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| {{lede image|BCS Bloontonium Hud.png|The fraction shows the current and maximum bloontonium. This player currently has 14 out of a maximum of 18 bloontonium. Abilities that do not meet the required bloontonium will become darkened.}}
| | '''Bloontonium''' may refer to: |
| '''Bloontonium''' is a resource found in ''[[Bloons Card Storm]]'', ''[[Bloons Pop!]]'', and ''[[Bloons Monkey City]]''. It often serves as an in-game currency, except in ''Bloons Card Storm'', instead as a gameplay resource.<!--possibly better wording needed, "long-term currency" for BMC and BP just doesn't cut it, and the BCS one is a bit dubious--> | | *[[Bloontonium (BMC)]] — the currency in ''[[Bloons Monkey City]]'' used to attack players |
| | | *[[Bloontonium (Bloons Pop!)]] - The premium currency in ''[[Bloons Pop!]]'' |
| In ''Bloons Card Storm'', bloontonium is used for [[Hero (BCS)|Hero]] abilities, some of which activate passively, while others consume bloontonium. Bloontonium can be earned from playing bloons or from certain card effects, and spent for certain cards that require Bloontonium. In ''Bloons Pop!'', bloontonium is used for creating [[Bloonstone]]s, while in ''Bloons Monkey City'', bloontonium is used for sending [[Monkey v Monkey]] attacks.
| | *[[Bloontonium (BCS)]] - the resource in ''[[Bloons Card Storm]]'' used to activate [[Hero (BCS)|Hero]] abilities |
| | | {{Disambig}} |
| Bloontonium is also mentioned in the name of some upgrades throughout the series, even in games without it as a resource, such as [[Bloontonium Reactor (BTD6)|Bloontonium Reactor]] in the {{Series|Bloons TD}}.
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| ==Mechanics==
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| ===''Bloons Card Storm''===
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| When the player plays a [[Bloon (BCS)|Bloon]] card, that player's [[Hero (BCS)|Hero]] gains Bloontonium equal to the amount of [[Gold (BCS)|gold]] spent to play the Bloon. This is affected by card effects that alter a Bloon card's Gold cost, such as the effects from [[Discount Bloon]], [[Setup Bloon]], and [[For My Next Trick]].
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| Unspent bloontonium carries over between turns, and maximum bloontonium capacity varies between heroes. The player cannot have more bloontonium than their hero's max amount of bloontonium no matter what. Bloontonium is not consumed if an ability cannot be used manually, with exception of [[Adora (BCS)|Adora]]'s Sun Shield,<!--3 per passive activation--> but it will be consumed upon using an activated ability.
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| Certain cards require spending Bloontonium instead of Gold. Some card effects treat cards that cost Bloontonium differently when calculating the "cost" of the card (e.g. [[Fast and Loose]]'s up to 3 Gold benefit, [[Nature's Clarity]]'s shield gains per cost).
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| ===''Bloons Pop!''===
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| Bloontonium is a currency earned by completing levels, by clearing bloons and popping [[Bloontonium Bloon]]s in [[Golden Bloon Time]], completing certain [[Goal]]s, or from certain [[Adventure (Bloons Pop!)|Adventure]] rewards. Bloontonium's sole purpose is filling up Bloontonium canisters, which upon reaching 500 bloontonium, will take 4 hours before producing a random amount of Bloonstones. One canister is unlocked immediately, another requires 400 [[Monkey Money]], and the final canister requires a purchase with real money.
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| ===''Bloons Monkey City''===
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| Bloontonium is a resource required for sending attacks in [[Monkey v Monkey]], and like other resources can be refilled with Bloonstones. Without the proper amount of Bloontonium, it is not possible to send MVM attacks for free.
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| Bloontonium behaves slightly differently between versions. On the Flash version of Bloons Monkey City, Bloontonium has specialized [[Bloontonium Generator|production]] and [[Bloontonium Storage Tank|storage]] buildings that must be built to facilitate the flow of Bloontonium in order to send attacks. Attacks consume a different amount of Bloontonium depending on the attack's strength value, and players have the choice to send tougher or weaker attacks. The player can spend Bloonstones to collect enough Bloontonium to send an attack if the player's current reserves do not match the strength of the attack, at a ratio of 1:40. The rounding depends on when it is spent - if it is before attacking it rounds up, otherwise it rounds down.
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| On the Mobile version, Bloontonium is listed as a percentage, and is automatically generated and stored by the [[Bloon Inflation Factory]] and when the player reaches 100% Bloontonium, the player is allowed to send an attack. There is no choice for how much Bloontonium to spend, outside of Revenge attacks consuming 20% less bloontonium (with the [[Revenge Stick (BMC)|Revenge Stick]]) for the same effect. The player can also fill their Bloontonium reserves to 100% at the cost of Bloonstones, at a 1:2%, rounded down.
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| ==Cards with Bloontonium-related effects==
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| ===[[Bloon (BCS)|Bloon]]s===
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| *[[Bloontonium Gas Bloon]]
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| *[[Draining Bloon]]
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| ===[[Monkey (BCS)|Monkey]]s===
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| *[[Bloontonium Miner]]
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| *[[Leeching Shot Sniper]]
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| *[[Bloontonium Saboteur]]
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| *[[Mine Supervisor]]
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| ===[[Power (BCS)|Power]]s===
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| *[[Bloontonium Cache]]
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| *[[Bloontonium Leak]]
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| *[[Haunting Night]]
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| ====Bloontonium cost====
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| *[[Overload (BCS)|Overload]]
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| *[[Accident at the Lab]]
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| *[[Bloon Redirect]]
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| *[[Fright Night]]
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| *[[Mass Detonation]]
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| ==Gallery==
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| ===''Bloons Card Storm''===
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| <gallery>
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| BCS BloontoniumIcon.png|Bloontonium icon
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| BCS BloontoniumGem.png|Bloontonium icon in the Firstlook test
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| </gallery>
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| ==Navigation==
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| {{BMC nav}} | |
| {{BP nav}}
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| {{BCS nav}}
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| [[Category:Game mechanics in BMC]]
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| [[Category:Game mechanics in BCS]]
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| [[Category:Game mechanics in Bloons Pop!]]
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| [[Category:Currencies and resources]]
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Bloontonium may refer to:
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