Bionic Boomer (BMC): Difference between revisions

this one needs no substitution
Strategy: more stuff (why would you not crosspath this???? qwerty what)
 
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{{BMC cost list by upgrade|Boomerang Thrower|2|3}}
{{BMC cost list by upgrade|Boomerang Thrower|2|3}}
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==Strategy==
Bionic Boomer is a solid starter tower that can last until [[Ceramic Bloon (BMC)|Ceramic Bloon]] appear, and is a worthwhile upgrade to unlock early in a city. It has decent attack speed and great pierce, which is suited especially well around curves. It is more consistent against spaced out Bloons and fast Bloons such as Yellows and Pinks compared to [[Glaive Ricochet (BMC)|Glaive Ricochet]].
As a starting tower, having a base [[Spike Factory (BMC)|Spike Factory]] at the back can be helpful for catching leaks and [[Camo Bloon (BMC)|Camo Bloon]]s. It falls off once Ceramics appear due to its high pierce compared to its speed, so using ceramic crackers like base [[Bloonchipper (BMC)|Bloonchipper]]s or extending the strong defense with [[Bloonjitsu (BMC)|Bloonjitsu]] with [[Distraction (BMC)|Distraction]] to blow back ceramics becomes necessary. Against early MOABs, the player can also opt to purchase [[Turbo Charge (BMC)|Turbo Charge]] to eliminate them if they become a problem.
Crosspaths are important, as [[Glaive Thrower (BMC)|Glaive Thrower]] gives a substantial speed and pierce boost and should always be crosspathed.
==Navigation==
==Navigation==
{{BMC boomerang thrower nav}}
{{BMC boomerang thrower nav}}
{{BMC upgrade nav}}
{{BMC upgrade nav}}