Bloons (console): Difference between revisions
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|title=Bloons | |title=Bloons | ||
|image=Missing_image.png | |image=Missing_image.png | ||
|developer =[[Bloober Team]] | |developer =[[wp:Bloober Team|Bloober Team]] | ||
|publisher =[[Hands-On Mobile]] | |publisher =[[wp:Hands-On Mobile|Hands-On Mobile]] | ||
|platform =PSP, Wii, DSi | |platform =PSP, Wii, DSi | ||
|latest update = | |latest update = | ||
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<!--credits suggest that the engine is an in-house engine by Bloober Team, as in the credits of Bloons (Wii), there is credits given for engine programmers--> | <!--credits suggest that the engine is an in-house engine by Bloober Team, as in the credits of Bloons (Wii), there is credits given for engine programmers--> | ||
==Differences between | ==Differences between versions== | ||
===Differences from ''Even More Bloons''=== | ===Differences from ''Even More Bloons''=== | ||
*Different control | *Different control scheme—instead of the power of a throw oscillating over time when holding the left mouse, power is instead adjustable with the up and down buttons. | ||
**Unlike both the Flash and iOS versions, players can maintain the angle and charge of a throw without throwing a dart. | **Unlike both the Flash and iOS versions, players can maintain the angle and charge of a throw without throwing a dart. | ||
* | *An offline level editor built into the game lets the player create and save custom levels, with a maximum of 20 level slots. | ||
*Unlimited Darts cannot | *Unlimited Darts cannot help the player progress to the next level, so the next level can only be accessed by beating the previous level without using Unlimited Darts. | ||
*Different | *Different art style from the Flash version. | ||
*Progress reset button that lets the player reset their progress. | *Progress reset button that lets the player reset their progress. | ||
*[[Helium Bloon]]s cannot be frozen. | *[[Helium Bloon]]s cannot be frozen. | ||
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===Differences between PSP V2 and PSP V1=== | ===Differences between PSP V2 and PSP V1=== | ||
*Graphics for bloons and the monkey resemble the original Flash version more in Version 2 than in the launch version of ''Bloons'' (PSP). | *Graphics for bloons and the monkey resemble the original Flash version more in Version 2 than in the launch version of ''Bloons'' (PSP). | ||
*Main Menu | *Main Menu UI arrangement is visually different. | ||
<!--==List of Levels==--> | |||
==Gallery== | ==Gallery== | ||
{{ | {{image needed|section=y|Screenshots and assets}} | ||
==References== | ==References== | ||
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==Navigation== | ==Navigation== | ||
{{ | {{B1 nav}} | ||
{{game nav}} | {{game nav}} | ||
[[Category:Bloons (game)|*]][[Category:Bloons (series)]][[Category:Console games]][[Category:2009]][[Category:2010]] | [[Category:Bloons (game)|*]][[Category:Bloons (series)]][[Category:Games published by a third-party company]][[Category:Console games]][[Category:2009]][[Category:2010]] | ||