Shrapnel Burst: Difference between revisions
Planterror (talk | contribs) I forgot to add that not all towers get this effect.... |
exact stats |
||
| (2 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{BTD6 generic item info | {{BTD6 generic item info | ||
|id=ShrapnelBurst | |id=ShrapnelBurst | ||
| Line 12: | Line 11: | ||
|introduced=56.0 | |introduced=56.0 | ||
}} | }} | ||
'''Shrapnel Burst''' is a [[Perk]] in ''[[Bloons TD 6]]''. It provides a burst of 8 evenly distributed shrapnel | '''Shrapnel Burst''' is a [[Perk]] in ''[[Bloons TD 6]]''. It provides a burst of 8 evenly distributed shrapnel after every 10th hit for [[Dartling Gunner (BTD6)|Dartling Gunner]]s, [[Desperado (BTD6)|Desperado]]es, and [[Sniper Monkey (BTD6)|Sniper Monkey]]s. The shrapnels can hit {{BTD6|Camo Bloon}}s even if the tower can not see them, and can damage the initial target. | ||
==Stats== | |||
{{BTD6 projectile|name=Frag|damage=1|pierce=3|maxPierce=3|count=8|immuneBloonProperties=0|speed=300|angle=360|lifespan=0.16}} | |||
==Tips== | ==Tips== | ||
{{strategy needed|section=y|tips=y}} | {{strategy needed|section=y|tips=y}} | ||
{{BTD6 last updated|56.3|section=y}} | |||
*Faster and higher-projectile attacks are preferred to proc the fraggy effect more often. | |||
*[[Buckshot (BTD6)|Buckshot]] fires 5 pellets, allowing Shrapnel to appear every other shot. | |||
==In other languages== | ==In other languages== | ||