Range: Difference between revisions
Added temple sacrifices to range |
→Bloons TD 6: icon |
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{{Stub|General expansion needed}} | {{Stub|General expansion needed}} | ||
{{screenshot needed|screenshots representing different uses of range, such as attacking range, towers with multiple ranges, buffing range, farm range, collectable range, etc}} | {{screenshot needed|screenshots representing different uses of range, such as attacking range, towers with multiple ranges, buffing range, farm range, collectable range, etc}} | ||
{{lede image|BTD6 MapBuffIconRange.png|Buff icon for range in ''[[Bloons TD 6]]''}} | |||
'''Range''' is a property of a [[tower]] in the {{series|Bloons TD}} that determines the distance from which it can perform certain actions. Usually, the range of a tower determines the distance that its [[attack]](s) can detect [[Bloon]]s from, but depending on the tower, it may represent other mechanics, such as the area the tower provides [[buff]]s from or spawns [[collectable]]s inside. The range of a tower is visually displayed as a circle around it, where the radius of the circle is equal to its range in [[distance unit]]s, which varies between games. | '''Range''' is a property of a [[tower]] in the {{series|Bloons TD}} that determines the distance from which it can perform certain actions. Usually, the range of a tower determines the distance that its [[attack]](s) can detect [[Bloon]]s from, but depending on the tower, it may represent other mechanics, such as the area the tower provides [[buff]]s from or spawns [[collectable]]s inside. The range of a tower is visually displayed as a circle around it, where the radius of the circle is equal to its range in [[distance unit]]s, which varies between games. | ||
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x = maximum increase; e.g. 50 for +10–50% | x = maximum increase; e.g. 50 for +10–50% | ||
--> | --> | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
! Source !! Applies to !! Modifier | ! Source !! Applies to !! Modifier | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 Alchemist BerserkerBrewUpgradeIcon.png|Berserker Brew (BTD6)|Berserker Brew}} || Temporary. Occasionally applied to a tower in range || data-sort-value=10 | +10% | ||
|- | |- | ||
| | | {{icon|BTD6 Alchemist StrongerStimulantUpgradeIcon.png|Stronger Stimulant (BTD6)|Stronger Stimulant}} || Temporary. Occasionally applied to a tower in range || data-sort-value=15 | +15% | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 Alchemist PermanentBrewUpgradeIcon.png|Permanent Brew (BTD6)|Permanent Brew}} || Occasionally applied to a tower in range || data-sort-value=15 | +15% | ||
|- | |- | ||
| {{BTD6| | | {{BTD6|Monkey Village}} || Towers in range || data-sort-value=10 | +10% | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 MonkeyVillage PrimaryTrainingUpgradeIcon.png|Primary Training (BTD6)|Primary Training}} || [[Primary]] towers in range || data-sort-value=10 | +10% | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 MonkeyVillage PrimaryMentoringUpgradeIcon.png|Primary Mentoring (BTD6)|Primary Mentoring}} || [[Primary]] towers in range || data-sort-value=1 | +5 [[units]] | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 Desperado 030UpgradeIcon.png|Deadeye}} ability || Selected tower || data-sort-value=25 | +25% | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 Desperado 040UpgradeIcon.png|Bounty Hunter}} and {{icon|BTD6 Desperado 050UpgradeIcon.png|Golden Justice}} ability || Selected tower || data-sort-value=50 | +50% | ||
