Camo Trap: Difference between revisions

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==Stats==
==Stats==
{{BTD6 projectile stats
{{BTD6 projectile
|name                       =Camo Trap
|name=Camo Trap
|count                      =
|pierce=500
|pierce                     =500
|radius=14
|max pierce                =
|lifespan=9999999
|pierce penalty            =
|rounds=9999999
|lead pierce penalty        =
|filterOutNonCamo=1
|ceramic pierce penalty    =
|cleanseCamo=1
|moab pierce penalty        =
|bfb pierce penalty        =
|zomg pierce penalty        =
|ddt pierce penalty        =
|moabs pierce penalty      =
|capacity                  =
|damage                    =
|max damage                =
|crit damage                =
|lead damage                =
|ceramic damage            =
|ceramic damage t          =
|bad damage                =
|moabs damage              =
|boss damage                =
|camo damage                =
|fortified damage          =
|fmoabs damage              =
|stunned damage            =
|shocked1 damage            =
|shocked2 damage            =
|shocked3 damage            =
|shocked4 damage            =
|stickied damage            =
|damage type                =
|radius                     =14
|angle                      =
|random angle              =
|spread                    =
|speed                      =
|max speed                  =
|min speed multiplier      =
|max speed multiplier      =
|acceleration              =
|seek angle                =
|seek distance              =
|jump distance              =
|turn speed                =
|max turn speed            =
|turn acceleration          =
|lifespan                   =∞
|min lifespan              =
|max lifespan              =
|rounds                     =∞
|pushback                  =
|moabs pushback            =
|bfb pushback              =
|zomg pushback              =
|rehit interval            =
|repierce interval          =
|cannot hit                =Non-Camo
}}
}}


== Strategy ==
== Strategy ==
{{Research|Fill in what bloons remain when camo trap is used on later rounds}}
Because it [[Decamo|decamoes]] by Bloon rather than by [[RBE]], letting the children of a [[Camo Bloon (BTD6)|Camo Bloon]] get decamoed will often consume more [[pierce]] than letting the parent get decamoed, so it is optimal to place Camo Trap early in the track before any defenses the player has.
Because it [[Decamo|decamoes]] by Bloon rather than by [[RBE]], letting the children of a [[Camo Bloon (BTD6)|Camo Bloon]] get decamoed will often consume more [[pierce]] than letting the parent get decamoed, so it is optimal to place Camo Trap early in the track before any defenses the player has.
The following table shows common round placements and how long a single Camo Trap can last in those situations, assuming it affects all Camo Bloons before any split into multiple children.
The following table shows common round placements and how long a single Camo Trap can last in those situations, assuming it affects all Camo Bloons before any split into multiple children.