Energizer (BTD6): Difference between revisions
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{{for|the upgrade in [[Bloons TD Battles 2]]|Energizer (Battles 2)}} | {{for|the upgrade in [[Bloons TD Battles 2]]|Energizer (Battles 2)}} | ||
{{BTD6 upgrade info | {{BTD6 upgrade info | ||
|id=Energizer | | id = Energizer | ||
| name = Energizer | |||
|name | | icon = BTD6 MonkeySub EnergizerUpgradeIcon.png | ||
|icon | | image = BTD6 500-MonkeySub.png | ||
|image | | description = Reduces ability cooldowns everywhere by 20% and by 40% for Water based Monkeys. While in radius, Heroes earn XP 50% faster. | ||
|description | | description C = | ||
|description C= | | tower = Monkey Sub | ||
| path = 1 | |||
|tower=Monkey Sub | | tier = 5 | ||
|path= 1 | | cost = 28000 | ||
|tier= 5 | | cost C = | ||
| xp = 33000 | |||
|cost | |||
|cost C= | |||
|xp | |||
}} | }} | ||
'''Energizer''' is the [[Monkey Sub (BTD6)|Monkey Sub]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. This upgrade allows Monkey Sub to grant a buff to all towers on screen which reduces their [[Ability Cooldown|ability cooldowns]] by 20%. For water-based towers within its range, this buff reduces ability cooldowns by | '''Energizer''' is the [[Monkey Sub (BTD6)|Monkey Sub]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. This upgrade allows Monkey Sub to grant a buff to all towers on screen which reduces their [[Ability Cooldown|ability cooldowns]] by 20%. For water-based towers within its range, this buff reduces ability cooldowns by 40% instead of 20%. Heroes within its range gain +50% [[Hero#Experience|XP]] from the ends of rounds and sacrifices (not from purchasing levels). | ||
This upgrade also improves Monkey Sub's attack. The [[pierce]] of both its decamo and damage auras are increased to 1000, and its damage aura's damage is increased from 1 to 5 with additional +5 [[Ceramic damage]]. This upgrade increases the damage of Monkey Sub's darts from 2 to 5 while not submerged. | This upgrade also improves Monkey Sub's attack. The [[pierce]] of both its decamo and damage auras are increased to 1000, and its damage aura's damage is increased from 1 to 5 with additional +5 [[Ceramic damage]]. This upgrade increases the damage of Monkey Sub's darts from 2 to 5 while not submerged, including [[Airburst Darts (BTD6)|Airburst Darts]] with the 5-0-2 crosspath. | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
<div class="hatnote">For more in-depth strategies, see [[Strategy:Monkey Sub (BTD6)]].</div><noinclude> | <div class="hatnote">For more in-depth strategies, see [[Strategy:Monkey Sub (BTD6)]].</div><noinclude> | ||
Energizer is a multi-purpose tower that excels in certain scenarios. It is the most potent in [[Freeplay]] and against [[Boss Bloon]]s, where its cooldown reduction is essential for towers like {{ | {{BTD6 last updated|51.0|section=y}} | ||
Energizer is a multi-purpose tower that excels in certain scenarios. It is the most potent in [[Freeplay]] and against [[Boss Bloon]]s, where its cooldown reduction is essential for towers like {{BTD6|Ultraboost}} and {{BTD6|Homeland Defense}}. In the farming process of these game modes, Energizer is also crucial due to it reducing cooldowns for money generators as well. However, when using {{BTD6|Adora}} in Freeplay, submerging [[Nautic Siege Core]] is recommended, making Energizer redundant for the final setup in that scenario. | |||
In other game modes, Energizer's main use is allowing slower-leveling [[Hero]]es reach higher levels before Round 100. The Heroes that benefit the most are {{ | In other game modes, Energizer's main use is allowing slower-leveling [[Hero]]es reach higher levels before Round 100. The Heroes that benefit the most are {{BTD6|Admiral Brickell}}, {{BTD6|Psi}}, {{BTD6|Captain Churchill}}, and {{BTD6|Sauda}}. In particular, Admiral Brickell's powerful Naval Tactics and Mega Mines abilities have their cooldowns nearly halved, making her synergize really well with Energizer. The ability cooldown reduction to towers is a good bonus, but it is not sufficient on its own to justify using Energizer outside of Freeplay and Boss Bloon battles. 5-0-1 is the preferred crosspath, as the extra pierce and Lead popping power and bonus from 5-2-0 is not favorable and 5-0-1's attack speed allows for better cleanup of {{BTD6|Super Ceramic Bloon}}s. | ||
==Update history== | ==Update history== | ||
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{{main gallery|Monkey Sub}} | {{main gallery|Monkey Sub}} | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | |||
BTD6 Energizer No Twin Guns Unsubmerged.png|Energizer for no crosspath and middle crosspath | |||
BTD6 Energizer Twin Guns Unsubmerged.png|Energizer with bottom crosspath | |||
BTD6 Energizer No Heat Tipped Submerged.gif|Energizer aura for all crosspaths except [[Heat-tipped Darts (BTD6)|Heat-tipped Darts]] | |||
BTD6 Energizer Heat Tipped Submerged.gif|Aura for 520 Sub | |||
BTD6 energizer bottom.png|400 sub submerged, but visible above water due to selling a Lord of the Abyss while the dam is flooding. | |||
</gallery> | |||
===Assets=== | ===Assets=== | ||
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BTD6 500-MonkeySub.png|Portrait | BTD6 500-MonkeySub.png|Portrait | ||
BTD6 MonkeySub EnergizerUpgradeIcon.png|Upgrade icon | BTD6 MonkeySub EnergizerUpgradeIcon.png|Upgrade icon | ||
BTD6 500-MonkeySubInsta.png|[[Insta | BTD6 500-MonkeySubInsta.png|[[Insta Monkey]] icon | ||
BTD6 BuffIconSub5xx.png|Nearby buff icon | BTD6 BuffIconSub5xx.png|Nearby buff icon | ||
BTD6 BuffIconSubHalf5xx.png|Global buff icon | BTD6 BuffIconSubHalf5xx.png|Global buff icon | ||
</gallery> | </gallery> | ||
==Trivia== | |||
*It was used along with {{BTD6|The Anti-Bloon}} to complete the first recorded [[2TC]]. | |||
==In other languages== | ==In other languages== | ||