The Bloon Solver (BTD6): Difference between revisions

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'''The Bloon Solver''' is the [[Glue Gunner (BTD6)|Glue Gunner]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It improves the damage-over-time effect of the Glue Gunner's glue, increasing its [[Ceramic damage]] from +3 to +9 and increasing its [[MOAB-Class damage]] from +0 to +4. It also upgrades the acid puddles dropped from affected Bloons after popping, increasing puddle [[damage]] from 4 to 15.
'''The Bloon Solver''' is the [[Glue Gunner (BTD6)|Glue Gunner]]'s path 1 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It improves the damage-over-time effect of the Glue Gunner's glue, increasing its [[Ceramic damage]] from +3 to +9 and increasing its [[MOAB-Class damage]] from +0 to +4. It also upgrades the acid puddles dropped from affected Bloons after popping, increasing puddle [[damage]] from 4 to 15.


This upgrade increases Glue Gunner's [[pierce]] from 2 to 4, lets it fire 2 globs of glue per shot instead of 1, split angularly by a 10° fixed spread, and reduces its [[Attack Cooldown|attack cooldown]] by 50%, doubling its attack speed. It also makes Glue Gunner's glue globs splatter upon impact as if [[Glue Splatter (BTD6)|Glue Splatter]] were purchased instead of going through targets. With the 5-1-0 crosspath, the puddles gain 1 pierce for a total of 4. With the 5-0-1 crosspath, puddles carry over one round and last 9.1 seconds longer.
This upgrade increases Glue Gunner's [[pierce]] from 2 to 4, lets it fire 2 globs of glue per shot instead of 1, split angularly by a 10° fixed spread, and reduces its [[Attack speed|attack cooldown]] by 50%, doubling its attack speed. It also makes Glue Gunner's glue globs splatter upon impact as if [[Glue Splatter (BTD6)|Glue Splatter]] were purchased instead of going through targets. With the 5-1-0 crosspath, the puddles gain 1 pierce for a total of 4. With the 5-0-1 crosspath, puddles carry over one round and last 9.1 seconds longer.


==Stats==
==Stats==
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==Strategy==
==Strategy==
Solver is among the most powerful towers at its price range. It easily clears {{B|Super Ceramic Bloon|BTD6}}s, while triggering a chain effect with its puddles that deals solid damage to everything else. However, it has a weakness against high-tier blimps, such as {{B|BAD|BTD6}}s and {{B|ZOMG|BTD6}}s, especially when no puddles have been triggered. Thus, Solver synergizes very well with [[The Final Harmonic]], as the duo breaks open the BAD extremely quickly due to Harmonic triggering the glue's damage-over-time, and Harmonic's trance provides valuable support against ZOMGs. {{B|Carpet of Spikes|BTD6}} also works well with Solver, breaking open high-tier blimps and allowing Solver to trigger its puddles, in addition to taking care of {{B|DDT|BTD6}}s.
Solver is among the most powerful towers at its price range. It easily clears {{BTD6|Super Ceramic Bloon}}s, while triggering a chain effect with its puddles that deals solid damage to everything else. However, it has a weakness against high-tier blimps, such as {{BTD6|BAD}}s and {{BTD6|ZOMG}}s, especially when no puddles have been triggered. Thus, Solver synergizes very well with [[The Final Harmonic]], as the duo breaks open the BAD extremely quickly due to Harmonic triggering the glue's damage-over-time, and Harmonic's trance provides valuable support against ZOMGs. {{BTD6|Carpet of Spikes}} also works well with Solver, breaking open high-tier blimps and allowing Solver to trigger its puddles, in addition to taking care of {{BTD6|DDT}}s.


Solver is also an excellent tower in [[Race Event]]s, with its glue and puddles wiping out extreme clumps of Bloons sent with ease.
Solver is also an excellent tower in [[Race Event]]s, with its glue and puddles wiping out extreme clumps of Bloons sent with ease.


On easier maps, place Solver at a spot where Bloons pass by it multiple times, allowing it to glue blimps to the front, damage them, and clean up Bloons near the back. On maps that lack these placements, Solver is best placed near the exit, as it triggers its puddles the most effectively there. 5-2-0 is the optimal crosspath for nearly all cases, as it grants extra pierce to the puddles and allows Solver to glue Bloons more reliably, while synergizing with Harmonic well enough for the BAD. 5-0-2's niche is in [[Boss Event]]s, where its greater synergy with Harmonic shines and deals extreme damage to Bosses.
On easier maps, place Solver at a spot where Bloons pass by it multiple times, allowing it to glue blimps to the front, damage them, and clean up Bloons near the back. On maps that lack these placements, Solver is best placed near the exit, as it triggers its puddles the most effectively there. 5-2-0 is the optimal crosspath for nearly all cases, as it grants extra pierce to the puddles and allows Solver to glue Bloons more reliably, while synergizing with Harmonic well enough for the BAD. 5-0-1's niche is in [[Boss Event]]s, where its greater synergy with Harmonic shines and deals extreme damage to Bosses.


==Update history==
==Update history==
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{{main gallery|Glue Gunner}}
{{main gallery|Glue Gunner}}
===Screenshots===
===Screenshots===
{{screenshot needed}}
<gallery>
<gallery>
BTD6 Bloon Solver All XPath.png|Bloon Solver for all crosspaths
BTD6 Bloon Solver All XPath.png|Bloon Solver for all crosspaths
BTD6 Bloon Solver Projectile.gif|Bloon Solver gluing bloons and leaving behind puddles
BTD6 Bloon Solver Projectile.gif|Bloon Solver gluing bloons and leaving behind puddles
</gallery>
</gallery>
===Assets===
===Assets===
<gallery>
<gallery>
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BTD6 500-GlueGunnerInsta.png|[[Insta Monkey]] icon
BTD6 500-GlueGunnerInsta.png|[[Insta Monkey]] icon
</gallery>
</gallery>
==Trivia==
*Its name and description are a wordplay where "solve" and "solution" mean both "to resolve" and "to dissolve".
*Its ability to create glue puddles on the track were taken from {{BTD6|Relentless Glue}}, which itself was likely inspired by the third upgrade of the [[Glue Supply Depot]].


==In other languages==
==In other languages==