Social Season Event: Difference between revisions
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==Goals== | ==Goals== | ||
{{Server side|31 aug 2026}} | {{Server side|31 aug 2026}} | ||
In Social Season Events, players complete objectives called Goals to earn rewards. There are two types of Goals: '''Global Goals''', which count progress made by all ''BTD6'' players worldwide; and '''Team Goals''', which are specific to a Team and consist of objectives that must be completed individually by each member. Goals only progress after winning a game. [[Freeplay]], [[Daily Challenge (BTD6)|Advanced Challenges]], [[Deflation (BTD6)|Deflation]], [[Content Browser]] games, [[Quest (BTD6)|Quest]]s, [[Legend]]s, and [[Race Event]]s{{fn|Time Attack tiles in [[Contested Territory (BTD6)|Contested Territory]] do count, however.}} do not count towards Goal progress. Rewards for either milestone are granted as soon their requirements are fulfilled. | In Social Season Events, players complete objectives called Goals to earn rewards. There are two types of Goals: '''Global Goals''', which count progress made by all ''BTD6'' players worldwide; and '''Team Goals''', which are specific to a Team and consist of objectives that must be completed individually by each member. Goals only progress after winning a game, and they must be completed in full to count. [[Freeplay]], [[Daily Challenge (BTD6)|Advanced Challenges]], [[Deflation (BTD6)|Deflation]], [[Content Browser]] games, [[Quest (BTD6)|Quest]]s, [[Legend]]s, and [[Race Event]]s{{fn|Time Attack tiles in [[Contested Territory (BTD6)|Contested Territory]] do count, however.}} do not count towards Goal progress. Rewards for either milestone are granted as soon their requirements are fulfilled. | ||
===Team Goals=== | ===Team Goals=== | ||
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|{{Icon|BTD6 StarSocialSeasons.png}} 125,000 | |{{Icon|BTD6 StarSocialSeasons.png}} 125,000 | ||
|} | |} | ||
Some Team Goals contain tooltips for how to achieve each goal, which contain advice mainly for players who aren't familiar with certain features of the game. | |||
==List of Social Season Events== | ==List of Social Season Events== | ||
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!1 | !1 | ||
| rowspan="5" |[[File:BTD6 GoalIconPropertySweeper.png|20px]] Property Sweeper | | rowspan="5" |[[File:BTD6 GoalIconPropertySweeper.png|20px]] Property Sweeper | ||
|Remove any modifier off Bloons | |{{hover|Remove any modifier off Bloons 100 times|Remove modifiers like Camo, Regen, and Fortified, with specific Monkey upgrades.}} | ||
|100 | |100 | ||
|- | |- | ||
!2 | !2 | ||
|Remove Regrow off Bloons | |{{hover|Remove Regrow off Bloons 150 times|Remove modifiers like Camo, Regen, and Fortified, with specific Monkey upgrades.}} | ||
|150 | |150 | ||
|- | |- | ||
!3 | !3 | ||
|Remove Camo off Bloons | |{{hover|Remove Camo off Bloons 300 times|Remove modifiers like Camo, Regen, and Fortified, with specific Monkey upgrades.}} | ||
|300 | |300 | ||
|- | |- | ||
!4 | !4 | ||
|Remove Regrow off Bloons | |{{hover|Remove Regrow off Bloons 500 times|Remove modifiers like Camo, Regen, and Fortified, with specific Monkey upgrades.}} | ||
|500 | |500 | ||
|- | |- | ||
!5 | !5 | ||
|Remove Fortified off Bloons | |{{hover|Remove Fortified off Bloons 750 times|Remove modifiers like Camo, Regen, and Fortified, with specific Monkey upgrades.}} | ||
|750 | |750 | ||
|- | |- | ||
!1 | !1 | ||
| rowspan="5" |[[File:BTD6 GoalIconMagicMonkeys.png|20px]] Magic Monkeys | | rowspan="5" |[[File:BTD6 GoalIconMagicMonkeys.png|20px]] Magic Monkeys | ||
