4 Magic<br>Sun God Tier 8 Magic|angle=|random angle=8°|spread=|speed=Base:<br>5-0-0: 400 units/s<br>5-2-0: 700 units/s<br><br>Tenple sacrifice bonus:<br>Tier 2 Military: +12% (+48 / +84 units/s)<br>Tier 4 Military: +24% (+96 / +168 units/s)<br>Tier 6 Military: +36% ( +144 / +210 units/s)<br>Tier 8 Military: +50% (+200 / +350 units/s)<br><br>Sun God sacrifice bonus:<br>Tier 2 Military: +12% (+48 / +84 units/s)<br>Tier 4 Military: +24% (+96 / +168 units/s)<br>Tier 6 Military: +36% ( +144 / +210 units/s)<br>Tier 8 Military: +50% (+200 / +350 units/s)<br><br>Final speed is the addition of base and the two bonuses.|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=0.6s|min lifespan=|max lifespan=|rounds=|pushback=5-0-1: 1.25×, 0.5s, ×0.6 against Lead and Ceramics|moabs pushback=5-0-1: ×0.3|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}
Sun Temple and True Sun God sacrifices can interact in several ways, which will be listed in parentheses next to the cash amount and category, the options are:
{{BTD6 status stats|name=Main attack - Distraction|type=Blowback|id=|interval=|damage=|lead damage=|ceramic damage=|bad damage=|moabs damage=|boss damage=|damage type=|damage increase=|chance=Increases 10% per stack, obtained at:<br>Temple Tier 3 Magic<br>Temple Tier 6 Magic<br>Sun God Tier 3 Magic<br>Sun God Tier 6 Magic|min distance=33 units|max distance=∞ units|slow multiplier=|moab multiplier=|bfb multiplier=|zomg multiplier=|ddt multiplier=|bad multiplier=|miniboss multiplier=|light multiplier=|heavy multiplier=|moabs multiplier=|layers=|glue level=|lifespan=|camo white moabs lifespan=|ceramic lifespan=|moab lifespan=|bfb lifespan=|zomg lifespan=|ddt lifespan=|bad lifespan=|moabs lifespan=|only apply to=|cannot apply to=MOAB-Class Bloons|crosspath required=Tier 3 Magic}}{{BTD6 attack stats|name=Glaive Ricochet|cooldown=Tier 1 Primary: 1.3s<br>Tier 3 Primary: 0.8s<br>Tier 7 Primary: 0.5s|range=Base:<br>5-0-0: 65 units<br>5-1-0: 75 units<br>5-2-0: 87 units<br>5-0-2: 68 units<br><br>Sacrifice bonus: +5 per stack, obtanied at<br>Temple Tier 1 Support<br>Sun God Tier 1 Support|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=5-0-0: Camo<br>5-0-2: None|crosspath required=Tier 1 Primary}}{{BTD6 projectile stats|name=Glaive|count=|pierce=50|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=Tier 1 Primary: 50<br>Tier 3 Primary: 100<br>Tier 7 Primary: 150|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|0}}|radius=6.25 units|angle=|random angle=|spread=|speed=250 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=360°|seek distance=150 units|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=2.0s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}{{BTD6 attack stats|name=Blade Shooter attack|cooldown=Tier 5 Primary: 2.0s<br>Tier 9 Primary: 1.5s|range=Base:<br>5-0-0: 65 units<br>5-1-0: 75 units<br>5-2-0: 87 units<br>5-0-2: 68 units<br><br>Sacrifice bonus: +5 per stack, obtanied at<br>Temple Tier 1 Support<br>Sun God Tier 1 Support|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=5-0-0: Camo<br>5-0-2: None|crosspath required=Tier 5 Primary}}{{BTD6 projectile stats|name=Blade|count=8|pierce=Tier 5 Primary: 100<br>Tier 9 Primary: 200|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=Tier 5 Primary: 150<br>Tier 9 Primary: 250|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|0}}|radius=4 units|angle=360°|random angle=|spread=|speed=160 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=3.125s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}
* '''Individual''': Sacrifice was made for either Sun Temple and True Sun God, but not both, the benefit is the same regardless on which upgrade got the sacrifice.
{{BTD6 attack stats|name=Ballistic Missile|cooldown=Tier 1 Military: 3.0s<br>Tier 3 Military: 1.5s<br>Tier 7 Military: 1.0s|range=∞ units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=5-0-0: Camo<br>5-0-2: None|crosspath required=Tier 1 Military}}{{BTD6 projectile stats|name=Ballistic Missile|count=|pierce=1|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type=|radius=4 units|angle=|random angle=|spread=|speed=350 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=180°|seek distance=∞ units|jump distance=|turn speed=360°/s|max turn speed=|turn acceleration=|lifespan=5.7143s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}{{BTD6 projectile stats|name=Explosion|count=|pierce=50|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=1|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=74|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|0}}|radius=18 units|angle=|random angle=|spread=|speed=|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=0.05s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}
* '''Both''': Sacrifice was made both Sun Temple and True Sun God.
{{BTD6 attack stats|name=Arcane Blast|cooldown=Tier 1 Magic: 4.0s<br>Tier 5 Magic: 2.0s|range=Base:<br>5-0-0: 65 units<br>5-1-0: 75 units<br>5-2-0: 87 units<br>5-0-2: 68 units<br><br>Sacrifice bonus: +5 per stack, obtanied at<br>Temple Tier 1 Support<br>Sun God Tier 1 Support|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=5-0-0: Camo<br>5-0-2: None|crosspath required=Tier 1 Magic}}{{BTD6 projectile stats|name=Bolt|count=Tier 1 Magic: 4<br>Tier 7 Magic: 6|pierce=15|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=Tier 1 Magic: 40<br>Tier 5 Magic: 60<br>Tier 7 Magic: 70|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|0}}|radius=6 units|angle=|random angle=|spread=|speed=400 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=180°|seek distance=∞ units|jump distance=|turn speed=620°/s|max turn speed=|turn acceleration=|lifespan=0.8s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}{{BTD6 attack stats|name=Invisible Push|cooldown=5.0s|range=Base:<br>5-0-0: 65 units<br>5-1-0: 75 units<br>5-2-0: 87 units<br>5-0-2: 68 units<br><br>Sacrifice bonus: +5 per stack, obtanied at<br>Temple Tier 1 Support<br>Sun God Tier 1 Support|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=5-0-0: Camo<br>5-0-2: None|crosspath required=Tier 3 Magic}}{{BTD6 projectile stats|name=Invisible Push|count=|pierce=500|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type=|radius=|angle=|random angle=|spread=|speed=|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=0.05s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}{{BTD6 status stats|name=Invisible Push|type=Blowback|id=Wind|interval=|damage=|lead damage=|ceramic damage=|bad damage=|moabs damage=|boss damage=|damage type=|damage increase=|chance=100%|min distance=33 units|max distance=∞ units|slow multiplier=|moab multiplier=|bfb multiplier=|zomg multiplier=|ddt multiplier=|bad multiplier=|miniboss multiplier=|light multiplier=|heavy multiplier=|moabs multiplier=|layers=|glue level=|lifespan=|camo white moabs lifespan=|ceramic lifespan=|moab lifespan=|bfb lifespan=|zomg lifespan=|ddt lifespan=|bad lifespan=|moabs lifespan=|only apply to=|cannot apply to=Tier 3 Magic: MOAB-Class Bloons<br>Tier 5 Magic: BFB, ZOMG, DDT, BAD|crosspath required=Tier 3 Magic}}{{BTD6 attack stats|name=Mini Sun Avatar Spawner|cooldown=30s|range=Base:<br>5-0-0: 65 units<br>5-1-0: 75 units<br>5-2-0: 87 units<br>5-0-2: 68 units<br><br>Sacrifice bonus: +5 per stack, obtanied at<br>Temple Tier 1 Support<br>Sun God Tier 1 Support|height=|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|crosspath required=Tier 9 Magic}}
* '''Either''': Sacrifice was made for either Sun Temple and True Sun God or both, which in this case the benefit is applied to their individual attack. In the case of support buffs, it is applied twice.
* '''Temple''': Sacrifice was made for Sun Temple but not for the True Sun God.
* '''Sun God''': Sacrifice was made for the True Sun God but not for the Sun Temple.


