Template:BTD6 effect: Difference between revisions

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Undo revision 117797 by Drgoku282 (talk) Forgot that buff is a template
Tag: Undo
 
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-->{{#if:{{{damage|}}}{{{damage after|}}}|<tr><th>[[Damage]]</th><td>{{formatnum:{{{damage|0}}}}} {{#if:{{{damage after|}}}|→ {{formatnum:{{{damage after|}}}}}}}</td></tr>}}<!--
-->{{#if:{{{damage|}}}{{{damage after|}}}|<tr><th>[[Damage]]</th><td>{{formatnum:{{{damage|0}}}}} {{#if:{{{damage after|}}}|→ {{formatnum:{{{damage after|}}}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{maxDamage|0}}} > 0 or {{{maxDamage after|0}}} > 0|<tr><th>Max damage</th><td>{{{maxDamage|1}}} {{#if:{{{maxDamage after|}}}|→ {{{maxDamage after|}}}}}</td></tr>}}<!--
-->{{#ifexpr:{{{maxDamage|0}}} > 0 or {{{maxDamage after|0}}} > 0|<tr><th>Max damage</th><td>{{{maxDamage|1}}} {{#if:{{{maxDamage after|}}}|→ {{{maxDamage after|}}}}}</td></tr>}}<!--
-->{{#if:{{{damageModifier|}}}{{{damageModifier after|}}}|<tr><th>Damage to all Bloons</th><td>+{{{damageModifier|0}}} {{#if:{{{damageModifier after|}}}|→ +{{{damageModifier after|}}}}}</td></tr>}}<!--
-->{{#if:{{{damageModifierForLead|}}}{{{damageModifierForLead after|}}}|<tr><th>Damage to Lead</th><td>+{{{damageModifierForLead|0}}} {{#if:{{{damageModifierForLead after|}}}|→ +{{{damageModifierForLead after|}}}}}</td></tr>}}<!--
-->{{#if:{{{damageModifierForLead|}}}{{{damageModifierForLead after|}}}|<tr><th>Damage to Lead</th><td>+{{{damageModifierForLead|0}}} {{#if:{{{damageModifierForLead after|}}}|→ +{{{damageModifierForLead after|}}}}}</td></tr>}}<!--
-->{{#if:{{{damageModifierForLeadOrDdt|}}}{{{damageModifierForLeadOrDdt after|}}}|<tr><th>Damage to Lead or DDTs</th><td>+{{{damageModifierForLeadOrDdt|0}}} {{#if:{{{damageModifierForLeadOrDdt after|}}}|→ +{{{damageModifierForLeadOrDdt after|}}}}}</td></tr>}}<!--
-->{{#if:{{{damageModifierForLeadOrDdt|}}}{{{damageModifierForLeadOrDdt after|}}}|<tr><th>Damage to Lead or DDTs</th><td>+{{{damageModifierForLeadOrDdt|0}}} {{#if:{{{damageModifierForLeadOrDdt after|}}}|→ +{{{damageModifierForLeadOrDdt after|}}}}}</td></tr>}}<!--
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-->{{#if:{{{immuneBloonProperties|}}}{{{immuneBloonProperties after|}}}|<tr><th>[[Damage type]]</th><td>{{#switch:{{{immuneBloonProperties}}}
-->{{#if:{{{immuneBloonProperties|}}}{{{immuneBloonProperties after|}}}|<tr><th>[[Damage type]]</th><td>{{#switch:{{{immuneBloonProperties}}}
|0=<abbr class="explain" title="Can pop any Bloon type">Normal (or Acid)</abbr>
|0=<abbr class="explain" title="Can damage any Bloon type">Normal</abbr>
|1=<abbr class="explain" title="Cannot pop Lead">Shatter</abbr>
|1=<abbr class="explain" title="Cannot damage Lead">Shatter</abbr>
|2=<abbr class="explain" title="Cannot pop Black">Explosion</abbr>
|2=<abbr class="explain" title="Cannot damage Black">Explosion</abbr>
|4=<abbr class="explain" title="Cannot pop White">Glacier</abbr>
