Contested Territory (BTD6): Difference between revisions

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{{Lede image|BTD6 ContestedTerritoryEvent.png}}
{{Lede image|BTD6 ContestedTerritoryEvent.png}}
'''Contested Territory''' is a bi-weekly event in [[Bloons TD 6]], introduced in {{BTD6 version|32.0}}. During this event, players compete with their [[team]] in a match against five other teams to gain points by capturing and controlling tiles on a hexagonal board. At the end of the event, players and teams receive rewards based on the amount of points they have relative to other players and teams in their match. If Competitive Mode is enabled, players and teams additionally place on global leaderboards.
'''Contested Territory''' is a fortnightly event in [[Bloons TD 6]], introduced in {{BTD6 version|32.0}}. During this event, players compete with their [[team]] in a match against five other teams to gain points by capturing and controlling tiles on a hexagonal board. At the end of the event, players and teams receive rewards based on the amount of points they have relative to other players and teams in their match. If Competitive Mode is enabled, players and teams additionally place on global leaderboards.


On the Contested Territory board, each tile has a challenge and a scoring system associated with it, and can be captured by completing its challenge as well as beating the current owner's score, if any. Over time scores on tiles degrade, tiles stop generating points, and eventually tiles turn neutral again if not recaptured by any teams.
On the Contested Territory board, each tile has a challenge and a scoring system associated with it, and can be captured by completing its challenge as well as beating the current owner's score, if any. Over time scores on tiles degrade, tiles stop generating points, and eventually tiles turn neutral again if not recaptured by any teams.
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==Schedule==
==Schedule==
{{Empty}}
Contested Territory usually starts every other Tuesday at 22:00:00 UTC and ends the following Tuesday at 22:00:00 UTC, lasting 7 days in total. Because of this, the schedule alternates between this event and [[Boss Rush]] every week. Exceptions to this schedule are possible, such as when a major update is about to be released, which leads to the event being postponed or delayed.
 
For competitive oriented teams, they must sign up 24 hours before Contested Territory starts. After this signup period closes, any new team members cannot receive personal tickets.


==Mechanics==
==Mechanics==
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Contested Territory is played on a game board between six teams. The game board is a hexagonal grid consisting of hexagonal tiles, with sides eight tiles long. Each corner tile is permanently controlled by one of the six teams, gives no points, and cannot be captured. All other tiles start out neutral.
Contested Territory is played on a game board between six teams. The game board is a hexagonal grid consisting of hexagonal tiles, with sides eight tiles long. Each corner tile is permanently controlled by one of the six teams, gives no points, and cannot be captured. All other tiles start out neutral.


At the start of each event, each team in a match is assigned a color, which is one of red, yellow, blue, green, pink, or purple. A team's color is random and may change week-to-week. The tiles on the game board are also randomized every event.
At the start of each event, each team in a match is assigned a color, which is one of red, yellow, blue, green, pink, or purple. A team's color is random and may change week-to-week. The tiles on the game board are also randomized every event, although every board instance in a single event shares the same set of tiles.


=== Tiles ===
=== Tiles ===
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==== Challenges ====
==== Challenges ====
{{Research|What are the Hero bans on each tile type? What is the possible range of challenge modifiers?}}
{{Research|What is the possible range of challenge modifiers?}}
Each tile contains a challenge which must be completed in order to capture it, as well as a scoring system. Owned tiles may only be captured by beating the owner's current score on that tile; tied scores result in no capture. The scoring systems are as follows.
Each tile contains a challenge which must be completed in order to capture it, as well as a scoring system. Owned tiles may only be captured by beating the owner's current score on that tile; tied scores result in no capture. The scoring systems are as follows.


* '''Least Cash''': players are scored based on the total amount of cash spent during the game. This includes tower purchases and upgrades, and paying to [[Removable object|remove objects]] or use [[Gizmo|gizmos]].
* '''Least Cash''': players are scored based on the total amount of cash spent during the game. This includes tower purchases and upgrades, and paying to [[Removable object|remove objects]] or use [[Gizmo|gizmos]].
* '''Least Tiers''': players are scored based on the number of upgrades they purchase, plus the number of towers placed. This does not include [[Sub-tower|sub-towers]].
* '''Least Tiers''': players are scored based on the number of upgrades they purchase, plus the number of towers placed. This does not include [[Sub-tower|sub-towers]].
* '''Boss''': players are scored based on how fast they can defeat one or two tiers of a Normal boss. These scores are timed the same way as in [[Boss Bloon Event#Ranked Mode|Ranked Boss Events]].
* '''Boss''': players are scored based on how fast they can defeat one or two tiers of a Normal boss. These scores are timed the same way as in [[Boss Bloon Event#Ranked Mode|Ranked Boss Events]]. This is the only challenge that is not available on Regular tiles.
* '''Race''': players are scored based on how fast they can complete all rounds in the challenge, and are granted the ability to send rounds early before all Bloons in a round are destroyed. These scores are timed the same way as in [[Race Event|Race Events]]. Relics which grant use of a [[Power]] may not be used on Race tiles.
* '''Race''': players are scored based on how fast they can complete all rounds in the challenge, and are granted the ability to send rounds early before all Bloons in a round are destroyed. These scores are timed the same way as in [[Race Event|Race Events]]. Relics which grant use of a [[Power]] may not be used on Race tiles.