=== Mini Spectre ===
{{BTD6 tower|targetTypeFirst=true|targetTypeLast=true|targetTypeClose=true|targetTypeStrong=true|range=65}}
{{BTD6 subtower stats|name=Mini Spectre|placeable on=N/A|footprint=|display range=|speed=60 units/s|lifespan=|count=1 per stack, obtanied at:<br>Temple Tier 5 Military<br>Temple Tier 9 Military<br>Sun God Tier 5 Military<br>Sun God Tier 9 Military|max count=|crosspath required=Tier 5 Military}}{{BTD6 attack stats|name=Spectre Dart|cooldown=Base: 0.15s<br><br>Temple sacrifice bonus:<br>Tier 3 Support: 0.9× base multiplier<br>Tier 8 Support: 0.8× base multiplier<br><br>Sun God sacrifice bonus:<br>Tier 3 Support: 0.9× base multiplier<br>Tier 8 Support: 0.8× base multiplier<br><br>The final cooldown will be the multiplication of the base and the two multipliers described here.|range=∞ units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=X-0-0: Camo<br>X-0-2: None}}{{BTD6 projectile stats|name=Dart|count=|pierce=Base: 50<br><br>Sacrifice bonus: +3 per stack, obtanied at:<br>Temple Tier 5 Support<br>Sun God Tier 5 Support|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=Base:<br>Tier 5 Military: 10<br>Tier 9 Military: 15<br><br>Sacrfice bonus: +1 per stack, obtanied at:<br>Temple Tier 6 Support<br>Temple Tier 9 Support<br>Sun God Tier 6 Support<br>Sun God Tier 9 Support|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|17}}|radius=2 units|angle=|random angle=|spread=|speed=400 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=1.25s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=X-0-0: Camo<br>X-0-2: None}}{{BTD6 attack stats|name=Spectre Bomb|cooldown=Base: 0.15s<br><br>Temple sacrifice bonus:<br>Tier 3 Support: 0.9× base multiplier<br>Tier 8 Support: 0.8× base multiplier<br><br>Sun God sacrifice bonus:<br>Tier 3 Support: 0.9× base multiplier<br>Tier 8 Support: 0.8× base multiplier<br><br>The final cooldown will be the multiplication of the base and the two multipliers described here.|range=∞ units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=X-0-0: Camo<br>X-0-2: None|crosspath required=Tier 1 Military}}{{BTD6 projectile stats|name=Bomb|count=|pierce=1|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type=|radius=3 units|angle=|random angle=|spread=|speed=300 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=1.6667s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=X-0-0: Camo<br>X-0-2: None}}{{BTD6 projectile stats|name=Explosion|count=|pierce=Base:<br>Tier 5 Military: 10<br>Tier 9 Military: 30<br><br>Sacrfice bonus: +3 per stack, obtanied at:<br>Temple Tier 5 Support<br>Sun God Tier 5 Support|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=Base:<br>Tier 5 Military: 6<br>Tier 9 Military: 10<br><br>Sacrfice bonus: +1 per stack, obtanied at:<br>Temple Tier 6 Support<br>Temple Tier 9 Support<br>Sun God Tier 6 Support<br>Sun God Tier 9 Support|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|2}}|radius=20 units|angle=|random angle=|spread=|speed=|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=0.05s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=X-0-0: Camo<br>X-0-2: None}}
 
* $10,001+ Support (Individual)
{{BTD6 tower|range=65|range after=70}}
 
* $10,001+ Support (Both)
{{BTD6 tower|range=70|range after=75}}
 
==== Main attack ====
{{BTD6 attack|name=Main attack|rate=0.06|eject=0, 14, 53|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true|projectiles={{BTD6 projectile|randomAngle=8|pierce=20|damage=15|immuneBloonProperties=0|speed=400|lifespan=0.6|radius=9|filterInvisible=true|ignoreBlockers=true|distributeToChildren=true|maxPierce=0}}}}
 
'''Sacrifice benefits'''
Due both Sun Temple and True Sun God sacrifices stacking over each other and having different results depending on the tier, their interactions are presented in a table for clarity, for a specific combination of tiers, the row represents the Temple sacrifice and the column the True Sun God sacrifice:
 
{| class="wikitable"
|+Main attack - Cooldown in seconds (Base: 0.06s, rounded to 4 decimals)
! rowspan="2" |Sun Temple Sacrifice
! colspan="5" |True Sun God Sacrifice
|-
!No sacrifice
!$15,001 − $25,000 Primary
!$25,001 − $35,000 Primary
!$35,001 − $45,000 Primary
!$45,001+ Primary
|-
|'''No sacrifice'''
|0.06
|0.054
|0.048
|0.042
|0.036
|-
|'''$15,001 − $25,000 Primary'''
|0.054
|0.0486
|0.0432
|0.0378
|0.0324
|-
|'''$25,001 − $35,000 Primary'''
|0.048
|0.0432
|0.0384
|0.0336
|0.0288
|-
|'''$35,001 − $45,000 Primary'''
|0.042
|0.0378
|0.0336
|0.0294
|0.0252
|-
|'''$45,001+ Primary'''
|0.036
|0.0324
|0.0288
|0.0252
|0.0216
|}
 
{| class="wikitable"
|+Main attack - Projectile speed in units/s (Base: 400 units/s, rounded to nearest integer)<br>Assumes buffs stack mutiplicatively
! rowspan="2" |Sun Temple Sacrifice
! colspan="5" |True Sun God Sacrifice
|-
!No sacrifice
!$15,001 − $25,000 Military
!$25,001 − $35,000 Military
!$35,001 − $45,000 Military
!$45,001+ Military
|-
|'''No sacrifice'''
|400
|448
|496
|544
|600
|-
|'''$15,001 − $25,000 Military'''
|448
|502
|556
|609
|672
|-
|'''$25,001 − $35,000 Military'''
|496
|556
|615
|675
|744
|-
|'''$35,001 − $45,000 Military'''
|544
|609
|675
|740
|816
|-
|'''$45,001+ Military'''
|600
|672
|744
|816
|900
|}
 
{| class="wikitable"
|+Main attack - Pierce (Base: 20)
! rowspan="2" |Sun Temple Sacrifice
! colspan="4" |True Sun God Sacrifice
|-
!No sacrifice
!$15,001 − $25,000 Magic
!$25,001 − $45,000 Magic
!$45,001+ Magic
|-
|'''No sacrifice'''
|20
|25
|30
|40
|-
|'''$15,001 − $25,000 Magic'''
|25
|30
|35
|45
|-
|'''$25,001 − $45,000 Magic'''
|30
|35
|40
|50
|-
|'''$45,001+ Magic'''
|40
|45
|50
|60
|}
 
{| class="wikitable"
|+Main attack - Projectile size (Base: 9 units, rounded to two decimals)<br>Assumes buffs stack multiplicatively
! rowspan="2" |Sun Temple Sacrifice
! colspan="4" |True Sun God Sacrifice
|-
!No sacrifice
!$15,001 − $25,000 Magic
!$25,001 − $45,000 Magic
!$45,001+ Magic (bug)
|-
|'''No sacrifice'''
|9
|10.35
|11.7
|9
|-
|'''$15,001 − $25,000 Magic'''
|10.35
|11.9
|13.46
|10.35
|-
|'''$25,001 − $45,000 Magic'''
|11.7
|13.46
|15.21
|11.7
|-
|'''$45,001+ Magic'''
|13.05
|15.01
|16.97
|13.05
|}
 
* $45,001+ Military (Individual)
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|damage=15|damage after=20}}}}
 
* $45,001+ Military (Both)
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|damage=20|damage after=25}}}}
 
* $20,001+ Magic (Either)
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|effects={{BTD6 effect|name=Blowback|filters=MOAB-Class Bloons|distanceMin=0|distanceMax=∞}}}}}}
 
{| class="wikitable"
|+Main attack - Blowback chance (Base: 0%)<br>Assumes independent chances
! rowspan="2" |Sun Temple Sacrifice
! colspan="3" |True Sun God Sacrifice
|-
!No sacrifice
!$20,001 − $35,000 Magic
!$35,001+ Magic
|-
|'''No sacrifice'''
|0%
|10%
|20%
|-
|'''$20,001 − $35,000 Magic'''
|10%
|19%
|28%
|-
|'''$35,001+ Magic'''
|20%
|28%
|36%
|}
*$10,001+ Support (Individual)
{{BTD6 attack|name=Main attack|range=65|range after=70}}
 
*$10,001+ Support (Both)
{{BTD6 attack|name=Main attack|range=70|range after=75}}
 
==== Golden Glaives ====
* $10,001 − $20,000 Primary (Either)
{{BTD6 attack|name=Golden Glaives|eject=0, 0, 0|rate=1.3|projectiles={{BTD6 projectile|ignoreBlockers=true|filterInvisible=true|pierce=50|bounceDistance=150|bounceTargeting=Depends on targeting option|damage=50|distributeToChildren=true|immuneBloonProperties=0|speed=250|lifespan=2|radius=6.25}}|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true}}
 
* $20,001 − $40,000 Primary (Either)
{{BTD6 attack|name=Golden Glaives|rate=1.3|projectiles={{BTD6 projectile|damage after=100|damage=50}}|rate after=0.8}}
 
* $40,001+ Primary (Either)
{{BTD6 attack|name=Golden Glaives|rate=0.8|projectiles={{BTD6 projectile|damage after=150|damage=100}}|rate after=0.5}}
 
* $10,001+ Support (Individual)
{{BTD6 attack|name=Golden Glaives|range=65|range after=70}}
 
* $10,001+ Support (Both)
{{BTD6 attack|name=Golden Glaives|range=70|range after=75}}
 
==== Blade Shooter ====
* $30,501 − $50,000 Primary (Either)
{{BTD6 attack|name=Blade Shooter|eject=0, 0, 22.7|rate=2.0|projectiles={{BTD6 projectile|pierce=100|ignoreBlockers=true|filterInvisible=true|radius=4|damage=150|distributeToChildren=true|immuneBloonProperties=0|speed=160|lifespan=3.125|angle=360|count=8}}|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true}}
 
* $50,001+ Primary (Either)
{{BTD6 attack|name=Blade Shooter|rate=2.0|rate after=1.5|projectiles={{BTD6 projectile|pierce=100|pierce after=200|damage=150|damage after=250}}}}
 
*$10,001+ Support (Individual)
{{BTD6 attack|name=Main attack|range=65|range after=70}}
 
* $10,001+ Support (Both)
{{BTD6 attack|name=Main attack|range=70|range after=75}}Note:
 
* The blades from the True Sun God Blade Shooter are shifted 22.5° with respect to the Sun Temple blades, if both are present, it will look like a 16 projectile attack.
 
