Standoff: Difference between revisions

BTW top path is better for bottom path desperados for dps
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This is what it does now in version 56, look at patch notes
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|xp    =450
|xp    =450
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'''Standoff''' is the [[Desperado (BTD6)|Desperado]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Desperado's [[attack speed]] by 60% if there's only one [[Bloon]] within [[range]], but reduces it by 15% per extra Bloon (to a minimum of 0% extra attack speed with 5+ Bloons in range). It does not count [[Camo Bloon (BTD6)|Camo Bloon]]s within range unless it has [[Camo detection]].
'''Standoff''' is the [[Desperado (BTD6)|Desperado]]'s path 1 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade increases the Desperado's [[attack speed]] by 60% if only one [[Bloon]] is within [[range]], but reduces it by 10% per extra Bloon (to a minimum of 0% extra attack speed with 7+ Bloons in range).
 
This upgrade does not count Bloons the Desperado cannot target (e.g. Bloons behind [[line of sight]] blockers or [[Camo Bloon (BTD6)|Camo Bloon]]s when it does not have [[Camo detection]]) when determining the number of Bloons within range. If [[crosspath]]ed with [[Deadeye]] or [[Enforcer]], this upgrade only counts Bloons within range of the attack the Desperado is currently using, and Deadeye's rifle does not count Bloons within its deadzone. Crosspathing with [[Bounty Hunter]] and [[Golden Justice]] also applies this while using Marked to Pop, but does not affect the attack speed of the passive marking attack.<section end="lede"/>


==Attack speed modifiers==
==Attack speed modifiers==
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|-
|-
|2
|2
| +45%
| +50%
|-
|-
|3
|3
| +40%
|-
|4
| +30%
| +30%
|-
|-
|4
|5
| +15%
| +20%
|-
|6
| +10%
|-
|-
|5 or more
|7 or more
| +0%
| +0%
|}
|}
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==Strategy==
==Strategy==
{{strategy needed}}
{{BTD6 last updated|55.2|section=y}}
Combined with the [[Quickdraw (BTD6)|Quickdraw]] benefits, Standoff is more effective at chipping bloons if there's fewer bloons in range. If allowed to be far from the track and versus exactly one target, Standoff is a worthwhile crosspath for single-target DPS for middle-path Desperadoes. Bottom path Desperados may find Standoff helpful to counter the shotgun's lack of single-target damage but if [[Camo Detection]] is needed middle path is preferred.  
Standoff is preferred for path 2 Desperados, complementing their long range and single-target damage. Path 3 Desperados receive improved single-target damage and knockback, but trades off [[Camo detection]] and [[crit]]s.


==Update history==
==Update history==
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BTD6 200-DesperadoInsta.png|[[Insta Monkey]] icon
BTD6 200-DesperadoInsta.png|[[Insta Monkey]] icon
</gallery>
</gallery>
==Trivia==
*A standoff in the context of the [[wp:Western genre|Western genre]] is a situation where two opponents face off in a [[wp:fast draw|fast draw]] duel. This may explain why Desperado's speed bonus decreases as more Bloons are present in its radius.


==In other languages==
==In other languages==