|Win games with Magic Monkeys | |{{hover|Win games with Magic Monkeys and Heroes|Win games with any number of a specific Monkey or Monkey Category, as well as Heroes. If you're playing Co-op, all players must only use these Monkeys or it won't count.}} | ||
|1 | |1 | ||
|- | |- | ||
!2 | !2 | ||
|Win games with Ninja Monkeys | |{{hover|Win games with Ninja Monkeys and Heroes|Win games with any number of a specific Monkey or Monkey Category, as well as Heroes. If you're playing Co-op, all players must only use these Monkeys or it won't count.}} | ||
|2 | |2 | ||
|- | |- | ||
!3 | !3 | ||
|Win games with Druids | |{{hover|Win games with Druids and Heroes|Win games with any number of a specific Monkey or Monkey Category, as well as Heroes. If you're playing Co-op, all players must only use these Monkeys or it won't count.}} | ||
|2 | |2 | ||
|- | |- | ||
!4 | !4 | ||
|Win games with Wizard Monkeys | |{{hover|Win games with Wizard Monkeys and Heroes|Win games with any number of a specific Monkey or Monkey Category, as well as Heroes. If you're playing Co-op, all players must only use these Monkeys or it won't count.}} | ||
|2 | |2 | ||
|- | |- | ||
!5 | !5 | ||
|Win games with Skywardens | |{{hover|Win games with Skywardens and Heroes|Win games with any number of a specific Monkey or Monkey Category, as well as Heroes. If you're playing Co-op, all players must only use these Monkeys or it won't count.}} | ||
|2 | |2 | ||
|- | |- | ||
!1 | !1 | ||
| rowspan="5" |[[File:BTD6 GoalIconGenerateLives.png|20px]] Generate Lives | | rowspan="5" |[[File:BTD6 GoalIconGenerateLives.png|20px]] Generate Lives | ||
| rowspan="5"|Generate lives across completed games | | rowspan="5"|{{hover|Generate <amount> lives across completed games|Gain lives before Freeplay with certain Monkeys and Heroes. Regenerated lives count. As long as number go up, you're good!}} | ||
|50 | |50 | ||
|- | |- | ||
| Line 739: | Line 741: | ||
!1 | !1 | ||
| rowspan="5" |[[File:BTD6 GoalIconPets.png|20px]] Pets | | rowspan="5" |[[File:BTD6 GoalIconPets.png|20px]] Pets | ||
|rowspan="5" | Have pets on screen at once | |rowspan="5" | {{hover|Have <amount> pets on screen at once and win the game|Have a certain number of Pets on screen when you win the game. Each Monkey gets a pet so just place a lot!}} | ||
|2 | |2 | ||
|- | |- | ||
| Line 754: | Line 756: | ||
|30 | |30 | ||
|- | |- | ||
! colspan="4" |Phase 2 | |||
|- | |||
!1 | |||
| rowspan="5" |[[File:BTD6 GoalIconNoLivesLost.png|20px]] No Lives Lost | |||
|{{hover|Beat 1 game(s) without losing any lives|Win games without your lives number going down. Mana Shield is ok, just as long as you never lose actual lives.}} | |||
|1 | |||
|- | |||
!2 | |||
|{{hover|Beat 1 game(s) on any Map on Military Only mode without losing any lives|Win games without your lives number going down. Mana Shield is ok, just as long as you never lose actual lives.}} | |||
|1 | |||
|- | |||
!3 | |||
|{{hover|Beat 1 game(s) on any Map on Apopalypse mode without losing any lives|Win games without your lives number going down. Mana Shield is ok, just as long as you never lose actual lives.}} | |||
|1 | |||
|- | |||
!4 | |||
|{{hover|Beat 1 game(s) on Dark Path on Alternate Bloons Rounds mode without losing any lives|Win games without your lives number going down. Mana Shield is ok, just as long as you never lose actual lives.}} | |||
|1 | |||
|- | |||
!5 | |||
|{{hover|Beat 1 game(s) on Sunken Columns on Half Cash mode without losing any lives|Win games without your lives number going down. Mana Shield is ok, just as long as you never lose actual lives.}} | |||
|1 | |||
|- | |||
!1 | |||