==== Ballistic Missile ====
* $10,001 − $20,000 Military (Temple)
{{BTD6 attack|name=Ballistic Missile|range=9999999|attackThroughWalls=true|filterInvisible=true|filterInSets=MOAB-Class|targetTypes=Depends on targeting option|eject=0, 0, 0|rate=6.0|projectiles={{BTD6 projectile|maxPierce=1|pierce=1|ignoreBlockers=1|filterAllExceptTarget=true|filterInvisible=true|speed=270|lifespan=7.4074|radius=4|seekDistance=9999999|maxSeekAngle=180|turnRate=360}}{{BTD6 projectile|name=Explosion|pierce=40|maxPierce=0|ignoreBlockers=true|filterInvisible=true|radius=18|rounds=0|lifespan=0.05|damage=1|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|damageModifierForMoabs=1999}}}}
 
* $10,001 − $20,000 Military (Sun God)
{{BTD6 attack|name=Ballistic Missile|projectiles={{BTD6 projectile|speed=270|speed after=350|lifespan=7.4074|lifespan after=5.7142}}}}
 
* $20,001 − $40,000 Military (Either)
{{BTD6 attack|name=Ballistic Missile|rate=6.0|rate after=3.0}}
 
* $45,001+ Military (Either)
{{BTD6 attack|name=Ballistic Missile|rate=3.0|rate after=1.0}}
 
Notes:
* This attack has a minimum range of 100 units, meaning it will ignore Bloons inside this radius.
* Missile can seek a new target if its current target disappears.
 
==== Golden Spectre ====
* $30,501 − $50,000 Military (Either)
{{BTD6 attack|eject=899.7, 0, -1,100.0997|name=Golden Spectre spawner|fireBetweenRounds=true|rate=2|targetTypes=Does not apply|count=1|attackThroughWalls=true}}
 
* $50,001+ Military (Either)
{{BTD6 projectile|name=Golden Spectre spawner|count=1|count after=2}}'''Sub-tower'''
 
* Temple
{{BTD6 tower|range=1|footprintRadius=1|targetTypeCircle=true|lifespan=∞|speed=60|attacks={{BTD6 attack|range=9999999|attackThroughWalls=true|filterInvisible=true|targetTypes=First|projectiles={{BTD6 projectile|name=Dart|maxPierce=0|pierce=6|ignoreBlockers=true|filterInvisible=true|radius=2|damage=25|maxDamage=0|distributeToChildren=true|immuneBloonProperties=17|speed=400|lifespan=0.25}}{{BTD6 projectile|name=Bomb|pierce=1|maxPierce=1|ignoreBlockers=true|filterInvisible=true|radius=3|speed=300|lifespan=1.6667}}{{BTD6 projectile|name=Explosion|maxPierce=0|pierce=30|ignoreBlockers=true|filterInvisible=true|radius=20|lifespan=0.05|damage=6|maxDamage=0|distributeToChildren=true|immuneBloonProperties=2|damageModifierForCeramic=20}}}}
|eject=-0.2, 4.8, -9|rate=0.15}}
 
* Sun God
{{BTD6 tower|targetTypeFigureInfinite=true}}
 
Notes:
* The attack alternates between one Dart and one Bomb each time.
 
==== Arcane Blast ====
* $10,001 − $30,000 Magic
{{BTD6 attack|name=Arcane Blast|count=4|range=65|attackThroughWalls=true|filterInvisible=true|targetTypes=Depends on targeting option|eject=0, 0, 0|rate=2.0|projectiles={{BTD6 projectile|maxPierce=0|pierce=15|ignoreBlockers=true|filterInvisible=true|radius=6|damage=75|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|speed=300|lifespan=1.0667|seekDistance=9999999|maxSeekAngle=180|turnRate=620}}}}
 
* $30,001 − $40,000 Magic
{{BTD6 attack|name=Arcane Blast|projectiles={{BTD6 projectile|damage=75|damage after=100}}}}
 
* $40,001+ Magic
{{BTD6 attack|name=Arcane Blast|projectiles={{BTD6 projectile|damage=100|damage after=150}}|count=4|count after=6}}
 
* $10,001+ Support
{{BTD6 attack|name=Arcane Blast|range=65|range after=70}}Notes:
 
* The projectiles spawn at different angles with respect to their intended target:
** Temple: 40°, -40°, 80°, -80°, 120° and -120°.
** Sun God: 60, -60°, 100°, -100°, 140° and -140°.
** The last two directions are only used by the version of the attack with six projectiles.
 
==== Storm Blast ====
* $20,001 − $35,000 Magic (Sun Temple)
{{BTD6 attack|name=Storm Blast|range=65|attackThroughWalls=true|filterInvisible=true|targetTypes=Bloons in range|eject=0, 0, 22.7|rate=5.0|projectiles={{BTD6 projectile|pierce=500|maxPierce after=0|ignoreBlockers=true|filterInvisible=true|filterOutBfb=true|filterOutDdt=true|filterOutZomg=true|filterOutBad=true|filterOutBoss=true|radius=65|lifespan=0.05|effects={{BTD6 effect|name=Blowback|distanceMin=33|distanceMax=9999999|chance=1}}}}}}
 
* $20,001 − $35,000 Magic (Sun God)
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|filterInvisible=true|filterInvisible after= }}}}
 
* $35,001+ Magic (Either)
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|piercePenaltyForBfb=4|filterOutBfb=true|filterOutMoabs after= }}}}
 
* $10,001+ Support (Individual)
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=70}}|range=65|range after=70}}
 
* $10,001+ Support (Both)
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=70|radius after=75}}|range=70|range after=75}}
 
Notes:
* Removes Glue and Frozen status from affected Bloons.
* The True Sun God version of the attack can affect Camo Bloons if another non-Camo Bloon triggers the attack (still can't target camo without Ultravision crosspath).
 
==== Mini-Sun Avatar ====
Same effect and sub-tower for both Temple and Sun God buffs.{{BTD6 attack|name=Mini-Sun Avatar spawner|range=65|targetTypes=Random position|attackThroughWalls=true|eject=0, 0, 0|rate=30}}
 
* The spawner has a minimum range of 12 units and its cooldown cannot be reduced.
 
'''Sub-tower'''
{{BTD6 tower|range=50|areaTypes=Land|footprintRadius=6|targetTypeFirst=true|targetTypeLast=true|targetTypeClose=true|targetTypeStrong=true|lifespan=65|attacks={{BTD6 attack|range=50|filterInvisible=true|eject=0, 5.4, 12.9|rate=0.03|targetTypes=Depends on the targeting option, defaults to parent targeting|projectiles={{BTD6 projectile|count=3|randomAngle=8|angle=30|pierce=6|maxPierce=0|filterInvisible=true|radius=6|speed=400|lifespan=0.6|damage=2|maxDamage=0|distributeToChildren=true|immuneBloonProperties=72}}}}}}
 
==== Income buffs ====
{| class="wikitable"
|+End of round income
! rowspan="2" |Sun Temple Sacrifice
! colspan="4" |True Sun God Sacrifice
|-
!No sacrifice
!$10,001 − $25,000 Support (Either)
!$25,001 − $45,000 Support
!$45,001+ Support
|-
|'''No sacrifice'''
|$0
|$500
|$2,000
|$5,000
|-
|'''$10,001 − $25,000 Support'''
|$500
|$1,000
|$2,500
|$5,500
|-
|'''$25,001 − $45,000 Support'''
|$2,000
|$2,500
|$4,000
|$7,000
|-
|'''$45,001+ Support'''
|$5,000
|$5,500
|$7,000
|$10,000
|}
{| class="wikitable"
|+Discount to towers and upgrades
! rowspan="2" |Sun Temple Sacrifice
! colspan="3" |True Sun God Sacrifice
|-
!No sacrifice
!$15,001 − $40,000 Support
!$40,001+ Support
|-
|'''No sacrifice'''
|0%
|10%
|20%
|-
|'''$15,001 − $40,000 Support'''
|10%
|20%
|30%
|-
|'''$40,001+ Support'''
|20%
|30%
|40%
|}
 
* $25,001+ Support (Individual)
** Increases the cash obtained by popping Bloons in range of the Temple by +50%.
 
* $25,001+ Support (Both)
** Increases the cash obtained by popping Bloons in range of the Temple by +100%.
 
