Ezili (BTD6): Difference between revisions
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==Mechanics== | ==Mechanics== | ||
===Main attack=== | ===Main attack=== | ||
Ezili's base attack is a "curse" attack, which instantly hits a target within range (the attack is not a projectile). She curses the targeted Bloon, applying a damage-over-time effect | Ezili's base attack is a "curse" attack, which instantly hits a target within range (the attack is not a projectile). She curses the targeted Bloon, dealing 1 damage and applying a damage-over-time effect to the target, while producing a splash that pops other Bloons. Both the curse and the splash damage can damage all Bloon types other than [[Purple Bloon (BTD6)|Purple Bloon]]s or [[Glass Bloon (BTD6)|Glass Bloons]] ({{BTD6 dt|72}}-type damage). | ||
Initially, her damage-over-time effect deals 2 damage every 2.5s and lasts up to 2.6s (meaning the cursed Bloon will take | Initially, her damage-over-time effect deals 2 damage every 2.5s and lasts up to 2.6s (meaning the cursed Bloon will take 1 damage instantly from the attack, and 2 more damage after 2.5s). The splash deals 1 damage and has 5 pierce with 8 radius, and she attacks every 1.2s. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Levels | |+Levels | ||
| Line 52: | Line 52: | ||
|- | |- | ||
|4 | |4 | ||
|Splash curses Bloons instead of just dealing | |Splash curses all Bloons hit instead of just dealing damage | ||
|- | |- | ||
|5 | |5 | ||
| Line 58: | Line 58: | ||
|- | |- | ||
|6 | |6 | ||
|Increases main attack damage to MOAB | |Increases main attack damage to MOAB-Class to 20 (from 1) and curse damage to MOAB-Class to 30 (from 2) | ||
|- | |- | ||
|8 | |8 | ||
|Decreases damage over time | |Decreases curse damage over time interval from 2.5s to 1.8s and increases duration from 2.6s to 5.5s, making Bloons take at least 3 ticks of damage instead of 1 | ||
|- | |- | ||
|9 | |9 | ||
| | |Main attack removes Camo, Regrow and Fortified properties of non-MOAB-Class Bloons hit | ||
|- | |- | ||
|11 | |11 | ||
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|- | |- | ||
|12 | |12 | ||
|Increases main attack damage to MOAB | |Increases main attack damage to MOAB-Class to 30 (from 20) | ||
|- | |- | ||
|13 | |13 | ||
| Line 76: | Line 76: | ||
|- | |- | ||
|14 | |14 | ||
|Decreases damage over time | |Decreases curse damage over time interval from 1.8s to 1s and reduces duration from 5.5s to 4.05s, making Bloons take at least 4 ticks of damage instead of 3 | ||
|- | |- | ||
|15 | |15 | ||
|Increases curse duration from 4.05s to 6.05s, | |Increases curse duration from 4.05s to 6.05s, making Bloons take at least 6 ticks of damage over time instead of 4 | ||
|- | |- | ||
|16 | |16 | ||
| | |Main attack is now able to remove camo from DDTs | ||
|- | |- | ||
|17 | |17 | ||
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|- | |- | ||
|19 | |19 | ||
|Increases curse damage to 6 (from 2), and curse damage to MOAB | |Increases curse damage to 6 (from 2), and curse damage to MOAB-Class to 31 (from 30) | ||
|- | |- | ||
|20 | |20 | ||
|Increases main attack damage to MOAB | |Increases main attack damage to MOAB-Class to 50 (from 30) | ||
|} | |} | ||
==Abilities== | ==Abilities== | ||
{{cleanup|May need a revamp in formatting}} | |||
===Heartstopper=== | ===Heartstopper=== | ||
[[File:BTD6 Ezili HeartstopperAA.png|50px|right]] | [[File:BTD6 Ezili HeartstopperAA.png|50px|right]] | ||
This activated ability [[Property block|block]]s the regeneration of [[Regrow Bloon (BTD6)|Regrow Bloon]]s (including [[Lych (BTD6)|Lych]]) and removes all [[Purple Bloon (BTD6)|Purple]] and [[Glass Bloon (BTD6)|Glass]] immunities, affecting all current Bloons and any incoming Bloons for the duration. | |||
