Snowstorm (BTD6): Difference between revisions

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|tier =4
|tier =4


|cost  =3800
|cost  =4750
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|xp    =8500
|xp    =8500
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'''Snowstorm''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. The Ice Monkey gains +10 range (which also benefits the [[Arctic Wind (BTD6)|Arctic Wind]]'s freeze aura and ice bridge aura).
'''Snowstorm''' is the [[Ice Monkey (BTD6)|Ice Monkey]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />Ice Monkey gains +10 range, which also benefits the [[Arctic Wind (BTD6)|Arctic Wind]]'s freeze aura and ice platform aura.


It also gains the Snowstorm Ability, which deals 1 damage to all bloons on screen (including MOAB class bloons), and then freezes all bloons for 6 seconds (with exceptions, see Snowstorm Ability section).
This upgrade also gains Ice Monkey the Snowstorm Ability, which freezes all Bloons for 6 seconds (7 seconds with {{BTD6 mk|Hypothermia}}) with certain exceptions (see Snowstorm Ability section). Snowstorm also deals 1 damage to all Bloons on screen, including [[MOAB-Class Bloon|MOAB-Class Bloons]], but it requires [[Cold Snap (BTD6)|Cold Snap]] to damage [[Lead Bloon (BTD6)|Lead Bloons]] or [[DDT (BTD6)|DDTs]].<section end="lede" />


== Snowstorm Ability ==
== Snowstorm Ability ==
The ability has a 30 second cooldown, and starts with a cooldown of 10 seconds.
[[file:BTD6 IceMonkey SnowstormUpgradeIcon.png|70px|right]]The ability has a 30 second cooldown, and starts with a cooldown of 10 seconds.


Before freezing, it deals 1 damage to all bloons on screen (except for bloons with lead property if it can't pop lead, which can be obtained with external buffs or [[Cold Snap (BTD6)|Cold Snap]] crosspath). This damage can be buffed, and it counts as a single attack. It has infinite pierce. It is also able to damage MOAB class bloons and White/Zebra bloons. It will damage camo bloons even if it can't normally see camo.
Before freezing, it deals 1 damage to all Bloons on screen, including [[White Bloon (BTD6)|White]], [[Zebra Bloon (BTD6)|Zebra]], [[Camo Bloon (BTD6)|Camo]], and MOAB-Class Bloons. Camo Bloons will take damage even if the Snowstorm can't detect Camo. [[Lead Bloon (BTD6)|Lead Bloons]] won't be damaged unless it can pop Lead, such as with the [[Cold Snap (BTD6)|Cold Snap]] crosspath. This damage can be buffed, counts as a single attack, and has infinite pierce.


After this damage is applied, all bloons in the screen get frozen for 6 seconds, which is reduced to 3 seconds if the damaged bloon was [[White Bloon (BTD6)|White]]/[[Zebra Bloon (BTD6)|Zebra]] or if it was [[Camo Bloon (BTD6)|camo]] (always frozen for 3s, regardless if the tower can see camo or not). Duration penalties do not stack (for example, a Camo White bloon will also get its insides frozen for 3 seconds). If the snowstorm damage kills a [[MOAB (BTD6)|MOAB]], it will not freeze the insides. A frozen [[ZOMG (BTD6)|ZOMG]] moves at half its base speed, and the rest of MOAB class bloons move at the speed of a base ZOMG.
After this damage is applied, all Bloons on screen get frozen for 6 seconds, which is reduced to 3 seconds for White, Zebra, and Camo Bloons, regardless of if the Snowstorm can detect Camo. Duration penalties do not stack (for example, a Camo White Bloon will get its insides frozen for only 3 seconds). If the snowstorm damage pops a MOAB-Class Bloon, it will not freeze the insides. A frozen [[ZOMG (BTD6)|ZOMG]] moves at 2.25 units per second, and other MOAB-Class Bloons move at 5 units per second.


