Stamina: Difference between revisions

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m →Stamina recovery: Banana Cookies can recover to 100%. This used to not be the case.
 
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{{Lede image|BTD6 FrontierLowStaminaIcon.png|Low Stamina is represented by half-eaten Banana Cookies.}}
{{Lede image|BTD6 EncounterStamina.png|Stamina icon}}


'''Stamina''' is a game mechanic in the [[Frontier Legends|''Frontier Legends'']] DLC on [[Bloons TD 6|''Bloons TD 6'']]. It represents the energy that the towers in the [[Sheriff (BTD6)|Sheriff]]'s Posse have to combat Bloons in the Frontier, it is consumed when the Monkeys are placed in the map and after each round that passes and can be recovered by resting at a Campfire or in Sheriff's Homestead. Towers with low stamina will have their [[range]] and [[attack speed]] reduced and the player will no longer be able to place them again if it reaches zero.
'''Stamina''' is a game mechanic in the [[Frontier Legends|''Frontier Legends'']] DLC on [[Bloons TD 6|''Bloons TD 6'']]. It represents the energy that the towers in the [[Sheriff (BTD6)|Sheriff]]'s Posse have to combat Bloons in the Frontier, it is consumed when the Monkeys are placed in the map and after each round that passes and can be recovered by resting at a Campfire or in Sheriff's Homestead. Towers with low stamina will have their [[range]] and [[attack speed]] reduced and the player will no longer be able to place them again if it reaches zero.
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!Stamina drain reduction
!Stamina drain reduction
|-
|-
|{{Icon|BTD6 SheriffHead BlackTinfoilHat.png}} Black Tinfoil Hat
|{{Icon|BTD6 SheriffHead BlackTinfoilHat.png}} Blackened Tinfoil Hat
| -5%
| -5%
|-
|-
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!Run penalty
!Run penalty
|-
|-
|{{Icon|BTD6 bloon Red.png|Red Bloon (BTD6)|Red Bloon}}
|{{Icon|BTD6 WildBloonRed.png|Red Bloon (BTD6)|Red Bloon}}
|5%
|5%
|2.5%
|2.5%
|-
|-
|{{Icon|BTD6 bloon Blue.png|Blue Bloon (BTD6)|Blue Bloon}}
|{{Icon|BTD6 WildBloonBlue.png|Blue Bloon (BTD6)|Blue Bloon}}
|5%
|5%
|2.5%
|2.5%
|-
|-
|{{Icon|BTD6 bloon Green.png|Green Bloon (BTD6)|Green Bloon}}
|{{Icon|BTD6 WildBloonGreen.png|Green Bloon (BTD6)|Green Bloon}}
|10%
|10%
|5%
|5%
|-
|-
|{{Icon|BTD6 bloon Pink.png|Pink Bloon (BTD6)|Pink Bloon}}
|{{Icon|BTD6 WildBloonPink.png|Pink Bloon (BTD6)|Pink Bloon}}
|15%
|7.5%
|-
|{{Icon|BTD6 bloon RedFortified.png|Red Bloon (BTD6)|Fortified Red Bloon}}
|10%
|10%
|5%
|5%
|-
|-
|{{Icon|BTD6 WizardMonkey NecromancerUnpoppedArmyUpgradeIcon.png|3=Zombie Bloon}} Zombie Bloon
|{{Icon|BTD6 WildBloonFortified.png|Red Bloon (BTD6)|Fortified Red Bloon}}
|6%
|3%
|-
|{{Icon|BTD6 WildBloonZombie.png|3=Zombie Bloon}} Zombie Bloon
|10%
|10%
|5%
|5%
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|7.5%
|7.5%
|-
|-
|{{Icon|BTD6 bloon MoabIcon.png|MOAB (BTD6)|MOAB}}
|{{Icon|BTD6 WildBloonMoab.png|MOAB (BTD6)|MOAB}}
|15%
|7.5%
|-
|{{Icon|BTD6 WildBloonBfb.png|BFB (BTD6)|BFB}}
|20%
|20%
|10%
|10%
|-
|-
|{{Icon|BTD6 bloon BfbIcon.png|BFB (BTD6)|BFB}}
|{{Icon|BTD6 WildBloonZomg.png|ZOMG (BTD6)|ZOMG}}
|40%
|20%
|-
|{{Icon|BTD6 bloon ZomgIcon.png|ZOMG (BTD6)|ZOMG}}
|60%
|30%
|30%
|15%
|-
|-
|{{Icon|BTD6 bloon BadIcon.png|BAD (BTD6)|BAD}}
|{{Icon|BTD6 WildBloonBad.png|BAD (BTD6)|BAD}}
|95%
|35%
|47.5%
|17.5%
|}
|}


