Polyphemus: Difference between revisions

→Strategy: separated arctic wind from flagship since it can be placed on water now
 
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'''Polyphemus''' is an [[Intermediate]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Bloons TD 6 v36.0|version 36.0]]. It is an island shaped like a flatiron with walls and trees along its left shoreline. It is named after [[wp:Polyphemus|Polyphemus]], the one-eyed giant son of [[wp:Poseidon|Poseidon]] and [[wp:Thoosa|Thoosa]] in Greek mythology and one of the Cyclops described in the ''[[wp:Odyssey|Odyssey]]'', and is a continuation of the themes of [[Lotus Island]] and [[Odyssey (BTD6)|Odyssey]] mode. This map was created to promote the [[Beast Handler (BTD6)|Beast Handler]], which was released in the same update.
'''Polyphemus''' is an [[Intermediate]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Update history:Bloons TD 6/Version 36.0|version 36.0]]. It is an island shaped like a flatiron with walls and trees along its left shoreline. It is named after [[wp:Polyphemus|Polyphemus]], the one-eyed giant son of [[wp:Poseidon|Poseidon]] and [[wp:Thoosa|Thoosa]] in Greek mythology and one of the Cyclops described in the ''[[wp:Odyssey|Odyssey]]'', and is a continuation of the themes of [[Lotus Island]] and [[Odyssey (BTD6)|Odyssey]] mode. This map was created to promote the [[Beast Handler (BTD6)|Beast Handler]], which was released in the same update.


==Layout==
==Layout==
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==Mechanics==
==Mechanics==
[[Tower]]s placed inside the large eye-shaped pool are provided the following [[tower buff|buffs]]:
[[Tower]]s placed inside the large eye-shaped pool are provided the following [[tower buff|buffs]]:
*[[File:BTD6_MapBuffIconVillagexx1.png|x20px]] 10% discount to their base costs and [[upgrade]] costs. Unlike [[Monkey Business (BTD6)|Monkey Business]] and [[Monkey Commerce (BTD6)|Monkey Commerce]], this includes tier 4 and tier 5 upgrades (but not [[Paragon]]s).
*[[File:BTD6_MapBuffIconVillagexx1.png|x20px]] 15% discount to their base costs and [[upgrade]] costs. Unlike [[Monkey Business (BTD6)|Monkey Business]] and [[Monkey Commerce (BTD6)|Monkey Commerce]], this includes tier 4 and tier 5 upgrades (but not [[Paragon]]s).
*[[File:BTD6_MapBuffIconVillage2xx.png|x20px]] Reduces their attack cooldowns by 15%, effectively increasing their [[attack speed]] by ~17.6%.
*[[File:BTD6_MapBuffIconVillage2xx.png|x20px]] Reduces their attack cooldowns by 15%, effectively increasing their [[attack speed]] by ~17.6%.
*[[File:BTD6 MapBuffIconCamo.png|x20px]] Gains [[Camo detection]].
*[[File:BTD6 MapBuffIconCamo.png|x20px]] Gains [[Camo detection]].
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==Strategy==
==Strategy==
Polyphemus is average among Intermediate maps in terms of difficulty. Use the eye, as despite the cost needed to keep it open, the buffs it grants to towers on it and its position inside the loop make doing so well worth it. Land towers are best placed immediately above and below the eye, as these spots take good advantage of the loop around the eye. With these tips in mind, Polyphemus can be defeated using general strategies listed here.
Polyphemus is average among Intermediate maps in terms of difficulty. Using the eye is recommended, as despite the cost needed to keep it open, the buffs it grants to towers on it and its position inside the loop make this strategy well worth it. Land towers are best placed immediately above and below the eye, as these spots take good advantage of the loop around the eye. With these tips in mind, Polyphemus can be defeated using general strategies listed here.
{{BTD6 basic map strategies}}
{{BTD6 basic map strategies}}


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|[[Carrier Flagship (BTD6)|Carrier Flagship]]
|[[Carrier Flagship (BTD6)|Carrier Flagship]]
|[[File:BTD6 500-MonkeyBuccaneer.png|x50px]]
|[[File:BTD6 500-MonkeyBuccaneer.png|x50px]]
|Flagship wipes out the mid-game and early late-game with ease, saving up extreme amounts of money while still doing solid damage in the 90s. Its platforms also allow for an [[Arctic Wind (BTD6)|Arctic Wind]] that opens up deep parts of the eye for land towers. Land towers placed on Arctic Wind's platform can receive the eye's buffs, but towers placed on the Carrier Flagship's platforms cannot receive them. If using Flagship, put it (along with most towers) in the eye, pair it with [[Admiral Brickell (BTD6)|Admiral Brickell]], and use the 5-2-0 crosspath, which provides for an easier mid-game with [[Destroyer (BTD6)|Destroyer]], does more overall damage on this map, and grants Flagship partial DDT popping power.
|Flagship wipes out the mid-game and early late-game with ease, saving up extreme amounts of money while still doing solid damage in the 90s. Its platforms can additionally provide two positions for small land towers inside the loop, but this does not allow them to benefit from the eye's buffs. If using Flagship, put it (along with most towers) in the eye, pair it with [[Admiral Brickell (BTD6)|Admiral Brickell]], and use the 5-2-0 crosspath, which provides for an easier mid-game with [[Destroyer (BTD6)|Destroyer]], does more overall damage on this map, and grants Flagship partial DDT popping power.
|-
|[[Arctic Wind (BTD6)|Arctic Wind]]
|[[File:BTD6 030-IceMonkey.png|50x50px]]
|Arctic Wind allows land towers to be placed directly on the eye's water, which enables them to receive all the eye's buffs as well as utilize the ideal positions there.
|-
|-
|[[Giant Condor]]
|[[Giant Condor]]