==== Tower buffs ====
{| class="wikitable"
! rowspan="2" |Sun Temple Sacrifice
! colspan="3" |Attack cooldown multiplier buff
In parentheses the approximate attack speed buff
|-
!No sacrifice
!$20,001 − $45,000 Support
!$45,001+ Support
|-
|'''No sacrifice'''
|1.0× (+0%)
|0.9× (+11%)
|0.81× (+23%)
|-
|'''$20,001 − $45,000 Support'''
|0.9× (+11%)
|0.81× (+23%)
|0.729× (+37%)
|-
|'''$45,001+ Support'''
|0.81× (+23%)
|0.729× (+37%)
|0.6561× (+52%)
|}
 
* $30,001+ Support (Individual)
{{BTD6 buff|pierceAdditive=3|rangeMultiplier=1.2}}
 
* $30,001+ Support (Both)
{{BTD6 buff|pierceAdditive=6|rangeMultiplier=1.44}}
 
{| class="wikitable"
|+Damage bonus
! rowspan="2" |Sun Temple Sacrifice
! colspan="3" |True Sun God Sacrifice
|-
!No sacrifice
!$35,001 − $45,000 Support
!$50,001+ Support
|-
|'''No sacrifice'''
|0
| +1
| +2
|-
|'''$35,001 − $45,000 Support'''
| +1
| +2
| +3
|-
|'''$50,001+ Support'''
| +2
| +3
| +4
|}
 
==== Crosspaths ====
If a sacrifice range is not given, it means it works on all versions of the attacks.
 
===== 5-1-0 =====
{{BTD6 tower|range=65|range after=75|attacks={{BTD6 attack|range=65|range after=75|projectiles={{BTD6 projectile|pierce=20|pierce after=21}}|name=Main attack}}{{BTD6 attack|range=65|range after=75|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=75}}|range=65|range after=75}}}}
 
{| class="wikitable"
|+Main attack - Pierce (Base: 21)
! rowspan="2" |Sun Temple Sacrifice
! colspan="4" |True Sun God Sacrifice
|-
!No sacrifice
!$15,001 − $25,000 Magic
!$25,001 − $45,000 Magic
!$45,001+ Magic
|-
|'''No sacrifice'''
|21
|26
|31
|41
|-
|'''$15,001 − $25,000 Magic'''
|26
|31
|36
|46
|-
|'''$25,001 − $45,000 Magic'''
|31
|36
|41
|51
|-
|'''$45,001+ Magic'''
|41
|46
|51
|61
|}
 
* $10,001+ Support (Individual)
{{BTD6 tower|range=75|range after=80|attacks={{BTD6 attack|range=75|range after=80|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=75|radius after=80}}|range=75|range after=80}}}}
 
* $10,001+ Support (Both)
{{BTD6 tower|range=80|range after=85|attacks={{BTD6 attack|range=80|range after=85|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=80|radius after=85}}|range=80|range after=85}}}}
 
===== 5-2-0 =====
{{BTD6 tower|range=75|range after=87|attacks={{BTD6 attack|range=75|range after=87|projectiles={{BTD6 projectile|pierce=21|pierce after=23|speed=400|speed after=700}}|name=Main attack}}{{BTD6 attack|range=75|range after=87|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=75|radius after=87}}|range=75|range after=87}}}}
 
{| class="wikitable"
|+Main attack - Projectile speed in units/s (Base: 700 units/s, rounded to nearest integer)<br>Assumes buffs stack mutiplicatively
! rowspan="2" |Sun Temple Sacrifice
! colspan="5" |True Sun God Sacrifice
|-
!No sacrifice
!$15,001 − $25,000 Military
!$25,001 − $35,000 Military
!$35,001 − $45,000 Military
!$45,001+ Military
|-
|'''No sacrifice'''
|700
|784
|868
|952
|1,050
|-
|'''$15,001 − $25,000 Military'''
|784
|878
|972
|1,066
|1,176
|-
|'''$25,001 − $35,000 Military'''
|868
|972
|1,076
|1,180
|1,302
|-
|'''$35,001 − $45,000 Military'''
|952
|1,066
|1,180
|1,295
|1,428
|-
|'''45,001+ Military'''
|1,050
|1,176
|1,302
|1,428
|1,575
|}
 
{| class="wikitable"
|+Main attack - Pierce (Base: 23)
! rowspan="2" |Sun Temple Sacrifice
! colspan="4" |True Sun God Sacrifice
|-
!No sacrifice
!$15,001 − $25,000 Magic
!$25,001 − $45,000 Magic
!$45,001+ Magic
|-
|'''No sacrifice'''
|23
|28
|33
|43
|-
|'''$15,001 − $25,000 Magic'''
|28
|33
|38
|48
|-
|'''$25,001 − $45,000 Magic'''
|33
|38
|43
|53
|-
|'''$45,001+ Magic'''
|43
|48
|53
|63
|}
 
* $10,001+ Support (Individual)
{{BTD6 tower|range=87|range after=92|attacks={{BTD6 attack|range=87|range after=92|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=87|radius after=92}}|range=87|range after=92}}}}
 
* $10,001+ Support (Both)
{{BTD6 tower|range=92|range after=97|attacks={{BTD6 attack|range=92|range after=97|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=92|radius after=97}}|range=92|range after=97}}}}
 
===== 5-0-1 =====
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|effects={{BTD6 effect|multiplier=1.25|name=Knockback|multiplierForLead=0.6|multiplierForCeramic=0.6|multiplierForMoabs=0.3|lifespan=0.5}}}}}}
 
===== 5-0-2 =====
{{BTD6 tower|range=65|range after=68|attacks={{BTD6 attack|range=65|range after=68|projectiles={{BTD6 projectile|damageModifierForCamo=0|damageModifierForCamo after=1|filterInvisible=1|filterInvisible after= }}|name=Main attack|filterInvisible after= |filterInvisible=1}}{{BTD6 attack|range=65|range after=68|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=68}}|range=65|range after=68}}{{BTD6 attack|projectiles={{BTD6 projectile|filterInvisible=true|filterInvisible after=|name=All projectiles}}|name=Golden Glaives<br>Blade Shooter<br>Ballistic Missile<br>Golden Spectre (All attacks)<br>Arcane Blast<br>Storm Blast<br>Mini-Sun Avatar|filterInvisible=true|filterInvisible after= }}}}
 
* $10,001+ Support (Individual)
{{BTD6 tower|range=68|range after=73|attacks={{BTD6 attack|range=68|range after=73|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=68|radius after=73}}|range=68|range after=73}}}}
 
* $10,001+ Support (Both)
{{BTD6 tower|range=68|range after=73|attacks={{BTD6 attack|range=73|range after=78|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=73|radius after=78}}|range=73|range after=78}}}}


