List of rounds in BTD6: Difference between revisions
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This is a list of all '''standard [[round]]s in''' '''''[[Bloons TD 6]]''''' and the default round-based Bloon modifiers. Some modes, [[quest (BTD6)|quest]]s, and events have different rounds and/or modifiers. | This is a list of all '''standard [[round]]s in''' '''''[[Bloons TD 6]]''''' and the default round-based Bloon modifiers. Some modes, [[quest (BTD6)|quest]]s, and events have [[#Other round sets|different rounds and/or modifiers]]. | ||
==Standard rounds== | ==Standard rounds== | ||
{{hat|Note: | {{hat|Note: | ||
*The RBE amounts do not factor in the reduced RBE of the round 40 [[MOAB (BTD6)|MOAB]] when playing on [[Easy]], or the RBE reduction from [[Big Bloon Sabotage (BTD6)|Big Bloon Sabotage]], or any mode/editor-related RBE modifiers. | *The RBE amounts do not factor in the reduced RBE of the round 40 [[MOAB (BTD6)|MOAB]] when playing on [[Easy]], or the RBE reduction from [[Big Bloon Sabotage (BTD6)|Big Bloon Sabotage]], or any mode/editor-related RBE modifiers. | ||
*To determine the RBE for easy mode, subtract 67 from the RBE value from round 40 | *To determine the RBE for easy mode, subtract 67 from the RBE value from round 40. | ||
*The XP amounts do not factor in the reductions to tower and player XP in [[Freeplay|freeplay]] and after round 100 (e.g. the values are only accurate for Hero XP after the last required round of the current difficulty).}} | *The XP amounts do not factor in the reductions to tower and player XP in [[Freeplay|freeplay]] and after round 100 (e.g. the values are only accurate for Hero XP after the last required round of the current difficulty).}} | ||
{{BTD6 rounds}} | {{BTD6 rounds/new|show bloon links=y|show xp=y|show layers=y}} | ||
=== Post-140 === | === Post-140 === | ||
Rounds after 140 are randomly generated, but there are a few rounds with restrictions on what can be spawned. Round 200 will only spawn | Rounds after 140 are randomly generated, but there are a few rounds with restrictions on what can be spawned. Round 200 will only spawn three Fortified BADs. Round 163 will only spawn Ceramics, Fortified ceramics and Fortified Leads as a reference to round 63. Round 263 will only spawn MOABs, Fortified MOABs, and Fortified DDTs. | ||
Once | Once the player reaches round 500, the health scaling reaches its maximum (+500% per round). At round 1636, all possible Bloon groups that can spawn at random will spawn every round. The only random thing is the order which they spawn, until round 9999. | ||
=== Pushing the limits === | ==== Pushing the limits ==== | ||
At this point, these rounds are impossible to reach without cheating. | At this point, these rounds are impossible to reach without cheating because Bloons move too fast to react. Round 10,000 only has 200 fortified BADs, and the next five are specifically for testing. Round 10,001 has 9999 Fortified ceramics, round 10,002 has 100 MOABs, round 10,003 has 100 BFBs, round 10,004 has 100 ZOMGs, and round 10,005 has 100 DDTs. | ||
From round 10,006 onward, only 200 fortified BADs spawn every round, until round 536,927. Starting at round 536,928, no Bloons spawn at all, up to round 1,073,798, in this case the game will simply consider the round won instantly and move to the next one. Next up is a 1,073,742-round cycle between a round with 200 fortified BADs and other with no Bloons, lasting until round 10,133,701. | |||
At round 10,133,702 and beyond, nothing will spawn at all, and the round number continues increasing until reaching the 32-bit signed integer limit of 2,147,483,647 where it overflows and jumps to −2,147,483,648, and then continues increasing. After a lot of waiting, eventually the round counter will loop back around to round 0, and then back to round 1 where the cycle starts again. This means round 0 is the final round that can theoretically be reached. | |||
At round 10,133,702 and beyond, nothing will spawn at all | |||
This means round 0 is the final round that can theoretically be | |||
===Game hints=== | ===Game hints=== | ||
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!Modifier | !Modifier | ||
|- | |- | ||
| | |51–60 | ||
|50% | |50% | ||
|- | |- | ||
| | |61–85 | ||
|20% | |20% | ||
|- | |- | ||
| | |86–100 | ||
|10% | |10% | ||
|- | |- | ||
| | |101–120 | ||
|5% | |5% | ||
|- | |- | ||
| | |121–140 | ||
|4% | |||
|- | |||
|141+ | |||
|2% | |2% | ||
|} | |} | ||
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== Update history == | == Update history == | ||
{{BTD6 change list by name|Rounds}} | {{BTD6 change list by name|Rounds}} | ||
==Trivia== | |||
*Despite Camo Regrow Fortified Ceramic Bloons first appearing on round 67, a game hint only mentions them at the end of round 73. | |||
==Other round sets== | ==Other round sets== | ||
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*[[Apopalypse (BTD6)|Apopalypse]] | *[[Apopalypse (BTD6)|Apopalypse]] | ||
*[[List of rounds in Rogue Legends|''Rogue Legends'']] | *[[List of rounds in Rogue Legends|''Rogue Legends'']] | ||
*''[[List of rounds in Frontier Legends|Frontier Legends]]'' | |||
*[[Intense Bloon Rounds]] | *[[Intense Bloon Rounds]] | ||
*[[MOAB Madness (BTD6)|MOAB Madness]] | *[[MOAB Madness (BTD6)|MOAB Madness]] | ||
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*[[One Stop Pop Shop!]] | *[[One Stop Pop Shop!]] | ||
*[[Boss Bloon Event]]s / [[Boss Challenge]]s: | *[[Boss Bloon Event]]s / [[Boss Challenge]]s: | ||
**[[Boss Challenge#Rounds|Bloonarius, Phayze and | **[[Boss Challenge#Rounds|Bloonarius, Phayze, Blastapopoulos and Diamondback]] | ||
**[[Lych#Round changes|Lych]] | **[[Lych#Round changes|Lych]] | ||
**[[Vortex (BTD6)#Round changes|Vortex]] | **[[Vortex (BTD6)#Round changes|Vortex]] | ||
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==Navigation== | ==Navigation== | ||
{{BTD6 nav}} | {{BTD6 nav}} | ||
[[Category:Bloons TD 6]][[Category: | [[Category:Bloons TD 6|Rounds in BTD6]][[Category:Rounds|Rounds in BTD6]][[Category:Lists|Rounds in BTD6]] | ||