Range: Difference between revisions

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List of external range modifiers: why was bmc at the bottom it's been out for 11 years
Changed sup temple support buff. Turns out its multiplicative but weird
 
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===''Bloons TD Battles''===
The Flash version only has [[Monkey Beacon (BTD5)|Monkey Beacon]] and [[Super Monkey Fan Club (Battles)|Super Monkey Fan Club]] as range enhancements. The mobile version also has Powers that enhance range, specifically [[Range Boost]] and [[Empowered Towers]].


===''Bloons Monkey City''===
===''Bloons Monkey City''===
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x = maximum increase; e.g. 50 for +10–50%
x = maximum increase; e.g. 50 for +10–50%


-->{{incomplete|Add MK, add sun temple+}}
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{| class="wikitable sortable"
{| class="wikitable sortable"
! Source !! Applies to !! Modifier
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|-
|-
| [[One Two Tree]] range tile || Towers placed on top || +15%
| [[One Two Tree]] range tile || Towers placed on top || +15%
|-
|[[Sun Temple (BTD6)|Sun Temple]] support sacrifice
|Towers in range
| 20% (can stack twice with [[True Sun God (BTD6)|True Sun God]] to be 40%) (Is applied after additive % based buffs but before additive flat buffs)
|-
|{{BTD6 mk|Crossbow Reach}}
| {{BTD6|Crossbow}}, {{BTD6|Sharp Shooter}}, {{BTD6|Crossbow Master}}
| +3 [[units]]
|-
|{{BTD6 mk|SUPER Range}}
| All [[Super Monkey (BTD6)|Super Monkeys]] with {{BTD6|Super Range}}
| +3 [[units]]
|-
|{{BTD6 mk|Heroic Reach}}
| All [[Hero (BTD6)|Heroes]]
| +2 [[units]]
|-
|[[Range Enhancer]] perk
| All towers and heroes
| +15% for towers and +25% for heroes
|}
|}



Latest revision as of 11:36, 17 June 2026

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The editor that added this notice elaborates: screenshots representing different uses of range, such as attacking range, towers with multiple ranges, buffing range, farm range, collectable range, etc

Range is a property of a tower in the Bloons TD series that determines the distance from which it can perform certain actions. Usually, the range of a tower determines the distance that its attack(s) can detect Bloons from, but depending on the tower, it may represent other mechanics, such as the area the tower provides buffs from or spawns collectables inside. The range of a tower is visually displayed as a circle around it, where the radius of the circle is equal to its range in distance units, which varies between games.

Some towers have multiple range stats, either because they have multiple attacks that each have a different range stat (such as Inferno Ring, which has both a close-range attack and an infinite-range attack) or because they represent different mechanics (such as Primary Expertise, which has both a limited buffing range and an infinite-range attack). Most towers only display one circle representing their range (or a "dummy range", such as Sniper Monkeys and Monkey Aces), though some towers display multiple range circles, such as the Desperado when upgraded to Deadeye or Enforcer.

Prior to Bloons Tower Defense 3, a tower's range was determined solely by its base range and any range modifiers from upgrades, and only represented its attack range. BTD3 introduced the Monkey Beacon, a tower that modifies the range of other towers within its range, and its range represents its buffing radius instead of its attack range. In some games, external range modifiers (such as buffs, Specialty Buildings in Bloons TD 5, and equipment in Bloons Adventure Time TD) behave differently from range modifiers provided by upgrades.

Uses of range

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Attack range

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Most towers' attacks have a range stat that determines the distance they can target Bloons from the center-point of the tower. Starting in Bloons TD 6, range may be obstructed by objects on the map that block the tower's line of sight, unless the attack ignores blockers or ejects from high enough to pass over them.

Some attacks have infinite range and can detect Bloons from any distance, provided their line of sight is not obstructed. Many Activated Abilities have infinite range (or spawn a projectile with a large enough radius to cover the entire screen) regardless of the range of the base tower.

Buffing range

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Some towers provide buffs to other towers that are within their range. These towers are unaffected by line of sight.

