Boss Bloon: Difference between revisions

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{{lede image|BTD5M multi bosses.png|Group artwork of the Boss Bloons in the {{mobile version of|Bloons TD 5}}|size=200px}}
{{lede image|BTD5M multi bosses.png|Group artwork of the Boss Bloons in the {{multiplat version of|Bloons TD 5}}|size=200px}}
'''Boss Bloons'''{{fn|Sometimes parsed "boss Bloon" or "boss bloon".}} (or simply '''bosses''') are a group of [[Bloon]]s in the [[Bloons (franchise)|''Bloons'' franchise]]. They are generally much larger and stronger than regular Bloons, and often have unique abilities. In most games they appear in, Boss Bloons are also treated as [[MOAB-Class Bloon]]s.
'''Boss Bloons'''{{fn|Sometimes parsed "boss Bloon" or "boss bloon".}} (or simply '''bosses''') are a group of [[Bloon]]s in the [[Bloons (franchise)|''Bloons'' franchise]]. They are generally much larger and stronger than regular Bloons, and often have unique abilities. In most games they appear in, Boss Bloons are also treated as [[MOAB-Class Bloon]]s.


==Terminology==
==Terminology==
In ''[[Bloons TD 5]]'', the term "boss bloon" is used as an alternative name for [[MOAB-Class Bloon]]s.<ref>"Ninja monkey success! All boss bloons (MOAB, BFB, ZOMG) enter play with 50% health. Gotta love all things ninja." — Description of [[Big Bloon Sabotage (BTD5)|Big Bloon Sabotage]] in the {{flash version|Bloons TD 5}} and ''[[Bloons TD 5 Deluxe|Deluxe]]''.</ref><ref>"Boss Bloons: MOAB-class Bloons (MOABs, BFBs, and ZOMGs) require hundreds of hits to pop. Luckily for you, they tend to move quite slowly. If any of these get through, it's game over." — Tutorial text for MOAB-Class Bloons in the {{mobile version|Bloons TD 5}} and {{console version|Bloons TD 5}}.</ref> The term was first used to refer to a separate class of Bloons in the {{flash version of|Bloons Super Monkey 2}}.
In ''[[Bloons TD 5]]'', the term "boss bloon" is used as an alternative name for [[MOAB-Class Bloon]]s.<ref>"Ninja monkey success! All boss bloons (MOAB, BFB, ZOMG) enter play with 50% health. Gotta love all things ninja." — Description of [[Big Bloon Sabotage (BTD5)|Big Bloon Sabotage]] in the {{flash version|Bloons TD 5}} and ''[[Bloons TD 5 Deluxe|Deluxe]]''.</ref><ref>"Boss Bloons: MOAB-class Bloons (MOABs, BFBs, and ZOMGs) require hundreds of hits to pop. Luckily for you, they tend to move quite slowly. If any of these get through, it's game over." — Tutorial text for MOAB-Class Bloons in the {{multiplat version|Bloons TD 5}} and {{console version|Bloons TD 5}}.</ref> The term was first used to refer to a separate class of Bloons in the {{flash version of|Bloons Super Monkey 2}}.


==Mechanics==
==Mechanics==
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===''Bloons Card Storm''===
===''Bloons Card Storm''===
Boss Bloons function similarly to AI-controlled [[Hero (BCS)|Hero]]es, having a [[Bloontonium]] meter and three abilities, except they can also be targeted and attacked by [[Monkey (BCS)|Monkey]]s in the same way as regular [[Bloon]]s.<ref name="bcs-dev-diary">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1knlj5h/dev_diary_may_16th_2025/|title=BCS Dev Diary - May 14th 2025|publisher=Reddit|retrieved=22 may 2025}}</ref> They are not treated as Large Bloons, and cannot take status effects such as On Fire.
Boss Bloons function similarly to AI-controlled [[Hero (BCS)|Hero]]es, having a [[Bloontonium]] meter and three abilities, except they can also be targeted and attacked by [[Monkey (BCS)|Monkey]]s in the same way as regular [[Bloon]]s.<ref name="bcs-dev-diary">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1knlj5h/dev_diary_may_16th_2025/|title=BCS Dev Diary - May 14th 2025|publisher=Reddit|retrieved=22 may 2025}}</ref> They are not treated as Large Bloons, and cannot take status effects such as On Fire.
===''Bloons Blitz''===
Each level has two Boss Bloon fights (except the first level, which only has one). The boss traps the player in a small arena and the player must destroy it to progress. They have multiple health bars (represented by the number of skulls) and attack patterns that involve moving around and summoning Bloons. The second boss of a level is always different from the first, and is a harder version with more health bars and stronger Bloon spawns.


==Encountering==
==Encountering==
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<gallery>
<gallery>
BCS DreadbloonPortrait.png|link=Dreadbloon (BCS)|[[Dreadbloon (BCS)|Dreadbloon]]
BCS DreadbloonPortrait.png|link=Dreadbloon (BCS)|[[Dreadbloon (BCS)|Dreadbloon]]
</gallery>
===''Bloons Blitz''===
<gallery>
BB bloon intro icon moar.png|link=MOAR|[[MOAR]]
BB bloon intro icon ctrl.png|link=CTRL|[[CTRL]]
BB bloon intro icon zebra.png|link=Wild Zebra|[[Wild Zebra]]
BB bloon intro icon ceramic.png|link=Super Ceramic (Bloons Blitz)|[[Super Ceramic (Bloons Blitz)|Super Ceramic]]
BB bloon intro icon moab.png|link=MOAB (Bloons Blitz)|[[MOAB (Bloons Blitz)|MOAB]]
BB bloon intro icon moab.png|link=BFB (Bloons Blitz)|[[BFB (Bloons Blitz)|BFB]]
missing image.png|link=O.R.B.|[[O.R.B.]]
</gallery>
</gallery>


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==Navigation==
==Navigation==
{{bloon mechanics nav}}
{{BSM2 bloon nav}}
{{BMC bloon nav}}
{{BTD5 bloon nav}}
{{BTD6 bloon nav}}
{{BTD6 bloon nav}}
{{BP bloon nav}}
{{BP bloon nav}}
[[Category:Boss Bloons|*]]
{{BCS hero nav}}
{{BB bloon nav}}
[[Category:Boss Bloons|*]][[Category:Game mechanics in BSM2]][[Category:Game mechanics in BMC]][[Category:Game mechanics in BTD5]][[Category:Game mechanics in BTD6]][[Category:Game mechanics in Bloons Pop!]][[Category:Game mechanics in BCS]][[Category:Game mechanics in Bloons Blitz]]