Update history:Bloons TD 6/Version 54.2: Difference between revisions
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{{BTD6 update info | {{BTD6 update info | ||
| version = 54.2 | | version = 54.2 | ||
| prev = 54.0 | | prev = 54.0 | ||
|prev minor=54.1 | | prev minor=54.1 | ||
| next minor=54.3 | |||
| next = 55.0 | |||
| image = | | image = | ||
| build = 10673 | | build = 10673 | ||
| steam windows date = {{timestamp|22 April 2026 22:09:29 UTC}}<ref>[https://steamdb.info/depot/960091/history/?changeid=M:1006085500800940881 SteamDB]</ref> | | steam windows date = {{timestamp|22 April 2026 22:09:29 UTC}}<ref>[https://steamdb.info/depot/960091/history/?changeid=M:1006085500800940881 SteamDB]</ref> | ||
| steam macos date = {{timestamp|22 April 2026 22:09:29 UTC}}<ref>[https://steamdb.info/depot/960093/history/?changeid=M:7183376252498053314 SteamDB]</ref> | | steam macos date = {{timestamp|22 April 2026 22:09:29 UTC}}<ref>[https://steamdb.info/depot/960093/history/?changeid=M:7183376252498053314 SteamDB]</ref> | ||
|epic games store windows date={{timestamp|22 April 2026 23:07:58 UTC}}<ref>[https://egdata.app/changelog/69e98fe788e0e6c61bc36f20 Epic Games Database]</ref> | |||
}} | }} | ||
'''Version 54.2''' is the second minor update to {{BTD6 version|54.0}} of ''[[Bloons TD 6]]''. It consists mostly of bug fixes. | '''Version 54.2''' is the second minor update to {{BTD6 version|54.0}} of ''[[Bloons TD 6]]''. It consists mostly of bug fixes and minor balance changes for ''[[Frontier Legends]]''. | ||
==Changes== | ==Changes== | ||
===Towers=== | ===Towers=== | ||
====[[ | ==== [[Glue Gunner (BTD6)|Glue Gunner]]==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
|version=54.2 | |version=54.2 | ||
|tower=Desperado | |tower=Glue Gunner | ||
|changes 1 tiers=041;042 | |changes 1=*{{buff|name=Ability|Glue damage debuff now soaks through all layers|note=This change was only intended for the 1-4-0 crosspath, but now affects all of them|bug=y}} | ||
|changes 1=*{{buff|name=Mark attack|Projectile radius increased to match other crosspaths|2|18|fix=y}} | |changes 1 tiers=x4x+ | ||
}} | |||
====[[Desperado (BTD6)|Desperado]] ==== | |||
{{BTD6 tower changes|version=54.2|tower=Desperado | |||
|changes 1 tiers=041;042 | |||
|changes 1= | |||
*{{buff|name=Mark attack|Projectile radius increased to match other crosspaths|2|18|fix=y}} | |||
|changes 2 tiers=x5x | |||
|changes 2=*{{buff|name=Mark attack|Projectile radius increased to match previous tier|2|18|fix=y}} | |||
}} | }} | ||
====[[Sniper Monkey (BTD6)|Sniper Monkey]]==== | ====[[Sniper Monkey (BTD6)|Sniper Monkey]]==== | ||
{{BTD6 tower changes|version=54.2|tower=Sniper Monkey | {{BTD6 tower changes|version=54.2|tower=Sniper Monkey | ||
|changes 1 tiers=024 | |changes 1 tiers=024;025 | ||
|changes 1=*{{buff|name=Shrapnel|Deals +1 damage to Ceramic Bloons}} | |||
}} | |||
====[[Monkey Buccaneer (BTD6)|Monkey Buccaneer]]==== | |||
{{BTD6 tower changes|version=54.2|tower=Monkey Buccaneer | |||
|paragon changes= | |||
*{{neutral|No longer fails to reposition towers on its platforms when created under certain circumstances|fix=y}} | |||
}} | |||
====[[Druid (BTD6)|Druid]]==== | |||