=== Mini Sun Avatar ===
{{BTD6 subtower stats|name=Mini Sun Avatar|placeable on=Land|footprint=6 (does not block other tower placements)|display range=Base: 50<br><br>Sacrfice bonus: +10 per stack, obtanied at:<br>Temple Tier 5 Support<br>Sun God Tier 5 Support|speed=|lifespan=65s|count=|max count=|crosspath required=Tier 9 Magic}}{{BTD6 attack stats|name=Sun Blast|cooldown=Base: 0.03s<br><br>Temple sacrifice bonus:<br>Tier 3 Support: 0.9× base multiplier<br>Tier 8 Support: 0.8× base multiplier<br><br>Sun God sacrifice bonus:<br>Tier 3 Support: 0.9× base multiplier<br>Tier 8 Support: 0.8× base multiplier<br><br>The final cooldown will be the multiplication of the base and the two multipliers described here.|range=Base: 50<br><br>Sacrfice bonus: +10 per stack, obtanied at:<br>Temple Tier 5 Support<br>Sun God Tier 5 Support|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=X-0-0: Camo<br>X-0-2: None}}{{BTD6 projectile stats|name=Sun Blast|count=3|pierce=Base: 6<br><br>Sacrifice bonus: +3 per stack, obtanied at:<br>Temple Tier 5 Support<br>Sun God Tier 5 Support|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=Base: 4<br><br>Sacrfice bonus: +1 per stack, obtanied at:<br>Temple Tier 6 Support<br>Temple Tier 9 Support<br>Sun God Tier 6 Support<br>Sun God Tier 9 Support|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|8}}|radius=6 units|angle=30°|random angle=8°|spread=|speed=400 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=0.6s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=X-0-0: Camo<br>X-0-2: None}}
=== VTSG ===
=== VTSG ===
To describe the sacrifices done to create a VTSG, they are written in a similar way to Tower crosspaths but with 4 numbers, indicating the categories (Primary, Military, Magic, Support, in that order) which have maximum sacrifices. For example a 2-2-2-1 VTSG means that Primary, Military and Magic sacrifices were maxed for the Temple and Sun God upgrades, but Support sacrifices were not used to create the Temple as it can only receive sacrifices from 3 categories at the same time. This is the system that the stats section below will use for simplicity.{{BTD6 tower|targetTypeFirst=true|targetTypeLast=true|targetTypeClose=true|targetTypeStrong=true|range=65}}
* X-X-X-1
{{BTD6 tower|range=65|range after=70}}
* X-X-X-2
{{BTD6 tower|range=65|range after=75}}
==== Main attack ====
{{BTD6 attack|name=Main attack|rate=0.06|eject=0.4, 17.5, 21.58|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true|projectiles={{BTD6 projectile|randomAngle=8|pierce=20|damage=30|immuneBloonProperties=0|speed=400|lifespan=0.6|radius=9|filterInvisible=true|ignoreBlockers=true|distributeToChildren=true|maxPierce=0}}}}
'''Sacrifice benefits'''
* 1-X-X-X
{{BTD6 attack|name=Main attack|rate=0.06|rate after=0.036}}
* 2-X-X-X
{{BTD6 attack|name=Main attack|rate=0.036|rate after=0.0216}}
* X-1-X-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=400|speed after=600|damage=30|damage after=40}}}}
* X-2-X-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=600|speed after=900|damage=40|damage after=50}}}}
* X-X-1-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=20|pierce after=40|radius=9|radius after=13.05|effects={{BTD6 effect|name=Blowback|chance=0.2|filters=MOAB-Class Bloons|distanceMin=0|distanceMax=∞}}}}}}
* X-X-2-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=40|pierce after=60|radius=13.05|radius after=13.05|effects={{BTD6 effect|name=Blowback|chance=0.2|chance after=0.36}}}}}}
* X-X-X-1
{{BTD6 attack|name=Main attack|range=65|range after=70}}
* X-X-X-2
{{BTD6 attack|name=Main attack|range=70|range after=75}}
==== Golden Glaives ====
* 1-X-X-X
{{BTD6 attack|name=Golden Glaives|eject=0, 0, 0|rate=0.5|projectiles={{BTD6 projectile|ignoreBlockers=true|filterInvisible=true|pierce=50|bounceDistance=150|bounceTargeting=Depends on targeting option|damage=300|distributeToChildren=true|immuneBloonProperties=0|speed=250|lifespan=2|radius=6.25}}|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true}}
* 2-X-X-X
{{BTD6 attack|name=Golden Glaives|count=1|count after=2}}
* X-X-X-1
{{BTD6 attack|name=Golden Glaives|range=65|range after=70}}
* X-X-X-2
{{BTD6 attack|name=Golden Glaives|range=70|range after=75}}
==== Blade Shooter ====
* 1-X-X-X
{{BTD6 attack|name=Blade Shooter|eject=0, 0, 22.7|rate=1.5|projectiles={{BTD6 projectile|pierce=200|ignoreBlockers=true|filterInvisible=true|radius=4|damage=500|distributeToChildren=true|immuneBloonProperties=0|speed=160|lifespan=3.125|angle=360|count=8}}|targetTypes=Depends on targeting option|range=65|filterInvisible=true|attackThroughWalls=true}}
* 2-X-X-X
{{BTD6 attack|name=Blade Shooter|count=1|count after=2}}
* X-X-X-1
{{BTD6 attack|name=Blade Shooter|range=65|range after=70}}
* X-X-X-2
{{BTD6 attack|name=Blade Shooter|range=70|range after=75}}Notes:
* The blades of the second attack are shifted 22.5°.
==== Ballistic Missile ====
* X-1-X-X
{{BTD6 attack|name=Ballistic Missile|range=9999999|attackThroughWalls=true|filterInvisible=true|filterInSets=MOAB-Class|targetTypes=Depends on targeting option|eject=0, 0, 0|rate=1.0|projectiles={{BTD6 projectile|maxPierce=1|pierce=1|ignoreBlockers=1|filterAllExceptTarget=true|filterInvisible=true|speed=270|lifespan=7.4074|radius=4|seekDistance=9999999|maxSeekAngle=180|turnRate=360}}{{BTD6 projectile|name=Explosion|pierce=40|maxPierce=0|ignoreBlockers=true|filterInvisible=true|radius=18|rounds=0|lifespan=0.05|damage=2|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|damageModifierForMoabs=3998}}}}
* X-2-X-X (The projectile changes are only for the second copy of the attack)
{{BTD6 attack|name=Ballistic Missile|projectiles={{BTD6 projectile|speed=270|speed after=350|lifespan=7.4074|lifespan after=5.7142}}|count=1|count after=2}}
Notes:
* This attack has a minimum range of 100 units, meaning it will ignore Bloons inside this radius.
* Missile can seek a new target if its current target disappears.
==== Vengeful Spectre ====
* X-1-X-X
{{BTD6 attack|eject=899.7, 0, -1,100.0997|name=Vengeful Spectre spawner|fireBetweenRounds=true|rate=2|targetTypes=Does not apply|count=1|attackThroughWalls=true|projectiles={{BTD6 projectile|name=Maximum Sub-towers|count=2}}}}
* X-2-X-X
{{BTD6 attack|name=Vengeful Spectre spawner|count=1|count after=2}}'''Sub-tower'''{{BTD6 tower|range=1|footprintRadius=1|targetTypeCircle=true|lifespan=∞|speed=60|attacks={{BTD6 attack|range=9999999|attackThroughWalls=true|filterInvisible=true|targetTypes=First|projectiles={{BTD6 projectile|name=Dart|maxPierce=0|pierce=6|ignoreBlockers=true|filterInvisible=true|radius=2|damage=50|maxDamage=0|distributeToChildren=true|immuneBloonProperties=17|speed=400|lifespan=0.25}}{{BTD6 projectile|name=Bomb|pierce=1|maxPierce=1|ignoreBlockers=true|filterInvisible=true|radius=3|speed=300|lifespan=1.6667}}{{BTD6 projectile|name=Explosion|maxPierce=0|pierce=30|ignoreBlockers=true|filterInvisible=true|radius=20|lifespan=0.05|damage=12|maxDamage=0|distributeToChildren=true|immuneBloonProperties=2|damageModifierForCeramic=40}}}}
|eject=-0.2, 4.8, -9|rate=0.15}}
* X-2-X-X (This change only applies to the True Sun God spawner)
{{BTD6 tower|targetTypeFigureInfinite=true}}
Notes:
* The attack alternates between one Dart and one Bomb each time.
==== Arcane Blast ====
* X-X-1-X
{{BTD6 attack|name=Arcane Blast|count=6|range=65|attackThroughWalls=true|filterInvisible=true|targetTypes=Depends on targeting option|eject=0, 0, 0|rate=2.0|projectiles={{BTD6 projectile|maxPierce=0|pierce=15|ignoreBlockers=true|filterInvisible=true|radius=6|damage=300|maxDamage=0|distributeToChildren=true|immuneBloonProperties=0|speed=300|lifespan=1.0667|seekDistance=9999999|maxSeekAngle=180|turnRate=620}}}}
* X-X-2-X
{{BTD6 attack|name=Arcane Blast|count=1|count after=2}}
* X-X-X-1
{{BTD6 attack|name=Arcane Blast|range=65|range after=70}}
* X-X-X-2
{{BTD6 attack|name=Arcane Blast|range=70|range after=75}}Notes:
* The projectiles spawn at different angles with respect to their intended target:
** Temple: 40°, -40°, 80°, -80°, 120° and -120°.
** Sun God: 60, -60°, 100°, -100°, 140° and -140°.
==== Storm Blast ====
* X-X-1-X
{{BTD6 attack|name=Storm Blast|range=65|attackThroughWalls=true|filterInvisible=true|targetTypes=Bloons in range|eject=0, 0, 22.7|rate=5.0|projectiles={{BTD6 projectile|pierce=500|maxPierce after=0|ignoreBlockers=true|filterInvisible=true|filterOutDdt=true|filterOutZomg=true|filterOutBad=true|filterOutBoss=true|radius=65|lifespan=0.05|piercePenaltyForBfb=4|effects={{BTD6 effect|name=Blowback|distanceMin=33|distanceMax=9999999|chance=1}}}}}}
* X-X-2-X (The projectile change only applies for the True Sun God version of the attack)
{{BTD6 attack|name=Storm Blast|count=1|count after=2|projectiles={{BTD6 projectile|filterInvisible=1|filterInvisible after=}}}}
* X-X-X-1
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=70}}|range=65|range after=70}}
*X-X-X-2
{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=70|radius after=75}}|range=70|range after=75}}
Notes:
* Removes Glue and Frozen status from affected Bloons.
==== Vengeful Mini-Sun Avatar ====
* X-X-1-X
{{BTD6 attack|name=Vengeful Mini-Sun Avatar spawner|range=65|targetTypes=Random position|attackThroughWalls=true|eject=0, 0, 0|rate=30}}
* X-2-X-X
{{BTD6 attack|name=Vengeful Mini-Sun Avatar spawner|count=1|count after=2}}
* The spawner has a minimum range of 12 units and its cooldown cannot be reduced.
'''Sub-tower'''
{{BTD6 tower|range=50|areaTypes=Land|footprintRadius=6|targetTypeFirst=true|targetTypeLast=true|targetTypeClose=true|targetTypeStrong=true|lifespan=65|attacks={{BTD6 attack|range=50|filterInvisible=true|eject=0, 5.4, 12.9|rate=0.03|targetTypes=Depends on the targeting option, defaults to parent targeting|projectiles={{BTD6 projectile|count=3|randomAngle=8|angle=30|pierce=6|maxPierce=0|filterInvisible=true|radius=6|speed=400|lifespan=0.6|damage=4|maxDamage=0|distributeToChildren=true|immuneBloonProperties=72}}}}}}
==== Buffs ====
* X-X-X-1
** Provides 20% discount to all towers and upgrades purchased in range.
** Increases the cash obtained by popping Bloons in range of the Temple by 50%.
<!-- Range is only here so the table doesn't disappear -->{{BTD6 tower|cashPerRound=5000|buffs={{BTD6 buff|rateMultiplier=0.81|rangeMultiplier=1.2|pierceAdditive=3|damageAdditive=2}}|range=70}}
* X-X-X-2
** Provides 40% discount to all towers and upgrades purchased in range.
** Increases the cash obtained by popping Bloons in range of the Temple by 100%.
{{BTD6 tower|cashPerRound=10000|buffs={{BTD6 buff|rateMultiplier=0.6561|rangeMultiplier=1.44|pierceAdditive=6|damageAdditive=4}}|range=75}}
==== Crosspaths ====
If a sacrifice range is not given, it means it works on all versions of the attacks.
===== 5-1-0 =====
{{BTD6 tower|range=65|range after=75|attacks={{BTD6 attack|range=65|range after=75|projectiles={{BTD6 projectile|pierce=20|pierce after=21}}|name=Main attack}}{{BTD6 attack|range=65|range after=75|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=75}}|range=65|range after=75}}}}
* X-X-1-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=21|pierce after=41}}}}
* X-X-2-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=41|pierce after=61}}}}
* X-X-X-1
{{BTD6 tower|range=75|range after=80|attacks={{BTD6 attack|range=75|range after=80|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=75|radius after=80}}|range=75|range after=80}}}}
* X-X-X-2
{{BTD6 tower|range=80|range after=85|attacks={{BTD6 attack|range=80|range after=85|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=80|radius after=85}}|range=80|range after=85}}}}
===== 5-2-0 =====
{{BTD6 tower|range=75|range after=87|attacks={{BTD6 attack|range=75|range after=87|projectiles={{BTD6 projectile|pierce=21|pierce after=23|speed=400|speed after=700}}|name=Main attack}}{{BTD6 attack|range=75|range after=87|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=75|radius after=87}}|range=75|range after=87}}}}
* X-1-X-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=700|speed after=1050}}}}
* X-2-X-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|speed=1050|speed after=1575}}}}
* X-X-1-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=23|pierce after=43}}}}
* X-X-2-X
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|pierce=43|pierce after=63}}}}


