Long Range Rangs (BTD6): Difference between revisions
Overclockbtd (talk | contribs) No edit summary |
Qwertyxp2000 (talk | contribs) oh I forgot, we can mention red hot rang stuff in the other page... |
||
| (2 intermediate revisions by 2 users not shown) | |||
| Line 16: | Line 16: | ||
|xp =110 | |xp =110 | ||
}} | }} | ||
'''Long Range Rangs''' is the [[Boomerang Monkey (BTD6)|Boomerang Monkey]]'s path 3 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Boomerang Monkey's [[range]] by 33% (+14.19 [[Unit|units]]). | '''Long Range Rangs''' is the [[Boomerang Monkey (BTD6)|Boomerang Monkey]]'s path 3 tier 1 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the Boomerang Monkey's [[range]] by 33% (+14.19 [[Unit|units]]). For [[Glaive Lord (BTD6)|Glaive Lord]], its orbital glaives gain +30% range. | ||
==Stats== | ==Stats== | ||
| Line 25: | Line 25: | ||
==Strategy== | ==Strategy== | ||
{{BTD6 last updated| | {{BTD6 last updated|51.2|section=y}} | ||
Long Range Rangs is useful on a few maps (such as [[Infernal]]) for allowing the Boomerang Monkey to hit all lanes, but is otherwise not useful on its own. Therefore, its usage is mostly for crosspathing, in which case upgrading further to {{BTD6|Red Hot Rangs}} is recommended nearly universally. Extra range alone is not enough to be warranted as a crosspath without going for Red Hot Rangs, since it lacks damage and the longer curvature is minimal. | |||
==Update history== | ==Update history== | ||