Boss Challenge: Difference between revisions
diamondback mentioned |
Pymonkibot (talk | contribs) m Text replacement - "[[Bloons TD 6 v" to "[[Update history:Bloons TD 6/Version " |
||
| (2 intermediate revisions by one other user not shown) | |||
| Line 1: | Line 1: | ||
{{Lede image|BTD6 Boss Challenge icon.png|Boss Challenge icon in the Events menu}} | {{Lede image|BTD6 Boss Challenge icon.png|Boss Challenge icon in the Events menu}} | ||
'''Boss Challenge''' is a game mode in [[Bloons TD 6]] involving [[Boss Bloon|Boss Bloons]] introduced in [[Bloons TD 6 | '''Boss Challenge''' is a game mode in [[Bloons TD 6]] involving [[Boss Bloon|Boss Bloons]] introduced in [[Update history:Bloons TD 6/Version 40.0|version 40.0]]. In this mode, players can challenge [[Bloonarius (BTD6)|Bloonarius]], [[Lych (BTD6)|Lych]], [[Vortex (BTD6)|Vortex]], [[Dreadbloon (BTD6)|Dreadbloon]], [[Phayze]], [[Blastapopoulos (BTD6)|Blastapopoulos]], or [[Diamondback]] on any map of their choice, including [[Protect The Yacht]] and [[Blons]]. This mode features no rewards but can be played for the challenge alone, to improve the player's own scores or can be used as practice for [[Boss Bloon Event|Boss Bloon Events]]. | ||
Players can access this mode by going into the Events page and clicking on the corresponding button in the lower left part of the screen. | Players can access this mode by going into the Events page and clicking on the corresponding button in the lower left part of the screen. | ||
| Line 65: | Line 65: | ||
File:BTD6 MapSelectChutesButton.png|[[Chutes]] - Left | File:BTD6 MapSelectChutesButton.png|[[Chutes]] - Left | ||
File:BTD6 MapSelectRakeButton.png|[[Rake]] - Left | File:BTD6 MapSelectRakeButton.png|[[Rake]] - Left | ||
File:BTD6 mushroom grotto preview.jpg|[[Mushroom Grotto]] - Bottom right to top left | |||
File:BTD6 MapSelectPartyParadeButton.png|[[Party Parade]] - Left | File:BTD6 MapSelectPartyParadeButton.png|[[Party Parade]] - Left | ||
File:BTD6 MapSelectEnchantedGladeMapButton.png|[[Enchanted Glade]] - Bottom | File:BTD6 MapSelectEnchantedGladeMapButton.png|[[Enchanted Glade]] - Bottom | ||
| Line 89: | Line 90: | ||
File:BTD6 MapSelectMuddyPuddlesButton.png|[[Muddy Puddles]] - Middle left | File:BTD6 MapSelectMuddyPuddlesButton.png|[[Muddy Puddles]] - Middle left | ||
File:BTD6 MapSelectouchButton.png|[[Ouch|#Ouch]] - Horizontal top | File:BTD6 MapSelectouchButton.png|[[Ouch|#Ouch]] - Horizontal top | ||
File:BTD6 MapProtectTheYachtMapBossPath.svg|[[Protect The Yacht]] - Left | File:BTD6 MapProtectTheYachtMapBossPath.svg|[[Protect The Yacht]] - Left | ||
</gallery> | </gallery> | ||
| Line 110: | Line 111: | ||
Before Tier 1 farming is handled by spending as little [[cash]] as possible to defend the regular rounds to use all the cash for farming setups with [[Marketplace (BTD6)|Marketplace]] spam and [[IMF Loan (BTD6)|IMF]] / [[Monkeyopolis (BTD6)|Monkeyopolis]] being common strategies supported by towers like [[Bloon Trap (BTD6)|Bloon Trap]], [[Rubber to Gold (BTD6)|Rubber to Gold]] and [[Hero|Heroes]] like [[Geraldo (BTD6)|Geraldo]] and [[Benjamin (BTD6)|Benjamin]] for extra income. These strategies are enough to afford towers like [[Elite Defender (BTD6)|Elite Defender]] or [[The Blazing Sun]] to defeat the Tier 1 Boss. | Before Tier 1 farming is handled by spending as little [[cash]] as possible to defend the regular rounds to use all the cash for farming setups with [[Marketplace (BTD6)|Marketplace]] spam and [[IMF Loan (BTD6)|IMF]] / [[Monkeyopolis (BTD6)|Monkeyopolis]] being common strategies supported by towers like [[Bloon Trap (BTD6)|Bloon Trap]], [[Rubber to Gold (BTD6)|Rubber to Gold]] and [[Hero|Heroes]] like [[Geraldo (BTD6)|Geraldo]] and [[Benjamin (BTD6)|Benjamin]] for extra income. These strategies are enough to afford towers like [[Elite Defender (BTD6)|Elite Defender]] or [[The Blazing Sun]] to defeat the Tier 1 Boss. | ||
