Ballistic Obliteration Missile Bunker: Difference between revisions
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|icon =BTD6 BombShooter BombParagonIcon.png | |icon =BTD6 BombShooter BombParagonIcon.png | ||
|description=Cluster explosions, anti-MOAB explosions, Bloon stunning explosions, knockback explosions. BOMB has it all! | |description=Cluster explosions, anti-MOAB explosions, Bloon stunning explosions, knockback explosions. BOMB has it all! | ||
|tower=Bomb Shooter | |tower=Bomb Shooter | ||
|cost= | |cost=650000 | ||
|xp=750000 | |xp=750000 | ||
|introduced=51.0 | |introduced=51.0 | ||
| Line 18: | Line 17: | ||
==Mechanics== | ==Mechanics== | ||
===Main attack=== | ===Main attack=== | ||
The BOMB's main attack fires seeking missiles, alternating between firing from its left and right | The BOMB's main attack fires seeking missiles, alternating between firing from its left and right side cannons, with a slow [[attack speed]] but fairly high range (68). The missiles explode and launch eight cluster bombs in a circle on contact, then each cluster bomb also explodes and launches eight sub-cluster bombs after traveling a short distance, then each sub-cluster bomb also generates its own explosion after traveling a short distance. Unlike [[Recursive Cluster (BTD6)|Recursive Cluster]], the BOMB's sub-clusters are separate [[projectile]]s that each produce explosions; together, each shot produces a total of 73 explosions. | ||
The primary bomb's explosion inflicts 20 units of [[pushback]] and [[stun]]s Bloons hit for 3 seconds, the cluster bombs' explosions only stun Bloons, and the sub-cluster bombs do not inflict any additional effects. All of the explosions have the Normal [[damage type]], and carry over one [[round]]. Both the primary and cluster explosions have 30 radius each, while the sub-cluster explosions each have 15 radius. | The primary bomb's explosion inflicts 20 units of [[pushback]] and [[stun]]s Bloons hit for 3 seconds, the cluster bombs' explosions only stun Bloons, and the sub-cluster bombs do not inflict any additional effects. All of the explosions have the Normal [[damage type]], and carry over one [[round]]. Both the primary and cluster explosions have 30 radius each, while the sub-cluster explosions each have 15 radius. | ||
At Degree 1: | At Degree 1: | ||
*The missile has a cooldown of 4.3 seconds. | *The missile has a cooldown of 4.3 seconds. | ||
*The main explosion does 250 damage, +2500 [[MOAB damage|MOAB-Class damage]], + | *The main explosion does 250 damage, +2500 [[MOAB damage|MOAB-Class damage]], +3500 [[Boss damage]], and has 80 [[pierce]]. | ||
*Each cluster explosion does 100 damage, +1000 MOAB-Class damage, + | *Each cluster explosion does 100 damage, +1000 MOAB-Class damage, +1250 Boss damage, and has 8 pierce. | ||
*Each sub-cluster explosion does 50 damage, +500 MOAB-Class damage, + | *Each sub-cluster explosion does 50 damage, +500 MOAB-Class damage, +600 Boss damage, and has 8 pierce. | ||
===Activated Ability=== | ===Activated Ability=== | ||
| Line 49: | Line 46: | ||
==Stats== | ==Stats== | ||
{{outdated|v55.0 bonus boss damage buffs}} | |||
{{BTD6 paragon stats|Ballistic Obliteration Missile Bunker}} | {{BTD6 paragon stats|Ballistic Obliteration Missile Bunker}} | ||
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Ballistic Obliteration Missile Bunker fulfills the role of an expensive paragon that is simpler to understand compared to others at a similar price point. Despite this, its slow attack speed makes it struggle to clean up smaller bloons and popping DDTs. BOMB should mainly be used as a supportive, high damage Paragon against {{BTD6|BAD}}s and Bosses, and should be paired with more consistent damaging Paragons (such as [[Glaive Dominus]] or [[Magus Perfectus]]). Setting it on Strong is most preferable outside of [[Dreadbloon (BTD6)|Dreadbloon]], where First should be used. | Ballistic Obliteration Missile Bunker fulfills the role of an expensive paragon that is simpler to understand compared to others at a similar price point. Despite this, its slow attack speed makes it struggle to clean up smaller bloons and popping DDTs. BOMB should mainly be used as a supportive, high damage Paragon against {{BTD6|BAD}}s and Bosses, and should be paired with more consistent damaging Paragons (such as [[Glaive Dominus]] or [[Magus Perfectus]]). Setting it on Strong is most preferable outside of [[Dreadbloon (BTD6)|Dreadbloon]], where First should be used. | ||
