Experience: Difference between revisions
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{{ | {{about|experience for players|experience for [[tower]]s|Tower XP|experience for [[Hero]]es|Hero#Hero XP}} | ||
Experience ( | {{stub|missing information for BTD4, BTD5, BATTD, and BCS}} | ||
'''Experience''' (often abbreviated as '''XP''') is a game mechanic in the {{series|Bloons TD}} and ''[[Bloons Card Storm]]'' that raises the player's [[level]]. | |||
==Mechanics== | |||
===''Bloons TD 4''=== | |||
Each layer popped in ''[[Bloons TD 4]]'' awards one experience. Unlike ''BTD6'', rounds themselves award no experience, so experience is solely from bloon pops. | |||
===''Bloons TD 5''=== | |||
{{empty}} | |||
===''Bloons TD 6''=== | |||
Each round in ''[[Bloons TD 6]]'' gives a fixed amount of XP. Unlike ''BTD5'', it is not dependent on the number of Bloons popped. For each round <math>r</math>, the total XP earned is determined by this formula: | |||
<math> | |||
\text{XP}=\begin{cases} | |||
20r &\text{for }r \leq 20 \\ | |||
40(r-20)+420 &\text{for }21 \leq r \leq 50 \\ | |||
90(r-50)+1620 &\text{for }r>50 | |||
\end{cases} | |||
</math> | |||
This formula is the same as [[Hero]] XP and [[tower XP]] before any [[freeplay]] or [[Monkey Knowledge (BTD6)|Monkey Knowledge]] modifiers. Like Hero and player XP, the amount of XP earned is multiplied on higher [[map difficulty|map difficulties]]: ×1.1 on [[Intermediate]], ×1.2 on [[Advanced]], and ×1.3 on [[Expert]]. Entering freeplay mode reduces XP gained by 70% up to round 100, then by 90% on rounds 101 and on. | |||
===''Bloons Monkey City''=== | |||
[[File:BMCM ui xp icon.png|thumb|Experience icon in the mobile version of ''BMC'']] | |||
<!-- effects of city level should go on the city level page, this should only cover experience --> | |||
Experience in ''[[Bloons Monkey City]]'' is earned by capturing [[tile]]s,{{fn|name="mvm-xp-bmcm"|In the mobile version, there is a bug where successfully defending a MvM attack can grant XP despite not capturing the tile. The cause is currently unknown.}} constructing [[building]]s, performing [[research (BMC)|research]], and completing [[quest (BMC)|quest]]s. Experience increases the player's [[City Level]], which unlocks more [[building]]s, research, and other features. | |||
In the {{flash version|Bloons Monkey City}}, demolishing a building removes the total XP the building provides and converts it to XP debt. In the {{multiplat version|Bloons Monkey City}}, demolishing a building adds its base XP to the total XP required to reach the next level, but it does not factor in XP gained from [[Resource Building]] upgrades.{{fn|This allows XP to be gained infinitely by constructing a Resource Building, completing an upgrade on that building, then demolishing it.}} | |||
===''Bloons Adventure Time TD''=== | |||
{{empty}} | |||
===''Bloons Card Storm''=== | |||
{{empty}} | |||
===''Bloons Blitz''=== | |||
{{empty}} | |||
==Footnotes== | ==Footnotes== | ||
{{footnotes}} | {{footnotes}} | ||
==Navigation== | |||
{{BTD4 nav}} | |||
{{BTD5 nav}} | |||
{{BTD6 nav}} | |||
{{BMC nav}} | |||
{{BATTD nav}} | |||
{{BCS nav}} | |||
{{BB nav}} | |||
[[Category:Game mechanics in BTD4]][[Category:Game mechanics in BTD5]][[Category:Game mechanics in BTD6]][[Category:Game mechanics in BMC]][[Category:Game mechanics in BATTD]][[Category:Game mechanics in BCS]][[Category:Currencies and resources]][[Category:Game mechanics in Bloons Blitz]] | |||