| rowspan="5" |[[File:BTD6 GoalIconHeroWins.png|20px]] Try a New Hero! | |||
|Win a game with {{BTD6|Gwendolin}} | |||
|1 | |||
|- | |||
!2 | |||
|Win a game with {{BTD6|Obyn Greenfoot}} | |||
|1 | |||
|- | |||
!3 | |||
|Win a game with {{BTD6|Cyber Quincy}} Skin | |||
|1 | |||
|- | |||
!4 | |||
|Win a game with {{BTD6|Admiral Brickell}} | |||
|2 | |||
|- | |||
!5 | |||
|Win games with [[Decryptor Corvus]] Skin | |||
|3 | |||
|- | |||
!1 | |||
| rowspan="5" |[[File:BTD6 GoalIconMixedBag.png|20px]] Mixed Bag | |||
|Remove obstacles 20 times and win the game | |||
|20 | |||
|- | |||
!2 | |||
|Generate 100,000 in-game cash across completed games | |||
|100000 | |||
|- | |||
!3 | |||
|Activate 500 abilities | |||
|500 | |||
|- | |||
!4 | |||
|Pop ZOMGs with any Monkey | |||
|30 | |||
|- | |||
!5 | |||
|Win games with Level 20 heroes | |||
|1 | |||
|- | |||
!1 | |||
| rowspan="5" |[[File:BTD6 GoalIconGameEvents.png|20px]] Take Part in an Event | |||
|Beat a Daily Challenge | |||
|1 | |||
|- | |||
!2 | |||
|Beat a Co-op Challenge | |||
|1 | |||
|- | |||
!3 | |||
|Submit Boss Rush scores | |||
|1 | |||
|- | |||
!4 | |||
|{{hover|Submit a score for a Boss Event|To Submit a Boss Score you will need to play a "Ranked" Boss, so check that checkbox!}} | |||
|1 | |||
|- | |||
!5 | |||
|{{hover|Beat a Tier 5 Boss in Single Player|You can beat a Boss tier by playing the Boss in Boss Challenge, or Unranked. Or Ranked, too, if you're that good!}} | |||
|1 | |||
|- | |||
!1 | |||
| rowspan="5" |[[File:BTD6 GoalIconTowerDamage.png|20px]] Damage Bloons | |||
|{{hover|Get 10,000 Bloon Damage with any one monkey in a single game.|Get "Damage" on a single Monkey or Hero. This is the number you see above the portrait when a Monkey is selected. Different to "pops" which you can see by hitting the little "i" button.}} | |||
|10000 | |||
|- | |||
!2 | |||
|{{hover|Get 20,000 Bloon Damage with one {{BTD6|Dart Monkey}} in a single game.|Get "Damage" on a single Monkey or Hero. This is the number you see above the portrait when a Monkey is selected. Different to "pops" which you can see by hitting the little "i" button.}} | |||
|20000 | |||
|- | |||
!3 | |||
|{{hover|Get 100,000 Bloon Damage with one {{BTD6|Ninja Monkey}} in a single game.|Get "Damage" on a single Monkey or Hero. This is the number you see above the portrait when a Monkey is selected. Different to "pops" which you can see by hitting the little "i" button.}} | |||
|100000 | |||
|- | |||
!4 | |||
|{{hover|Get 500,000 Bloon Damage with one {{BTD6|Monkey Ace}} in a single game.|Get "Damage" on a single Monkey or Hero. This is the number you see above the portrait when a Monkey is selected. Different to "pops" which you can see by hitting the little "i" button.}} | |||
|500000 | |||
|- | |||
!5 | |||
|{{hover|Get 2,000,000 Bloon Damage with one {{BTD6|Quincy}} in a single game.|Get "Damage" on a single Monkey or Hero. This is the number you see above the portrait when a Monkey is selected. Different to "pops" which you can see by hitting the little "i" button.}} | |||
|2000000 | |||
|- | |||
|} | |} | ||
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{{Cleanup|Split the strategy by social season}} | {{Cleanup|Split the strategy by social season}} | ||
{{BTD6 last updated|56.2|section=y}} | {{BTD6 last updated|56.2|section=y}} | ||
* It is not recommended to exit to the main menu, retry or use continues or checkpoints because | * It is not recommended to exit to the main menu, retry last round or use continues or checkpoints because progress may not be tracked properly. | ||
