Door Gunner: Difference between revisions
I tested this in sandbox, you can't door gunner an ice monkey if repositioning it would cause the heli to be sold Tags: Reverted Visual edit |
m tested just now |
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|prerequisites =Charged Chinooks | |prerequisites =Charged Chinooks | ||
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'''Door Gunner''' is a [[Military]] [[Monkey Knowledge (BTD6)|Monkey Knowledge]] upgrade in ''[[Bloons TD 6]]''. It grants [[Special Poperations (BTD6)|Special Poperations]] an [[Activated Ability]] that allows it to pick up and carry one [[tower]] for an indefinite amount of time. The carried tower continues [[attack]]ing while inside the Heli, but the player cannot select it or activate its abilities. [[Sell]]ing the Heli Pilot while it is carrying a tower also sells the tower it carries. The player can use the ability again at any time to place the tower at a valid location, similar to its Redeploy ability. The player cannot use the Heli Pilot's Redeploy ability while it carries a tower. It shares its ability cooldown and initial cooldown with its Redeploy ability, so using one puts the other on cooldown. It is usable during the break between rounds. | '''Door Gunner''' is a [[Military]] [[Monkey Knowledge (BTD6)|Monkey Knowledge]] upgrade in ''[[Bloons TD 6]]''. It grants [[Special Poperations (BTD6)|Special Poperations]] an [[Activated Ability]] that allows it to pick up and carry one [[tower]] for an indefinite amount of time. The carried tower continues [[attack]]ing and ignores [[line of sight]] blockers while inside the Heli, but the player cannot select it or activate its abilities. While picked-up, a tower's ability cooldowns are paused. [[Sell]]ing the Heli Pilot while it is carrying a tower also sells the tower it carries. The player can use the ability again at any time to place the tower at a valid location, similar to its Redeploy ability. The player cannot use the Heli Pilot's Redeploy ability while it carries a tower. It shares its ability cooldown and initial cooldown with its Redeploy ability, so using one puts the other on cooldown. It is usable during the break between rounds. | ||
A tower picked up by Door Gunner can be sacrificed to [[Paragon]]s if that tower is the same type as the to-be Paragon. | |||
Door Gunner is also available in ''[[Rogue Legends]]'' as an item in the [[Rogue XP Shop]], costing 1,500 Rogue XP to unlock. | Door Gunner is also available in ''[[Rogue Legends]]'' as an item in the [[Rogue XP Shop]], costing 1,500 Rogue XP to unlock. | ||
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* Most [[Sub-tower|sub-towers]] | * Most [[Sub-tower|sub-towers]] | ||
** Unlike Redeploy, the Door Gunner ability can pick up some sub-towers including [[Master Builder|Master Builder's]] Sentry Paragons (not the modified ones) and the totems of [[Symphonic Resonance]] and [[The Final Harmonic]]. | ** Unlike Redeploy, the Door Gunner ability can pick up some sub-towers including [[Master Builder|Master Builder's]] Sentry Paragons (not the modified ones) and the totems of [[Symphonic Resonance]] and [[The Final Harmonic]]. | ||
==Update history== | ==Update history== | ||