Range: Difference between revisions
Added temple sacrifices to range |
Changed sup temple support buff. Turns out its multiplicative but weird |
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x = maximum increase; e.g. 50 for +10–50% | x = maximum increase; e.g. 50 for +10–50% | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Source !! Applies to !! Modifier | ! Source !! Applies to !! Modifier | ||
| Line 147: | Line 147: | ||
| [[One Two Tree]] range tile || Towers placed on top || +15% | | [[One Two Tree]] range tile || Towers placed on top || +15% | ||
|- | |- | ||
|[[Temple | |[[Sun Temple (BTD6)|Sun Temple]] support sacrifice | ||
|Towers in range | |Towers in range | ||
| | | 20% (can stack twice with [[True Sun God (BTD6)|True Sun God]] to be 40%) (Is applied after additive % based buffs but before additive flat buffs) | ||
|- | |||
|{{BTD6 mk|Crossbow Reach}} | |||
| {{BTD6|Crossbow}}, {{BTD6|Sharp Shooter}}, {{BTD6|Crossbow Master}} | |||
| +3 [[units]] | |||
|- | |||
|{{BTD6 mk|SUPER Range}} | |||
| All [[Super Monkey (BTD6)|Super Monkeys]] with {{BTD6|Super Range}} | |||
| +3 [[units]] | |||
|- | |||
|{{BTD6 mk|Heroic Reach}} | |||
| All [[Hero (BTD6)|Heroes]] | |||
| +2 [[units]] | |||
|- | |||
|[[Range Enhancer]] perk | |||
| All towers and heroes | |||
| +15% for towers and +25% for heroes | |||
|} | |} | ||