Broken Heart: Difference between revisions

I just remembered it's called TIME ATTACK, who the hell wants to attack the time?
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{{BTD6 relic info
{{for|the level in [[Bloons Player Pack 1]]|Broken Heart (level)}}
{{BTD6 generic item info
|id=BrokenHeart
|id=BrokenHeart


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|image      =BTD6 relic BrokenHeart.png
|image      =BTD6 relic BrokenHeart.png
|description=All attacks do +5 damage to Regrow Bloons
|description=All attacks do +5 damage to Regrow Bloons
|obtained=Relic Tiles, Team Store
|introduced    =32.0
}}
}}
'''Broken Heart''' is a [[Relic Knowledge|Relic]] in ''[[Bloons TD 6]]''. It causes all Monkeys to deal +5 damage to Bloons with Regrow modifiers. Anything that prevents regeneration (e.g. [[Grow Blocker (BTD6)|Grow Blocker]]) does not prevent the damage bonus from applying.
'''Broken Heart''' is a [[Relic Knowledge|Relic]] in ''[[Bloons TD 6]]''. It causes all [[tower]]s to deal +5 damage to [[Regrow Bloon (BTD6)|Regrow Bloon]]s. Anything that prevents regeneration (e.g. [[Grow Blocker (BTD6)|Grow Blocker]]) does not prevent the damage bonus from applying. It stacks additively if both the Map Relic and Store Relic are active, increasing the bonus to +10.


==Tips==
==Tips==
{{BTD6 last updated|52.2|section=y}}
{{BTD6 last updated|55.2|section=y}}
*Broken Heart is a niche relic but generally useful in preventing regen farms to otherwise weak to regen strategies. While most strategies can handle by themselves, it can be useful in almost any tile type in the right situation, including [[Special Poperations (BTD6)|Special Poperations]] Heli saveups on Least Tiers, as a cash saving measure in Least Cash, or preventing pierce caps in Time Attack tiles.
*Broken Heart is a niche relic but generally useful in preventing regrow farms to otherwise weak-to-regen strategies. While most strategies can handle by themselves, it can be useful in almost any tile type in the right situation, including [[Special Poperations (BTD6)|Special Poperations]] Heli saveups on Least Tiers, as a cash-saving measure in Least Cash, or preventing pierce caps in Time Attack tiles.
*Broken Heart is very effective against non-ethereal [[Lych]] in the absence of degrow options. [[MOAB Clash]] is still recommended so that [[Lych-soul]] pops quickly.
*Compared to [[Heartless]], Broken Heart is usually better against Regrows; most regen farms are caused by weak projectiles, and Heartless's only advantage is working with DoTs. Having both is not necessary, as they already do enough to prevent a regen farm.
**If Heartless and Broken Heart are available, use Heartless instead if the only damaging towers are very sensitive to precise layer-skipping (e.g. [[Crossbow Master (BTD6)|Crossbow Master]]).
 
==Update history==
{{BTD6 change list by name|Broken Heart}}


==In other languages==
==In other languages==