==== Sacrifice description ====
* X-X-X-1
To describe the sacrifices done to create a VTSG, they are written in a similar way to tower crosspaths but with 4 numbers, indicating the categories (Primary, Military, Magic, Support, in that order) which have maximum sacrifices. For example a 2-2-2-1 VTSG means that Primary sacrifices were maxed for the Temple and Sun God upgrades, same with Military and Magic, but Support sacrifices were not used to create the Temple as it can only receive sacrifices from 3 categories at the same time. This is the system that the stats section below will use for simplicity.
{{BTD6 tower|range=87|range after=92|attacks={{BTD6 attack|range=87|range after=92|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=87|radius after=92}}|range=87|range after=92}}}}


==== Stats ====
* X-X-X-2
{{BTD6 tower stats|placeable on=Land/Water|footprint=37 × 40 rectangle|display range=X-X-X-1:<br>5-0-0: 70 units<br>5-1-0: 80 units<br>5-2-0: 92 units<br>5-0-2: 73 units<br><br>X-X-X-2:<br>5-0-0: 75 units<br>5-1-0: 85 units<br>5-2-0: 97 units<br>5-0-2: 78 units|speed=}}{{BTD6 attack stats|name=Main attack|cooldown=1-X-X-X: 0.36s<br>2-X-X-X: 0.216s|range=X-X-X-1:<br>5-0-0: 70 units<br>5-1-0: 80 units<br>5-2-0: 92 units<br>5-0-2: 73 units<br><br>X-X-X-2:<br>5-0-0: 75 units<br>5-1-0: 85 units<br>5-2-0: 97 units<br>5-0-2: 78 units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=5-0-0: Camo<br>5-0-2: None}}{{BTD6 projectile stats|name=Main attack|count=|pierce=X-X-1-X:<br>5-0-0: 40<br>5-1-0: 41<br>5-2-0: 43<br><br>X-X-2-X:<br>5-0-0: 60<br>5-1-0: 61<br>5-2-0: 63|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=X-1-X-X: 40<br>X-2-X-X: 50|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=5-0-2: +1|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|0}}|radius=X-X-1-X: 13.05<br>X-X-2-X: 17.1|angle=|random angle=8°|spread=|speed=X-1-X-X:<br>5-0-0: 600 units/s<br>5-2-0: 1050 units/s<br><br>X-2-X-X:<br>5-0-0: 800 units/s<br>5-2-0: 1400 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=0.6s|min lifespan=|max lifespan=|rounds=|pushback=5-0-1: 1.25×, 0.5s, ×0.6 against Lead and Ceramics|moabs pushback=5-0-1: ×0.3|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}
{{BTD6 tower|range=92|range after=97|attacks={{BTD6 attack|range=92|range after=97|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=92|radius after=97}}|range=92|range after=97}}}}
{{BTD6 status stats|name=Main attack - Distraction|type=Blowback|id=|interval=|damage=|lead damage=|ceramic damage=|bad damage=|moabs damage=|boss damage=|damage type=|damage increase=|chance=X-X-1-X: 20%<br>X-X-2-X: 40%|min distance=33 units|max distance=∞ units|slow multiplier=|moab multiplier=|bfb multiplier=|zomg multiplier=|ddt multiplier=|bad multiplier=|miniboss multiplier=|light multiplier=|heavy multiplier=|moabs multiplier=|layers=|glue level=|lifespan=|camo white moabs lifespan=|ceramic lifespan=|moab lifespan=|bfb lifespan=|zomg lifespan=|ddt lifespan=|bad lifespan=|moabs lifespan=|only apply to=|cannot apply to=MOAB-Class Bloons}}{{BTD6 attack stats|name=Glaive Ricochet|cooldown=0.5s|range=X-X-X-1:<br>5-0-0: 70 units<br>5-1-0: 80 units<br>5-2-0: 92 units<br>5-0-2: 73 units<br><br>X-X-X-2:<br>5-0-0: 75 units<br>5-1-0: 85 units<br>5-2-0: 97 units<br>5-0-2: 78 units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=5-0-0: Camo<br>5-0-2: None}}{{BTD6 projectile stats|name=Glaive|count=1-X-X-X: 1<br>2-X-X-X: 2|pierce=50|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=300|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|0}}|radius=6.25 units|angle=|random angle=|spread=|speed=250 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=360°|seek distance=150 units|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=2.0s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}{{BTD6 attack stats|name=Blade Shooter attack|cooldown=1.5s|range=X-X-X-1:<br>5-0-0: 70 units<br>5-1-0: 80 units<br>5-2-0: 92 units<br>5-0-2: 73 units<br><br>X-X-X-2:<br>5-0-0: 75 units<br>5-1-0: 85 units<br>5-2-0: 97 units<br>5-0-2: 78 units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=5-0-0: Camo<br>5-0-2: None}}{{BTD6 projectile stats|name=Blade|count=1-X-X-X: 8<br>2-X-X-X: 16<br>|pierce=200|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=500|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|0}}|radius=4 units|angle=360°|random angle=|spread=|speed=160 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=3.125s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}
{{BTD6 attack stats|name=Ballistic Missile|cooldown=1.0s|range=∞ units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=X-1-X-X and second missile of X-2-X-X:<br>5-0-0: Camo<br>5-0-2: None<br><br>First missile of X-2-X-X:<br>5-0-0: Camo, Non MOAB-Class Bloons<br>5-0-2: Non MOAB-Class Bloons}}{{BTD6 projectile stats|name=Ballistic Missile|count=X-1-X-X: 1<br>X-2-X-X: 2|pierce=1|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type=|radius=4 units|angle=|random angle=|spread=|speed=X-1-X-X and second missile of X-2-X-X: 350 units/s<br>First missile of X-2-X-X: 270 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=180°|seek distance=∞ units|jump distance=|turn speed=360°/s|max turn speed=|turn acceleration=|lifespan=X-1-X-X and second missile of X-2-X-X: 5.7143s<br>First missile of X-2-X-X: 7.4074s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=X-1-X-X and second missile of X-2-X-X:<br>5-0-0: Camo<br>5-0-2: None<br><br>First missile of X-2-X-X:<br>5-0-0: Camo, Non MOAB-Class Bloons<br>5-0-2: Non MOAB-Class Bloons}}{{BTD6 projectile stats|name=Explosion|count=|pierce=50|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=2|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=148|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|0}}|radius=18 units|angle=|random angle=|spread=|speed=|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=0.05s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}
{{BTD6 attack stats|name=Arcane Blast|cooldown=2.0s|range=X-X-X-1:<br>5-0-0: 70 units<br>5-1-0: 80 units<br>5-2-0: 92 units<br>5-0-2: 73 units<br><br>X-X-X-2:<br>5-0-0: 75 units<br>5-1-0: 85 units<br>5-2-0: 97 units<br>5-0-2: 78 units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=5-0-0: Camo<br>5-0-2: None}}{{BTD6 projectile stats|name=Bolt|count=X-X-1-X: 6<br>X-X-2-X: 12|pierce=15|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=140|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|0}}|radius=6 units|angle=|random angle=|spread=|speed=400 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=180°|seek distance=∞ units|jump distance=|turn speed=620°/s|max turn speed=|turn acceleration=|lifespan=0.8s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}{{BTD6 attack stats|name=Invisible Push|cooldown=5.0s|range=X-X-X-1:<br>5-0-0: 70 units<br>5-1-0: 80 units<br>5-2-0: 92 units<br>5-0-2: 73 units<br><br>X-X-X-2:<br>5-0-0: 75 units<br>5-1-0: 85 units<br>5-2-0: 97 units<br>5-0-2: 78 units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=5-0-0: Camo<br>5-0-2: None}}{{BTD6 projectile stats|name=Invisible Push|count=|pierce=500|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type=|radius=|angle=|random angle=|spread=|speed=|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=0.05s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}{{BTD6 status stats|name=Invisible Push|type=Blowback|id=Wind|interval=|damage=|lead damage=|ceramic damage=|bad damage=|moabs damage=|boss damage=|damage type=|damage increase=|chance=100%|min distance=33 units|max distance=∞ units|slow multiplier=|moab multiplier=|bfb multiplier=|zomg multiplier=|ddt multiplier=|bad multiplier=|miniboss multiplier=|light multiplier=|heavy multiplier=|moabs multiplier=|layers=|glue level=|lifespan=|camo white moabs lifespan=|ceramic lifespan=|moab lifespan=|bfb lifespan=|zomg lifespan=|ddt lifespan=|bad lifespan=|moabs lifespan=|only apply to=|cannot apply to=BFB, ZOMG, DDT, BAD}}{{BTD6 attack stats|name=Mini Sun Avatar Spawner|cooldown=30s|range=X-X-X-1:<br>5-0-0: 70 units<br>5-1-0: 80 units<br>5-2-0: 92 units<br>5-0-2: 73 units<br><br>X-X-X-2:<br>5-0-0: 75 units<br>5-1-0: 85 units<br>5-2-0: 97 units<br>5-0-2: 78 units|height=|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=}}


