Social Season Event: Difference between revisions

 
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==Goals==
==Goals==
{{Server side|31 aug 2026}}
{{Server side|31 aug 2026}}
In Social Season Events, players complete objectives called Goals to earn rewards. There are two types of Goals: '''Global Goals''', which count progress made by all ''BTD6'' players worldwide; and '''Team Goals''', which are specific to a Team and consist of objectives that must be completed individually by each member. Goals only progress after winning a game. [[Freeplay]], [[Daily Challenge (BTD6)|Advanced Challenges]], [[Deflation (BTD6)|Deflation]], [[Content Browser]] games, [[Quest (BTD6)|Quest]]s, [[Legend]]s, and [[Race Event]]s{{fn|Time Attack tiles in [[Contested Territory (BTD6)|Contested Territory]] do count, however.}} do not count towards Goal progress. Rewards for either milestone are granted as soon their requirements are fulfilled.
In Social Season Events, players complete objectives called Goals to earn rewards. There are two types of Goals: '''Global Goals''', which count progress made by all ''BTD6'' players worldwide; and '''Team Goals''', which are specific to a Team and consist of objectives that must be completed individually by each member. Goals only progress after winning a game, and they must be completed in full to count. [[Freeplay]], [[Daily Challenge (BTD6)|Advanced Challenges]], [[Deflation (BTD6)|Deflation]], [[Content Browser]] games, [[Quest (BTD6)|Quest]]s, [[Legend]]s, and [[Race Event]]s{{fn|Time Attack tiles in [[Contested Territory (BTD6)|Contested Territory]] do count, however.}} do not count towards Goal progress. Rewards for either milestone are granted as soon their requirements are fulfilled.


===Team Goals===
===Team Goals===
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|{{Icon|BTD6 StarSocialSeasons.png}} 125,000
|{{Icon|BTD6 StarSocialSeasons.png}} 125,000
|}
|}
Some Team Goals contain tooltips for how to achieve each goal, which contain advice mainly for players who aren't familiar with certain features of the game.


==List of Social Season Events==
==List of Social Season Events==
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!1
!1
| rowspan="5" |[[File:BTD6 GoalIconPropertySweeper.png|20px]] Property Sweeper
| rowspan="5" |[[File:BTD6 GoalIconPropertySweeper.png|20px]] Property Sweeper
|Remove any modifier off Bloons
|{{hover|Remove any modifier off Bloons 100 times|Remove modifiers like Camo, Regen, and Fortified, with specific Monkey upgrades.}}
|100
|100
|-
|-
!2
!2
|Remove Regrow off Bloons
|{{hover|Remove Regrow off Bloons 150 times|Remove modifiers like Camo, Regen, and Fortified, with specific Monkey upgrades.}}
|150
|150
|-
|-
!3
!3
|Remove Camo off Bloons
|{{hover|Remove Camo off Bloons 300 times|Remove modifiers like Camo, Regen, and Fortified, with specific Monkey upgrades.}}
|300
|300
|-
|-
!4
!4
|Remove Regrow off Bloons
|{{hover|Remove Regrow off Bloons 500 times|Remove modifiers like Camo, Regen, and Fortified, with specific Monkey upgrades.}}
|500
|500
|-
|-
!5
!5
|Remove Fortified off Bloons
|{{hover|Remove Fortified off Bloons 750 times|Remove modifiers like Camo, Regen, and Fortified, with specific Monkey upgrades.}}
|750
|750
|-
|-
!1
!1
| rowspan="5" |[[File:BTD6 GoalIconMagicMonkeys.png|20px]] Magic Monkeys
| rowspan="5" |[[File:BTD6 GoalIconMagicMonkeys.png|20px]] Magic Monkeys
|Win games with Magic Monkeys
|{{hover|Win games with Magic Monkeys and Heroes|Win games with any number of a specific Monkey or Monkey Category, as well as Heroes. If you're playing Co-op, all players must only use these Monkeys or it won't count.}}
