Template:BTD6 ability: Difference between revisions

Changed to additional charges for consistency
Trying to implement Bomb Blitz passive
 
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-->{{#if:{{{damageToBad|}}}|<tr><th>Damage to BADs/Bosses</th><td>{{{damageToBad|}}}</td></tr>}}<!--
-->{{#if:{{{damageToBad|}}}|<tr><th>Damage to BADs/Bosses</th><td>{{{damageToBad|}}}</td></tr>}}<!--
-->{{#if:{{{damageToNonBad|}}}|<tr><th>Damage to non-BADs/Bosses</th><td>{{{damageToNonBad|}}}</td></tr>}}<!--
-->{{#if:{{{damageToNonBad|}}}|<tr><th>Damage to non-BADs/Bosses</th><td>{{{damageToNonBad|}}}</td></tr>}}<!--
-->{{#if:{{{damageToMoabAndBelow|}}}|<tr><th>Damage to MOABs and below</th><td>{{{damageToMoabAndBelow|}}}</td></tr>}}<!--
-->{{#if:{{{damageToBfbAndAbove|}}}|<tr><th>Damage to BFBs and above</th><td>{{{damageToBfbAndAbove|}}}</td></tr>}}<!--
-->{{#ifexpr:{{{pauseAllOtherAttacks|0}}} > 0 or {{{pauseAllOtherAttacks after|0}}} > 0|<tr><th>Disables other attacks</th><td>{{{pauseAllOtherAttacks|0}}}s {{#if:{{{pauseAllOtherAttacks after|}}}|→ {{{pauseAllOtherAttacks after|}}}s}}</td></tr>}}</table><!--
-->{{#ifexpr:{{{pauseAllOtherAttacks|0}}} > 0 or {{{pauseAllOtherAttacks after|0}}} > 0|<tr><th>Disables other attacks</th><td>{{{pauseAllOtherAttacks|0}}}s {{#if:{{{pauseAllOtherAttacks after|}}}|→ {{{pauseAllOtherAttacks after|}}}s}}</td></tr>}}</table><!--
--></td></tr>{{#if:{{{attacks|}}}|<tr><td>{{{attacks|}}}</td></tr>}}{{#if:{{{projectiles|}}}|<tr><td>{{{projectiles|}}}</td></tr>}}{{#if:{{{collectables|}}}|<tr><td>{{{collectables|}}}</td></tr>}}{{#if:{{{buffs|}}}|<tr><td>{{{buffs|}}}</td></tr>}}</table><noinclude>{{/doc}}[[Category:BTD6 templates]][[Category:Stat templates]]</noinclude>
--></td></tr>{{#if:{{{attacks|}}}|<tr><td>{{{attacks|}}}</td></tr>}}{{#if:{{{projectiles|}}}|<tr><td>{{{projectiles|}}}</td></tr>}}{{#if:{{{collectables|}}}|<tr><td>{{{collectables|}}}</td></tr>}}{{#if:{{{buffs|}}}|<tr><td>{{{buffs|}}}</td></tr>}}</table><noinclude>{{/doc}}[[Category:BTD6 templates]][[Category:Stat templates]]</noinclude>