Strategy:Alternate Bloons Rounds: Difference between revisions

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[[File:BTD6 bloon LeadRegrowFortified.png|x20px]] [[Fortified Bloon (BTD6)|Fortified]] [[Regrow Bloon (BTD6)|Regrow]] [[Lead Bloon (BTD6)|Lead]] ×8 <br>
[[File:BTD6 bloon LeadRegrowFortified.png|x20px]] [[Fortified Bloon (BTD6)|Fortified]] [[Regrow Bloon (BTD6)|Regrow]] [[Lead Bloon (BTD6)|Lead]] ×8 <br>
[[File:BTD6 bloon MoabIcon.png|x20px]] [[MOAB (BTD6)|MOAB]] ×4
[[File:BTD6 bloon MoabIcon.png|x20px]] [[MOAB (BTD6)|MOAB]] ×4
|The onslaught of 6 MOABs, including 2 fortified, requires a very well-rounded defense that excels at both single-target and grouped damage, The Leads <br> may block projectiles from hitting the MOABs and their insides, further increasing this round's difficulty.
|The onslaught of 6 MOABs, including 2 fortified, requires a very well-rounded defense that excels at both single-target and grouped damage. The Leads <br> may block projectiles from hitting the MOABs and their insides, further increasing this round's difficulty.
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|[[Geraldo (BTD6)|Geraldo]]
|[[Geraldo (BTD6)|Geraldo]]
|[[File:BTD6 GeraldoPortrait.png|x50px]]
|[[File:BTD6 GeraldoPortrait.png|x50px]]
|When placing Geraldo between Rounds 6-10, [[Rare Quincy Action Figure]] can be afforded on nearly all maps and sold in the 30s to obtain [[Monkey Bank (BTD6)|Monkey Bank]], which would be sold in the 40s after it becomes full for Monkeyopolis to smooth-sail the rest of the game. In addition, [[See Invisibility Potion]] makes Camos much easier to deal with in the early-game, [[Gerry's Fire]] simplifies the 30s & 40s, and [[Jar of Pickles]] helps low-damage towers greatly. All of these grant Geraldo versatility in ABR and make him a great choice on nearly every map.
|When placing Geraldo between Rounds 6-10, [[Rare Quincy Action Figure]] can be afforded on nearly all maps and sold in the 30s to obtain [[Monkey Bank (BTD6)|Monkey Bank]], which would be sold in the 40s after it becomes full for Monkeyopolis to smooth-sail the rest of the game. In addition, [[See Invisibility Potion]] makes Camos much easier to deal with in the early-game, [[Gerry's Fire]] simplifies the 30s and 40s, and [[Jar of Pickles]] helps low-damage towers greatly. All of these grant Geraldo versatility in ABR and make him a great choice on nearly every map.
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|[[Airburst Darts (BTD6)|Airburst Darts]]
|[[Airburst Darts (BTD6)|Airburst Darts]]
|[[File:BTD6 002-MonkeySub.png|x50px]]
|[[File:BTD6 002-MonkeySub.png|x50px]]
|Airburst Darts covers all Bloon types of the early-game when given Berserker Brew and 0-0-2 darts for Camo [[Advanced Intel (BTD6)|Intel]] for the 2-0-2 crosspath. It can be upgraded into [[Triple Guns (BTD6)|Triple Guns]] and then [[Armor Piercing Darts (BTD6)|Armor Piercing Darts]]Piercing Darts to remain solid in the mid-game.
|Airburst Darts covers all Bloon types of the early-game when given Berserker Brew and 0-0-2 darts for Camo [[Advanced Intel (BTD6)|Intel]] for the 2-0-2 crosspath. It can be upgraded into [[Triple Guns (BTD6)|Triple Guns]] and then [[Armor Piercing Darts (BTD6)|Armor Piercing Darts]] to remain solid in the mid-game.
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|[[Bloonjitsu (BTD6)|Bloonjitsu]]
|[[Bloonjitsu (BTD6)|Bloonjitsu]]
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** [[The Bloon Solver (BTD6)|The Bloon Solver]] cleans up dense Bloons with absolute ease and does solid blimp damage as well thanks to its puddles. However, another tower is needed to break Fortified BFBs to allow the puddles to trigger the chain effect.
** [[The Bloon Solver (BTD6)|The Bloon Solver]] cleans up dense Bloons with absolute ease and does solid blimp damage as well thanks to its puddles. However, another tower is needed to break Fortified BFBs to allow the puddles to trigger the chain effect.
** [[Carrier Flagship (BTD6)|Carrier Flagship]] is very powerful against both Bloons and blimps, and is helped by its previous 2 Tiers being good towers in their own right.
** [[Carrier Flagship (BTD6)|Carrier Flagship]] is very powerful against both Bloons and blimps, and is helped by its previous 2 Tiers being good towers in their own right.
** [[Spirit of the Forest (BTD6)|Spirit of the Forest]] easily cleans up Bloons and lower tier blimps and makes $1,000 at the end of every round, simplifying the rest of the game. Note that after [[Bloons TD 6 v45.0|version 45.0]] nerfs, it needs help against higher tier blimps, such as Fortified BFBs, on harder maps.
** [[Spirit of the Forest (BTD6)|Spirit of the Forest]] easily cleans up Bloons and lower tier blimps and makes $1,000 at the end of every round, simplifying the rest of the game. Note that after [[Update history:Bloons TD 6/Version 45.0|version 45.0]] nerfs, it needs help against higher tier blimps, such as Fortified BFBs, on harder maps.
* Spend the rest of the money on an additional tower listed among the 5 above or on Supporting options.
* Spend the rest of the money on an additional tower listed among the 5 above or on Supporting options.
** [[Giant Condor]] completely trivializes the large amount of otherwise problematic Fortified BFBs and ZOMG insides in the 70s and Round 80.
** [[Giant Condor]] completely trivializes the large amount of otherwise problematic Fortified BFBs and ZOMG insides in the 70s and Round 80.