Beast Handler: Difference between revisions
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{{beast handler hat}} | |||
{{Stub|kind of rough - add more general detail}}{{Info | {{Stub|kind of rough - add more general detail}}{{Info | ||
| name = Beast Handler | | name = Beast Handler | ||
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| appearances = BTD6 | | appearances = BTD6 | ||
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'''Beast Handler'''s are [[monkey]]s that raise and control various dinosaurs, aquatic creatures, and birds of prey to attack [[Bloon]]s for them. They can merge beasts of the same terrain type together to form a stronger beast. They were introduced in [[Update history:Bloons TD 6/Version 36.0|version 36.0]] of ''[[Bloons TD 6]]'' as a new [[Support]] Monkey. | |||
== Gameplay == | == Gameplay == | ||
In ''[[Bloons TD 6]]'', the Beast Handler is a tower that at first only pops Bloons with a melee attack, but can be upgraded to have up to two out of three possible beasts attack Bloons in its stead. Further Handlers can be placed and have their beasts merged with each others' to increase said beasts' power. | In ''[[Bloons TD 6]]'', the Beast Handler is a [[Support]]-class tower that at first only pops Bloons with a melee attack, but can be upgraded to have up to two out of three possible beasts attack Bloons in its stead. Further Handlers can be placed and have their beasts merged with each others' to increase said beasts' power. | ||
{{Gameplay links|BTD6 link=Beast Handler (BTD6)|BTD6 image=BTD6 000-BeastHandlerInsta.png}} | {{Gameplay links|BTD6 link=Beast Handler (BTD6)|BTD6 image=BTD6 000-BeastHandlerInsta.png}} | ||
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== Navigation == | == Navigation == | ||
{{ | {{Character nav}} | ||
[[Category:Support monkeys]][[Category:Towers]] | |||