After that, the usual farming progression involves selling the Boss defense to afford an [[Overclock (BTD6)|Overclocked]] [[Banana Research Facility (BTD6)|Banana Research Facility]] and use it to progress into a [[Banana Central (BTD6)|Banana Central]] or [[Merchantman (BTD6)|Merchantman]] + [[Central Market (BTD6)|Central Market]] setups on water-heavy maps, ability-based income from [[Support Chinook (BTD6)|Support Chinook]], [[Jungle's Bounty (BTD6)|Jungle's Bounty]] or [[Monkey-Nomics (BTD6)|Monkey- | After that, the usual farming progression involves selling the Boss defense to afford an [[Overclock (BTD6)|Overclocked]] [[Banana Research Facility (BTD6)|Banana Research Facility]] and use it to progress into a [[Banana Central (BTD6)|Banana Central]] or [[Merchantman (BTD6)|Merchantman]] + [[Central Market (BTD6)|Central Market]] setups on water-heavy maps, ability-based income from [[Support Chinook (BTD6)|Support Chinook]], [[Jungle's Bounty (BTD6)|Jungle's Bounty]] or [[Monkey-Nomics (BTD6)|Monkey-Nomics]] can also be used if the player can stall the rounds. | ||
Usual towers which can defeat the Tier 2 Bosses include [[M.A.D (BTD6)|M.A.D]] or [[Avatar of Wrath (BTD6)|Avatar of Wrath]] without forgetting tower spam strategies like [[Overdrive (BTD6)|Overdrive]], [[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]], [[Destroyer (BTD6)|Destroyer]] or [[Spike Storm (BTD6)|Spike Storm]], all of those with helped with usual support towers like [[Embrittlement (BTD6)|Embrittlement]], [[Glue Strike (BTD6)|Glue Strike]], [[Cripple MOAB (BTD6)|Cripple MOAB]], [[Stronger Stimulant (BTD6)|Stronger Stimulant]] or [[Jungle Drums (BTD6)|Jungle Drums]] and [[Call to Arms (BTD6)|Call to Arms]] (and higher upgrades). | Usual towers which can defeat the Tier 2 Bosses include [[M.A.D (BTD6)|M.A.D]] or [[Avatar of Wrath (BTD6)|Avatar of Wrath]] without forgetting tower spam strategies like [[Overdrive (BTD6)|Overdrive]], [[Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club]], [[Destroyer (BTD6)|Destroyer]] or [[Spike Storm (BTD6)|Spike Storm]], all of those with helped with usual support towers like [[Embrittlement (BTD6)|Embrittlement]], [[Glue Strike (BTD6)|Glue Strike]], [[Cripple MOAB (BTD6)|Cripple MOAB]], [[Stronger Stimulant (BTD6)|Stronger Stimulant]] or [[Jungle Drums (BTD6)|Jungle Drums]] and [[Call to Arms (BTD6)|Call to Arms]] (and higher upgrades). | ||
| Line 116: | Line 117: | ||
Farming for Tier 3 and higher is achieved by filling the map with Banana Research Facilities and constantly using Overclocks on them and for the defense Paragons are heavily recommended, ([[Apex Plasma Master]], [[Glaive Dominus]] and [[Crucible of Steel and Flame]] can usually be afforded for Tier 3, [[Navarch of the Seas]], [[Nautic Siege Core]], [[Ascended Shadow]] and [[Master Builder]] for Tier 4, and finally [[Goliath Doomship]], [[Magus Perfectus]], [[Mega Massive Munitions Factory]] or even a [[VTSG]] can be used for Tier 5. In most cases Tier 5 Normal and Tier 4 Elite Bosses can require a two Paragon defense and Tier 5 Elite needs 3 or even 4, depending on the map and the Paragon degree. | Farming for Tier 3 and higher is achieved by filling the map with Banana Research Facilities and constantly using Overclocks on them and for the defense Paragons are heavily recommended, ([[Apex Plasma Master]], [[Glaive Dominus]] and [[Crucible of Steel and Flame]] can usually be afforded for Tier 3, [[Navarch of the Seas]], [[Nautic Siege Core]], [[Ascended Shadow]] and [[Master Builder]] for Tier 4, and finally [[Goliath Doomship]], [[Magus Perfectus]], [[Mega Massive Munitions Factory]] or even a [[VTSG]] can be used for Tier 5. In most cases Tier 5 Normal and Tier 4 Elite Bosses can require a two Paragon defense and Tier 5 Elite needs 3 or even 4, depending on the map and the Paragon degree. | ||
Consult the Strategy section of [[Boss Bloon Event#Strategy|Boss Bloon Event]] for more advice, as both game modes are extremely similar, what works in events is very likely to be useful for Boss Challenge as well. If looking for information for a specific Boss consult their strategy pages: [[Strategy:Bloonarius (BTD6)|Bloonarius]], [[Strategy:Lych|Lych]], [[Strategy:Vortex (BTD6)|Vortex]], [[Strategy:Dreadbloon (BTD6)|Dreadbloon]], [[Strategy:Phayze|Phayze]] | Consult the Strategy section of [[Boss Bloon Event#Strategy|Boss Bloon Event]] for more advice, as both game modes are extremely similar, what works in events is very likely to be useful for Boss Challenge as well. If looking for information for a specific Boss consult their strategy pages: [[Strategy:Bloonarius (BTD6)|Bloonarius]], [[Strategy:Lych|Lych]], [[Strategy:Vortex (BTD6)|Vortex]], [[Strategy:Dreadbloon (BTD6)|Dreadbloon]], [[Strategy:Phayze|Phayze]], [[Strategy:Blastapopoulos (BTD6)|Blastapopoulos]], and [[Strategy:Diamondback|Diamondback]]. | ||
== Update history == | == Update history == | ||