BOMB's passive ability can potentially save the player against leaking blimps, but its | BOMB's passive ability can potentially save the player against leaking blimps, but its long cooldown means it should be only used as a last resort. Its life loss synergy with cooldown reductions is useful with [[Ezili (BTD6)|Ezili]]'s Totem, though in [[Boss Events]] it is not the best Hero synergy compared to [[Geraldo (BTD6)|Geraldo]]'s Paragon Power Totems for extra Paragon degrees. | ||
BOMB's best matchup is [[Lych]] due to both its active and passive abilities being able to instantly kill Lych's Soul. When timed right, the soul will be killed at the same time as Lych reaches a skull from a single activated ability. BOMB's worst matchups are [[Blastapopoulos (BTD6)|Blastapopoulos]], whose ability debuffs are especially detrimental to the BOMB's passive ability protecting against leaked Bloons, and [[Phayze (BTD6)|Phayze]], because of BOMB's lack of Camo detection. Against most Bosses, the passive can avoid a potentially fatal leak from natural Bloons, notably from [[Vortex (BTD6)|Vortex]] and Phayze.<!-- Maybe Dreadbloon's Rock Bloons too?--> | BOMB's best matchup is [[Lych]] due to both its active and passive abilities being able to instantly kill Lych's Soul. When timed right, the soul will be killed at the same time as Lych reaches a skull from a single activated ability. BOMB's worst matchups are [[Blastapopoulos (BTD6)|Blastapopoulos]], whose ability debuffs are especially detrimental to the BOMB's passive ability protecting against leaked Bloons, and [[Phayze (BTD6)|Phayze]], because of BOMB's lack of Camo detection. Against most Bosses, the passive can avoid a potentially fatal leak from natural Bloons, notably from [[Vortex (BTD6)|Vortex]] and Phayze.<!-- Maybe Dreadbloon's Rock Bloons too?--> | ||
Higher Degrees | Higher Degrees is essential as it improves its consistency and overall popping power for its main attack and greatly enhances its activated and passive abilites, making the activated ability more spammable and deal significantly greater overall damage; and the passive ability having a lower cooldown between leaks. To maximize degrees from pops, the majority of them should come from a mixture of [[Bomb Blitz (BTD6)|Bomb Blitz]], [[Recursive Cluster (BTD6)|Recursive Cluster]]s, [[MOAB Eliminator (BTD6)|MOAB Eliminator]], and [[MOAB Assassin (BTD6)|MOAB Assassin]]s. For cheapest T2 and T3 crosspaths for the most tiers, use 0-2-2 and 0-2-3. The cheapest Tier 4 for the most tiers is 0-2-4 Recursive Cluster, and for the most expensive use 2-4-0 Assassins. | ||
== Update history == | == Update history == | ||
| Line 92: | Line 90: | ||
===Early names=== | ===Early names=== | ||
[[File:BTD6 oblivion missile silo.png|thumb|300px|The Bomb Shooter's upgrade menu in Ethan Reid's video]] | [[File:BTD6 oblivion missile silo.png|thumb|300px|The Bomb Shooter's upgrade menu in Ethan Reid's video]] | ||
