Banana Farm (BTD6): Difference between revisions

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{{for|the Banana Farm in general|Banana Farm}}
{{banana farm hat}}
{{BTD6 tower info
{{BTD6 tower info
|id=BananaFarm
|id=BananaFarm
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|description C=Generates Bananas each round that convert into game money to spend on more stuff.
|description C=Generates Bananas each round that convert into game money to spend on more stuff.


|unlock      =Choose at [[Level|levels]] 22, 23, 24, or 26
|category    =Support
|category    =Support
|cost        =1250
|cost        =1250
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|mk cost reduction=100
|mk cost reduction=100
}}
}}
The '''Banana Farm''' is a [[Support]] [[tower]] in ''[[Bloons TD 6]]''. It can be unlocked at [[Level|levels]] 22, 23, 24, or 26.
The '''Banana Farm''' is a [[Support]] [[tower]] in ''[[Bloons TD 6]]''. It does not [[attack]], and instead generates [[collectible]] bunches of bananas within its [[range]] that are converted to [[cash]] when harvested. It generates 4 bunches of bananas each round, each worth $20, for a total of $80 per round. Uncollected bananas spoil and disappear after 15 seconds.  
 
The Banana Farm does not [[attack]], and instead generates [[collectible]] bunches of bananas within its [[range]] that are converted to [[cash]] when harvested. It generates 4 bunches of bananas each round, each worth $20, for a total of $80 per round. Uncollected bananas spoil and disappear after 15 seconds.  


It can be upgraded to create valuable banana crates, store generated money and add interest rates, or immediately cashing in the money. Each path progressively increases the amount of money generated.  
It can be upgraded to create valuable banana crates, store generated money and add interest rates, or immediately cashing in the money. Each path progressively increases the amount of money generated.  


{{TOC}}
==Mechanics==
==Mechanics==
With no upgrades, the Banana Farm produces 4 bananas each round at each 1/4th of the round which are worth $20 each. Upgrades and buffs which Increase the amount of bananas will decrease the amount of time between bananas. Note that short rounds (such as rounds 40, 60 and 80) will cause all the bananas to be produced near instantly, and that the bottom path ([[Marketplace (BTD6)|Marketplace]], [[Central Market (BTD6)|Central Market]] and [[Monkey Wall Street (BTD6)|Monkey Wall Street]]) will generate money in the same way, just without any visible bananas.
With no upgrades, the Banana Farm produces 4 bananas each round at each 1/4th of the round, which are worth $20 each. Upgrades and buffs that increase the amount of bananas will decrease the amount of time between bananas. Note that short rounds (such as rounds 40, 60 and 80) will cause all the bananas to be produced near instantly, and that the path 3 ([[Marketplace (BTD6)|Marketplace]], [[Central Market (BTD6)|Central Market]] and [[Monkey Wall Street (BTD6)|Monkey Wall Street]]) will generate money in the same way, just without any visible bananas.
 
While the Banana Farm cannot damage Bloons, producing a banana counts as an "attack" for purposes of some game mechanics that depend on this type of game mechanic, such as [[Overclock (BTD6)|Overclock]] and [[See Invisibility Potion]].


=== Cash Generated per Farm ===
=== Cash Generated per Farm ===
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| colspan="2" |4000
| colspan="2" |4000
|}
|}
{{clear|right}}


==Upgrades==
==Upgrades==
{{BTD6 upgrade list by tower|Banana Farm}}
{{BTD6 upgrade list by tower/new|Banana Farm}}


==Stats==
==Stats==
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==Related Monkey Knowledge==
==Related Monkey Knowledge==
A list of [[Monkey Knowledge (BTD6)|Monkey Knowledge]] that are specific to the Banana Farm. Does not include Monkey Knowledge that are specific to the [[Support]] class or all [[tower]]s.
{{hat|This list does not include Monkey Knowledge that affects all Support towers.}}
{{BTD6 mk list|exclude others=y|include=Flat Pack Buildings;More Valuable Bananas;Bigger Banks;Farm Subsidy;Backroom Deals;Healthy Bananas;Bank Deposits}}
{{BTD6 mk list|exclude others=y|include=Flat Pack Buildings;More Valuable Bananas;Bigger Banks;Farm Subsidy;Backroom Deals;Healthy Bananas;Bank Deposits}}


==''Rogue Legends''==
==''Rogue Legends''==
===Starter parties with Banana Farms===
===Starter parties with Banana Farms===
<!--{{BTD6 hero list by insta|BananaFarm}}--><!--currently no farm in start party-->
{{BTD6 hero list by insta|Banana Farm}}
There are no Heroes that have Banana Farm directly in their starting party.
 
