Ninja Kiwi Europe: Difference between revisions

 
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===BTD4Framework / NewFramework===
===BTD4Framework / NewFramework===
'''BTD4Framework''' is the internal name of the codebase used in ''[[Bloons TD 4 (mobile)|Bloons TD 4]]''. It was created to unify the codebases of the iOS and Android ports of ''BTD4'', which originally ran on separate game engines.<ref name="insider session 2">{{cite|url=https://www.youtube.com/watch?v=qzwH3QjcYos|title=Ninja Kiwi Insider Session #2: Dundee Studio EVP Danny!|publisher=YouTube|retrieved=25 sept 2025}}</ref> A heavily modified version of this framework, internally named '''NewFramework''', is the engine of the mobile versions of ''[[Bloons TD 5 (multiplatform)|Bloons TD 5]]'', ''[[Bloons TD Battles (multiplatform)|Bloons TD Battles]]'', ''[[Bloons Monkey City (multiplatform)|Bloons Monkey City]]'', ''[[Bloons Supermonkey 2 (mobile)|Bloons Supermonkey 2]]'', and ''SAS: Zombie Assault 4'', as well as the {{console version of|Bloons TD 5}}, and a further heavily modified version is the engine of ''[[Bloons TD Battles 2]]''. The only games developed by Ninja Kiwi Europe since ''BTD4'' that do not use NewFramework are ''[[Bloons Adventure Time TD]]'' and ''[[sasw:Zombie Assault: Resurgence|Zombie Assault: Resurgence]]'', both of which use [[wp:Unity (game engine)|Unity]] instead.
'''BTD4Framework''' is the internal name of the codebase used in ''[[Bloons TD 4 (mobile)|Bloons TD 4]]''. It was created to unify the codebases of the iOS and Android ports of ''BTD4'', which originally ran on separate game engines.<ref name="insider session 2">{{cite|url=https://www.youtube.com/watch?v=qzwH3QjcYos|title=Ninja Kiwi Insider Session #2: Dundee Studio EVP Danny!|publisher=YouTube|retrieved=25 sept 2025}}</ref> A heavily modified version of this framework, internally named '''NewFramework''', is the engine of the multiplatform versions of ''[[Bloons TD 5 (multiplatform)|Bloons TD 5]]'', ''[[Bloons TD Battles (multiplatform)|Bloons TD Battles]]'', ''[[Bloons Monkey City (multiplatform)|Bloons Monkey City]]'', and ''SAS: Zombie Assault 4'', as well as the {{mobile version of|Bloons Supermonkey 2}}, and a further heavily modified version is the engine of ''[[Bloons TD Battles 2]]''. The only games developed by Ninja Kiwi Europe since ''BTD4'' that do not use NewFramework are ''[[Bloons Adventure Time TD]]'' and ''[[sasw:Zombie Assault: Resurgence|Zombie Assault: Resurgence]]'', both of which use [[wp:Unity (game engine)|Unity]] instead.


==List of ''Bloons'' games developed by Ninja Kiwi Europe==
==List of ''Bloons'' games developed by Ninja Kiwi Europe==
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*''[[Bloons Adventure Time TD]]'' (2018)<ref>{{cite|url=https://ninjakiwi.com/Norsk/blog/news/173291-what-s-up-at-ninja-kiwi-31st-august-2018|title=What's Up At Ninja Kiwi? - 31st August, 2018 |publisher=Ninja Kiwi Blog|retrieved=26 jul 2025}}</ref>
*''[[Bloons Adventure Time TD]]'' (2018)<ref>{{cite|url=https://ninjakiwi.com/Norsk/blog/news/173291-what-s-up-at-ninja-kiwi-31st-august-2018|title=What's Up At Ninja Kiwi? - 31st August, 2018 |publisher=Ninja Kiwi Blog|retrieved=26 jul 2025}}</ref>
* ''[[Bloons TD Battles 2]]'' (2021)<ref>{{cite|url=https://www.reddit.com/r/NinjaKiwiOfficial/comments/nbzxek/whats_up_at_ninja_kiwi_14th_may_2021/|title=What's Up At Ninja Kiwi? - 14th May, 2021|publisher=Reddit|retrieved=26 jul 2025}}</ref>
* ''[[Bloons TD Battles 2]]'' (2021)<ref>{{cite|url=https://www.reddit.com/r/NinjaKiwiOfficial/comments/nbzxek/whats_up_at_ninja_kiwi_14th_may_2021/|title=What's Up At Ninja Kiwi? - 14th May, 2021|publisher=Reddit|retrieved=26 jul 2025}}</ref>
* ''[[Bloons Blitz]]'' (TBA)<ref>{{cite|url=https://www.reddit.com/r/NinjaKiwiOfficial/comments/1tk2la0/whats_up_at_ninja_kiwi_22_may_2026/|title=What's Up At Ninja Kiwi - 22 May 2026|publisher=Reddit|retrieved=22 may 2026}}</ref>
Additionally, Ninja Kiwi Europe assisted in testing ''[[Bloons Card Storm]]''<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1ebkju8/bloons_card_storm_developer_diary_25th_july_2024/|title=Bloons Card Storm Developer Diary - 25th July 2024|publisher=Reddit|retrieved=28 aug 2025}}</ref> and some updates to ''[[Bloons TD 6]]''.<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/zelo7s/bloons_td_6_update_notes_version_340/|title=Bloons TD 6 - Update Notes! Version 34.0|publisher=Reddit|retrieved=28 aug 2025}}</ref><ref>{{cite|url=https://www.reddit.com/r/btd6/comments/1kmx8vu/the_first_btd6_dev_diary/|title=The First BTD6 Dev Diary! |publisher=Reddit|retrieved=28 aug 2025}}</ref>
Additionally, Ninja Kiwi Europe assisted in testing ''[[Bloons Card Storm]]''<ref>{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1ebkju8/bloons_card_storm_developer_diary_25th_july_2024/|title=Bloons Card Storm Developer Diary - 25th July 2024|publisher=Reddit|retrieved=28 aug 2025}}</ref> and some updates to ''[[Bloons TD 6]]''.<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/zelo7s/bloons_td_6_update_notes_version_340/|title=Bloons TD 6 - Update Notes! Version 34.0|publisher=Reddit|retrieved=28 aug 2025}}</ref><ref>{{cite|url=https://www.reddit.com/r/btd6/comments/1kmx8vu/the_first_btd6_dev_diary/|title=The First BTD6 Dev Diary! |publisher=Reddit|retrieved=28 aug 2025}}</ref>