Spillway: Difference between revisions

No edit summary
→Strategy: updated grammar and punctuation on The Biggest One
 
(12 intermediate revisions by 8 users not shown)
Line 22: Line 22:
|coop division=2
|coop division=2
}}
}}
'''Spillway''' is an [[Advanced]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Bloons TD 6 v12.0|version 12.0]].
'''Spillway''' is an [[Advanced]] [[map]] in ''[[Bloons TD 6]]'', introduced in [[Update history:Bloons TD 6/Version 12.0|version 12.0]]. It takes place in a building, possibly a factory or power plant, containing toxic and radioactive substances.


==Layout==
==Layout==
Line 28: Line 28:


==Strategy==
==Strategy==
Despite the valves blocking most towers from reaching the middle, Spillway not a particularly difficult Advanced map. The long time Bloons spend in the middle create ample time for towers that do reach there, such as [[Mortar Monkey (BTD6)|Mortar Monkeys]], to defend against the Bloons. In addition, the $2,000 to remove the valves is not a steep cost in the later rounds, and doing so places many more towers into a usable spot. In [[CHIMPS]], start the game with a [[Ninja Monkey (BTD6)|Ninja Monkey]] and upgrade it to 2-0-1 before saving up for the long-term mid-game and late-game towers.
Despite the sight blockers preventing most towers from reaching the middle, Spillway is not a particularly difficult Advanced map. The long time Bloons spend in the middle create ample time for towers that do reach there, such as [[Mortar Monkey (BTD6)|Mortar Monkeys]], to defend against the Bloons. In addition, the $2,000 to remove the valves is not a steep cost in the later rounds, and doing so places many more towers into a usable spot. In [[CHIMPS]], start the game with a [[Ninja Monkey (BTD6)|Ninja Monkey]] on the center barrel. It can save into a 1-0-0 [[Wizard Monkey (BTD6)|Wizard Monkey]] at base, or into a Hero like [[Psi (BTD6)|Psi]] at 2-0-1.
 
{|class="wikitable center-col-1"
{|class="wikitable center-col-1"
!Name
!Name
Line 37: Line 37:
|[[Pop and Awe (BTD6)|Pop and Awe]]
|[[Pop and Awe (BTD6)|Pop and Awe]]
|[[File:BTD6 050-MortarMonkey.png|x50px]]
|[[File:BTD6 050-MortarMonkey.png|x50px]]
|It is a solid option on most maps, due to its flexibility from being able to be retargeted, its synergy with stuns, and its ability to clean-up lower-level blimps and ceramics with ease. However, thanks to it being able to cover the entire middle loop with the 2-5-0 crosspath, Pop and Awe excels even further on this map. Its main weakness against DDTs is covered due to the loop allowing it to hit many of them at once. Use [[Striker Jones (BTD6)|Striker Jones]] with Pop and Awe, as his Concussive Shell stun, buffs to Mortars' attack speed and pierce, and Artillery Command resetting Pop and Awe's ability and becoming a Homeland Defense for Mortars at Level 20 all provide powerful assistance.
|Thanks to it mostly covering the central loop with the 2-5-0 crosspath, Pop and Awe, already solid on most maps, particularly excels here. Its main weakness against DDTs is covered due to the loop allowing it to hit many of them at once. Use [[Striker Jones (BTD6)|Striker Jones]] with Pop and Awe, as his Concussive Shell stun, buffs to Mortars' attack speed, pierce, and blast radius to full coverage of the central loop, and Artillery Command resetting Pop and Awe's ability and becoming a Homeland Defense for Mortars at Level 20 all provide powerful assistance. Use Relentless Glue as well, even if it requires removing a valve, to add additional stun synergy.
|-
|[[Archmage (BTD6)|Archmage]]
|[[File:BTD6 500-Wizard.png|x50px]]
|With [[Guided Magic (BTD6)|Guided Magic]], Wizards are the cheapest option to attack Bloons in the central loop early game, and building into a 5-2-0 Archmage lets one deal great damage through the entire game. Middle crosspath is preferred here for all stages, since Bloons pass through the Wall of Fire multiple times and projectile speed is not an issue here.
|-
|-
|[[Carrier Flagship (BTD6)|Carrier Flagship]]
|[[Carrier Flagship (BTD6)|Carrier Flagship]]
|[[File:BTD6 500-MonkeyBuccaneer.png|x50px]]
|[[File:BTD6 500-MonkeyBuccaneer.png|x50px]]
|Its global range allows it to deal significant damage to Bloons and blimps all throughout the map even with the valves present, and the damage is monumental due to [[Crow's Nest (BTD6)|Crow's Nest]] giving it +7 pierce. Its platforms also put towers closer to the central loop and removes the need to open the valves, as towers on the top platform can see over them.
|Its global range allows it to deal significant damage to Bloons and blimps all throughout the map even with the valves present. Its platforms also put towers closer to the central loop and removes the need to open the valves, as towers on the top platform can see over them.
|-
|[[The Biggest One (BTD6)|The Biggest One]]
|[[File:BTD6 500-MortarMonkey.png|x50px]]
|Due to the shape of the map and size of the mortar shells, you can just have TBO target the middle of the map for devastating damage. Naturally, pairing it with Striker Jones boosts the damage potential.
|}
|}


== Update history ==
{{BTD6 change list by name|Spillway}}


==Gallery==
==Gallery==
{{screenshot needed|Odyssey statue}}
<gallery>
BTD6 Spillway easter.png|Easter theme
BTD6 Spillway fireworks.png|Fireworks theme
BTD6 Spillway halloween.png|Halloween theme
BTD6 Spillway holiday.png|Holiday theme
BTD6 Spillway island statue.png|Island statue
</gallery>


==In other languages==
==In other languages==
{{BTD6 langs
{{BTD6 last updated|48.1|section=y}}
|ar name   =مفيض
{{langlist
|da name   =Afløbskanal
|key=Spillway
|de name   =Abfluss
|ar  =مفيض
|es name   =Derrame
|da  =Afløbskanal
|es-la name=Derrame
|de  =Abfluss
|fi name   =Ylivuotokanava
|es  =Derrame
|fr name   =Déversoir
|es-la=Derrame
|it name   =Piena
|fi  =Ylivuotokanava
|ja name   =放水路
|fr  =Déversoir
|ko name   =배수로
|it  =Piena
|nl name   =Afvoer
|ja  =放水路
|no name   =Forgiftning
|ko  =배수로
|pl name   =Przelew spływowy
|nl  =Afvoer
|pt-br name=Vertedouro
|no  =Forgiftning
|ru name   =Водослив
|pl  =Przelew spływowy
|sv name   =Utsläpp
|pt-br=Vertedouro
|th name   =ทางระบายน้ำ
|ru  =Водослив
|tr name   =Döküntü Yolu
|sv  =Utsläpp
|zh-cn name=泄洪道
|th  =ทางระบายน้ำ
|zh-tw name=洩洪道
|tr  =Döküntü Yolu
 
|zh-cn=泄洪道
|last updated=43.2
|zh-tw=洩洪道
}}
}}