The Ballistic Obliteration Missile Bunker was tentatively named the '''Supreme Missile Platform''' when it was revealed in the update notes for version 50.0.<ref name="50.0 notes">{{cite|url=https://www.reddit.com/r/btd6/comments/1n163k9/bloons_td_6_v500_update_notes/|title=Bloons TD 6 v50.0 - Update Notes!|publisher=Ninja Kiwi on Reddit|date=27 aug 2025|quote=Based on community feedback and team enthusiasm, we’ll continue noodling on Boss ideas and are instead bringing forward the Bomb Shooter Paragon. We haven’t locked down the name yet, but the concept art is amazing and does justice to the working name—Supreme Missile Platform.|retrieved=11 oct 2025}}</ref> Ethan Reid's early access video was taken from an earlier build where the Ballistic Obliteration Missile Bunker is named the '''Oblivion Missile Silo''' and uses a recolored [[MOAB Eliminator (BTD6)|MOAB Eliminator]] portrait as a placeholder.<ref>{{cite|url=https://www.youtube.com/watch?v=w0m3UAb0Hx0|title=NEW BOMB PARAGON {{!}} The OBLIVION MISSILE SILO Is Here! (Bloons TD 6)|publisher=YouTube|date=11 oct 2025|retrieved=15 oct 2025}}</ref> This early name is also partially visible in the official update video, when the Bomb Shooter's upgrade panel appears for a few frames during a transition, but the name is mostly obscured by the transition. The Oblivion Missile Silo's description is mostly the same, except it uses the abbreviation "OMS" instead of "BOMB". In the full release, the in-game description of the Ballistic Obliteration Missile Bunker in most of the non-English language options still | The Ballistic Obliteration Missile Bunker was tentatively named the '''Supreme Missile Platform''' when it was revealed in the update notes for version 50.0.<ref name="50.0 notes">{{cite|url=https://www.reddit.com/r/btd6/comments/1n163k9/bloons_td_6_v500_update_notes/|title=Bloons TD 6 v50.0 - Update Notes!|publisher=Ninja Kiwi on Reddit|date=27 aug 2025|quote=Based on community feedback and team enthusiasm, we’ll continue noodling on Boss ideas and are instead bringing forward the Bomb Shooter Paragon. We haven’t locked down the name yet, but the concept art is amazing and does justice to the working name—Supreme Missile Platform.|retrieved=11 oct 2025}}</ref> Ethan Reid's early access video was taken from an earlier build where the Ballistic Obliteration Missile Bunker is named the '''Oblivion Missile Silo''' and uses a recolored [[MOAB Eliminator (BTD6)|MOAB Eliminator]] portrait as a placeholder.<ref>{{cite|url=https://www.youtube.com/watch?v=w0m3UAb0Hx0|title=NEW BOMB PARAGON {{!}} The OBLIVION MISSILE SILO Is Here! (Bloons TD 6)|publisher=YouTube|date=11 oct 2025|retrieved=15 oct 2025}}</ref> This early name is also partially visible in the official update video, when the Bomb Shooter's upgrade panel appears for a few frames during a transition, but the name is mostly obscured by the transition. The Oblivion Missile Silo's description is mostly the same, except it uses the abbreviation "OMS" instead of "BOMB". In the full release, the in-game description of the Ballistic Obliteration Missile Bunker in most of the non-English language options still refered to it as the "OMS", which has since been patched several updates later. Likewise, the Paragon name in many non-English language options had referred to it by some variation of "Oblivion Missile Silo". According to Ninja Kiwi's 31st October 2025 blog, BOMB had no other names during its development stages.<ref name="31oct2025blog-bomb">{{cite|url=https://www.reddit.com/r/NinjaKiwiOfficial/comments/1okerdn/whats_up_at_ninja_kiwi_31st_of_october_2025_blog/|title=What's Up At Ninja Kiwi - 31st of October 2025 Blog|quote='''We all know that the Bomb Shooter Paragon has had at least 3 names (the Supreme Missile Platform, the Oblivion Missile Silo, and the Ballistic Oblivion Missile Bunker) in it’s {{sic}} development lifespan, right? So quick question, how many other names did this BOMB have?!'''<br />Only those ones! 🙂|retrieved=31 oct 2025|publisher=Reddit}}</ref> | ||
==Gallery== | ==Gallery== | ||
| Line 124: | Line 122: | ||
==In other languages== | ==In other languages== | ||
{{BTD6 last updated|54.0|section=y}} | |||
{{langlist | {{langlist | ||
| label = Name | |key=BombShooter Paragon | ||
| | |label=Name | ||
| ar = | |collapsed= | ||