==== Vengeful Mini Spectre ====
===== 5-0-1 =====
Note: Stats include sacrifice benefits from the VTSG, otherwise all the stats would be the same as the non-vengeful variants with the exception of damage, which is doubled before applying sacrifice benefits.{{BTD6 subtower stats|name=Vengeful Mini Spectre|placeable on=N/A|footprint=|display range=|speed=60 units/s|lifespan=∞|count=X-1-X-X: 2<br>X-2-X-X: 4|max count=}}{{BTD6 attack stats|name=Spectre Dart|cooldown=X-X-X-1: 0.12s<br>X-X-X-2: 0.096s|range=∞ units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=5-0-0: Camo<br>5-0-2: None}}{{BTD6 projectile stats|name=Dart|count=|pierce=X-X-X-1: 53<br>X-X-X-2: 56|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=X-X-X-1: 32<br>X-X-X-2: 34|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|17}}|radius=2 units|angle=|random angle=|spread=|speed=400 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=1.25s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}{{BTD6 attack stats|name=Spectre Bomb|cooldown=X-X-X-1: 0.12s<br>X-X-X-2: 0.096s|range=∞ units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=5-0-0: Camo<br>5-0-2: None}}{{BTD6 projectile stats|name=Bomb|count=|pierce=1|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type=|radius=3 units|angle=|random angle=|spread=|speed=300 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=1.6667s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}{{BTD6 projectile stats|name=Explosion|count=|pierce=X-X-X-1: 33<br>X-X-X-2: 36|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=X-X-X-1: 22<br>X-X-X-2: 24|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|2}}|radius=20 units|angle=|random angle=|spread=|speed=|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=0.05s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}
{{BTD6 attack|name=Main attack|projectiles={{BTD6 projectile|effects={{BTD6 effect|multiplier=1.25|name=Knockback|multiplierForLead=0.6|multiplierForCeramic=0.6|multiplierForMoabs=0.3|lifespan=0.5}}}}}}


==== Vengeful Mini Sun Avatar ====
===== 5-0-2 =====
Note: Stats include sacrifice benefits from the VTSG, otherwise all the stats would be the same as the non-vengeful variants with the exception of damage, which is doubled before applying sacrifice benefits.{{BTD6 subtower stats|name=Vengeful Mini Sun Avatar|placeable on=Land|footprint=6 (does not block other tower placements)|display range=X-X-X-1: 60 units<br>X-X-X-2: 70 units|speed=|lifespan=65s|count=X-X-1-X: 1 per spawn<br>X-X-2-X: 2 per spawn|max count=}}{{BTD6 attack stats|name=Sun Blast|cooldown=X-X-X-1: 0.024s<br>X-X-X-2: 0.0192s|range=X-X-X-1: 60 units<br>X-X-X-2: 70 units|initial damage=|grappling damage=|regrow damage=|rotate speed=|lifespan=|cannot target=5-0-0: Camo<br>5-0-2: None}}{{BTD6 projectile stats|name=Sun Blast|count=3|pierce=X-X-X-1: 9<br>X-X-X-2: 12|max pierce=|pierce penalty=|lead pierce penalty=|ceramic pierce penalty=|moab pierce penalty=|bfb pierce penalty=|zomg pierce penalty=|ddt pierce penalty=|moabs pierce penalty=|capacity=|damage=X-X-X-1: 10<br>X-X-X-2: 12|max damage=|crit damage=|lead damage=|ceramic damage=|ceramic damage t=|bad damage=|moabs damage=|boss damage=|camo damage=|fortified damage=|fmoabs damage=|stunned damage=|shocked1 damage=|shocked2 damage=|shocked3 damage=|shocked4 damage=|stickied damage=|damage type={{BTD6 dt|8}}|radius=6 units|angle=30°|random angle=|spread=|speed=400 units/s|max speed=|min speed multiplier=|max speed multiplier=|acceleration=|seek angle=|seek distance=|jump distance=|turn speed=|max turn speed=|turn acceleration=|lifespan=0.6s|min lifespan=|max lifespan=|rounds=|pushback=|moabs pushback=|bfb pushback=|zomg pushback=|rehit interval=|repierce interval=|cannot hit=5-0-0: Camo<br>5-0-2: None}}
{{BTD6 tower|range=65|range after=68|attacks={{BTD6 attack|range=65|range after=68|projectiles={{BTD6 projectile|damageModifierForCamo=0|damageModifierForCamo after=1|filterInvisible=1|filterInvisible after= }}|name=Main attack|filterInvisible after= |filterInvisible=1}}{{BTD6 attack|range=65|range after=68|name=Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=65|radius after=68}}|range=65|range after=68}}{{BTD6 attack|projectiles={{BTD6 projectile|filterInvisible=true|filterInvisible after=|name=All projectiles}}|name=Golden Glaives<br>Blade Shooter<br>Ballistic Missile<br>Golden Spectre (All attacks)<br>Arcane Blast<br>Storm Blast<br>Mini-Sun Avatar|filterInvisible=true|filterInvisible after= }}}}
=== Tips and recommendations ===
 
{{Empty|}}
* X-X-X-1
{{BTD6 tower|range=68|range after=73|attacks={{BTD6 attack|range=68|range after=73|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=68|radius after=73}}|range=68|range after=73}}}}
 
* X-X-X-2
{{BTD6 tower|range=73|range after=78|attacks={{BTD6 attack|range=73|range after=78|name=Main attack<br>Golden Glaives<br>Blade Shooter<br>Arcane Blast}}{{BTD6 attack|name=Storm Blast|projectiles={{BTD6 projectile|radius=73|radius after=78}}|range=73|range after=78}}}}
 
