Nomad: Difference between revisions
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|id=Nomad | |id=Nomad | ||
|name | |name =Nomad | ||
|icon | |icon =BTD6 Desperado 002UpgradeIcon.png | ||
|image | |image =BTD6 002-Desperado.png | ||
|description | |description=Attacks faster the more Bloons are in range. When lives are lost gets temporary range and attack speed increase, plus a small amount of cash if a Bloon leaked. | ||
|tower=Desperado | |tower=Desperado | ||
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|tier =2 | |tier =2 | ||
|cost | |cost=280 | ||
|xp =600 | |||
|xp | |||
}} | }} | ||
'''Nomad''' is the [[Desperado (BTD6)|Desperado]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Desperado's [[attack speed]] by | '''Nomad''' is the [[Desperado (BTD6)|Desperado]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Desperado's [[attack speed]] by 2% for each [[Bloon]] within its [[range]], up to a maximum of +50% with 25 Bloons in range. Unlike [[Quickdraw (BTD6)|Quickdraw]] and [[Standoff]], it is affected by Bloons the Desperado cannot target (e.g. Bloons behind [[line of sight]] blockers or [[Camo Bloon (BTD6)|Camo Bloon]]s when it does not have [[Camo detection]]). Additional weapons use their individual ranges to determine Nomad buffs. | ||
Additionally, whenever a [[life]] is lost,<!--yes ezili--> the Desperado's range increases by a flat +16 units and its [[attack speed|attack cooldown]] reduces by 40% for 15 seconds. Also, while this effect is active on a Desperado, any Bloons that leak will generate [[cash]] equal to double their cash value (factoring in cash per pop modifiers in later [[round]]s, but not effects like [[Rubber to Gold (BTD6)|Rubber to Gold]]), though if multiple Desperados have the effect simultaneously, each leaked Bloon only generates cash once. If the effect triggers from a Bloon leaking, that Bloon also generates cash. After activation, this effect has a 60-second cooldown. Each Desperado with this upgrade has a separate cooldown. | |||
The passive effect is not considered an [[Activated Ability]] (unlike the passive abilities of [[Elite Defender (BTD6)|Elite Defender]] and [[Bomb Blitz (BTD6)|Bomb Blitz]]), but it is affected by ability cooldown modifiers.<!--blasta?--> Leaking a Bloon without losing lives (e.g. leaking [[Test Bloon]]s or leaking with [[Legend of the Night (BTD6)|Legend of the Night]]'s passive ability active) or losing only [[Mana Shield (life)|Mana Shield]] does not trigger the effect, but losing [[Soul Barrier]] lives does. | |||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{ | {{BTD6 last updated|52.2|section=y}} | ||
Nomad's speed buff is not worth it unless the [[Quickdraw (BTD6)|Quickdraw]] buff cannot be maximized, and as a crosspath should only be used if [[Wanderer]] has max stacks. Nomad has no synergy with [[Standoff]].<!--new users still ask if standoff synergizes with nomad, which is why this statement should be kept--> It's effective on [[Enforcer]]'s shotgun but poor on pistols. The life loss trigger can temporarily assist in DPS, but should never be relied for income purposes. [[Ezili (BTD6)|Ezili]]'s Sacrificial Totem and [[Dan D'Monke (BTD6)|Dan D'Monke]]'s Rabble Rouser have synergies with the passive. | |||
==Update history== | |||
{{BTD6 change list by upgrade|Desperado|3|2}} | |||
==Gallery== | ==Gallery== | ||
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===Screenshots=== | ===Screenshots=== | ||
{{screenshot needed}} | {{screenshot needed}} | ||
<gallery> | |||
BTD6 002 desperado sc.png|0-0-2 Desperado | |||
BTD6 xx2 desperado sc.png|All X-X-2 [[crosspath]]s | |||
BTD6 Nomad Ezili Interaction.png|Nomad passive triggering with Sacrificial Totem's life loss | |||
</gallery> | |||
===Assets=== | ===Assets=== | ||
<gallery> | <gallery> | ||
BTD6 002-Desperado.png|Portrait | BTD6 002-Desperado.png|Portrait | ||
BTD6 old 002-Desperado.png|Portrait (pre-51.0) | |||
BTD6 Desperado 002UpgradeIcon.png|Icon | BTD6 Desperado 002UpgradeIcon.png|Icon | ||
BTD6 002-DesperadoInsta.png|[[Insta Monkey]] icon | BTD6 002-DesperadoInsta.png|[[Insta Monkey]] icon | ||
File:BTD6 BuffIconVigilante.png|Buff icon | |||
</gallery> | </gallery> | ||
==Trivia== | |||
*Its passive ability is internally referred to as <code>VigilanteTowerBehaviorModel</code>. | |||
==In other languages== | ==In other languages== | ||
{{BTD6 last updated|49.1|section=y}} | |||
{{langlist | {{langlist | ||
|label=Name | |label=Name | ||