Collectable range

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A few towers, such as the Banana Farm and Banana Farmer, use range to represent the distance they can spawn or collect collectables from. These towers are unaffected by line of sight.

Display range

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Some towers display a small range circle (sometimes unofficially called a "dummy range") that does not represent a real attack or mechanic of the tower, and is only used for Advanced Intel. Towers that use display range instead of their actual range include:

List of external range modifiers

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Bloons Tower Defense 3

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Bloons TD 4

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Bloons TD 5

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Source Applies to Modifier
Al's Custom Chippers tier 2 Bloonchipper +10%
Bigger Beacons Monkey Villages +150 units
Bombing Range tier 4 ability Bomb Tower +100%
Monkey Beacon Towers in range +15%
Pontoon Pro Towers placed on top +15%
Super Monkey Fan Club Dart Monkey +40 units
Super Monkey Lair tier 2 Super Monkey +10%
Super Monkey Lair tier 4 ability Temple Of The Monkey God +50%

Bloons TD Battles

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The Flash version only has Monkey Beacon and Super Monkey Fan Club as range enhancements. The mobile version also has Powers that enhance range, specifically Range Boost and Empowered Towers.

Bloons Monkey City

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Bloons TD 6

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Source Applies to Modifier
Adora Sun Avatar, Sun Temple, True Sun God, Vengeful True Sun God +10–50%
Ancient Portal damage/range pedestal Heroes +30%
Berserker Brew Temporary. Occasionally applied to a tower in range +10%
Stronger Stimulant Temporary. Occasionally applied to a tower in range +15%
Permanent Brew Occasionally applied to a tower in range +15%
Monkey Village Towers in range +10%
Primary Training Primary towers in range +10%
Primary Mentoring Primary towers in range +5 units
Deadeye ability Selected tower +25%
Bounty Hunter and Golden Justice ability Selected tower +50%
Total Transformation ability Transformed towers Set to 72 units
Super Monkey Fan Club and Plasma Monkey Fan Club ability Transformed Dart Monkeys Given a minimum range of 40 units
Overclock and Ultraboost ability Selected Monkey Village +10%
Ultraboost ability passive Selected Monkey Village +1.5% per stack (up to 10 stacks; +15%)
Echosense Network Other Echosense Network Mermonkeys +10% per stack (up to 10 stacks; +100%)
Grand Saboteur ability Shinobi Tactics+ +10 units
Going the Distance Relic All towers +30%
The Final Harmonic totem Heroes in range +15%
Etienne level 2 Towers in range +10%
Etienne level 16 Towers in range +20%
Striker Jones Towers in range +5%
Geraldo level 14 See Invisibility Potion Selected tower for 10 rounds +20%
Ezili totem Towers in range +20%
Silas level 8 All Ice Monkeys +5 units
Obyn Greenfoot level 11 Magic towers in range +5 units
One Two Tree range tile Towers placed on top +15%
Sun Temple support sacrifice Towers in range 20% (can stack twice with True Sun God to be 40%) (Is applied after additive % based buffs but before additive flat buffs)
Crossbow Reach Crossbow Reach Crossbow, Sharp Shooter, Crossbow Master +3 units
SUPER Range SUPER Range All Super Monkeys with Super Range +3 units
Heroic Reach Heroic Reach All Heroes +2 units
Range Enhancer perk All towers and heroes +15% for towers and +25% for heroes

Rogue Legends DLC

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Half Cash icon This section is incomplete. You can help out by expanding it.
The editor who added this notice elaborates: List artifacts.

Bloons TD Battles

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Source Applies to Modifier
Cripple All opponent towers -25%
Empowered Towers All own towers +20%
Monkey Beacon Towers in range +15%
Range Boost All own towers +60%
Super Monkey Fan Club Dart Monkey +40 units
Tower Blindness All opponent towers -60%

Bloons TD Battles 2

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Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.
The editor who added this notice elaborates: List tower buffs that affect range

Bloons Adventure Time TD

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Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.
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