* The player can tackle on different goals at the same time, like for example, doing the "Try a New Hero!" goals in the game mode indicated by the "Extreme Challenge!" goals. | * The player can tackle on different goals at the same time, like for example, doing the "Try a New Hero!" goals in the game mode indicated by the "Extreme Challenge!" goals. | ||
* The easiest way to complete the goals for activating abilities is to spam fast cooldown abilities. Use [[Tech Bot (BTD6)|Tech Bot]] for automation, or a [[Tech Bot Prime]] with [[Chain Link]] (2-0-0) to automate multiple of the same ability. | * The easiest way to complete the goals for activating abilities is to spam fast cooldown abilities. Use [[Tech Bot (BTD6)|Tech Bot]] for automation, or a [[Tech Bot Prime]] with [[Chain Link]] (2-0-0) to automate multiple of the same ability. | ||
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* All tower limit goals should be played on Beginner maps for the least difficulty. For most game modes, [[2TC]] strategies also work for the tower limit goals. | * All tower limit goals should be played on Beginner maps for the least difficulty. For most game modes, [[2TC]] strategies also work for the tower limit goals. | ||
* Easy mode gives the fastest results for goals involving winning many games. | * Easy mode gives the fastest results for goals involving winning many games. | ||
** If restricted to Medium difficulty, [[Apopalypse (BTD6)|Apopalypse]] is the fastest (this is RNG based, but on average faster than standard rounds by 22 seconds). | |||
** If restricted to Hard difficulty, [[Alternate Bloons Rounds]] is the fastest. | |||
* [[Captain Churchill (BTD6)|Captain Churchill]], [[Corvus (BTD6)|Corvus]], or [[Geraldo (BTD6)|Geraldo]] are generally the best Heroes to use for specific tower only goals. | * [[Captain Churchill (BTD6)|Captain Churchill]], [[Corvus (BTD6)|Corvus]], or [[Geraldo (BTD6)|Geraldo]] are generally the best Heroes to use for specific tower only goals. | ||
* If the goals require popping a large amount of MOAB-Class Bloons, particularly [[BAD (BTD6)|BADs]], it is recommended to play games against [[Bloonarius (BTD6)|Elite Bloonarius]]. | * If the goals require popping a large amount of MOAB-Class Bloons, particularly [[BAD (BTD6)|BADs]], it is recommended to play games against [[Bloonarius (BTD6)|Elite Bloonarius]]. | ||
* Goals that require popping of MOAB-Class Bloons only by specific classes, such as [[Hero]]es, should revolve the strategy on getting pops from only this tower type. | * Goals that require popping of MOAB-Class Bloons only by specific classes, such as [[Hero]]es, should revolve the strategy on getting pops from only this tower type. | ||
**Specific to Heroes, choose a purely DPS Hero such as [[Quincy (BTD6)|Quincy]] or [[Captain Churchill (BTD6)|Captain Churchill]] and super-buff it with any tower that does zero damage, or at least very minimal damage; treat it similarly to [[2 MegaPops]] but focus on MOAB-Class damage only. If using Alch buffs, keep Alchemist well away from the Hero or use [[Permanent Brew (BTD6)|Permanent Brew]] and move it away. | **Specific to Heroes, choose a purely DPS Hero such as [[Quincy (BTD6)|Quincy]] or [[Captain Churchill (BTD6)|Captain Churchill]] and super-buff it with any tower that does zero damage, or at least very minimal damage; treat it similarly to [[2 MegaPops]] but focus on MOAB-Class damage only. If using Alch buffs, keep Alchemist well away from the Hero or use [[Permanent Brew (BTD6)|Permanent Brew]] and move it away. | ||
* Goals that involve a damage counter, not "pops", should play [[Boss Challenge]], [[Boss Bloon Event (BTD6)|Boss Bloon Event]], [[CHIMPS]], or [[Impoppable (BTD6)|Impoppable]] without {{BTD6 mk|Big Bloon Sabotage}}. Having Big Bloon Sabotage prevents getting 2 million damage in one game. | |||