If crosspathed with [[Permafrost (BTD6)|Permafrost]], all frozen bloons (non MOAB class) will get the Permafrost effect applied (permanently slowed by 50%).
If crosspathed with [[Permafrost (BTD6)|Permafrost]], all non-MOAB-Class frozen Bloons will get the permafrost effect applied, permanently slowing them by 50%.


==Stats==
==Stats==
{{BTD6 stat list by upgrade|Ice Monkey|040}}
{{BTD6 stat list by tiers|Ice Monkey|040}}


==Costs and sell values==
==Costs and sell values==
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==Strategy==
==Strategy==
Snowstorm serves as a unique support tower for Rounds 81-100, as its ability has strong utility in halting the progress of Bloons and blimps that are near the exit. This pairs especially well with {{B|Admiral Brickell|BTD6}}, as her Mega Mines ability becomes able to pop more blimps that enter the screen while the current ones are frozen, and the {{B|Super Ceramic Bloon|BTD6}} rushes can be frozen by the ability as well. However, the frozen Bloons and blimps block [[Sharp]] projectiles, thus tower choices and ability timings must be managed carefully.
{{BTD6 last updated|53.0|section=y}}
Snowstorm serves as a unique support tower for Rounds 81-100, as its ability has strong utility in halting the progress of Bloons and blimps that are near the exit. This pairs especially well with {{BTD6|Admiral Brickell}}, as her Mega Mines ability becomes able to pop more blimps that enter the screen while the current ones are frozen, and the {{BTD6|Super Ceramic Bloon}} rushes can be frozen by the ability as well. However, the frozen Bloons and blimps block [[Sharp]] projectiles which is an antisynergy with certain towers such as the [[The Tack Zone (BTD6)|Tack Zone]].


For this use case, 2-4-0 is the optimal crosspath for Snowstorm, granting it both {{B|Permafrost|BTD6}} for Super Ceramics and the innate ability to freeze {{B|DDT|BTD6}}s. Put the Snowstorm itself near the exit so that its freeze aura can catch Super Ceramics optimally.
2-4-0 is the optimal crosspath for Snowstorm, granting it both {{BTD6|Permafrost}} for Super Ceramics and the innate ability to freeze {{BTD6|DDT}}s.  


In addition, Snowstorm's increased ice bridge range allows more towers to fit on nearby water, granting extra land space. For this role, 0-4-1 is the better crosspath for Snowstorm due to {{B|Larger Radius|BTD6}} increasing the freeze aura's range further.
In addition, Snowstorm's increased ice bridge range allows more towers to fit on nearby water, granting extra land space. For this role, 0-4-1 is the better crosspath for Snowstorm due to {{BTD6|Larger Radius}} increasing the freeze aura's range further.


==Update history==
==Update history==
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{{main gallery|Ice Monkey}}
{{main gallery|Ice Monkey}}
===Screenshots===
===Screenshots===
{{screenshot needed}}
<gallery>
File:BTD6 Snowstorm 040.png|Snowstorm with no crosspath
File:BTD6 Snowstorm 140.png|Snowstorm with 140 crosspath
File:BTD6 Snowstorm 240.png|Snowstorm with 240 crosspath
File:BTD6 Snowstorm 041.png|Snowstorm with 041 crosspath
File:BTD6 Snowstorm 042.png|Snowstorm with 042 crosspath
File:BTD6 Snowstorm Active Ability.gif|Snowstorm ability
</gallery>


===Artwork and icons===
===Assets===
<gallery>
<gallery>
BTD6 040-IceMonkey.png|Portrait
BTD6 040-IceMonkey.png|Portrait
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BTD6 040-IceMonkeyInsta.png|[[Insta Monkey]] icon
BTD6 040-IceMonkeyInsta.png|[[Insta Monkey]] icon
</gallery>
</gallery>
==Trivia==
*The platform its in-game model is standing on heavily resembles the [[Ice Tower (BTD4)|BTD4 Ice Tower]].


==In other languages==
==In other languages==