|4=<abbr class="explain" title="Cannot damage White">Glacier</abbr>
|5=<abbr class="explain" title="Cannot pop Lead or White">Cold</abbr>
|5=<abbr class="explain" title="Cannot damage Lead or White">Cold</abbr>
|8=<abbr class="explain" title="Cannot pop Purple">Fire</abbr>
|8=<abbr class="explain" title="Cannot damage Purple">Fire</abbr>
|12=<abbr class="explain" title="Cannot pop White or Purple">Frigid</abbr>
|12=<abbr class="explain" title="Cannot damage White or Purple">Frigid</abbr>
|17=<abbr class="explain" title="Cannot pop Lead or frozen">Sharp</abbr>
|64=<abbr class="explain" title="Cannot damage Glass">Acid</abbr>
|72=<abbr class="explain" title="Cannot pop Purple or Glass">Plasma</abbr>
|17=<abbr class="explain" title="Cannot damage Lead or frozen">Sharp</abbr>
|73=<abbr class="explain" title="Cannot pop Lead, Purple or Glass">Energy</abbr>
|72=<abbr class="explain" title="Cannot damage Purple or Glass">Plasma</abbr>
|73=<abbr class="explain" title="Cannot damage Lead, Purple or Glass">Energy</abbr>
|???}} {{#if:{{{immuneBloonProperties after|}}}|→ {{#switch:{{{immuneBloonProperties after}}}
|???}} {{#if:{{{immuneBloonProperties after|}}}|→ {{#switch:{{{immuneBloonProperties after}}}
|0=<abbr class="explain" title="Can pop any Bloon type">Normal (or Acid)</abbr>
|0=<abbr class="explain" title="Can damage any Bloon type">Normal</abbr>
|1=<abbr class="explain" title="Cannot pop Lead">Shatter</abbr>
|1=<abbr class="explain" title="Cannot damage Lead">Shatter</abbr>
|2=<abbr class="explain" title="Cannot pop Black">Explosion</abbr>
|2=<abbr class="explain" title="Cannot damage Black">Explosion</abbr>
|4=<abbr class="explain" title="Cannot pop White">Glacier</abbr>
|4=<abbr class="explain" title="Cannot damage White">Glacier</abbr>
|5=<abbr class="explain" title="Cannot pop Lead or White">Cold</abbr>
|5=<abbr class="explain" title="Cannot damage Lead or White">Cold</abbr>
|8=<abbr class="explain" title="Cannot pop Purple">Fire</abbr>
|8=<abbr class="explain" title="Cannot damage Purple">Fire</abbr>
|12=<abbr class="explain" title="Cannot pop White or Purple">Frigid</abbr>
|12=<abbr class="explain" title="Cannot damage White or Purple">Frigid</abbr>
|17=<abbr class="explain" title="Cannot pop Lead or frozen">Sharp</abbr>
|64=<abbr class="explain" title="Cannot damage Glass">Acid</abbr>
|72=<abbr class="explain" title="Cannot pop Purple or Glass">Plasma</abbr>
|17=<abbr class="explain" title="Cannot damage Lead or frozen">Sharp</abbr>
|73=<abbr class="explain" title="Cannot pop Lead, Purple or Glass">Energy</abbr>
|72=<abbr class="explain" title="Cannot damage Purple or Glass">Plasma</abbr>
|73=<abbr class="explain" title="Cannot damage Lead, Purple or Glass">Energy</abbr>
|???}}}}</td></tr>}}<!--
|???}}}}</td></tr>}}<!--
-->{{#if:{{{removeImmunity|}}}{{{removeImmunity after|}}}|<tr><th>Removes immunity</th><td>{{{removeImmunity|0}}} {{#if:{{{removeImmunity after|}}}|→ {{{removeImmunity after|}}}}}</td></tr>}}<!--


MULTIPLIERS
MULTIPLIERS

Latest revision as of 17:39, 11 April 2026