The ability has a duration of 10 seconds when activated. | The ability has a duration of 10 seconds when activated. It has a cooldown of 45 seconds, with an initial cooldown of 15 seconds. | ||
Starting from level 12, its duration is increased to 15 seconds, and the ability cooldown also decreases to 40 seconds, and further increases to 30 seconds starting from level 14. | Starting from level 12, its duration is increased to 15 seconds, and the ability cooldown also decreases to 40 seconds, and further increases to 30 seconds starting from level 14. | ||
===Sacrificial Totem=== | ===Sacrificial Totem=== | ||
[[File:BTD6 Ezili SacrificialTotemAA.png|50px|right]] | {{research|section=y|does it reduce or ignore Soul Barrier lives (try Co-op or Frontier)}} | ||
[[File:BTD6 Ezili SacrificialTotemAA.png|50px|right]] | |||
This activated ability spawns a totem that grants camo detection, +1 pierce, +20% range, 0.85x attack cooldown (equivalent to +17.6% attack speed) and +25% projectile speed to all towers in range of the placed totem. Wizards also receive an additional +1 pierce, and an additional 0.95x attack cooldown (for a total of 0.8075x attack cooldown, or +23.8% attack speed). Placing the totem costs 10 lives and ignores [[Mana Shield]]<!--no, the "(BTD6)" links to the MK, and not everything is the MK--> "lives", and the ability cannot be activated if the amount of remaining lives would go lower than 1. | |||
The totem defaults to the closest region of track, and can have its drop location adjusted to any location within Ezili's range. | |||
The totem has 78 range and can be placed anywhere inside Ezili's attack range, and will disappear after 30 seconds, but can be [[selling|sold]] any time (unless selling is disabled). With enough buffs to ability cooldown reduction ([[Energizer (BTD6)|Energizer]] + [[The Final Harmonic]]), 2 totems can be present in the screen at the same time. Totems can't be targeted by any ability and can't be given buffs (in particular, no range buffs). | |||
The ability has a cooldown of 90 seconds, with an initial cooldown of 30 seconds. | |||
Starting from Level 11, Sacrificial Totem will increase the pierce of Undead Bloons by 50%. | Starting from Level 11, Sacrificial Totem will increase the pierce of Undead Bloons by 50%. | ||
At level 16, the totem lasts | At level 16, the totem lasts 60 seconds and only costs 1 life to use. | ||
===MOAB Hex=== | ===MOAB Hex=== | ||
[[File:BTD6 Ezili MoabHexAA.png|50px|right]] | [[File:BTD6 Ezili MoabHexAA.png|50px|right]] | ||
This activated ability causes Ezili to apply a [[mutator]] to the target blimp (except [[BAD (BTD6)|BAD]]s unless the ability was triggered from Level 20 Ezili), causing the target to take 4% of its max HP plus 1 damage every second up to 25 seconds. If the MOAB-class Bloon is destroyed while under this effect, it spawns no children, and moves the Hex to another MOAB class Bloon (if there are on screen) with the remaining duration. Visually, a MOAB-class Bloon affected by this mutator have green hexes on top of the target. | |||
This ability is global, follows targeting priority and can only be activated if there is a valid target on the screen. It has a cooldown of 60 seconds, with an initial cooldown of | This ability is global, follows targeting priority and can only be activated if there is a valid target on the screen. It has a cooldown of 60 seconds, with an initial cooldown of 20 seconds. | ||
At level 20, the Hex can target BADs, deals 5% max HP + 1 damage every second (instead of 4% max HP +1 damage) and the cooldown decreases to | At level 20, the Hex can target BADs, deals 5% max HP + 1 damage every second (instead of 4% max HP +1 damage), and the ability cooldown decreases to 40 seconds. | ||
==Levels== | ==Levels== | ||