Nomad: Difference between revisions

surprisingly, nomad was the one that got the buff and NOT wanderer?
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'''Nomad''' is the [[Desperado (BTD6)|Desperado]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Desperado's [[attack speed]] by 2% for each [[Bloon]] within its [[range]], up to a maximum of +50% with 25 Bloons in range. Unlike [[Quickdraw (BTD6)|Quickdraw]] and [[Standoff]], it is affected by Bloons the Desperado cannot target (e.g. Bloons behind [[line of sight]] blockers or [[Camo Bloon (BTD6)|Camo Bloon]]s when it does not have [[Camo detection]]). Additional weapons use their individual ranges to determine Nomad buffs.
'''Nomad''' is the [[Desperado (BTD6)|Desperado]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade increases the Desperado's [[attack speed]] by 2% for each [[Bloon]] within its [[range]], up to a maximum of +50% with 25 Bloons in range, and unlocks a passive effect that triggers upon losing a [[life]], which increases its range and attack speed and generates additional [[cash]] from Bloons that leak. It lasts for 15 seconds and has a 60-second cooldown.


Additionally, whenever a [[life]] is lost,<!--yes ezili--> the Desperado's range increases by a flat +16 units and its [[attack speed|attack cooldown]] reduces by 40% for 15 seconds. If the life loss was caused by a Bloon leaking, it also generates [[cash]] equal to double the leaked Bloon's cash value (factoring in cash per pop modifiers in later [[round]]s, but not effects like [[Rubber to Gold (BTD6)|Rubber to Gold]]). If a Bloon leaking triggers multiple Desperados with this upgrade simultaneously, all of them receive the buff, but the leaked Bloon only generates cash once. After activation, this effect has a 60-second cooldown. Each Desperado with this upgrade has a separate cooldown. This passive effect is not considered an [[Activated Ability]] (unlike the passive abilities of [[Elite Defender (BTD6)|Elite Defender]] and [[Bomb Blitz (BTD6)|Bomb Blitz]]), but is still affected by ability cooldown modifiers.<!--blasta?--> Leaking a Bloon without losing lives (e.g. leaking [[Test Bloon]]s or leaking with [[Legend of the Night (BTD6)|Legend of the Night]]'s passive ability active) or losing only [[Mana Shield (BTD6)|Mana Shield]] or [[Relic Knowledge|Mana Bulwark]] lives does not trigger the effect, but losing [[Soul Barrier]] lives does.
Unlike [[Quickdraw (BTD6)|Quickdraw]] and [[Standoff]], this upgrade does count Bloons the Desperado cannot target (e.g., Bloons behind [[line of sight]] blockers or [[Camo Bloon (BTD6)|Camo Bloon]]s when it does not have [[Camo detection]]) when determining the number of Bloons in range. If [[crosspath]]ed with [[Deadeye]], this upgrade only counts Bloons within range of the weapon the Desperado is currently using, and the rifle does count Bloons within the deadzone. Crosspathing with [[Bounty Hunter]] and [[Golden Justice]] also applies this while using Marked to Pop, but not the passive marking attack.<section end="lede"/>


Additionally, this upgrade prevents the attack speed loss from [[Wanderer]] from affecting other nearby Desperados with Nomad.
==Passive ability==
Nomad triggers its passive effect upon losing a [[life]]. While active, it increases the Desperado's range by a flat +16 units, reduces its [[attack speed|attack cooldown]] by 40%, and causes any Bloons that leak to generate [[cash]] equal to double their cash value (factoring in cash per pop modifiers in later [[round]]s, but not effects like [[Rubber to Gold (BTD6)|Rubber to Gold]]). If a Bloon leaking triggers the effect, that Bloon also generates cash. If multiple Desperados have the effect simultaneously, each leaked Bloon only generates cash once. This effect lasts for 15 seconds and has a 60-second cooldown that starts after activation.
 
The passive effect is not considered an [[Activated Ability]] (unlike the passive abilities of [[Elite Defender (BTD6)|Elite Defender]] and [[Bomb Blitz (BTD6)|Bomb Blitz]]), but ability cooldown modifiers do affect it.<!--blasta?--> Leaking a Bloon without losing lives (e.g. leaking [[Test Bloon]]s or leaking with [[Legend of the Night (BTD6)|Legend of the Night]]'s passive ability active) or losing only [[Mana Shield (BTD6)|Mana Shield]] does not trigger it, but losing [[Soul Barrier]] lives does.


==Stats==
==Stats==
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==Strategy==
==Strategy==
{{BTD6 last updated|52.2|section=y}}
{{BTD6 last updated|52.2|section=y}}
Nomad's speed buff is not worth it unless the [[Quickdraw (BTD6)|Quickdraw]] buff cannot be maximized, and as a crosspath should only be used if [[Wanderer]] has max stacks. Nomad has no synergy with [[Standoff]].<!--new users still ask if standoff synergizes with nomad, which is why this statement should be kept--> It's effective on [[Enforcer]]'s shotgun but poor on pistols. The life loss trigger can temporarily assist in DPS, but should never be relied for income purposes. [[Ezili (BTD6)|Ezili]]'s Sacrificial Totem has synergy with the passive.
Nomad's speed buff is not worth it unless the [[Quickdraw (BTD6)|Quickdraw]] buff cannot be maximized, and as a crosspath should only be used if [[Wanderer]] has max stacks. Nomad has no synergy with [[Standoff]].<!--new users still ask if standoff synergizes with nomad, which is why this statement should be kept--> It's effective on [[Enforcer]]'s shotgun but poor on pistols. The life loss trigger can temporarily assist in DPS, but should never be relied for income purposes. [[Ezili (BTD6)|Ezili]]'s Sacrificial Totem and [[Dan D'Monke (BTD6)|Dan D'Monke]]'s Rabble Rouser have synergies with the passive.


==Update history==
==Update history==
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{{main gallery|Desperado}}
{{main gallery|Desperado}}
===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed|Range comparison between base and nomad trigger?}}
<gallery>
<gallery>
BTD6 002 desperado sc.png|0-0-2 Desperado
BTD6 002 desperado sc.png|0-0-2 Desperado