|1
|1
|-
|-
!2
!2
|Win games with Ninja Monkeys
|{{hover|Win games with Ninja Monkeys and Heroes|Win games with any number of a specific Monkey or Monkey Category, as well as Heroes. If you're playing Co-op, all players must only use these Monkeys or it won't count.}}
|2
|2
|-
|-
!3
!3
|Win games with Druids
|{{hover|Win games with Druids and Heroes|Win games with any number of a specific Monkey or Monkey Category, as well as Heroes. If you're playing Co-op, all players must only use these Monkeys or it won't count.}}
|2
|2
|-
|-
!4
!4
|Win games with Wizard Monkeys
|{{hover|Win games with Wizard Monkeys and Heroes|Win games with any number of a specific Monkey or Monkey Category, as well as Heroes. If you're playing Co-op, all players must only use these Monkeys or it won't count.}}
|2
|2
|-
|-
!5
!5
|Win games with Skywardens
|{{hover|Win games with Skywardens and Heroes|Win games with any number of a specific Monkey or Monkey Category, as well as Heroes. If you're playing Co-op, all players must only use these Monkeys or it won't count.}}
|2
|2
|-
|-
!1
!1
| rowspan="5" |[[File:BTD6 GoalIconGenerateLives.png|20px]] Generate Lives
| rowspan="5" |[[File:BTD6 GoalIconGenerateLives.png|20px]] Generate Lives
| rowspan="5"|Generate lives across completed games
| rowspan="5"|{{hover|Generate <amount> lives across completed games|Gain lives before Freeplay with certain Monkeys and Heroes. Regenerated lives count. As long as number go up, you're good!}}
|50
|50
|-
|-
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!1
!1
| rowspan="5" |[[File:BTD6 GoalIconPets.png|20px]] Pets
| rowspan="5" |[[File:BTD6 GoalIconPets.png|20px]] Pets
|rowspan="5" | Have pets on screen at once
|rowspan="5" | {{hover|Have <amount> pets on screen at once and win the game|Have a certain number of Pets on screen when you win the game. Each Monkey gets a pet so just place a lot!}}
|2
|2
|-
|-
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!1
!1
| rowspan="5" |[[File:BTD6 GoalIconNoLivesLost.png|20px]] No Lives Lost
| rowspan="5" |[[File:BTD6 GoalIconNoLivesLost.png|20px]] No Lives Lost
|Beat games without losing any lives
|{{hover|Beat 1 game(s) without losing any lives|Win games without your lives number going down. Mana Shield is ok, just as long as you never lose actual lives.}}
|1
|1
|-
|-
!2
!2
|Beat games on any Map on Military Only mode without losing any lives  
|{{hover|Beat 1 game(s) on any Map on Military Only mode without losing any lives|Win games without your lives number going down. Mana Shield is ok, just as long as you never lose actual lives.}}
|1
|1
|-
|-
!3
!3
|Beat games on any Map on Apopalypse mode without losing any lives
|{{hover|Beat 1 game(s) on any Map on Apopalypse mode without losing any lives|Win games without your lives number going down. Mana Shield is ok, just as long as you never lose actual lives.}}
|1
|1
|-
|-
!4
!4
|Beat games on Dark Path on Alternate Bloons Rounds mode without losing any lives
|{{hover|Beat 1 game(s) on Dark Path on Alternate Bloons Rounds mode without losing any lives|Win games without your lives number going down. Mana Shield is ok, just as long as you never lose actual lives.}}
|1
|1
|-
|-
!5
!5
|Beat games on Sunken Columns on Half Cash mode without losing any lives
|{{hover|Beat 1 game(s) on Sunken Columns on Half Cash mode without losing any lives|Win games without your lives number going down. Mana Shield is ok, just as long as you never lose actual lives.}}
|1
|1
|-
|-
!1
!1
| rowspan="5" |[[File:BTD6 GoalIconHeroWins.png|20px]] Try a New Hero!
| rowspan="5" |[[File:BTD6 GoalIconHeroWins.png|20px]] Try a New Hero!
