Sun Temple (BTD6): Difference between revisions
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'''Sun Temple''' is the [[Super Monkey (BTD6)|Super Monkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Sun Temple''' is the [[Super Monkey (BTD6)|Super Monkey]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade replaces the attack of the [[Sun Avatar (BTD6)|Sun Avatar]] with a single sunbeam that can pop all Bloon types, deals 5 damage with 20 pierce, and is shot every 0.05s at base. The Temple gains +15 range and the tower's footprint increases from a circle with a radius of 11 units to a 37x40 rectangle. | ||
When bought, all towers in the range of the | When bought, all towers in the range of the Sun Avatar are sacrificed, except for [[Paragon|Paragons]], [[Heroes]] and [[Powers]]. Sacrifices from each Monkey category ([[Primary]], [[Military]], [[Magic]] and [[Support]]) offer their own [[Temple Sacrifice (BTD6)|benefits based on the sacrifice]] to the Temple that can buff the main attack, add additional attacks, or grant buffs to nearby Monkeys. Benefits from a category start once $10,001 is sacrificed and increase every $5000, maxing out at $50,001. The Sun Temple can only obtain benefits from the three categories with the highest cash value. <section end="lede" /> | ||
The absorbed cash value from the sacrificed towers does not increase [[sellback]] value of the Sun Temple. The game will also ask for the player's confirmation prior to sacrificing towers when the upgrade icon is pressed. While transforming, it won't attack until after about 3 seconds. | |||
When the Sun Temple is crosspathed, the upgrade's effects will be reflected on the main attack as usual, but only a few of those benefits will translate to the additional sacrifice attacks of the Temple, these include the range increase from [[Super Range (BTD6)|Super Range]] and [[Epic Range (BTD6)|Epic Range]], but not the pierce bonus. [[Knockback (BTD6)|Knockback]] does not have any effect on the additional attacks and [[Ultravision (BTD6)|Ultravision]] grants [[Camo detection]] to all attacks and a slight range increase. The only benefit to the sub-towers from crosspathing is the Camo detection from Ultravision.<!--i.e. x1+x crosspath no pierce bonus, no xx1 knockback, no xx2 camo bonus--> | When the Sun Temple is crosspathed, the upgrade's effects will be reflected on the main attack as usual, but only a few of those benefits will translate to the additional sacrifice attacks of the Temple, these include the range increase from [[Super Range (BTD6)|Super Range]] and [[Epic Range (BTD6)|Epic Range]], but not the pierce bonus. [[Knockback (BTD6)|Knockback]] does not have any effect on the additional attacks and [[Ultravision (BTD6)|Ultravision]] grants [[Camo detection]] to all attacks and a slight range increase. The only benefit to the sub-towers from crosspathing is the Camo detection from Ultravision.<!--i.e. x1+x crosspath no pierce bonus, no xx1 knockback, no xx2 camo bonus--> | ||
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Towers that cannot be sacrificed (e.g. Heroes, Paragons and utility powers like [[Tech Bot (BTD6)|Tech Bots]])<!--possibly more examples--> can be placed closely to the Sun Avatar before upgrading, as this will make use of the space otherwise taken by the Sun Temple's increased footprint. Players can also exploit the Redeployment ability of a [[Support Chinook (BTD6)|Support Chinook]] to place towers inside the Temple's footprint by timing the upgrade while a tower is being moved. An example setup to achieve this starts by placing the tower as far as possible from the Sun Avatar to be upgraded, then use the Redeployment ability to move the tower right next to the Sun Avatar, and finally wait until the Chinook grabs the Monkey and starts moving towards the Sun Avatar, at this moment and before the Chinook arrives, quickly upgrade the Super Monkey to a Temple and if done correctly, the Chinook will drop the tower inside the Temple's footprint. | Towers that cannot be sacrificed (e.g. Heroes, Paragons and utility powers like [[Tech Bot (BTD6)|Tech Bots]])<!--possibly more examples--> can be placed closely to the Sun Avatar before upgrading, as this will make use of the space otherwise taken by the Sun Temple's increased footprint. Players can also exploit the Redeployment ability of a [[Support Chinook (BTD6)|Support Chinook]] to place towers inside the Temple's footprint by timing the upgrade while a tower is being moved. An example setup to achieve this starts by placing the tower as far as possible from the Sun Avatar to be upgraded, then use the Redeployment ability to move the tower right next to the Sun Avatar, and finally wait until the Chinook grabs the Monkey and starts moving towards the Sun Avatar, at this moment and before the Chinook arrives, quickly upgrade the Super Monkey to a Temple and if done correctly, the Chinook will drop the tower inside the Temple's footprint. | ||
Most of the time there is little reason to not maximize the sacrifices on a specific category if going for Primary, Military or Magic categories. But if the budget doesn't allow it, certain intermediate sacrifices are still worth it, | Most of the time there is little reason to not maximize the sacrifices on a specific category if going for Primary, Military or Magic categories. But if the budget doesn't allow it, certain intermediate sacrifices are still worth it, especially in the Support category. This is usually the case in Least Cash [[Boss Bloon Event|Boss Bloon Events]] where players might opt to only use Support sacrifices on a Temple because the spent value is usually worth the benefits. Common thresholds are $15,001 for a 10% discount on all upgrades, $35,001 for +1 bonus damage, $40,001 for 20% upgrade discount or $45,001 for the maximum end of round income of $5,000. | ||
A Sun Temple without sacrifices is never worth it for its cost because the main attack is relatively weak; one or more buffed Sun Avatars for a similar amount of space are just better, but if used as a Insta-Monkey<!--rogue is not free instamonkey--> then it's still more useful than most T3's. | A Sun Temple without sacrifices is never worth it for its cost because the main attack is relatively weak; one or more buffed Sun Avatars for a similar amount of space are just better, but if used as a Insta-Monkey<!--rogue is not free instamonkey--> then it's still more useful than most T3's. | ||