Golden Blimp: Difference between revisions

m Grammar fix
Tweaked development a bit
Tags: Visual edit Mobile edit Mobile web edit
 
(5 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{BCS bloon info
{{BCS bloon info
|id=GoldenBlimp
| id = GoldenBlimp
|numeric id=266
| numeric id = 266
 
| name = Golden Blimp
|name       =Golden Blimp
| image = BCS GoldenBlimp CardArt.png
|image     =BCS GoldenBlimp CardArt.png
| icon = BCS GoldenBlimp Icon.png
|icon       =BCS GoldenBlimp Icon.png
| description = '''On Play''': Gain +65 Health per Gold spent
|description='''On Play''': Gain +70 Health per Gold spent
| flavor = A true monument to excess
|flavor     =A true monument to excess
| pack = Camo Storm
 
| class = Large
|pack     =Camo Storm
| rarity = Super Rare
|class     =Large
| keywords = On Play
|rarity   =Super Rare
| introduced = 6.0
|keywords =On Play
| cost = 0
|introduced=6.0
| charges = 1
 
| health = 50
|cost   =0
| delay = 4
|charges=1
|health =50
|delay =4
}}
}}
{{Research|Is the base cost used as the calculation when using items like [[Nature's Clarity]] and similar?}}
'''Golden Blimp''' is a [[Bloon (BCS)|Large Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It gains +65 Health for every one [[Gold (BCS)|Gold]] spent to place it. Its cost is equal to the player's current Gold. Once played, its Gold value becomes the amount that the player initially spent. Re-playing it by a Power will not add further Health, but it will generate Bloontonium equal to the Gold cost it had when it was created.
'''Golden Blimp''' is a [[Bloon (BCS)|Large Bloon]] [[card]] in ''[[Bloons Card Storm]]'', introduced in {{BCS version|6.0}}. It gains +70 Health for every one [[Gold (BCS)|Gold]] spent to place it. Its cost is equal to the player's current Gold. Once played, its Gold value becomes the amount that the player initially spent. Re-playing it by a Power will not add further Health, but it will generate Bloontonium equal to the Gold cost it had when it was created.


The card artwork portrays a Golden Blimp moving through clouds towards an island.
The card artwork portrays a Golden Blimp moving through clouds towards an island.


==Tips==
==Tips==
{{BCS last updated|6.1|section=y}}
{{BCS last updated|6.2|section=y}}
*Spending more Gold is recommended to maximize its Health gains. For instance, a 10-cost Golden Blimp starts with 750 Health, or up to 1450 Health at max Gold.
*Spending more Gold is recommended to maximize its Health gains. For instance, a 10-cost Golden Blimp starts with 700 Health, or up to 1350 Health at max Gold.
*Golden Blimp even at lower costs is still a functional blimp, with it at lower costs being a useful shield for Camo Bloons. At 6 cost, it only has 30 less health than [[MOAB]], making it still a threat.
*Golden Blimp at lower costs is a functional blimp, with it at lower costs being a useful shield for Camo Bloons. At 6 cost, it has 60 less health than [[MOAB (BCS)|MOAB]],<!--50+6*65=440--> making it still a threat if protecting other Camo Bloons.
*Bloontonium gains are altered based on Gold cost, so it can be used to control how much Bloontonium is generated. Being able to generate a lot of Bloontonium at once is beneficial for Heroes that depend on high Bloontonium, such as [[Striker Jones (BCS)|Striker Jones]].
*Bloontonium gains are altered based on Gold cost, so it can be used to control how much Bloontonium is generated. Being able to generate a lot of Bloontonium at once is beneficial for Heroes that depend on high Bloontonium, such as [[Striker Jones (BCS)|Striker Jones]].
*It is highly recommended to use this in any Tempo deck, as the flexibility with its cost, high health in the more expensive costs, and quick speed compared to other high cost Bloons make it an extremely solid choice.
**At max Gold, Golden Blimp fills enough Bloontonium to overflow the Bloontonium capacity of any Hero except Striker Jones.
*It is highly recommended to use this in any Tempo deck, as the flexibility with its cost, high health in the more expensive costs, and quick speed compared to other high cost Bloons make it an extremely solid choice. It also pairs well with [[MOAB Construction Facility]] because of how deadly it can be with how much health it can hold.
 
==Update history==
==Update history==
{{BCS change list by name|Golden Blimp}}
{{BCS change list by name|Golden Blimp}}
Line 36: Line 34:
==Development==
==Development==
This card originally gained 50 health per gold spent, but it was increased to 70 health per gold spent the update released due to feedback from community playtesters.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1o0u89a/60_testing_and_changes/|title=6.0 Testing and Changes|publisher=Reddit|retrieved=6 oct 2025}}</ref> The original health bonus was displayed in the update video.<ref>{{cite|url=https://www.youtube.com/watch?v=Jzww0shH4DI|title=Bloons Card Storm Update 6.0 - New Hero Ezili, New Cards, & more!|publisher=YouTube|retrieved=6 oct 2025}}</ref>
This card originally gained 50 health per gold spent, but it was increased to 70 health per gold spent the update released due to feedback from community playtesters.<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1o0u89a/60_testing_and_changes/|title=6.0 Testing and Changes|publisher=Reddit|retrieved=6 oct 2025}}</ref> The original health bonus was displayed in the update video.<ref>{{cite|url=https://www.youtube.com/watch?v=Jzww0shH4DI|title=Bloons Card Storm Update 6.0 - New Hero Ezili, New Cards, & more!|publisher=YouTube|retrieved=6 oct 2025}}</ref>
During the late stages of the Version 6.2 playtests,<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|published=YouTube, Odyssey}}</ref> the Golden Blimp was proposed by a community playtester to have its Health gains nerfed from +70 to +65. A proposal to nerf its delay from 4 to 5 was done, but was never implemented as testers felt that was part of Golden Blimp’s identity.<ref name="odyssey-6.2-video" />


==Gallery==
==Gallery==