{{BTD6 tower changes|version=54.2|tower=Druid | |||
|changes 1 tiers=4xx | |||
|changes 1= | |changes 1= | ||
*{{buff|name= | *{{buff|name=Ball Lightning main projectile|No longer prevents MOAB-Class Bloons from being frozen after touching them|fix=y}} | ||
}} | }} | ||
==== [[ | ==== [[Mermonkey (BTD6)|Mermonkey]] ==== | ||
{{BTD6 tower changes | {{BTD6 tower changes | ||
|version=54.2 | |version=54.2 | ||
|tower=Beast Handler | |tower=Mermonkey | ||
|changes 1=*{{buff|name=Barracuda|Range increased|30|35|fix=y}} | |changes 1=*{{nerf|name=Tentacle|No longer deals +6 damage to Ceramic Bloons|note=4-X-X Abyssal Warrior unchanged (+6)|fix=y}} | ||
|changes | |changes 1 tiers=3xx | ||
}} | |||
====[[Beast Handler (BTD6)|Beast Handler]]==== | |||
{{BTD6 tower changes|version=54.2|tower=Beast Handler | |||
|changes 1 tiers=210;220;230;240;250;203;204;205 | |||
|changes 1= | |||
*{{buff|name=Barracuda|Range increased to match other crosspaths|30|35|fix=y}} | |||
}} | |||
====[[Quincy (BTD6)|Quincy]]==== | |||
{{BTD6 changes|version=54.2|name=Quincy (Frontier Legends)|changes=*{{change|name=Storm of Arrows|No longer causes the game to crash when targeting a Glass Bloon|fix=y}} | |||
}} | }} | ||
===[[Tech Bot (BTD6)|Tech Bot]]=== | ===[[Tech Bot (BTD6)|Tech Bot]]=== | ||
{{BTD6 changes|version=54.2|name=Tech Bot|changes= | {{BTD6 changes|version=54.2|name=Tech Bot|changes= | ||
*{{change|No longer requires targeting a tower to unlink}}}} | *{{change|No longer requires targeting a tower to unlink}} | ||
}} | |||
===[[Diamondback]]=== | |||
{{BTD6 changes|version=54.2|name=Diamondback|changes= | |||
*{{buff|name=Rattle Tail|Can no longer be destroyed instantly under certain circumstances|fix=y}} | |||
*"Resolved a visual error where you could see 2 Diamondbacks" | |||
}} | |||
===[[Sandbox (BTD6)|Sandbox]]=== | |||
{{BTD6 changes|version=54.2|name=Sandbox|changes= | |||
*{{change|No longer allows the player to spawn every Diamond Bloon variant|fix=y}} | |||
}} | |||
=== [[Quest (BTD6)|Quest]] === | === [[Quest (BTD6)|Quest]] === | ||
| Line 51: | Line 91: | ||
| changes 1 = *{{change|name=Raft Defense|Silas cannot longer be used on this Quest|undoc=y}} | | changes 1 = *{{change|name=Raft Defense|Silas cannot longer be used on this Quest|undoc=y}} | ||
| changes 1 store = *{{change|Silas cannot longer be used on this Quest|undoc=y}} | | changes 1 store = *{{change|Silas cannot longer be used on this Quest|undoc=y}} | ||
}} | }} | ||
===''[[Rogue Legends]]''=== | ===''[[Rogue Legends]]''=== | ||
{{BTD6 changes|version=54.2|changes 1 names=Lych;Diamondback | {{BTD6 changes|version=54.2|changes 1 names=Lych;Diamondback | ||
|changes 1=*{{nerf| | |changes 1=*{{nerf|Lych and Diamondback now uses their Normal mode spawns in Elite mode}} | ||
|changes 1 store=*{{nerf|Now uses its Normal mode spawns in Elite mode in ''Rogue Legends''}} | |changes 1 store=*{{nerf|Now uses its Normal mode spawns in Elite mode in ''Rogue Legends''}} | ||
}} | }} | ||
| Line 72: | Line 107: | ||
}} | }} | ||
=== | ====[[Bananabags]]==== | ||
*{{ | {{BTD6 changes|version=54.2|name=Bananabags | ||
* | |changes=*{{Nerf|Bananabags bag no longer instakills bosses|fix=y}} | ||