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|100%
|100%
|-
|-
|Passive recovery while the game is closed
|Passive recovery for Ranch Hands
|1% per minute
|200%
|-
|Passive recovery for Posse
|0.5% per minute
|0.5% per minute
|80%
|80%
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|Eating a Banana Cookie
|Eating a Banana Cookie
|25%
|25%
|80%
|100%
|-
|-
|Fishing junk
|Fishing junk
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|100%
|100%
|}
|}
Towers not in the Posse can keep recovering Stamina up to 200% and will receive a buff while they remain over 100%, which increases their [[range]] 30% and halves their [[Attack speed|attack cooldown]] (+100% attack speed).


=== Low Stamina effects ===
=== Low Stamina effects ===
Towers have a visual indicator at the left of their Stamina bar which indicates its current overall level, high Stamina between 100% and 51%, medium Stamina between 26% and 50% and low Stamina when it is 25% or lower. When the Monkey reaches 12.5% or less it will receive a penalty that reduces its attack speed and range, which is further increased when it is completely drained. The low Stamina icon will also appear over the tower while it is selected alongside the other buff icons.
Towers have a visual indicator at the left of their Stamina bar which indicates its current overall level, high Stamina between 100% and 51%, medium Stamina between 26% and 50% and low Stamina when it is 25% or lower. When the Monkey reaches 50% or less it will receive a penalty that reduces its attack speed and range, which is further increased at 25%. The low Stamina icon will also appear over the tower while it is selected alongside the other buff icons.
{| class="wikitable"
{| class="wikitable"
!Stamina level
!Stamina level
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!Attack speed penalty
!Attack speed penalty
|-
|-
|>0% to 12.5%
|26% to 50%
| -20%
| -20%
|1.1×
|1.1×
| -9%
| -9%
|-
|-
|0%
|0% to 25%
| -30%
| -30%
|1.5×
|1.5×
| -33%
| -33%
|}
|}
If the player is playing on Hard difficulty or higher (or has activated the appropriate option in Custom difficulty) the attack speed penalty is harsher:
{| class="wikitable"
!Stamina level
!Range penalty
!Attack cooldown multiplier
!Attack speed penalty
|-
|26% to 50%
| -20%
|1.25×
| -20%
|-
|>0% to 25%
| -30%
|2×
| -50%
|-
|0%
| colspan="3" |The tower stops attacking.
|}
On Extreme difficulty, the tower flees automatically after reaching 0% stamina.


== Update history ==
== Update history ==
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File:BTD6 StaminaPositiveIcon.png|High Stamina indicator (51-100%)
File:BTD6 StaminaPositiveIcon.png|High Stamina indicator (51-100%)
File:BTD6 StaminaLowIcon.png|Medium Stamina indicator (26-50%)
File:BTD6 StaminaLowIcon.png|Medium Stamina indicator (26-50%)
File:BTD6 StaminaTiredIcon.png|Low Stamina indicator (0-25%) it will also appear over a Tower when selected if it drops below 12.5%.
File:BTD6 StaminaTiredIcon.png|Low Stamina indicator (0-25%) it will also appear over a Tower when selected if it drops below 50%.
</gallery>
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