* For the goals that require using towers no higher than Tier 4, use strong options such as [[Overdrive (BTD6)|Overdrive]] + [[Embrittlement (BTD6)|Embrittlement]], [[Aircraft Carrier (BTD6)|Aircraft Carrier]] or [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]] for group damage while [[MOAB Assassin (BTD6)|MOAB Assassin]], [[Maim MOAB (BTD6)|Maim MOAB]], [[Sticky Bomb (BTD6)|Sticky Bomb]], [[Arctic Knight]] and [[Orca]] can deal with the MOAB-Class spawns, without forgetting about support options which are plentiful at Tier 4. | * For the goals that require using towers no higher than Tier 4, use strong options such as [[Overdrive (BTD6)|Overdrive]] + [[Embrittlement (BTD6)|Embrittlement]], [[Aircraft Carrier (BTD6)|Aircraft Carrier]] or [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]] for group damage while [[MOAB Assassin (BTD6)|MOAB Assassin]], [[Maim MOAB (BTD6)|Maim MOAB]], [[Sticky Bomb (BTD6)|Sticky Bomb]], [[Arctic Knight]] and [[Orca]] can deal with the MOAB-Class spawns, without forgetting about support options which are plentiful at Tier 4. | ||
* For the goals that require using towers no higher than Tier 3, it is recommended to use a Hero that can carry the early game with little support to cover their weaknesses, specially on ABR ([[Sauda (BTD6)|Sauda]] | * For the goals that require using towers no higher than Tier 3, it is recommended to use a Hero that can carry the early game with little support to cover their weaknesses, specially on ABR ([[Sauda (BTD6)|Sauda]] or [[Ezili (BTD6)|Ezili]]) or has a very strong late game ([[Captain Churchill (BTD6)|Churchill]] or [[Adora (BTD6)|Adora]]) and use Tier 3 Super Monkeys as the bulk of the defense because they are the strongest options available that can reliably beat Impoppable, [[Dark Knight (BTD6)|Dark Knight]] and [[Robo Monkey (BTD6)|Robo Monkey]] can be used to carry the mid-game and from there, the player can proceed to spam those towers or switch to [[Sun Avatar (BTD6)|Sun Avatars]]. Support towers are more limited at Tier 3, with the main options narrowing down to [[Berserker Brew (BTD6)|Berserker Brew]], [[MOAB Glue (BTD6)|MOAB Glue]] and Villages with [[Jungle Drums (BTD6)|Jungle Drums]] or [[Monkey Commerce (BTD6)|Monkey Commerce]]. Another option to clear this goal could be [[Destroyer (BTD6)|Destroyer]] spam with [[Admiral Brickell (BTD6)|Brickell]] and Camo support on a map such as [[Spa Pits]]. | ||
* For the goals that require using towers no higher than Tier 2, it is recommended | * For the goals that require using towers no higher than Tier 2, it is recommended to play on the easiest maps of the game and focus on a strong Hero such as Churchill and complement the defense by spamming Tier 2 Super Monkeys, use different crosspaths to cover each others' weaknesses. Support options are limited to [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] and any of the Tier 2 Villages and stalling towers for ceramics like Ice Monkeys or Glue Gunners. The save up for the Hero in the early game can be done with [[Monkey Sub (BTD6)|Monkey Subs]], [[Boomerang Monkey (BTD6)|Boomerang Monkeys]], [[Desperado (BTD6)|Desperados]], [[Druid (BTD6)|Druids]] and [[Mermonkey (BTD6)|Mermonkeys]]. | ||
* To complete goals which require the Hero to pop MOAB-Class Bloons, it's recommended to use [[Psi (BTD6)|Psi]] | * To complete goals which require the Hero to pop MOAB-Class Bloons, it's recommended to use [[Psi (BTD6)|Psi]] or [[Ezili (BTD6)|Ezili]] for their insta-kill abilities, preventing other towers from accidentally 'sniping' them. | ||