* | }} | ||
====[[Roaming Bloon]]s==== | |||
{{BTD6 changes table|names=Roaming Bloon|version=54.2|changes 1 label=Red Bloon|changes 1=*{{nerf|Stamina penalty reduced|5%|3%}} | |||
*{{nerf|Health reduced|5|3}}|changes 2 label=Blue Bloon|changes 2=*{{nerf|Stamina penalty reduced|5%|4%}} | |||
*{{nerf|Health reduced|8|6}}|changes 3=*{{nerf|Stamina penalty reduced|10%|5%}} | |||
*{{nerf|Health reduced|10|9}} | |||
*{{nerf|Crit hitbox size increased|30%|50%}}|changes 3 label=Green Bloon|changes 5 label=Fortified Red Bloon|changes 5=*{{nerf|Target speed reduced|0.15|0.1}} | |||
*{{nerf|Life penalty reduced|12|6}} | |||
*{{buff|Crit damage reduced|3|2}}|changes 4 label=Pink Bloon|changes 4=*{{nerf|Stamina penalty reduced|10%|4%}} | |||
*{{nerf|Life penalty reduced|10|4}} | |||
*{{buff|Timer reduced|8s|6s}}|changes 6=*{{nerf|Target speed reduced|0.3|0.2}} | |||
*{{buff|Crit hitbox size decreased|50%|30%}} | |||
*{{nerf|Crit damage increased|3|5}}|changes 6 label=Zombie Bloon|changes 7=*{{nerf|Maximum target lifespan increased|5s|6s}} | |||
*{{nerf|Target movement range reduced|0.3|0.1}} | |||
*{{buff|Target speed increased|0.2|0.3}} | |||
*{{nerf|Stamina penalty reduced|15%|12%}} | |||
*{{nerf|Life penalty reduced|30|24}} | |||
*{{nerf|Health reduced|15|12}} | |||
*{{nerf|Hitbox size increased|90%|100%}} | |||
*{{nerf|Crit hitbox size increased|32%|50%}} | |||
*{{nerf|Crit damage increased|3|5}}|changes 7 label=MOAB|changes 8=*{{nerf|Stamina penalty reduced|20%|14%}} | |||
*{{nerf|Life penalty reduced|40|28}} | |||
*{{buff|Health increased|12|14}} | |||
*{{nerf|Timer increased|11s|13s}}|changes 8 label=BFB|changes 9 label=ZOMG|changes 9=*{{nerf|Target lifespan increased|3−5s|5−7s}} | |||
*{{nerf|Target speed decreased|0.3|0.28}} | |||
*{{nerf|Stamina penalty reduced|30%|16%}} | |||
*{{nerf|Life penalty reduced|60|32}} | |||
*{{buff|Health increased|15|16}} | |||
*{{nerf|Timer increased|12s|15s}}|changes 10 label=BAD|changes 10=*{{nerf|Target lifespan increased|3s|5s}} | |||
*{{buff|Target speed decreased|0.28|0.3}} | |||
*{{nerf|Stamina penalty reduced|35%|19%}} | |||
*{{nerf|Life penalty reduced|100|38}} | |||
*{{buff|Health increased|14|19}} | |||
*{{nerf|Crit hitbox size increased|40%|50%}} | |||
*{{nerf|Timer increased|13s|17s}}}} | |||
====[[Trait]]s==== | ====[[Trait]]s==== | ||
| Line 82: | Line 152: | ||
*{{buff|name=Temporary Traits|Now only counts down while the tower is placed|fix=y}} | *{{buff|name=Temporary Traits|Now only counts down while the tower is placed|fix=y}} | ||
}} | }} | ||
===Miscellaneous=== | |||
*{{change|Hotkeys no longer stop working after loading a save in some cases|fix=y}} | |||
*"Using Retry Last Round on the round that you enter freeplay no longer restarts instead" | |||
*"Resolved an error message error when entering the wrong user/password combination" | |||
*"Challenge Editor tower lists should now automatically expand to fit new towers" | |||
*"Team Mayors should be able to correctly change their team stance" | |||
*"Resolved a number of UI issues" | |||
*"Resolved a number of issues that didn’t really matter at all as they only happened to us" | |||
== References == | == References == | ||