While not explicitly part of their starter parties, [[Benjamin (BTD6)|Benjamin]] also starts with a Banana Farm because he starts with [[Slipped on the Peel]] Common.
 
===Artifacts that add Banana Farms===
{{BTD6 artifact list by insta|BananaFarm}}


===Artifacts that affect Banana Farms===
===Related Artifacts===
{{incomplete|Add the artifacts that affect this tower}}
{{hat|This list does not include Artifacts that affect all Support towers.}}
<!--{{hat|This list does not include Artifacts that affect all Primary towers.}}
{{BTD6 artifact list by name|Fish Nova;Slipped on the Peel|columns=1}}
{{BTD6 artifact list by name|Fish Nova;Follow Me;Homing Projectiles;Malicious Mauling|columns=1}}
-->


==Costs and sell values==
==Costs and sell values==
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* The 3-0-0 Banana Plantation is actually less cost efficient than the 2-0-0 Greater Production. Always get Valuable Bananas if you purchase the Banana Plantation upgrade.
* The 3-0-0 Banana Plantation is actually less cost efficient than the 2-0-0 Greater Production. Always get Valuable Bananas if you purchase the Banana Plantation upgrade.
* [[Long Life Bananas (BTD6)|Long Life Bananas]] and [[EZ Collect (BTD6)|EZ Collect]] while mostly used for convenience, the former can be upgraded to [[Valuable Bananas (BTD6)|Valuable Bananas]] for additional value per banana and the latter can also be upgraded to [[Banana Salvage (BTD6)|Banana Salvage]], which adds extra sellback to farms making it useful if you buy a bunch of 2-0-0 farms and want to sell them for a big purchase.
* [[Long Life Bananas (BTD6)|Long Life Bananas]] and [[EZ Collect (BTD6)|EZ Collect]] while mostly used for convenience, the former can be upgraded to [[Valuable Bananas (BTD6)|Valuable Bananas]] for additional value per banana and the latter can also be upgraded to [[Banana Salvage (BTD6)|Banana Salvage]], which adds extra sellback to farms making it useful if you buy a bunch of 2-0-0 farms and want to sell them for a big purchase.
==Changes from ''Bloons TD 5''==
{{Nerf|Base cost increased 1000$ → 1250$}}
{{Nerf|Base banana worth less 40$ → 20$}}
{{Buff|Base banana production 2 → 4}}
{{Change|More Bananas renamed to Increased Production}}
{{Nerf|Increased Production price increased 300$ → 500$}}
{{Change|Banana Plantation is now a tier 3 upgrade}}
{{Nerf|Banana Plantation price increased 1400$ → 3400$}}
{{Buff|Banana Plantation banana production 7 → 16}}
{{Change|Banana Republic removed}}
{{Nerf|Banana Research Facility crates worth less 400$ → 300$}}
{{Nerf|Banana Research Facility price increased 14000$ → 22000$}}
{{Buff|Long Life Bananas cost less 500$ → 300$}}
{{Buff|Long Life Bananas duration increased 25s → 30s}}
{{Buff|Valuable Bananas price decreased 4000$ → 800$}}
{{Nerf|Valuable Bananas value increase decreased 50% → 25%}}
{{Buff|Monkey Bank price decreased 4200$ → 2800$}}
{{Buff|Monkey Bank end of round bonus increased 10% → 15%}}
{{Buff|Monkey Bank capacity increased 5000$ → 10000$}}
{{Nerf|Monkey Bank production per round decreased 450$ → 225$}}
{{Change|Banana Investments Advisory renamed to IMF Loan}}
{{Nerf|IMF Loan price increased 5500$ → 12000$}}
{{Nerf|IMF Loan capacity decreased 20000$ → 10000$}}
{{Nerf|IMF Loan invest decreased 20% → 15%}}
{{Buff|IMF Loan now gives an ability}}


==Update history==
==Update history==
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|zh-tw=每回合都生成香蕉,香蕉轉換成遊戲幣,可用來購買更多東西。
|zh-tw=每回合都生成香蕉,香蕉轉換成遊戲幣,可用來購買更多東西。
}}
}}
==Footnote==
{{footnotes}}


==Navigation==
==Navigation==