|- | |- | ||
| | | {{icon|BTD6 Alchemist TotalTransformationUpgradeIcon.png|Total Transformation (BTD6)|Total Transformation}} ability || Transformed towers || data-sort-value=0 | Set to 72 [[units]] | ||
|- | |- | ||
| | | {{icon|BTD6 DartMonkey SuperMonkeyFanClubUpgradeIcon.png|Super Monkey Fan Club (BTD6)|Super Monkey Fan Club}} and {{icon|BTD6 DartMonkey PlasmaMonkeyFanClubUpgradeIcon.png|Plasma Monkey Fan Club (BTD6)|Plasma Monkey Fan Club}} ability || Transformed {{BTD6|Dart Monkey}}s || data-sort-value=0 | Given a minimum range of 40 [[units]] | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 EngineerMonkey OverclockUpgradeIcon.png|Overclock (BTD6)|Overclock}} and {{icon|BTD6 EngineerMonkey UltraboostUpgradeIcon.png|Ultraboost (BTD6)|Ultraboost}} ability || Selected {{BTD6|Monkey Village}} || data-sort-value=10 | +10% | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 EngineerMonkey UltraboostUpgradeIcon.png|Ultraboost (BTD6)|Ultraboost}} ability passive || Selected {{BTD6|Monkey Village}} || data-sort-value=15 | +1.5% per stack (up to 10 stacks; +15%) | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 NinjaMonkey GrandSaboteurUpgradeIcon.png|Grand Saboteur (BTD6)|Grand Saboteur}} ability || {{BTD6|Shinobi Tactics}}+ || data-sort-value=2 | +10 [[units]] | ||
|- | |- | ||
| {{BTD6| | | {{icon|BTD6 Mermonkey 002UpgradeIcon.png|Echosense Network}} || Other Echosense Network {{BTD6|Mermonkey}}s || data-sort-value=75 | +7.5% per stack (up to 10 stacks; +75%) | ||
|- | |- | ||
| | | {{icon|BTD6 Mermonkey 005UpgradeIcon.png|The Final Harmonic}} totem || {{BTD6|Heroes}} in range || data-sort-value=15 | +15% | ||
|- | |- | ||
| {{BTD6| | |{{icon|BTD6 SuperMonkey SunTempleUpgradeIcon.png|Sun Temple (BTD6)|Sun Temple}} support sacrifice | ||
| Towers in range | |||
| data-sort-value=20 | 20% (can stack twice with [[True Sun God (BTD6)|True Sun God]] to be 40%) (Is applied after additive % based buffs but before additive flat buffs) | |||
|- | |- | ||
| | | {{icon|BTD6 SkyWarden AerialAttunement.png|Aerial Attunement}} || Towers in range || data-sort-value=2 | +2 [[units]] per stack (up to 5 stacks; +10 units) | ||
|- | |- | ||
| | | {{BTD6|Adora}} || {{BTD6|Sun Avatar}}, {{BTD6|Sun Temple}}, {{BTD6|True Sun God}}, [[Vengeful True Sun God]] || data-sort-value=50 | +10–50% | ||
|- | |- | ||
| {{BTD6|Etienne}} level 2 || Towers in range || +10% | | {{BTD6|Etienne}} level 2 || Towers in range || data-sort-value=10 | +10% | ||
|- | |- | ||
| {{BTD6|Etienne}} level 16 || Towers in range || +20% | | {{BTD6|Etienne}} level 16 || Towers in range || data-sort-value=20 | +20% | ||
|- | |- | ||
| {{BTD6|Striker Jones}} || Towers in range || +5% | | {{BTD6|Striker Jones}} || Towers in range || data-sort-value=5 | +5% | ||
|- | |- | ||
| {{BTD6|Geraldo}} level 14 [[See Invisibility Potion]] || Selected tower for 10 rounds || +20% | | {{BTD6|Geraldo}} level 14 [[See Invisibility Potion]] || Selected tower for 10 rounds || data-sort-value=20 | +20% | ||
|- | |- | ||