| da = | |ar =ملجأ الصواريخ الانفجارية الباليستية | ||
| de = | |da =Ballistisk Udslettelsesmissilbunker | ||
| es = | |de =Ballistischer Vernichtungsraketenbunker | ||
| es-la = | |es =Búnker de misiles de aniquilación balística | ||
| fi = | |es-la=Búnker de misiles de aniquilación balística | ||
| fr = | |fi =Ballistinen Tuhoamislaukaisubunkkeri | ||
| it = | |fr =Bunker de missiles d’anéantissement balistique | ||
| ja = | |it =Bunker dei missili di annientamento balistico | ||
| ko = | |ja =弾道殲滅ミサイルバンカー | ||
| nl = | |ko =탄도 섬멸 미사일 벙커 | ||
| no = | |nl =Ballistische Vernietigingsraketbunker | ||
| pl = | |no =Ballistisk Utslettelsesmissilbunker | ||
| pt-br = | |pl =Balistyczny bunkier rakiet zagłady | ||
| ru = | |pt-br=Abrigo de Mísseis de Obliteração Balística | ||
| sv = | |ru =Баллистический бункер ракетного уничтожения | ||
| th = | |sv =Ballistisk Förintelsemissilbunker | ||
| tr = | |th =บังเกอร์ขีปนาวุธทำลายล้างแบบวิถีโค้ง | ||
|tr =Balistik Yok Etme Füze Sığınağı | |||
|zh-cn=弹道歼灭导弹掩体 | |||
|zh-tw=彈道殲滅飛彈碉堡 | |||
| zh-cn | |||
| zh-tw | |||
}} | }} | ||
{{langlist | {{langlist | ||
|key=BombShooter Paragon Description | |||
|label=Description | |label=Description | ||
| | |collapsed= | ||
|ar = | |ar =انفجارات عنقودية، انفجارات مضادة لـ MOAB، انفجارات تٌصعِّب على البلوون، انفجارات دفعية. م س ا ب تملك كل شيء! | ||
|da =Klyngeeksplosioner, anti-MOAB-eksplosioner, Bloon- | |da =Klyngeeksplosioner, anti-MOAB-eksplosioner, Bloon-stun-eksplosioner, knockback-eksplosioner. BUMB har det hele! | ||
|de = | |de =Cluster-Explosionen, Anti-MOAB-Explosionen, Bloon-Betäubungs-Explosionen, Rückstoß-Explosionen. BVMB hat alles! | ||
|es =Explosiones en racimo, explosiones anti-MOAB, | |es =Explosiones en racimo, explosiones anti-MOAB, explosiones que aturden a los Bloons, explosiones de retroceso. BMAB lo tiene todo. | ||
|es-la=Explosiones en racimo, explosiones anti-MOAB, explosiones que aturden | |es-la=Explosiones en racimo, explosiones anti-MOAB, explosiones que aturden Bloons, explosiones de retroceso. BMAB lo tiene todo. | ||
|fi = | |fi =Ryhmähyökkäysräjähdykset, anti-MOAB-räjähdykset, Bloon-tainnuttavat räjähdykset, työnnysräjähdykset. BTMR on kaikkea! | ||
|fr =Explosions en | |fr =Explosions en grappe, anti-MOAB, étourdissantes ou de recul. Le BMAB a tout pour lui ! | ||
|it =Esplosioni a grappolo, esplosioni anti-MOAB, esplosioni che stordiscono i | |it =Esplosioni a grappolo, esplosioni anti-MOAB, esplosioni che stordiscono i Bloon, esplosioni di respinta. BAMB ha tutto! | ||
|ja = | |ja =連鎖爆発、対MOAB爆発、ブloonを気絶させる爆発、ノックバック爆発。弾殲ミサバンが全てを持っている! | ||
|ko = | |ko =군집 폭발, 대-MOAB 폭발, 블룬 기절 폭발, 넉백 폭발. 탄섬미벙이 다 있다! | ||
|nl = | |nl =Clusterexplosies, anti-MOAB-explosies, Bloon-stun-explosies, terugstoot-explosies. BVMB heeft alles! | ||
|no = | |no =Klyngeeksplosjoner, anti-MOAB-eksplosjoner, Bloon-stun-eksplosjoner, knockback-eksplosjoner. BUMB har alt! | ||
|pl = | |pl =Eksplozje klastrowe, eksplozje przeciwko MOAB, eksplozje ogłuszające Bloony, eksplozje odpychające. BPRB ma to wszystko! | ||
|pt-br=Explosões em | |pt-br=Explosões em agrupamento, explosões anti-MOAB, explosões que atordoam Bloons, explosões de recuo. AMOB tem de tudo! | ||
|ru = | |ru =Кластерные взрывы, взрывы против MOAB, взрывы, оглушающие Bloon, отбрасывающие взрывы. ББРУ — это всё! | ||
|sv = | |sv =Klustrexplosioner, anti-MOAB-explosioner, Bloon-stunnande explosioner, knockback-explosioner. BFMB har allt! | ||
|th = | |th =การระเบิดแบบคลัสเตอร์, การระเบิดต่อต้าน MOAB, การระเบิดที่ทำให้บลูนช็อก, การระเบิดที่ผลักดันศัตรู ถังขีปนาวุธวิถีโค้ง-ทำลายล้าง มีครบทุกอย่าง! | ||
|tr = | |tr =Yığın patlamaları, MOAB karşıtı patlamalar, Bloon sersemleten patlamalar, geri itme patlamaları. BYFS her şeye sahip! | ||
|zh-cn= | |zh-cn=集群爆炸、反 MOAB 爆炸、使气球晕眩的爆炸、击退爆炸。弹歼导掩 拥有一切! | ||
|zh-tw= | |zh-tw=集束爆炸、反 MOAB 爆炸、使氣球眩暈的爆炸、擊退爆炸。彈殲導掩 擁有一切! | ||
}} | }} | ||
==References== | ==References== | ||