Every tile's challenge is randomized, including the map and modifiers, and typically restricts the use of many tower types and heros. No specific upgrade restrictions are used. [[Insta Monkey|Insta-Monkeys]], [[Double Cash (BTD6)|Double Cash]], and [[Fast Track Mode|Fast Track]] are always banned.
Every tile's challenge is randomized, including the map and modifiers, and typically restricts the use of many tower types and heros. No specific upgrade restrictions are used. [[Insta Monkey|Insta-Monkeys]], [[Double Cash Mode (BTD6)|Double Cash]], and [[Fast Track Mode|Fast Track]] are always banned, like in the other competitive game modes.


Measures are in place to ensure tile challenges can always be completed; for example, there is guaranteed to be at least one tower with the ability to damage [[Lead Bloon (BTD6)|Lead Bloons]] which isn't too expensive.
Measures are in place to ensure tile challenges can always be completed; for example, there is guaranteed to be at least one tower with the ability to damage [[Lead Bloon (BTD6)|Lead Bloons]] and [[Camo Bloon (BTD6)|Camo bloons]]. Water oriented maps have a more likely chance to generate with water based towers, and maps without water cannot spawn water based towers.
 
Some heroes are banned based on the tile type, which includes the following:
* '''Least Cash''': [[Sauda (BTD6)|Sauda]], [[Corvus (BTD6)|Corvus]]
* '''Least Tiers''': [[Gwendolin (BTD6)|Gwendolin]], [[Sauda (BTD6)|Sauda]], [[Captain Churchill (BTD6)|Captain Churchill]], [[Geraldo (BTD6)|Geraldo]], [[Corvus (BTD6)|Corvus]]
All heroes are able to be used on Race and Boss tiles.


==== Types ====
==== Types ====
There are three types of tiles in Contested Territory.
There are three types of tiles in Contested Territory.


* '''Regular tiles''' grant 20 points per hour captured, and allow the use of [[Monkey Knowledge (BTD6)|Monkey Knowledge]]. Regular tiles can never be boss tiles.
* '''Regular tiles''' grant 20 points per hour captured, and allow the use of [[Monkey Knowledge (BTD6)|Monkey Knowledge]]. Regular tiles can never be Boss tiles.
* '''Relic tiles''' grant 10 points per hour captured, and grant the use of some specific [[Relic Knowledge|relic]] to all players on the team of the player that owns it. Monkey Knowledge is disabled on Relic tiles.
* '''Relic tiles''' grant 10 points per hour captured, and grant the use of some specific [[Relic Knowledge|relic]] to all players on the team of the player that owns it. Monkey Knowledge is disabled on Relic tiles.
* '''Banner tiles''' grant 40 points per hour captured. Monkey Knowledge is disabled on Banner tiles.
* '''Banner tiles''' grant 40 points per hour captured. Monkey Knowledge is disabled on Banner tiles.


Each game board has 24 Relic tiles and 24 Banner tiles, with the rest being Regular tiles. Since there are more than 24 Relics in the game, every event has several Relics which are unavailable.
Each game board has 24 Relic tiles and 24 Banner tiles, with the rest being Regular tiles. Since there are more than 24 Relics in the game, every event has several Relics that are unavailable.
 
==== Focus markers ====
Mayors and vice-Mayors can set '''focus markers''' on up to four tiles that team members can see on the map as well as in the team messages.


=== Tile scoring ===
=== Tile scoring ===
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==== Team tickets ====
==== Team tickets ====
After 24 hours, a team's unused tickets are put into a "team ticket" pool which all players on the team may use on the following days. Each player may use up to six team tickets per day.
After 24 hours, a team's unused tickets are put into a "team ticket" pool (which has a total pool of 30 tickets) which all players on the team may use on the following days. Each player may use up to six team tickets per day until no tickets are in the pool.


=== Relics ===
=== Relics ===
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If a team controls a Relic tile, all players on that team may use that Relic on any tile they attempt. Players may only use up to four Relics gained from Relic tiles at a time.
If a team controls a Relic tile, all players on that team may use that Relic on any tile they attempt. Players may only use up to four Relics gained from Relic tiles at a time.


