Strategy:Magic Monkeys Only: Difference between revisions

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{{lede image|BTD6 MagicBtn.png|size=200px}}
{{BTD6 last updated|46.3}}{{lede image|BTD6 MagicBtn.png|size=200px}}
{{Outdated|Mermonkey has changed drastically since this guide was last edited}}
'''[[Magic Monkeys Only]]''' features the same rules as Hard Mode, but only [[Magic]] towers and the [[Hero (BTD6)|Hero]] can be used. The limited tower selections increase the difficulty of gameplay, but the ability to use the hero and the variety of good Magic towers make this game not excruciatingly difficult.
'''[[Magic Monkeys Only]]''' features the same rules as Hard Mode, but only [[Magic]] towers and the [[Hero (BTD6)|Hero]] can be used. The limited tower selections increase the difficulty of gameplay, but the ability to use the hero and the variety of good Magic towers make this game not excruciatingly difficult.


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|Obyn's buffs to Magic towers, especially [[Druid (BTD6)|Druids]], are very useful in Magic Monkey Only. Wall of Trees is also a powerful asset, as it can tank many Bloons or several blimps and explodes to make much-needed extra money. Brambles can also take out early Camos (albeit needing some luck on multi-lane maps) and do good single-target damage, and Nature's ward totem provides good support by slowing down Bloons and blimps.
|Obyn's buffs to Magic towers, especially [[Druid (BTD6)|Druids]], are very useful in Magic Monkey Only. Wall of Trees is also a powerful asset, as it can tank many Bloons or several blimps and explodes to make much-needed extra money. Brambles can also take out early Camos (albeit needing some luck on multi-lane maps) and do good single-target damage, and Nature's ward totem provides good support by slowing down Bloons and blimps.
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|[[Bloonjitsu (BTD6)|Bloojitsu]]
|[[Bloonjitsu (BTD6)|Bloonjitsu]]
|[[File:BTD6 400-NinjaMonkey.png|x50px]]
|[[File:BTD6 400-NinjaMonkey.png|x50px]]
|Bloonjitsu + Berserker Brew performs well in the early game and early mid-game, popping all Bloon types, with [[Double Shot (BTD6) (Ninja Monkey)|Double Shot]] being a decent stepping stone. When going for the setup, purchase Berserker Brew for Double Shot before upgrading the latter to Bloonjitsu. Later on, Bloonjitsu can be given a 20x [[Shinobi Tactics (BTD6)|Shinobi]] army with other Bloonjitsus also being buffed, making for a powerful late-game strategy.
|Bloonjitsu + Berserker Brew performs well in the early game and early mid-game, popping all Bloon types, with [[Double Shot (BTD6) (Ninja Monkey)|Double Shot]] being a decent stepping stone. When going for the setup, purchase Berserker Brew for Double Shot before upgrading the latter to Bloonjitsu. Later on, Bloonjitsu can be given a 20x [[Shinobi Tactics (BTD6)|Shinobi]] army with other Bloonjitsus also being buffed, making for a powerful late-game strategy.
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|[[Symphonic Resonance]]
|[[Symphonic Resonance]]
|[[File:BTD6 004-Mermonkey.png|x50px]]
|[[File:BTD6 004-Mermonkey.png|x50px]]
|Symphonic Resonance is an extremely potent supporting tower in the late 60s and 70s, catching MOABs and BFBs into its melody, allowing many more towers to reach them and giving the towers more time to take them down.
|Symphonic Resonance is an extremely potent supporting tower in the late 60s and 70s, catching MOABs (and DDTs when going past the default rounds) into its melody, allowing many more towers to reach them and giving the towers more time to take them down.
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|[[Dragon's Breath (BTD6)|Dragon's Breath]], [[Summon Phoenix (BTD6)|Summon Phoenix]]
|[[Dragon's Breath (BTD6)|Dragon's Breath]], [[Summon Phoenix (BTD6)|Summon Phoenix]]