Retribution Bloon: Difference between revisions

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The '''Retribution Bloon''' is a type of [[Bloon]] in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. It has 100 health, and every time it takes 5 instances of [[damage]], it stuns the attacker for 1.5 seconds. When popped, it additionally stuns the tower that dealt the finishing blow for 6 seconds. Additionally, it has the same immunities as the [[BAD (BTD6)|BAD]]. When popped, it releases 4 [[Yellow Bloon (BTD6)|Yellow Bloons]] and 2 [[Purple Bloon (BTD6)|Purple Bloons]]. It has the same Strong targeting priority as [[MOAB (BTD6)|MOAB]]s.
The '''Retribution Bloon''' is a type of [[Bloon]] in the ''[[Frontier Legends]]'' DLC for ''[[Bloons TD 6]]''. It has 100 health, and every time it takes 5 instances of [[damage]], it stuns the attacker for 1.5 seconds.{{fn|Retribution Bloons cannot stun [[Paragon]]s, but since Paragons are inaccessible in ''Frontier Legends'', this behavior is only observable in {{BTD6|Sandbox}} mode and the third part of the {{BTD6|Quest}} [[He-Man Has The Power!]].}} When popped, it additionally stuns the tower that dealt the finishing blow for 6 seconds. Additionally, it has the same immunities as the [[BAD (BTD6)|BAD]]. When popped, it releases 4 [[Yellow Bloon (BTD6)|Yellow Bloons]] and 2 [[Purple Bloon (BTD6)|Purple Bloons]]. It has the same Strong targeting priority as [[MOAB (BTD6)|MOAB]]s.


==Tips==
==Tips==
{{BTD6 last updated|53.2|section=y}}
{{BTD6 last updated|53.2|section=y}}
* [[Dan D'Monke (BTD6)|Dan D'Monke]] can be used to ignore the effects of the stun on important towers.
* Low damage, high projectile count towers are not recommended as Retribution Bloons make them near-unusable by frequently stunning them.
* Low damage, high projectile count towers are not recommended as Retribution Bloons make them near-unusable by frequently stunning them.
* High-damage instant abilities like a [[Ground Zero (BTD6)|Ground Zero]] can instantly wipe out all Retribution Bloons on the field, allowing other towers to deal with the rest of the round.
* High-damage instant abilities like a [[Ground Zero (BTD6)|Ground Zero]] can instantly wipe out all Retribution Bloons on the field, allowing other towers to deal with the rest of the round.
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* Retribution Bloons are not very deadly alone due to their slow speed and low health at the stage of the game they show up, and their unique speed bracket means waiting out rounds can separate them from other bloons.
* Retribution Bloons are not very deadly alone due to their slow speed and low health at the stage of the game they show up, and their unique speed bracket means waiting out rounds can separate them from other bloons.
* Bloon Master Alchemist is not recommended because its shrink potions will be wasted.
* Bloon Master Alchemist is not recommended because its shrink potions will be wasted.
==Round appearances==
====Type 1====
{{BTD6 round list by id|RetributionBloon|FrontierBase1}}
====Type 2====
{{BTD6 round list by id|RetributionBloon|FrontierBase2}}
====Type 3====
{{BTD6 round list by id|RetributionBloon|FrontierBase3}}


==Gallery==
==Gallery==
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== Trivia ==
== Trivia ==
*Retribution Bloons cannot stun [[Paragon]]s. Since Paragons are inaccessible in ''Frontier Legends'', this behavior is only observable in [[Sandbox (BTD6)|Sandbox]] mode.
* Retribution Bloons are the only bloon to have damage stages indicated by a visual effect and not the bloon itself.
* Retribution Bloons are the only bloon to have damage stages indicated by a visual effect and not the bloon itself.
==Footnotes==
{{footnotes}}


== Navigation ==
== Navigation ==
{{BTD6 bloon nav}}
{{BTD6 bloon nav}}