|Win a game with Gwendolin
|Win a game with {{BTD6|Gwendolin}}
|1
|1
|-
|-
!2
!2
|Win a game with Obyn Greenfoot
|Win a game with {{BTD6|Obyn Greenfoot}}
|1
|1
|-
|-
!3
!3
|Win a game with Cyber Quincy Skin
|Win a game with {{BTD6|Cyber Quincy}} Skin
|1
|1
|-
|-
!4
!4
|Win a game with Admiral Brickell
|Win a game with {{BTD6|Admiral Brickell}}
|2
|2
|-
|-
!5
!5
|Win games with Decryptor Corvus Skin
|Win games with [[Decryptor Corvus]] Skin
|3
|3
|-
|-
!1
!1
| rowspan="5" |[[File:BTD6 GoalIconMixedBag.png|20px]] Mixed Bag
| rowspan="5" |[[File:BTD6 GoalIconMixedBag.png|20px]] Mixed Bag
|Remove Obstacles and win the game
|Remove obstacles 20 times and win the game
|20
|20
|-
|-
!2
!2
|Generate Cash
|Generate 100,000 in-game cash across completed games
|100000
|100000
|-
|-
!3
!3
|Activate abilities
|Activate 500 abilities
|500
|500
|-
|-
!4
!4
|Pop ZOMGs
|Pop ZOMGs with any Monkey
|30
|30
|-
|-
!5
!5
|Win games with level 20 heroes
|Win games with Level 20 heroes
|1
|1
|-
|-
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|-
|-
!4
!4
|Submit a score for a Boss Event
|{{hover|Submit a score for a Boss Event|To Submit a Boss Score you will need to play a "Ranked" Boss, so check that checkbox!}}
|1
|1
|-
|-
!5
!5
|Beat a tier 5 Boss in Single Player
|{{hover|Beat a Tier 5 Boss in Single Player|You can beat a Boss tier by playing the Boss in Boss Challenge, or Unranked. Or Ranked, too, if you're that good!}}
|1
|1
|-
|-
!1
!1
| rowspan="5" |[[File:missing image.png|20px]] Damage Bloons
| rowspan="5" |[[File:BTD6 GoalIconTowerDamage.png|20px]] Damage Bloons
|Get Bloon damage with any one monkey in a single game.
|{{hover|Get 10,000 Bloon Damage with any one monkey in a single game.|Get "Damage" on a single Monkey or Hero. This is the number you see above the portrait when a Monkey is selected. Different to "pops" which you can see by hitting the little "i" button.}}
|10000
|10000
|-
|-
!2
!2
|Get Bloon damage with one [[Dart Monkey (BTD6)|Dart Monkey]] in a single game
|{{hover|Get 20,000 Bloon Damage with one {{BTD6|Dart Monkey}} in a single game.|Get "Damage" on a single Monkey or Hero. This is the number you see above the portrait when a Monkey is selected. Different to "pops" which you can see by hitting the little "i" button.}}
|20000
|20000
|-
|-
!3
!3
|Get Bloon damage with one [[Ninja Monkey (BTD6)|Ninja Monkey]] in a single game
|{{hover|Get 100,000 Bloon Damage with one {{BTD6|Ninja Monkey}} in a single game.|Get "Damage" on a single Monkey or Hero. This is the number you see above the portrait when a Monkey is selected. Different to "pops" which you can see by hitting the little "i" button.}}
|100000
|100000
|-
|-
!4
!4
|Get Bloon damage with one [[Monkey Ace (BTD6)|Monkey Ace]] in a single game
|{{hover|Get 500,000 Bloon Damage with one {{BTD6|Monkey Ace}} in a single game.|Get "Damage" on a single Monkey or Hero. This is the number you see above the portrait when a Monkey is selected. Different to "pops" which you can see by hitting the little "i" button.}}
|500000
|500000
|-
|-
!5
!5
|Get Bloon damage with one [[Quincy (BTD6)|Quincy]] in a single game
|{{hover|Get 2,000,000 Bloon Damage with one {{BTD6|Quincy}} in a single game.|Get "Damage" on a single Monkey or Hero. This is the number you see above the portrait when a Monkey is selected. Different to "pops" which you can see by hitting the little "i" button.}}
|2000000
|2000000
|-
|-
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{{Cleanup|Split the strategy by social season}}
{{Cleanup|Split the strategy by social season}}
{{BTD6 last updated|56.2|section=y}}
{{BTD6 last updated|56.2|section=y}}
* It is not recommended to exit to the main menu, retry or use continues or checkpoints because the progress may not be tracked properly.
* It is not recommended to exit to the main menu, retry last round or use continues or checkpoints because progress may not be tracked properly.
* The player can tackle on different goals at the same time, like for example, doing the "Try a New Hero!" goals in the game mode indicated by the "Extreme Challenge!" goals.
* The player can tackle on different goals at the same time, like for example, doing the "Try a New Hero!" goals in the game mode indicated by the "Extreme Challenge!" goals.
