List of rounds in BTD6: Difference between revisions
→Other round sets: Added Diamondback to the standard Boss Challenge rounds |
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*The RBE amounts do not factor in the reduced RBE of the round 40 [[MOAB (BTD6)|MOAB]] when playing on [[Easy]], or the RBE reduction from [[Big Bloon Sabotage (BTD6)|Big Bloon Sabotage]], or any mode/editor-related RBE modifiers. | *The RBE amounts do not factor in the reduced RBE of the round 40 [[MOAB (BTD6)|MOAB]] when playing on [[Easy]], or the RBE reduction from [[Big Bloon Sabotage (BTD6)|Big Bloon Sabotage]], or any mode/editor-related RBE modifiers. | ||
*To determine the RBE for easy mode, subtract 67 from the RBE value from round 40 | *To determine the RBE for easy mode, subtract 67 from the RBE value from round 40. | ||
*The XP amounts do not factor in the reductions to tower and player XP in [[Freeplay|freeplay]] and after round 100 (e.g. the values are only accurate for Hero XP after the last required round of the current difficulty).}} | *The XP amounts do not factor in the reductions to tower and player XP in [[Freeplay|freeplay]] and after round 100 (e.g. the values are only accurate for Hero XP after the last required round of the current difficulty).}} | ||
{{BTD6 rounds/new|show bloon links=y|show xp=y|show layers=y}} | {{BTD6 rounds/new|show bloon links=y|show xp=y|show layers=y}} | ||
=== Post-140 === | === Post-140 === | ||
Rounds after 140 are randomly generated, but there are a few rounds with restrictions on what can be spawned. Round 200 will only spawn | Rounds after 140 are randomly generated, but there are a few rounds with restrictions on what can be spawned. Round 200 will only spawn three Fortified BADs. Round 163 will only spawn Ceramics, Fortified ceramics and Fortified Leads as a reference to round 63. Round 263 will only spawn MOABs, Fortified MOABs, and Fortified DDTs. | ||
Once the player reaches round 500, the health scaling reaches its maximum (+500% per round). At round 1636, all possible Bloon groups that can spawn at random will spawn every round. The only random thing is the order which they spawn, until round 9999. | Once the player reaches round 500, the health scaling reaches its maximum (+500% per round). At round 1636, all possible Bloon groups that can spawn at random will spawn every round. The only random thing is the order which they spawn, until round 9999. | ||