* Try to coordinate with one or more teammates if possible to clear goals at the same, specially when there are Co-op goals available. | * Try to coordinate with one or more teammates if possible to clear goals at the same, specially when there are Co-op goals available. | ||
**For goals involving tower limits or max towers, don't rely on random Co-Op players to complete these goals. | **For goals involving tower limits or max towers, don't rely on random Co-Op players to complete these goals. | ||
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*For life generation goals, play Hard on Easy maps. Use [[Marketplace (BTD6)|Marketplace]]s (with {{BTD6 mk|Healthy Bananas}}) and [[Jungle's Bounty (BTD6)|Jungle's Bounties]] and a [[Spirit of the Forest (BTD6)|Spirit of the Forest]] to generate many lives per round. Specific Hero is not important, but choose a Hero that supports faster income generation. | *For life generation goals, play Hard on Easy maps. Use [[Marketplace (BTD6)|Marketplace]]s (with {{BTD6 mk|Healthy Bananas}}) and [[Jungle's Bounty (BTD6)|Jungle's Bounties]] and a [[Spirit of the Forest (BTD6)|Spirit of the Forest]] to generate many lives per round. Specific Hero is not important, but choose a Hero that supports faster income generation. | ||
*For property removal goals, always use towers that remove properties and can target at the start, and avoid high damage towers. [[Signal Flare (BTD6)|Signal Flare]], [[Heart of Oak (BTD6)|Heart of Oak]], [[Shattering Shells (BTD6)|Shattering Shells]], and [[Perishing Potions (BTD6)|Perishing Potions]] are recommended. Farm hard early to afford expensive property removals later on. | *For property removal goals, always use towers that remove properties and can target at the start, and avoid high damage towers. [[Signal Flare (BTD6)|Signal Flare]], [[Heart of Oak (BTD6)|Heart of Oak]], [[Shattering Shells (BTD6)|Shattering Shells]], and [[Perishing Potions (BTD6)|Perishing Potions]] are recommended. Farm hard early to afford expensive property removals later on. | ||
**[[Alternate Bloons Rounds]] and Normal Dreadbloon have unusually high amounts of Fortified (and Camo and Regrow for the former) and are good for these goals. | **[[Alternate Bloons Rounds]], [[Alternate Bloons Rounds|Apopalypse]], and Normal Dreadbloon have unusually high amounts of Fortified (and Camo and Regrow for the former) and are good for these goals. | ||
**If the goal for Regrows is extremely high, Regrow farming also works. Do this on Round 76 and only add degrow once the Regrows build up. | **If the goal for Regrows is extremely high, Regrow farming also works. Do this on Round 76 and only add degrow once the Regrows build up. | ||
**Each Hard game always has at least 500 Camos per game, and many more per Hard game than Medium game. | **Each Hard game always has at least 500 Camos per game, and many more per Hard game than Medium game. | ||
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BTD6 ThemeBannerMidStrikersVacation.png|Social Season #2 medium banner | BTD6 ThemeBannerMidStrikersVacation.png|Social Season #2 medium banner | ||
BTD6 ThemeBannerSmallStrikersVacation.png|Social Season #2 small banner | BTD6 ThemeBannerSmallStrikersVacation.png|Social Season #2 small banner | ||
BTD6 ThemeMonkeyQuincysRoadTrip.png|Social Season #3 icon | |||
BTD6 ThemeBannerFullQuincysRoadTrip.png|Social Season #3 banner | |||
BTD6 ThemeBannerMidQuincysRoadTrip.png|Social Season #3 medium banner | |||
BTD6 ThemeBannerSmallQuincysRoadTrip.png|Social Season #3 small banner | |||
</gallery> | </gallery> | ||