Phayze: Difference between revisions

Redybird (talk | contribs)
Added the similar multiplier for Phayze as a reference. Also i added as a reference example for 1st tier of each form what it means in total, and how much Herald of Everfrost can deal large chunk of damage by skipping a reality shield
 
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===Radar Jam===
===Radar Jam===
{{research|Confirm once again that Phayze does or doesn't steal Camo buffs that are on Paragons (i.e. does Ascended still retain the camo buff on camoless Paragons for 100% uptime? Crucible and BOMB specifically. (mention "except paragons" if that's true)}}
Every 24 seconds, Phayze triggers its '''Radar Jam''' ability, which has the following effects:
Every 24 seconds, Phayze triggers its '''Radar Jam''' ability, which has the following effects:
*All [[tower buff]]s that grant [[Camo detection]] ([[Radar Scanner (BTD6)|Radar Scanner]], [[Etienne (BTD6)#UAV|UAV]], [[See Invisibility Potion]], [[Ascended Shadow]], etc, except the [[Essence Of Phayze]] and [[One Monkey Army]] artifacts) are disabled for 12 seconds, indicated by a glitching Camo Bloon icon above affected towers.
*All [[tower buff]]s that grant [[Camo detection]] ([[Radar Scanner (BTD6)|Radar Scanner]], [[Etienne (BTD6)#UAV|UAV]], [[See Invisibility Potion]], [[Ascended Shadow]], etc, except the [[Essence Of Phayze]] and [[One Monkey Army]] artifacts) to non-Paragons are disabled for 12 seconds, indicated by a glitching Camo Bloon icon above affected towers.
*Phayze regains its Camo property if it has been removed, and it cannot be removed for 12 seconds afterwards.
*Phayze regains its Camo property if it has been removed, and it cannot be removed or disabled for 12 seconds afterwards.
*Phayze pulls Bloons that are behind it up to its position, and gives them the Camo property if possible.
*Phayze pulls Bloons that are behind it up to its position, and gives them the Camo property if possible.


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===[[Boss Rush]]===
===[[Boss Rush]]===
In Boss Rush, <section begin="Boss Rush"/>Phayze's Reality Shield health scales in the same way as its base health. Its speed increases by 30% while shielded. Its Radar Jam cooldown starts at 32 seconds and reduces by 0.5% each time it pops until it reaches the minimum cooldown of 3.84 seconds. Each time it pops, it generates its Reality Shield but does not warp. Every 10 pops, it creates a portal or moves it to its current position.<section end="Boss Rush" />
{{#lst:Boss Rush|Phayze}}


==Stats==
==Stats==
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|1.16
|1.16
|1.2
|1.2
}}
}}Reality Shield Layer is 25% of Normal Phayze Max HP (1x added on top of max HP) (Ex: A regular Tier 1 Phayze 19,000 HP){{BTD6 boss bloon health
{{BTD6 boss bloon health
|9500
|9500
|35000
|35000
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|3100000
|3100000
|15000000
|15000000
}}
}}Reality Shield Layer is 25% of Elite Phayze Max HP (1,5x added on top of max HP) (Ex: A Elite Tier 1 47,500 HP){{BTD6 boss bloon health
{{BTD6 boss bloon health
|label=Reality Shield health
|label=Reality Shield health
|4750
|4750
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==Round changes==
==Round changes==
When facing Phayze, several rounds are changed from the [[List of rounds in BTD6|standard roundset]].
When facing Phayze, some rounds are modified from the [[List of rounds in BTD6|standard roundset]]. These rounds are identical to the ones used by [[Bloonarius (BTD6)|Bloonarius]], [[Blastapopoulos (BTD6)|Blastapopoulos]], and [[Diamondback]].
{| class="wikitable"
{{BTD6 rounds modified|original=DefaultRoundSet|modifier=phayze}}
!Round
!Change
|-
|40
|[[MOAB (BTD6)|MOAB]] replaced by 6 [[Ceramic Bloon (BTD6)|Ceramic Bloons]]
|-
|60
|[[BFB (BTD6)|BFB]] replaced by 6 [[MOAB (BTD6)|MOABs]]
|-
|80
|[[ZOMG (BTD6)|ZOMG]] replaced by 6 [[BFB (BTD6)|BFBs]]
|-
|100
|[[BAD (BTD6)|BAD]] replaced by 4 [[ZOMG (BTD6)|ZOMGs]] and 6 [[DDT (BTD6)|DDTs]]
|}


==Strategy==
==Strategy==
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== Update history ==
== Update history ==
{{BTD6 change list by name|Phayze|disclaimer=y}}
===General===
{{BTD6 change list by name|Phayze|header level=4|disclaimer=y}}
 
===''[[Rogue Legends]]''===
{{BTD6 change list by name|Phayze (Rogue Legends)|header level=4|hide header=y}}


==Gallery==
==Gallery==