In addition to Relics gained from Relic tiles, Contested Territory has Shop Relics which may be purchased for CT Trophies. When purchased, all players on the team have that Relic enabled on all tiles they attempt. Three of these Shop Relics are only available after some time passes in the event: one is unlocked after 24 hours, 72 hours, and 120 hours after the event start. Also there is a Daily Power Relic, which changes daily and is one of the Relics that grant use of a Power. The Daily Power Relic must be purchased again every day in order to use it.
In addition to Relics gained from Relic tiles, Contested Territory has Shop Relics which may be purchased for CT Trophies. When purchased, all players on the team have that Relic enabled on all tiles they attempt. Three of these Shop Relics are only available after some time passes in the event: one is unlocked after 24 hours, 72 hours, and 120 hours after the event start. There is also a Daily Power Relic, which changes daily and is one of the Relics that grant use of a Power. The Daily Power Relic must be purchased again every day in order to use it. The daily power relic costs 200 [[Team Trophy|Team Trophies]], while the shop relics cost 400, 600, and 800 by order of availability.


===Teams===
===Teams===
{{Main|Team}}
Joining a team is mandatory to enter Contested Territory. Teams can contain up to 15 members including a Mayor, who acts as the leader of that team. Mayors and assistants can also mark tiles on the board with a pin to signify importance.
Contested Territory and Boss Rush are the primary ways to gain Team Trophies to spend on cosmetics. Team Trophies can be used to customize your team's island and profile with [[Team#Team Flair|team flair]], which will show up on the team's island within the event.


===Leaderboards===
===Leaderboards===
Teams and players are ranked based on 4 leaderboards, which all count the highest CT points in the bracket.
* '''Global Teams''': All teams are ranked.
* '''Global Players''': All players are ranked. Note that using a Team Ticket does not increase personal score.
* '''Local Teams''': The 6 teams within a local fight are ranked.
* '''Local Players''': Players within the 6 teams of the local fight are ranked. Note that using a Team Ticket does not increase personal score.


==Strategy==
A player may qualify for rewards from all leaderboards provided they have contributed to them.
{{Strategy needed}}


