Nomad: Difference between revisions
Planterror (talk | contribs) surprisingly, nomad was the one that got the buff and NOT wanderer? |
Mariocraze14 (talk | contribs) Tags: Mobile edit Mobile web edit |
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'''Nomad''' is the [[Desperado (BTD6)|Desperado]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Desperado's [[attack speed]] by 2% for each [[Bloon]] within its [[range]], up to a maximum of +50% with 25 Bloons in range. Unlike [[Quickdraw (BTD6)|Quickdraw]] and [[Standoff]], it is affected by Bloons the Desperado cannot target (e.g. Bloons behind [[line of sight]] blockers or [[Camo Bloon (BTD6)|Camo Bloon]]s when it does not have [[Camo detection]]). Additional weapons use their individual ranges to determine Nomad buffs. | '''Nomad''' is the [[Desperado (BTD6)|Desperado]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Desperado's [[attack speed]] by 2% for each [[Bloon]] within its [[range]], up to a maximum of +50% with 25 Bloons in range. Unlike [[Quickdraw (BTD6)|Quickdraw]] and [[Standoff]], it is affected by Bloons the Desperado cannot target (e.g. Bloons behind [[line of sight]] blockers or [[Camo Bloon (BTD6)|Camo Bloon]]s when it does not have [[Camo detection]]). Additional weapons use their individual ranges to determine Nomad buffs. | ||
Additionally, whenever a [[life]] is lost,<!--yes ezili--> the Desperado's range increases by a flat +16 units and its [[attack speed|attack cooldown]] reduces by 40% for 15 seconds. | Additionally, whenever a [[life]] is lost,<!--yes ezili--> the Desperado's range increases by a flat +16 units and its [[attack speed|attack cooldown]] reduces by 40% for 15 seconds. Also, while this effect is active on a Desperado, any Bloons that leak will generate [[cash]] equal to double their cash value (factoring in cash per pop modifiers in later [[round]]s, but not effects like [[Rubber to Gold (BTD6)|Rubber to Gold]]), though if multiple Desperados have the effect simultaneously, each leaked Bloon only generates cash once. If the effect triggers from a Bloon leaking, that Bloon also generates cash. After activation, this effect has a 60-second cooldown. Each Desperado with this upgrade has a separate cooldown. | ||
The passive effect is not considered an [[Activated Ability]] (unlike the passive abilities of [[Elite Defender (BTD6)|Elite Defender]] and [[Bomb Blitz (BTD6)|Bomb Blitz]]), but it is affected by ability cooldown modifiers.<!--blasta?--> Leaking a Bloon without losing lives (e.g. leaking [[Test Bloon]]s or leaking with [[Legend of the Night (BTD6)|Legend of the Night]]'s passive ability active) or losing only [[Mana Shield (life)|Mana Shield]] does not trigger the effect, but losing [[Soul Barrier]] lives does. | |||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{BTD6 last updated|52.2|section=y}} | {{BTD6 last updated|52.2|section=y}} | ||
Nomad's speed buff is not worth it unless the [[Quickdraw (BTD6)|Quickdraw]] buff cannot be maximized, and as a crosspath should only be used if [[Wanderer]] has max stacks. Nomad has no synergy with [[Standoff]].<!--new users still ask if standoff synergizes with nomad, which is why this statement should be kept--> It's effective on [[Enforcer]]'s shotgun but poor on pistols. The life loss trigger can temporarily assist in DPS, but should never be relied for income purposes. [[Ezili (BTD6)|Ezili]]'s Sacrificial Totem | Nomad's speed buff is not worth it unless the [[Quickdraw (BTD6)|Quickdraw]] buff cannot be maximized, and as a crosspath should only be used if [[Wanderer]] has max stacks. Nomad has no synergy with [[Standoff]].<!--new users still ask if standoff synergizes with nomad, which is why this statement should be kept--> It's effective on [[Enforcer]]'s shotgun but poor on pistols. The life loss trigger can temporarily assist in DPS, but should never be relied for income purposes. [[Ezili (BTD6)|Ezili]]'s Sacrificial Totem and [[Dan D'Monke (BTD6)|Dan D'Monke]]'s Rabble Rouser have synergies with the passive. | ||
==Update history== | ==Update history== | ||