* The easiest way to complete the goals for activating abilities is to spam fast cooldown abilities. Use [[Tech Bot (BTD6)|Tech Bot]] for automation, or a [[Tech Bot Prime]] with [[Chain Link]] (2-0-0) to automate multiple of the same ability.
* The easiest way to complete the goals for activating abilities is to spam fast cooldown abilities. Use [[Tech Bot (BTD6)|Tech Bot]] for automation, or a [[Tech Bot Prime]] with [[Chain Link]] (2-0-0) to automate multiple of the same ability.
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* All tower limit goals should be played on Beginner maps for the least difficulty. For most game modes, [[2TC]] strategies also work for the tower limit goals.
* All tower limit goals should be played on Beginner maps for the least difficulty. For most game modes, [[2TC]] strategies also work for the tower limit goals.
* Easy mode gives the fastest results for goals involving winning many games.  
* Easy mode gives the fastest results for goals involving winning many games.  
** If restricted to Medium difficulty, [[Apopalypse (BTD6)|Apopalypse]] is the fastest (this is RNG based, but on average faster than standard rounds by 22 seconds).
** If restricted to Hard difficulty, [[Alternate Bloons Rounds]] is the fastest.
* [[Captain Churchill (BTD6)|Captain Churchill]], [[Corvus (BTD6)|Corvus]], or [[Geraldo (BTD6)|Geraldo]] are generally the best Heroes to use for specific tower only goals.
* [[Captain Churchill (BTD6)|Captain Churchill]], [[Corvus (BTD6)|Corvus]], or [[Geraldo (BTD6)|Geraldo]] are generally the best Heroes to use for specific tower only goals.
* If the goals require popping a large amount of MOAB-Class Bloons, particularly [[BAD (BTD6)|BADs]], it is recommended to play games against [[Bloonarius (BTD6)|Elite Bloonarius]].
* If the goals require popping a large amount of MOAB-Class Bloons, particularly [[BAD (BTD6)|BADs]], it is recommended to play games against [[Bloonarius (BTD6)|Elite Bloonarius]].
* Goals that require popping of MOAB-Class Bloons only by specific classes, such as [[Hero]]es, should revolve the strategy on getting pops from only this tower type.
* Goals that require popping of MOAB-Class Bloons only by specific classes, such as [[Hero]]es, should revolve the strategy on getting pops from only this tower type.
**Specific to Heroes, choose a purely DPS Hero such as [[Quincy (BTD6)|Quincy]] or [[Captain Churchill (BTD6)|Captain Churchill]] and super-buff it with any tower that does zero damage, or at least very minimal damage; treat it similarly to [[2 MegaPops]] but focus on MOAB-Class damage only. If using Alch buffs, keep Alchemist well away from the Hero or use [[Permanent Brew (BTD6)|Permanent Brew]] and move it away.
**Specific to Heroes, choose a purely DPS Hero such as [[Quincy (BTD6)|Quincy]] or [[Captain Churchill (BTD6)|Captain Churchill]] and super-buff it with any tower that does zero damage, or at least very minimal damage; treat it similarly to [[2 MegaPops]] but focus on MOAB-Class damage only. If using Alch buffs, keep Alchemist well away from the Hero or use [[Permanent Brew (BTD6)|Permanent Brew]] and move it away.
* Goals that involve a damage counter, not "pops", should play [[Boss Challenge]], [[Boss Bloon Event (BTD6)|Boss Bloon Event]], [[CHIMPS]], or [[Impoppable (BTD6)|Impoppable]] without {{BTD6 mk|Big Bloon Sabotage}}. Having Big Bloon Sabotage prevents getting 2 million damage in one game.
* For the goals that require using towers no higher than Tier 4, use strong options such as [[Overdrive (BTD6)|Overdrive]] + [[Embrittlement (BTD6)|Embrittlement]], [[Aircraft Carrier (BTD6)|Aircraft Carrier]] or [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]] for group damage while [[MOAB Assassin (BTD6)|MOAB Assassin]], [[Maim MOAB (BTD6)|Maim MOAB]], [[Sticky Bomb (BTD6)|Sticky Bomb]], [[Arctic Knight]] and [[Orca]] can deal with the MOAB-Class spawns, without forgetting about support options which are plentiful at Tier 4.
