Double Cash Mode (BTD6): Difference between revisions
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{{for| | {{for|other uses|Double Cash Mode (disambiguation)}} | ||
{{Lede image|BTD6 DoubleCashModeShop.png|Double cash icon}} | |||
'''Double Cash Mode''' is an [[extra]] in ''[[Bloons TD 6]]'' that doubles starting [[cash]] and any cash the player earns from popping [[Bloon layer]]s, completing [[round]]s, and certain [[tower]]s. This mode is only obtainable by purchasing it from the [[Shop (BTD6)|Shop]], and is unobtainable in ''[[Bloons TD 6+]]'' and ''[[Bloons TD 6 NETFLIX]]''. | |||
Double Cash Mode is disabled in [[CHIMPS]], competitive events ([[Race Event|Race Events]], [[Contested Territory (BTD6)|Contested Territory]], [[Boss Bloon Event|Boss Bloon Events]] in ranked mode), [[Boss Challenge|Boss Challenges]] in Battle Mode, [[Boss Rush]], and [[Legend|Legends]]. It can also be disabled using [[challenge rule]]s, such as in the [[Challenge Editor]]. | |||
Double Cash Mode is disabled in [[CHIMPS | |||
== Mechanics == | == Mechanics == | ||
While Double Cash is active, the standard cash icon shown in the UI | While Double Cash is active, the standard cash icon shown in the UI is replaced with the Double Cash icon. It doubles the starting cash in all gamemodes in which it is allowed, for a total of $1,300 in standard game modes or $40,000 in [[Deflation (BTD6)|Deflation]]. It stacks with {{BTD6 mk|More Cash}} (giving $400 extra instead of $200) and [[Fast Track Mode]]. Towers that indicate the total generated income next to the pop count won't track the extra cash. | ||
It also doubles the amount of cash obtained per pop, and is affected by the cash reduction that is applied by the game after Round 51: | It also doubles the amount of cash obtained per pop, and is affected by the cash reduction that is applied by the game after Round 51: | ||
| Line 32: | Line 32: | ||
|101 | |101 | ||
|120 | |120 | ||
|16% | |||
|- | |||
|121 | |||
| 140 | |||
|10% | |10% | ||
|- | |- | ||
| | |141 | ||
| - | | - | ||
|4% | |4% | ||
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== Interactions with income-generating towers == | == Interactions with income-generating towers == | ||
{{BTD6 last updated| | {{BTD6 last updated|53.2|section=1}} | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
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|Results in 4× income from affected Bloons. | |Results in 4× income from affected Bloons. | ||
|- | |- | ||
|[[Jungle's Bounty (BTD6)|Jungle's Bounty]] / [[Spirit of the Forest (BTD6)|Spirit of the Forest]] ability | |[[Jungle's Bounty (BTD6)|Jungle's Bounty]] / [[Spirit of the Forest (BTD6)|Spirit of the Forest]] passive ability | ||
|{{N}} | |{{N}} | ||
| | | | ||
| Line 129: | Line 133: | ||
|{{Y}} | |{{Y}} | ||
|Results in 4× income from trapped Bloons. | |Results in 4× income from trapped Bloons. | ||
|- | |||
|[[Obyn Greenfoot (BTD6)|Obyn Greenfoot]] Nature's Wrath cash bonus | |||
|{{N}} | |||
| | |||
|- | |- | ||
|[[Benjamin (BTD6)|Benjamin]] end of round income | |[[Benjamin (BTD6)|Benjamin]] end of round income | ||
| Line 169: | Line 177: | ||
|{{Y}} | |{{Y}} | ||
|Results in 2.5× income (2.6× with {{BTD6 mk|Supa-Thrive}}) | |Results in 2.5× income (2.6× with {{BTD6 mk|Supa-Thrive}}) | ||
|- | |||
|[[Havoc Staff]] | |||
|{{N}} | |||
| | |||
|- | |- | ||
|[[Banana Farmer Pro]] [[Camo Bananas]] | |[[Banana Farmer Pro]] [[Camo Bananas]] | ||
|{{ | |{{N}} | ||
| | | | ||
|- | |- | ||
|Banana Farmer Pro [[Regrow Bananas]] | |Banana Farmer Pro [[Regrow Bananas]] | ||
| Line 183: | Line 195: | ||
|- | |- | ||
|Banana Farmer Pro [[Banana Financier]] | |Banana Farmer Pro [[Banana Financier]] | ||
|{{N}} | |||
| | |||
|- | |||
|Bananite Crystals in [[Three Mines 'Round]] | |||
|{{N}} | |{{N}} | ||
| | | | ||