| {{BTD6|Ezili}} totem || Towers in range || +20% | | {{BTD6|Ezili}} totem || Towers in range || data-sort-value=20 | +20% | ||
|- | |- | ||
| {{BTD6|Silas}} level 8 || All {{BTD6|Ice Monkey}}s || data-sort-value=1 | +5 [[units]] | | {{BTD6|Silas}} level 8 || All {{BTD6|Ice Monkey}}s || data-sort-value=1 | +5 [[units]] | ||
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| [[One Two Tree]] range tile || Towers placed on top || +15% | | [[One Two Tree]] range tile || Towers placed on top || +15% | ||
|- | |- | ||
|[[ | | [[Ancient Portal]] damage/range pedestal || {{BTD6|Heroes}} || +30% | ||
| | |- | ||
| + | |{{BTD6 mk|Crossbow Reach}} | ||
| {{BTD6|Crossbow}}, {{BTD6|Sharp Shooter}}, {{BTD6|Crossbow Master}} | |||
| +3 [[units]] | |||
|- | |||
|{{BTD6 mk|SUPER Range}} | |||
| All [[Super Monkey (BTD6)|Super Monkeys]] with {{BTD6|Super Range}} | |||
| +3 [[units]] | |||
|- | |||
|{{BTD6 mk|Heroic Reach}} | |||
| All [[Hero (BTD6)|Heroes]] | |||
| +2 [[units]] | |||
|- | |||
| Going the Distance [[Relic]] || All towers || +30% | |||
|- | |||
|[[Range Enhancer]] perk | |||
| All towers and heroes | |||
| +15% for towers and +25% for heroes | |||
|} | |} | ||
====''Rogue Legends'' DLC==== | ====''Rogue Legends'' DLC==== | ||
{ | {|class="wikitable" | ||
!Source | |||
!Applies to | |||
!Modifier | |||
|- | |||
|[[Biggest Beacon]] | |||
|[[Monkey Village (BTD6)|Monkey Villages]], [[Support]] towers | |||
| _/_/+150% (Monkey Village), _/_/+20% (Support towers) | |||
|- | |||
|[[Conscription]] | |||
|[[Military]] towers | |||
| _/-15%/0% | |||
|- | |||
|[[Cornered Beasts]] | |||
|[[Beast Handler (BTD6)|Beast Handlers]] tier 3 and higher | |||
| +20% | |||
|- | |||
|[[Divine Inspiration]] | |||
|[[Hero (BTD6)|Heroes]] and Powers | |||
| +10%/+14%/+18% | |||
|- | |||
|[[Dream Teams]] | |||
|[[Monkey Sub (BTD6)|Monkey Subs]], [[Ninja Monkey (BTD6)|Ninja Monkeys]], [[Druid (BTD6)|Druids]], [[Wizard Monkey (BTD6)|Wizards]], and [[Beast Handler (BTD6)|Beast Handlers]] | |||
| +20%/+25%/+35% | |||
|- | |||
|[[Elite Military Inspiration]] | |||
|[[Military]] tower | |||
| +10%/+14%/+18% | |||
|- | |||
|[[Fata Morgana]] | |||
|[[Mermonkey (BTD6)|Mermonkey]] | |||
| +25%/+35%/+50% | |||
|- | |||
|[[First Class Support Inspiration]] | |||
|[[Support]] towers | |||
| +10%/+14%/+18% | |||
|- | |||
|[[Frosted Tips]] | |||
|[[Dart Monkey (BTD6)|Dart Monkeys]] | |||
| +15%/+20%/+35% | |||
|- | |||
|[[Grand Magic Inspiration]] | |||
|[[Magic]] towers | |||
| +10%/+14%/+18% | |||
|- | |||
|[[Greater Primary Inspiration]] | |||
|[[Primary]] towers | |||
| +10%/+14%/+18% | |||
|- | |||
|[[Hawk's Eye]] | |||
|All towers | |||
| +5%/+9%/+15% | |||
|- | |||
|[[Heightened Perception]] | |||
|[[Primary]] towers | |||
| +40%/+55%/+75% | |||
|- | |||
|[[Master of all Trades]] | |||
|[[Support]] towers | |||
| _/-15%/0% | |||
|- | |||
|[[Monkey Academy (BTD6)|Monkey Academy]] | |||
|[[Magic]] towers | |||
| _/-15%/0% | |||
|- | |||
|[[Perceptive Crow]] | |||
|[[Crow's Nest (BTD6)|Crow's Nest]] | |||
| -35%/-20%/0% | |||
|- | |||
|[[Slipped on the Peel]] | |||
|[[Benjamin (BTD6)|Benjamin]] | |||
| +100% | |||
|- | |||
|[[Trick Shot A-Tacks]] | |||
|[[Tack Shooter (BTD6)|Tack Shooters]] | |||
| +50%/+100%/+200% | |||
|- | |||
|[[Unification]] | |||
|[[Primary]] towers | |||
| -25%/-15%/0% | |||
|} | |||
===''Bloons TD Battles''=== | ===''Bloons TD Battles''=== | ||