* For the goals that require using towers no higher than Tier 4, use strong options such as [[Overdrive (BTD6)|Overdrive]] + [[Embrittlement (BTD6)|Embrittlement]], [[Aircraft Carrier (BTD6)|Aircraft Carrier]] or [[Bloon Area Denial System (BTD6)|Bloon Area Denial System]] for group damage while [[MOAB Assassin (BTD6)|MOAB Assassin]], [[Maim MOAB (BTD6)|Maim MOAB]], [[Sticky Bomb (BTD6)|Sticky Bomb]], [[Arctic Knight]] and [[Orca]] can deal with the MOAB-Class spawns, without forgetting about support options which are plentiful at Tier 4.
* For the goals that require using towers no higher than Tier 3, it is recommended to use a Hero that can carry the early game with little support to cover their weaknesses, specially on ABR ([[Sauda (BTD6)|Sauda]], [[Ezili (BTD6)|Ezili]]) or has a very strong late game ([[Captain Churchill (BTD6)|Churchill]], [[Adora (BTD6)|Adora]]) and use the Tier 3 Super Monkeys as the bulk of the defense because they are the strongest options available that can reliably beat Impoppable, [[Dark Knight (BTD6)|Dark Knight]] and [[Robo Monkey (BTD6)|Robo Monkey]] can be used to carry the mid-game and from there, the player can proceed to spam those towers or switch to [[Sun Avatar (BTD6)|Sun Avatars]]. Support towers are more limited at Tier 3, with the main options narrowing down to [[Berserker Brew (BTD6)|Berserker Brew]], [[MOAB Glue (BTD6)|MOAB Glue]] and Villages with [[Jungle Drums (BTD6)|Jungle Drums]] or [[Monkey Commerce (BTD6)|Monkey Commerce]]. Another option to clear this goal could be [[Destroyer (BTD6)|Destroyer]] spam with [[Admiral Brickell (BTD6)|Brickell]] and Camo support on a map such as [[Spa Pits]].
* For the goals that require using towers no higher than Tier 3, it is recommended to use a Hero that can carry the early game with little support to cover their weaknesses, specially on ABR ([[Sauda (BTD6)|Sauda]] or [[Ezili (BTD6)|Ezili]]) or has a very strong late game ([[Captain Churchill (BTD6)|Churchill]] or [[Adora (BTD6)|Adora]]) and use Tier 3 Super Monkeys as the bulk of the defense because they are the strongest options available that can reliably beat Impoppable, [[Dark Knight (BTD6)|Dark Knight]] and [[Robo Monkey (BTD6)|Robo Monkey]] can be used to carry the mid-game and from there, the player can proceed to spam those towers or switch to [[Sun Avatar (BTD6)|Sun Avatars]]. Support towers are more limited at Tier 3, with the main options narrowing down to [[Berserker Brew (BTD6)|Berserker Brew]], [[MOAB Glue (BTD6)|MOAB Glue]] and Villages with [[Jungle Drums (BTD6)|Jungle Drums]] or [[Monkey Commerce (BTD6)|Monkey Commerce]]. Another option to clear this goal could be [[Destroyer (BTD6)|Destroyer]] spam with [[Admiral Brickell (BTD6)|Brickell]] and Camo support on a map such as [[Spa Pits]].
* For the goals that require using towers no higher than Tier 2, it is recommended fo play on the easiest maps of the game and focus on a strong Hero such as Churchill and complement the defense by spamming Tier 2 Super Monkeys, use different crosspaths to cover each other weaknesses. Support options are limited to [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] and any of the Tier 2 Villages and stalling towers for ceramics like Ice Monkeys or Glue Gunners. The save up for the Hero in the early game can be done with [[Monkey Sub (BTD6)|Monkey Subs]], [[Boomerang Monkey (BTD6)|Boomerang Monkeys]], [[Desperado (BTD6)|Desperados]], [[Druid (BTD6)|Druids]] and [[Mermonkey (BTD6)|Mermonkeys]].
* For the goals that require using towers no higher than Tier 2, it is recommended to play on the easiest maps of the game and focus on a strong Hero such as Churchill and complement the defense by spamming Tier 2 Super Monkeys, use different crosspaths to cover each others' weaknesses. Support options are limited to [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] and any of the Tier 2 Villages and stalling towers for ceramics like Ice Monkeys or Glue Gunners. The save up for the Hero in the early game can be done with [[Monkey Sub (BTD6)|Monkey Subs]], [[Boomerang Monkey (BTD6)|Boomerang Monkeys]], [[Desperado (BTD6)|Desperados]], [[Druid (BTD6)|Druids]] and [[Mermonkey (BTD6)|Mermonkeys]].