== Tips and recommendations ==
{{Incomplete|Add more efficient sacrifices using 2 or more towers and situations where players should not max the sacrifices (e.g. Least Cash Bosses)}}{{BTD6 last updated|54.0|section=y}}
The table below presents the most efficient single-tower solution to achieve maximum sacrifice benefits:
{| class="wikitable"
|+1 Tower Temple Sacrifice
!Category
!Monkey
Knowledge
!Easy
!Medium
!Hard
!Impoppable
|-
| rowspan="2" |Primary
|{{N}}
| rowspan="2" |{{BTD6 rewards|InstaMonkey:BombShooter,500}} ($51,145)
| rowspan="2" |{{BTD6 rewards|InstaMonkey:TackShooter,500}} ($50,310)
| rowspan="2" |{{BTD6 rewards|InstaMonkey:TackShooter,500}} ($54,340)
|{{BTD6 rewards|InstaMonkey:BoomerangMonkey,250}} ($50,005)
|-
|{{Y}}
|{{BTD6 rewards|InstaMonkey:TackShooter,500}} ($60,375)
|-
| rowspan="2" |Military
|{{N}}
|{{BTD6 rewards|InstaMonkey:HeliPilot,500}} ($58,860)
|{{BTD6 rewards|InstaMonkey:HeliPilot,205}} ($50,300)
|{{BTD6 rewards|InstaMonkey:HeliPilot,250}} ($50,440)
|{{BTD6 rewards|InstaMonkey:SniperMonkey,500}} ($51,000)
|-
|{{Y}}
|{{BTD6 rewards|InstaMonkey:HeliPilot,500}} ($58,800)
|{{BTD6 rewards|InstaMonkey:HeliPilot,205}} ($50,225)
|{{BTD6 rewards|InstaMonkey:MortarMonkey,050}} ($50,020)
|{{BTD6 rewards|InstaMonkey:SniperMonkey,510}} ($50,280)
|-
| rowspan="2" |Magic
|{{N}}
| rowspan="2" |{{BTD6 rewards|InstaMonkey:WizardMonkey,050}} ($51,550)
| rowspan="2" |{{BTD6 rewards|InstaMonkey:Alchemist,050}} ($53,275)
| rowspan="2" |{{BTD6 rewards|InstaMonkey:NinjaMonkey,005}} ($52,275)
|{{BTD6 rewards|InstaMonkey:Druid,050}} ($50,340)
|-
|{{Y}}
|{{BTD6 rewards|InstaMonkey:Druid,050}} ($50,240)
|-
| rowspan="2" |Support
|{{N}}
|{{BTD6 rewards|InstaMonkey:MonkeyVillage,050}} ($60,305)
| rowspan="2" |{{BTD6 rewards|InstaMonkey:EngineerMonkey,005}} ($50,070)
| rowspan="2" |{{BTD6 rewards|InstaMonkey:EngineerMonkey,005}} ($54,075)
| rowspan="2" |{{BTD6 rewards|InstaMonkey:EngineerMonkey,005}} ($60,085)
|-
|{{Y}}
|{{BTD6 rewards|InstaMonkey:MonkeyVillage,050}} ($60,285)
|}
If the player used Support sacrifices for the Sun Temple, then the towers will be discounted for the True Sun God, requiring sacrifices whose cost is higher than $62,500 without discounts:
{| class="wikitable"
|+1 Tower Temple Sacrifice with Sun Temple discount (20%)
!Category
!Monkey
Knowledge
!Easy
!Medium
!Hard
!Impoppable
|-
| rowspan="2" |Primary
|{{N}}
|{{BTD6 rewards|InstaMonkey:BoomerangMonkey,050}} +
{{BTD6 rewards|InstaMonkey:GlueGunner,005}} ($50,115)
| rowspan="2" |{{BTD6 rewards|InstaMonkey:BombShooter,500}} +
{{BTD6 rewards|InstaMonkey:BombShooter,300}} ($50,040)
| rowspan="2" |{{BTD6 rewards|InstaMonkey:BombShooter,500}} ($51,990)
| rowspan="2" |{{BTD6 rewards|InstaMonkey:Desperado,050}} ($50,210)
|-
|{{Y}}
|{{BTD6 rewards|InstaMonkey:BoomerangMonkey,050}} +
{{BTD6 rewards|InstaMonkey:GlueGunner,005}} ($50,075)
|-
| rowspan="2" |Military
|{{N}}
|{{BTD6 rewards|InstaMonkey:DartlingGunner,005}} ($51,400)
|{{BTD6 rewards|InstaMonkey:HeliPilot,500}} ($55,400)
|{{BTD6 rewards|InstaMonkey:HeliPilot,500}} ($59,835)
|{{BTD6 rewards|InstaMonkey:MortarMonkey,015}} ($50,110)
|-
|{{Y}}
|{{BTD6 rewards|InstaMonkey:DartlingGunner,005}} ($51,380)
|{{BTD6 rewards|InstaMonkey:HeliPilot,500}} ($55,340)
|{{BTD6 rewards|InstaMonkey:HeliPilot,500}} ($59,770)
|{{BTD6 rewards|InstaMonkey:MortarMonkey,015}} ($50,085)
|-
| rowspan="2" |Magic
|{{N}}
|{{BTD6 rewards|InstaMonkey:WizardMonkey,500}} +
{{BTD6 rewards|InstaMonkey:NinjaMonkey,050}} ($50,160)
| rowspan="2" |{{BTD6 rewards|InstaMonkey:Mermonkey,052}} ($50,065)
| rowspan="2" |{{BTD6 rewards|InstaMonkey:WizardMonkey,050}} ($52,405)
| rowspan="2" |{{BTD6 rewards|InstaMonkey:Alchemist,050}} ($51,145)
|-
|{{Y}}
|{{BTD6 rewards|InstaMonkey:WizardMonkey,500}} +
{{BTD6 rewards|InstaMonkey:NinjaMonkey,050}} ($50,140)
|-
| rowspan="2" |Support
|{{N}}
| rowspan="2" |{{BTD6 rewards|InstaMonkey:EngineerMonkey,050}} ($59,400)
|{{BTD6 rewards|InstaMonkey:MonkeyVillage,050}} ($56,760)
|{{BTD6 rewards|InstaMonkey:MonkeyVillage,050}} ($61,305)
|{{BTD6 rewards|InstaMonkey:SpikeFactory,050}} ($50,785)
|-
|{{Y}}
|{{BTD6 rewards|InstaMonkey:MonkeyVillage,050}} ($56,745)
|{{BTD6 rewards|InstaMonkey:MonkeyVillage,050}} ($61,285)
|{{BTD6 rewards|InstaMonkey:SpikeFactory,050}} ($50,785)
|}
'''Notes:'''
 
* The sacrifices listed are not the most efficient possible, just the best using a single tower.
* The data used to create these tables includes the discounts from the following {{BTD6|Monkey Knowledge}}: {{BTD6 mk|Cheap 'Rangs}}, {{BTD6 mk|Budget Clusters}}, {{BTD6 mk|Cheaper Solution}}, {{BTD6 mk|Advanced Logistics}}, {{BTD6 mk|Cheaper Maiming}}, {{BTD6 mk|Aeronautic Subsidy}}, {{BTD6 mk|Budget Battery}}, {{BTD6 mk|Magic Tricks}}, {{BTD6 mk|Cheaper Doubles}}, {{BTD6 mk|Warm Oak}}, {{BTD6 mk|Hi-Value Mines}} and {{BTD6 mk|Flat Pack Buildings}}.
* The following Monkey Knowledge is ignored due discounts being applied only on certain conditions: {{BTD6 mk|Come On Everybody!}}, {{BTD6 mk|Bonus Glue Gunner}}, {{BTD6 mk|Bonus Monkey!}}, {{BTD6 mk|Military Conscription}}, {{BTD6 mk|First Last Line of Defense}} and {{BTD6 mk|Farm Subsidy}}.
* In the second table, the total price may not be fully accurate due rounding after discount.
** Due this interaction, a small safety margin is used for results very close to $50,000.
** If table cell has more than one tower, it means a single tower solution does not exist or is too inefficient, it may also not be the most efficient pair.
* {{BTD6|Monkeyopolis}} sacrifice value is considered with only a single Farm sacrifice ($5,000 upgrade cost regardless of difficulty).
* {{BTD6|Beast Handler}} Tier 5s are not considered.
 
== Trivia ==
 
* The Storm Blast attack has been named "fart attack" in official patch notes<ref>{{Cite|author=Rohan Sharpe-Anforth|date={{date|2025-10-14}}|url=https://www.reddit.com/r/btd6/comments/1o6v2jc/bloons_td_6_v510_update_notes/|title=Bloons TD 6 v51.0 - Update Notes!|publisher=Reddit|retrieved=2025-11-10|quote=4xx Sun Temple magic Storm Blast fart attack no longer strips Glue from Boss/BAD<br>[...]<br>T2 Magic Storm Blast fart attack can hit up to MOAB > BFBs <br>Magic Storm Blast fart attack BFB pierce penalty +4}}</ref><ref>{{Cite|author=Rohan Sharpe-Anforth|date=2025-10-21|url=https://www.reddit.com/r/btd6/comments/1ocmje0/bloons_td_6_v511_patch_notes/|title=Bloons TD 6 v51.1 - Patch Notes!|publisher=Reddit|retrieved=2025-11-10|quote=Magic Storm Blast fart attack v1 can hit up to Ceramic > MOABs}}</ref>.
* The Distraction effect that is provided by Magic sacrifices is always present in the Main Attack behavior, however, the chance of happening is set at 0%.


== See also ==
== See also ==


* [[Sun Temple (BTD6)|Sun Temple]]
* [[True Sun God (BTD6)|True Sun God]]
* [[VTSG]]
* [[VTSG]]
== References ==
<references />
== Navigation ==
{{BTD6 super monkey nav}}