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== Strategy ==
== Strategy ==
{{strategy needed}}
{{BTD6 last updated|54.3|section=y}}
{{BTD6 last updated|54.3|section=y}}
Party Parade is one of the harder Advanced Maps, debatably leaning towards a casual Expert map. Both lanes are short, and the complete separation of said lanes makes this map difficult during all parts of the game. Snipers can only hit one side of the map, and Heli Pilots in Pursuit mode will be stuck moving back and forth between both lanes, unable to hit either consistently. Despite these setbacks, some towers do work surprisingly well here.
Party Parade is one of the harder Advanced Maps, debatably leaning towards a casual Expert map. Both lanes are short, and the complete separation of said lanes makes this map difficult during all parts of the game. Snipers can only hit one side of the map, and Heli Pilots in Pursuit mode will be stuck moving back and forth between both lanes, unable to hit either consistently. Despite these setbacks, some towers do work surprisingly well here.


{| class="wikitable"
===Recommended towers and upgrades===
|+
{|class="wikitable center-col-1"
|Tower
!Name
|Image
!Portrait
|Reasoning
!Reasoning
|-
|-
|Spirit of the Forest
|[[Psi (BTD6)|Psi]]
|
|[[File:BTD6 PsiPortrait.png|50x50px]]
|Spirit of the Forest leaves a permanent layer of vines on all parts of the track, covering both lanes with a crowd control option as well as earning income at the end of every round. It’s best during the mid-game, and struggles to keep up in the 80s and 90s, but is a good pick all around.
|Psi is one of the few towers unbothered by the massive wall and dual lanes, and the advanced map levelling allows them to reach level 14 in a reasonable time to assist in MOAB-Class destruction.
|-
|-
|Carpet of Spikes
|[[Prince of Darkness (BTD6)|Prince of Darkness]]
|
|[[File:BTD6 005-Wizard.png|50x50px]]
|Regularly covers both lanes in a thick layer of spikes, serving a similar purpose as SotF, but exchanges permanence for MOAB class popping power. Best paired with top path for popping DDTs in the 90s
|With a single range buff from a [[Monkey Village (BTD6)|Monkey Village]] or [[Etienne (BTD6)|Etienne]], a Prince of Darkness can reach and spawn Zombie Bloons on both tracks, trivializing cleanup.
|-
|-
|Monkey Ace
|[[Spirit of the Forest (BTD6)|Spirit of the Forest]]
|
|[[File:BTD6 050-Druid.png|50x50px]]
|As long as it’s not set to Wingmonkey (which leaves it in a similar predicament to Pursuit Helis), all paths of Monkey Aces provide constant support and damage on both paths during all parts of the game, and can even carry you through the endgame.  
|Spirit of the Forest leaves a permanent layer of vines on all parts of the track, covering both lanes with a crowd control option as well as earning income at the end of every round outside of CHIMPS. It’s best during the mid-game, and struggles to keep up in the 80s and 90s, but is a good pick all around.
|-
|-
|Ultra-Juggernaut
|[[Carpet of Spikes (BTD6)|Carpet of Spikes]]
|
|[[File:BTD6 050-SpikeFactory.png|50x50px]]
|It renders the side of the map it’s placed on a death zone of bouncing Juggernaut balls. Excels in the mid-game, but falls off hard once the ZOMGs and DDTs start coming. Still, its value during most of the game cannot be ignored.
|It regularly covers both lanes in a thick layer of spikes, serving a similar purpose as Spirit of the Forest, but exchanges permanence for MOAB-class popping power. It defeats DDT rounds with ease, and trivializes the round 100 BAD.
|-
|[[Monkey Ace (BTD6)|Monkey Ace]]
|[[File:BTD6 000-MonkeyAce.png|50x50px]]
|As long as its not set to Wingmonkey (which leaves it in a similar predicament to Pursuit Helis), all paths of Monkey Aces provide constant support and damage on both paths during all parts of the game, and can even carry you through the endgame.
|}
|}


==Gallery==
==Gallery==
{{Screenshot needed|Seasonal themes and odyssey statue}}
{{Screenshot needed|Seasonal themes and odyssey statue}}<gallery>
File:BTD6 Party Parade 4th of July.png|Fireworks Theme
</gallery>


==In other languages==
==In other languages==