* To complete goals which require the Hero to pop MOAB-Class Bloons, it's recommended to use [[Psi (BTD6)|Psi]] and [[Ezili (BTD6)|Ezili]] for their insta-kill abilities, preventing other towers from accidentally 'sniping' them.
* To complete goals which require the Hero to pop MOAB-Class Bloons, it's recommended to use [[Psi (BTD6)|Psi]] or [[Ezili (BTD6)|Ezili]] for their insta-kill abilities, preventing other towers from accidentally 'sniping' them.
* Try to coordinate with one or more teammates if possible to clear goals at the same, specially when there are Co-op goals available.
* Try to coordinate with one or more teammates if possible to clear goals at the same, specially when there are Co-op goals available.
**For goals involving tower limits or max towers, don't rely on random Co-Op players to complete these goals.
**For goals involving tower limits or max towers, don't rely on random Co-Op players to complete these goals.
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*For life generation goals, play Hard on Easy maps. Use [[Marketplace (BTD6)|Marketplace]]s (with {{BTD6 mk|Healthy Bananas}}) and [[Jungle's Bounty (BTD6)|Jungle's Bounties]] and a [[Spirit of the Forest (BTD6)|Spirit of the Forest]] to generate many lives per round. Specific Hero is not important, but choose a Hero that supports faster income generation.
*For life generation goals, play Hard on Easy maps. Use [[Marketplace (BTD6)|Marketplace]]s (with {{BTD6 mk|Healthy Bananas}}) and [[Jungle's Bounty (BTD6)|Jungle's Bounties]] and a [[Spirit of the Forest (BTD6)|Spirit of the Forest]] to generate many lives per round. Specific Hero is not important, but choose a Hero that supports faster income generation.
*For property removal goals, always use towers that remove properties and can target at the start, and avoid high damage towers. [[Signal Flare (BTD6)|Signal Flare]], [[Heart of Oak (BTD6)|Heart of Oak]], [[Shattering Shells (BTD6)|Shattering Shells]], and [[Perishing Potions (BTD6)|Perishing Potions]] are recommended. Farm hard early to afford expensive property removals later on.  
*For property removal goals, always use towers that remove properties and can target at the start, and avoid high damage towers. [[Signal Flare (BTD6)|Signal Flare]], [[Heart of Oak (BTD6)|Heart of Oak]], [[Shattering Shells (BTD6)|Shattering Shells]], and [[Perishing Potions (BTD6)|Perishing Potions]] are recommended. Farm hard early to afford expensive property removals later on.  
**[[Alternate Bloons Rounds]] and Normal Dreadbloon have unusually high amounts of Fortified (and Camo and Regrow for the former) and are good for these goals.
**[[Alternate Bloons Rounds]], [[Alternate Bloons Rounds|Apopalypse]], and Normal Dreadbloon have unusually high amounts of Fortified (and Camo and Regrow for the former) and are good for these goals.
**If the goal for Regrows is extremely high, Regrow farming also works. Do this on Round 76 and only add degrow once the Regrows build up.
**If the goal for Regrows is extremely high, Regrow farming also works. Do this on Round 76 and only add degrow once the Regrows build up.
**Each Hard game always has at least 500 Camos per game, and many more per Hard game than Medium game.
**Each Hard game always has at least 500 Camos per game, and many more per Hard game than Medium game.
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BTD6 ThemeBannerMidStrikersVacation.png|Social Season #2 medium banner
BTD6 ThemeBannerMidStrikersVacation.png|Social Season #2 medium banner
BTD6 ThemeBannerSmallStrikersVacation.png|Social Season #2 small banner
BTD6 ThemeBannerSmallStrikersVacation.png|Social Season #2 small banner
BTD6 ThemeMonkeyQuincysRoadTrip.png|Social Season #3 icon
BTD6 ThemeBannerFullQuincysRoadTrip.png|Social Season #3 banner
BTD6 ThemeBannerMidQuincysRoadTrip.png|Social Season #3 medium banner
BTD6 ThemeBannerSmallQuincysRoadTrip.png|Social Season #3 small banner
</gallery>
</gallery>