Beast Handler (BTD6): Difference between revisions
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{{ | {{beast handler hat}} | ||
{{BTD6 tower info | {{BTD6 tower info | ||
|id=BeastHandler | |id=BeastHandler | ||
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The '''Beast Handler''' is a [[Support]] [[tower]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|36.0}}. It is unlocked by accumulating 3,000,000 total [[Bloon]] pops starting at [[level]] 30 or by purchasing the Beast Handler Unlock Pack from the [[Shop (BTD6)|Shop]]. Bloons popped before reaching level 30 do not count towards unlocking it. | The '''Beast Handler''' is a [[Support]] [[tower]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|36.0}}. It is unlocked by accumulating 3,000,000 total [[Bloon]] pops in the [[Gift Box]] starting at [[level]] 30 or by purchasing the Beast Handler Unlock Pack from the [[Shop (BTD6)|Shop]]. Bloons popped before reaching level 30 do not count towards unlocking it. | ||
The Beast Handler [[attack]]s by stabbing nearby Bloons with its staff, popping up to 4 at a time. Its staff can pop [[frozen]] Bloons, but not [[Lead Bloon (BTD6)|Lead Bloon]]s or [[Purple Bloon (BTD6)|Purple Bloon]]s, and it cannot detect [[Camo Bloon (BTD6)|Camo Bloon]]s. It ignores [[line of sight]] blockers, but it has very short [[range]]. It cannot be [[tower buff|buffed]] by [[Alchemist (BTD6)|Alchemist]]s or moved with [[Support Chinook (BTD6)|Support Chinook]]s. | The Beast Handler [[attack]]s by stabbing nearby Bloons with its staff, popping up to 4 at a time. Its staff can pop [[frozen]] Bloons, but not [[Lead Bloon (BTD6)|Lead Bloon]]s or [[Purple Bloon (BTD6)|Purple Bloon]]s, and it cannot detect [[Camo Bloon (BTD6)|Camo Bloon]]s. It ignores [[line of sight]] blockers, but it has very short [[range]]. It cannot be [[tower buff|buffed]] by [[Alchemist (BTD6)|Alchemist]]s or moved with [[Support Chinook (BTD6)|Support Chinook]]s. | ||
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<math>\text{Thrash Cooldown}=\text{Base Thrash Cooldown} \times \frac{\text{Attack Cooldown}}{\text{Base Attack Cooldown}}</math> | <math>\text{Thrash Cooldown}=\text{Base Thrash Cooldown} \times \frac{\text{Attack Cooldown}}{\text{Base Attack Cooldown}}</math> | ||
Used for beasts that have a thrash attack (i.e. [[Great White]] and above). The <math>\text{Base Thrash Cooldown}</math> is | Used for beasts that have a thrash attack (i.e. [[Great White]] and above). The <math>\text{Base Thrash Cooldown}</math> is 0.6. The <math>\text{Base Attack Cooldown}</math> is 1.1. | ||
;Ability cooldown | ;Ability cooldown | ||
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===Starter parties with Beast Handlers=== | ===Starter parties with Beast Handlers=== | ||
{{BTD6 hero list by insta|BeastHandler}} | {{BTD6 hero list by insta|BeastHandler}} | ||
While not explicitly part of | While not explicitly part of his starter party, [[Wolfpack Quincy]] starts with a second Beast Handler<!--yes, a SECOND Beast--> because he starts with [[Cornered Beasts]] Common. | ||
===Artifacts that add Beast Handlers=== | ===Artifacts that add Beast Handlers=== | ||
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===Artifacts that affect Beast Handlers=== | ===Artifacts that affect Beast Handlers=== | ||
{{hat|This list does not include Artifacts that affect all Support towers.}} | |||
{{BTD6 artifact list by name|Cornered Beasts;Dream Teams;Explosive Economics|columns=1}} | |||
{{BTD6 artifact list by name| | |||
==Costs and sell values== | ==Costs and sell values== | ||
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{{BTD6 beast handler nav}} | {{BTD6 beast handler nav}} | ||
{{BTD6 tower nav}} | {{BTD6 tower nav}} | ||