Caltrops (BTD6): Difference between revisions
Pixelentropy (talk | contribs) uh there was no strategy section here so I added one |
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'''Caltrops''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. | '''Caltrops''' is the [[Ninja Monkey (BTD6)|Ninja Monkey]]'s path 3 tier 2 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />The Ninja Monkey gains an additional [[attack]], placing caltrops randomly onto any track in its range, limited by [[line of sight]], every 3.9 seconds. Caltrops deal 1 {{BTD6 dt|Sharp}}-[[Damage type|type]] [[damage]] and have 6 [[pierce]]. Caltrops have a lifespan of 35 seconds, and disappear when a round ends.{{Fn|Except in game modes which prevent on-track items from disappearing after rounds, such as [[Apopalypse (BTD6)|Apopalypse]].}}<section end="lede" /> | ||
==Stats== | ==Stats== | ||
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==Strategy== | ==Strategy== | ||
{{ | {{BTD6 last updated|section=y|55.0}} | ||
Caltrops is a separate attack from the shuriken that adds additional DPS to the Ninja for a | Caltrops is a separate attack from the shuriken that adds additional DPS to the Ninja for a low cost. While the DPS provided is relatively weak, it can serve as an effective earlygame safety net if given time to build up. Because they have only one damage at base and can re-hit targets, Caltrops synergize greatly with pierce and damage buffs, such as those from a [[Berserker Brew (BTD6)|Berserker Brew]] or a [[Shinobi Tactics (BTD6)|Shinobi Tactics]] army. This makes them very effective on higher tier ninjas, since buffing them is worth it even without Caltrops. Crosspathing a Shinobi Tactics army with Caltrops can serve as effective Super Ceramic control, and deals high single-target damage if buffed further e.g. with a [[Permanent Brew (BTD6)|Permabrew]]. | ||
==Update history== | ==Update history== | ||
{{BTD6 change list by upgrade|Ninja Monkey|3|2}} | {{BTD6 change list by upgrade|Ninja Monkey|3|2}} | ||