==Rewards==
==Rewards==
Players are given a daily bonus of Team Trophies for entering Contested Territory every 24 hours. Players are also given {{BTD6 mm|100}} for every personal ticket used, up to a total of {{BTD6 mm|400}} for all personal tickets used. Tiles also provide additional Team Trophies and Monkey Money based on the tile type.
Additionally, after about 2 hours past the end of the event, rewards for all team members are distributed according to their placements on the four leaderboards. Global leaderboard rewards are not given out to Casual oriented teams.
=== Global team leaderboard ===
{| class="wikitable"
!Position
!Rewards
|-
|1st
|{{BTD6 rewards|MonkeyMoney:1000#TeamTrophy:5000#RandomPower:Best,1#RandomInstaMonkey:5,1}}
|-
|2nd
|{{BTD6 rewards|MonkeyMoney:900#TeamTrophy:4500#RandomPower:Best,1#RandomInstaMonkey:5,1}}
|-
|3rd
|{{BTD6 rewards|MonkeyMoney:800#TeamTrophy:4000#RandomPower:Best,1#RandomInstaMonkey:5,1}}
|-
|Top 25
|{{BTD6 rewards|MonkeyMoney:500#TeamTrophy:3000#RandomPower:Attack,1#RandomInstaMonkey:4,1}}
|-
|Top 100
|{{BTD6 rewards|MonkeyMoney:300#TeamTrophy:1500#RandomPower:Attack,1#RandomInstaMonkey:4,1}}
|-
|Top 1%
|{{BTD6 rewards|MonkeyMoney:250#TeamTrophy:750#RandomPower:Attack,1#RandomInstaMonkey:3,1}}
|-
|Top 10%
|{{BTD6 rewards|MonkeyMoney:200#TeamTrophy:400#RandomPower:Attack,1#RandomInstaMonkey:2,1}}
|-
|Top 25%
|{{BTD6 rewards|MonkeyMoney:100#TeamTrophy:300#RandomPower:Attack,1#RandomInstaMonkey:1,1}}
|-
|Top 75%
|{{BTD6 rewards|MonkeyMoney:50#TeamTrophy:100#RandomPower:Attack,1}}
|}
=== Global player leaderboard ===
{| class="wikitable"
!Position
!Rewards
|-
|Top 25
|{{BTD6 rewards|MonkeyMoney:500#TeamTrophy:250#RandomInstaMonkey:4,1#Trophy:100}}
|-
|Top 100
|{{BTD6 rewards|MonkeyMoney:450#TeamTrophy:200#RandomInstaMonkey:4,1#Trophy:75}}
|-
|Top 1%
|{{BTD6 rewards|MonkeyMoney:400#TeamTrophy:150#RandomInstaMonkey:3,1#Trophy:50}}
|-
|Top 10%
|{{BTD6 rewards|MonkeyMoney:300#TeamTrophy:100#RandomInstaMonkey:3,1#Trophy:30}}
|-
|Top 25%
|{{BTD6 rewards|MonkeyMoney:200#TeamTrophy:75#RandomInstaMonkey:2,1#Trophy:25}}
|-
|Top 50%
|{{BTD6 rewards|MonkeyMoney:100#TeamTrophy:50#RandomInstaMonkey:2,1#Trophy:20}}
|-
|Top 75%
|{{BTD6 rewards|MonkeyMoney:50#TeamTrophy:25#Trophy:15}}
|}
=== Local team leaderboard ===
{| class="wikitable"
!Position
!Rewards
|-
|1st
|{{BTD6 rewards|MonkeyMoney:500#TeamTrophy:1500#RandomPower:Best,1#RandomInstaMonkey:3,1}}
|-
|2nd
|{{BTD6 rewards|MonkeyMoney:300#TeamTrophy:1000#RandomPower:Best,1#RandomInstaMonkey:3,1}}
|-
|3rd
|{{BTD6 rewards|MonkeyMoney:150#TeamTrophy:500#RandomInstaMonkey:2,1}}
|-
|4th
|{{BTD6 rewards|MonkeyMoney:75#TeamTrophy:300#RandomInstaMonkey:1,1}}
|-
|5th
|{{BTD6 rewards|MonkeyMoney:50#TeamTrophy:100}}
|-
|6th
|{{BTD6 rewards|MonkeyMoney:25#TeamTrophy:50}}
|}
=== Local player leaderboard ===
{| class="wikitable"
!Position
!Rewards
|-
|1st
|{{BTD6 rewards|MonkeyMoney:700#TeamTrophy:1000#RandomPower:Best,1#RandomInstaMonkey:4,1}}
|-
|2nd
|{{BTD6 rewards|MonkeyMoney:550#TeamTrophy:900#RandomPower:Best,1#RandomInstaMonkey:3,1}}
|-
|3rd
|{{BTD6 rewards|MonkeyMoney:450#TeamTrophy:750#RandomPower:Attack,1#RandomInstaMonkey:3,1}}
|-
|Top 10
|{{BTD6 rewards|MonkeyMoney:300#TeamTrophy:600#RandomPower:Attack,1#RandomInstaMonkey:2,1}}
|-
|Top 20
|{{BTD6 rewards|MonkeyMoney:150#TeamTrophy:300#RandomInstaMonkey:2,1}}
|-
|Top 40
|{{BTD6 rewards|MonkeyMoney:100#TeamTrophy:150#RandomInstaMonkey:1,1}}
|-
|Top 60
|{{BTD6 rewards|MonkeyMoney:50#TeamTrophy:75}}
|}


===Medals===
===Medals===
Certain [[Medal|medals]] are given out to both the team and the players within that team, based on leaderboard placement. The team gets a Local and Global team medal, while all individuals who participated on the team get a Local and Global player medal.
Global leaderboard medals are not given out to Casual oriented teams.
{{#lst:Medal|Contested Territory (BTD6)}}
==Strategy==
{{Main|Strategy:Contested Territory (BTD6)}}
{{BTD6 last updated|55.2|section=y}}
Contested Territory can be played solo but preferably as a team to take full advantage of tile captures and backup plans versus other rival teams. In general, aim for the Banner tiles for the most score, get certain powerful Relic tiles to make it easier to secure scores on contested tiles, and capture Regular tiles otherwise. Certain rulesets are more favorable for some team members than others. And finally, it is best to use third-party apps to discuss plans for the team, or at least guess what the team is planning for in-game and share a common goal among the team.


==Update history==
==Update history==
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==Gallery==
==Gallery==
===Screenshots===
{{screenshot needed}}
{{screenshot needed}}
=== Icons ===
<gallery>
</gallery>


===Banners===
===Banners===
<gallery mode="nolines" class="left" widths="150px" heights="35px">
<gallery mode="nolines" class="left" widths="150px" heights="35px">
</gallery>
</gallery>
== External links ==
*[https://sciplypandora.github.io/map/ Contested Territory map planner]
*[https://btd6apiexplorer.github.io/ct BTD6 API Explorer Contested Territory map and details]


==Navigation==
==Navigation==
{{BTD6 event nav}}
{{BTD6 event nav}}
[[Category:Events in BTD6]]
[[Category:Events in BTD6]]